{"id":1398,"date":"2026-03-31T23:53:43","date_gmt":"2026-03-31T21:53:43","guid":{"rendered":"https:\/\/somgeek.eu\/?p=1398"},"modified":"2026-08-11T19:03:11","modified_gmt":"2026-08-11T17:03:11","slug":"marathon-posledny-vystrel-bungie","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/03\/31\/marathon-posledny-vystrel-bungie\/","title":{"rendered":"Marathon &#8211; Posledn\u00fd v\u00fdstrel Bungie?"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Spolo\u010dnos\u0165 Bungie prich\u00e1dza po, megalomansky p\u00f4sobiacich, deviatich rokoch s \u00faplne nov\u00fdm titulom. Naposledy vydali Destiny 2 s pomerne zna\u010dn\u00fdm \u00faspechom, pri\u010dom pr\u00e1ve t\u00e1to live service z\u00e1le\u017eitos\u0165 im zaistila ve\u013emi v\u00fdhodn\u00fa poz\u00edciu pri internom vyjedn\u00e1van\u00ed t\u00fdkaj\u00facom sa odk\u00fapenia. Ponuka nakoniec pri\u0161la od vlastn\u00edkov konzol PlayStation. Marathon je prv\u00fdm plodom vz\u00e1jomnej spolupr\u00e1ce ostrie\u013ean\u00fdch hr\u00e1\u010dov. Ot\u00e1zkou zost\u00e1va ako \u010derstvo p\u00f4sob\u00ed poctivo pestovan\u00fd produkt a je v\u00f4bec ak\u00e1ko\u013evek \u0161anca, \u017ee sa zaplat\u00ed? Odpove\u010f je pomerne jednozna\u010dn\u00e1, aspo\u0148 zdanlivo.<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PlayStation 5<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Ach, akviz\u00edcia Bungie spolo\u010dnos\u0165 Sony asi e\u0161te st\u00e1le ve\u013emi bol\u00ed. Niekdaj\u0161\u00edch autorov zna\u010dky Halo dostali japonsk\u00ed z\u00e1stupcovia pod svoje kr\u00eddla v roku 2022 a odvtedy mnoho vody nenam\u00fatili. Destiny 2 na\u010falej upad\u00e1 a nedar\u00ed sa mu na\u0161tartova\u0165 u\u017e trochu zapadnut\u00e9 dni najv\u00e4\u010d\u0161ej sl\u00e1vy, pri\u010dom jedin\u00fdm projektom, ktor\u00fd sa aktu\u00e1lne autorom rozbehol je Marathon. Extraction shooter z\u00e1le\u017eitos\u0165, ktor\u00e1 nadv\u00e4zuje na kultov\u00fa akciu z dev\u00e4\u0165desiatych rokov a dnes ju mlad\u00e1 gener\u00e1cia vlastne v\u00f4bec nepozn\u00e1.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ak nie\u010do skuto\u010dne nepotrebujete, s\u00fa to zmienen\u00e9 dva \u0161tat\u00faty predstavuj\u00face pomyseln\u00e9 \u010derven\u00e9 vlajo\u010dky. Nostalgia toti\u017e nie v\u017edy zafunguje a o\u017eivovanie (prachom u\u0161pinen\u00fdch) s\u00e9ri\u00ed z kraja s\u00fa\u010dasn\u00e9ho mil\u00e9nia dok\u00e1zala najr\u00f4znej\u0161\u00edm vydavate\u013eom da\u0165 takpovediac cez prsty o\u010dak\u00e1vaj\u00face tu\u010dn\u00e9 roli\u010dky vo\u0148av\u00fdch zelen\u00fdch bankoviek \u010derstvo z tla\u010de. Videli sme to minul\u00fd rok pri re\u0161tarte zna\u010dky Painkiller, ktor\u00fa re\u00e1lne u\u017e nikto nepozn\u00e1, \u010do sa prejavilo na nepriazniv\u00fdch finan\u010dn\u00fdch v\u00fdsledkoch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u010ealej m\u00f4\u017eeme spomen\u00fa\u0165 Alone in the Dark, hoc m\u0148a, a\u017e na zop\u00e1r z\u00e1sadn\u00fdch v\u00fdhrad, bavilo. I\u0161lo o fajn pokus autorov prinies\u0165 Resident Evil-like reinkarn\u00e1ciu, no ten zostal, po vzore slov Jirky Lu\u0148\u00e1ka, experimentom, ktor\u00fd sa nevydaril, pri\u010dom jeho tvorcov kr\u00e1tko po vydan\u00ed zatvorili (nie do basy). Saints Row takisto nedok\u00e1zalo nadviaza\u0165 na kontroverzn\u00e9 korene zna\u010dky. Podobn\u00fd osud postihol e\u0161te v\u00fdrazne star\u0161ie Duke Nukem Forever, ktor\u00fd p\u00f4sobil hrozne archaicky a ani z\u010faleka nie tak cool ako si jeho dabingov\u00fd herec zrejme myslel.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co t\u00fdm chcem poveda\u0165? \u017de len siahnu\u0165 po niekdaj\u0161om (d\u00e1vnom zabudnutom) \u00faspechu nesta\u010d\u00ed. Jednak mus\u00edte ma\u0165 ist\u00e9 \u0161\u0165astie a nasko\u010di\u0165 na vlak tak brilantn\u00fdm sp\u00f4sobom, \u017ee jednoducho presved\u010d\u00edte nostalgiou opantan\u00fdch fan\u00fa\u0161ikov a s\u00fa\u010dasne aj mlad\u00fa gardu. Z\u00e1rove\u0148 nem\u00f4\u017eete iba \u0165a\u017ei\u0165 z nostalgie a d\u00fafa\u0165, \u017ee odchyt\u00edte t\u00fdch chlapcov a diev\u010dat\u00e1, \u010do mali tri dek\u00e1dy dozadu \u0161trn\u00e1s\u0165 rokov a urputne vyhr\u00e1vali jeden level za druh\u00fdm. Pr\u00edklady podobn\u00fdch n\u00e1vratov? Ur\u010dite DOOM alebo Wolfenstein, ktor\u00e9 v oboch pr\u00edpadoch \u00faspe\u0161ne spravuje Bethesda (a\u017e na tragick\u00fd kooperat\u00edvny Youngblood).<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-52-1024x576.jpg\" alt=\"\" class=\"wp-image-1392\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-52-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-52-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-52-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-52.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><strong>Ne\u0161\u0165astn\u00fd n\u00e1vrat?<\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">\u00daspech vy\u0161\u0161ie zmienen\u00fdch tkvie v tom, \u017ee zostali vern\u00ed p\u00f4vodn\u00e9mu \u0161t\u00fdlu, akur\u00e1t ho adekv\u00e1tne modernizovali, poplatne aktu\u00e1lnym (respekt\u00edve, vtedaj\u0161\u00edm) trendom. O nie\u010do podobn\u00e9 sa Marathon nem\u00f4\u017ee oprie\u0165. Preto\u017ee prvotn\u00ed fan\u00fa\u0161ikovia rozhodne nechceli extraction shooter. Pr\u00e1ve naopak, \u010dakali atmosf\u00e9rick\u00fa, komorne posaden\u00fa, akciu, v ktorej by bojovali proti nepriate\u013eom a \u00fato\u010dn\u00fdm mimozemsk\u00fdm ras\u00e1m. To im do\u017ei\u010den\u00e9 nebolo, minim\u00e1lne nie v origin\u00e1lnom, v zmysle p\u00f4vodnom, \u0161t\u00fdle na ak\u00fd boli svojho \u010dasu zvyknut\u00ed. Za v\u00fdsledn\u00fa podobu nov\u00e9ho dielu nevin\u00edm nutne tvorcov.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ja osobne si mysl\u00edm, \u017ee v Bungie by radi robili aj na nie\u010dom men\u0161om, \u010do by im pripomenulo \u010dasy Xboxov\u00e9ho Halo, akur\u00e1t nem\u00f4\u017eu. Ich hlas je v tomto oh\u013eade prev\u00e1\u017een\u00fd peniazmi, za ktor\u00e9 sa nechali pred \u0161tyrmi rokmi k\u00fapi\u0165. Sony potrebuje splati\u0165 vysok\u00fa invest\u00edciu a tak vylo\u017eene musia doji\u0165 live service tituly, inak ich jednoducho zru\u0161ia (\u010do je st\u00e1le re\u00e1lne rozuzlenie aktu\u00e1lnych udalost\u00ed). Preto m\u00e1m pocit, \u017ee podoba Marathonu je do ur\u010ditej miery kompromisom. Z\u00e1rove\u0148 existencia hry potvrdila, \u017ee jeho fan\u00fa\u0161ikovia skuto\u010dne e\u0161te existuj\u00fa a nie s\u00fa iba m\u00fdtom, hoc univerzum st\u00e1lo na \u013eade dlh\u00fa dobu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sn\u00e1\u010f nikto si nemohol myslie\u0165, \u017ee na nov\u00fa podobu bud\u00fa po\u010du\u0165 hr\u00e1\u010di, ktor\u00ed v dev\u00e4\u0165desiatkach prech\u00e1dzali \u00fazkymi chodbami a kosili gran\u00e1tometom oponent\u00faru s primit\u00edvnou AI. Reinkarnovan\u00e1 s\u00e9ria toti\u017e cieli prim\u00e1rne na s\u00fa\u010dasn\u00fa komunitu, nako\u013eko si mnoh\u00ed investori st\u00e1le (\u010dastokr\u00e1t mylne) myslia, \u017ee zopakuj\u00fa \u00faspech Fortnite, Tarkovu alebo PUBG. Len\u017ee nie\u010do podobn\u00e9 je takmer a\u017e vymodlen\u00fdm z\u00e1zrakom a ned\u00e1 sa nikdy presne predpoveda\u0165 \u00faspech \u010di ne\u00faspech tak\u00e9hoto \u017e\u00e1nrov\u00e9ho hybridu. \u00c1no, fan\u00fa\u0161ikov \u0161pecifick\u00e9ho \u0161t\u00fdlu hrania je mno\u017estvo, z\u00e1rove\u0148 ale \u010dastokr\u00e1t preukazuj\u00fa len ve\u013emi mal\u00fa ochotu pohn\u00fa\u0165 sa od z\u00e1le\u017eitost\u00ed, do ktor\u00fdch u\u017e vlo\u017eili takzvan\u00fa \u010dasov\u00fa invest\u00edciu \u2013 to je ostatne d\u00f4vod pre\u010do podaktor\u00ed na dek\u00e1du skysli u hier ako Counter-Strike: Global Offensive alebo League of Legends. Ako sa vrav\u00ed, better the devil you know.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ka\u017edop\u00e1dne, v Bungie sa asi k Marathonu chceli vr\u00e1ti\u0165. Je jasn\u00e9, \u017ee fan\u00fa\u0161ikovsk\u00fd kult za dek\u00e1dy nutne mierne opadol, univerzum ako tak\u00e9 v\u0161ak zost\u00e1valo mimoriadne zauj\u00edmav\u00e9. Pokojne si ho viem predstavi\u0165 v line\u00e1rnej\u0161ej forme, no jedin\u00fd sp\u00f4sob ako sa k zna\u010dke dosta\u0165 evidentne viedol skrz extraction shooter zameranie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ja rovno poviem, \u017ee nem\u00e1m tento typ produktu r\u00e1d, av\u0161ak pri objedn\u00e1van\u00ed k\u00f3du ma zauj\u00edmal najm\u00e4 ako k\u013e\u00fa\u010dov\u00fd medzn\u00edk, ktor\u00fd bude nabera\u0165 na d\u00f4le\u017eitosti v kontexte nadch\u00e1dzaj\u00facej bud\u00facnosti. Bolo zrejm\u00e9, \u017ee partnerstvo autorov Destiny a Sony stoj\u00ed na istom r\u00e1zcest\u00ed obklopenom hladn\u00fdmi krkavcami. \u010ci sa p\u00f4jde do pekiel na\u013eavo alebo neba napravo rozhodne iba komer\u010dn\u00e1 efektivita tohto n\u00e1vratu po bezm\u00e1la tridsiatich rokoch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Je teda dos\u0165 mo\u017en\u00e9, priam pravdepodobn\u00e9, \u017ee Marathon sa stane predmetom \u0161t\u00fadi\u00ed aj dlho po jeho nevyhnutnom z\u00e1niku \u2013 t\u00fdm mu, samozrejme, nepredpoved\u00e1m ani kr\u00e1tke a ani dlh\u00e9 pre\u017e\u00edvanie. Ak\u00fd pr\u00edbeh sa v\u0161ak bude rozpr\u00e1va\u0165? Povstane na v\u00ed\u0165azn\u00fd piedest\u00e1l, pr\u00edpadne upadne v nemilos\u0165 a hr\u00e1\u010di na\u0148 bud\u00fa ukazova\u0165 prstami a posme\u0161ne pokrikova\u0165, \u017ee sa stal druh\u00fdm Concordom? Odpove\u010f nem\u00e1m, av\u0161ak bolo mi od za\u010diatku jasn\u00e9, \u017ee pritom jednoducho mus\u00edm by\u0165 od \u0161tartu, a\u017e po koniec.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-48-1024x576.jpg\" alt=\"\" class=\"wp-image-1393\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-48-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-48-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-48-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-48.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><strong>Galaxia v nepokojoch <\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Ke\u010f \u013eudsk\u00e1 rasa vycestovala do Tau Ceti IV, netu\u0161ila, \u017ee sa preh\u013ead\u00e1vanie tohto nezn\u00e1meho k\u00fata vesm\u00edru premen\u00ed na vojnov\u00fa z\u00f3nu. Dev\u00e4\u0165desiatdev\u00e4\u0165 rokov po \u0161tarte lode Marathon dorazil kone\u010dne na zem AI sign\u00e1l prosiaci o pomoc. Na pri\u013eahl\u00fdch plan\u00e9tach vypukli boje s mimozem\u0161\u0165anmi, in\u00fdmi kol\u00f3niami a runnermi. D\u00f4vod? Suroviny, \u00fazemia, nadvl\u00e1da, moc. Snahy o vytvorenie stabiln\u00e9ho z\u00e1zemia sa uk\u00e1zali ako ne\u00faspe\u0161n\u00e9 a z\u00e1stupcovia najhustej\u0161ie os\u00eddlenej plan\u00e9ty musia okam\u017eite kona\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vy preber\u00e1te \u00falohu takzvan\u00e9ho runnera, digit\u00e1lnej pers\u00f3ny, neexistuj\u00facej a z\u00e1rove\u0148 jestvuj\u00facej v zn\u00e1mom \u010dasopriestore. Hybrid na pomedz\u00ed \u017eivota a smrti. \u010clovek, ktor\u00fd sa vzdal \u013eudskej schr\u00e1nky a vedomie si preniesol do jedn\u00e9ho zo \u0161pecializovan\u00fdch oblekov. Stal sa softv\u00e9rovou komoditou, vysoko obchodovate\u013enou. M\u00f4\u017ee pr\u00eds\u0165 o vybavenie, zbroj a mun\u00edciu, av\u0161ak jeho \u010di jej vedomie sa zaka\u017ed\u00fdm vr\u00e1ti do centralizovan\u00e9ho po\u010d\u00edta\u010da, odkia\u013e sa dok\u00e1\u017ee de facto nain\u0161talova\u0165 do \u010fal\u0161ieho mechanick\u00e9ho kon\u0161truktu. Tento proces n\u00e1jomn\u00ed zabijaci neust\u00e1le opakuj\u00fa a to\u010dia sa v nekon\u010diacom cykle zomierania a \u00famorn\u00e9ho zab\u00edjania. Ten je motivovan\u00fd finan\u010dnou odmenou a va\u0161imi vlastn\u00fdmi pohn\u00fatkami. V r\u00e1mci \u00faloh si toti\u017e ako hr\u00e1\u010di vol\u00edte frakcie, ktor\u00fdm budete pom\u00e1ha\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u017de to trochu znie ako fajn n\u00e1met na nov\u00e9 ve\u013ekolep\u00e9 RPG v \u0161t\u00fdle, \u017e\u00e1nrovo asi neprekonan\u00e9ho, Mass Effectu? To bude mo\u017eno t\u00fdm, \u017ee narat\u00edvne z\u00e1zemie je d\u00f4sledne spracovan\u00e9, sn\u00e1\u010f aj nad \u0161tandardizovan\u00fd r\u00e1mec \u017e\u00e1nrov\u00fdch z\u00e1le\u017eitost\u00ed, ktor\u00e9 spravidla operuj\u00fa so skromnej\u0161\u00edmi pr\u00edbehov\u00fdmi obratmi. Ak ma nie\u010do naozaj bavilo, bolo to sk\u00famanie jednotliv\u00fdch skup\u00edn. Ak\u00e9 maj\u00fa poh\u013eady na svet a konflikty? Kto s\u00fa a \u010do sa sna\u017eia docieli\u0165? M\u00e1m im pom\u00f4c\u0165 alebo nie? V\u0161etky \u201epolitick\u00e9 strany\u201c s\u00fa navy\u0161e obohaten\u00e9 o vlastn\u00fd technologick\u00fd dizajn, zauj\u00edmav\u00e9 charakteristick\u00e9 \u010drty a vid\u00edm v nich mno\u017estvo potenci\u00e1lu, ktor\u00fd by sa dal roz\u0161irova\u0165 v knih\u00e1ch, komiksoch alebo pr\u00edpadne aj filmoch (ani na jedno zrejme ned\u00f4jde, \u010do ma mrz\u00ed).<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Marathon | Official Announce Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/ckI_m8bbXfw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Technologick\u00e9 art deco<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Pochopite\u013ene, va\u0161e vo\u013eby sa tu nijak v\u00fdraznej\u0161ie nevetvia, av\u0161ak z ka\u017ed\u00e9ho jedn\u00e9ho dial\u00f3gu c\u00edti\u0165, \u017ee si scen\u00e1risti pripravili \u00farodn\u00fa p\u00f4du, ktor\u00fa s najv\u00e4\u010d\u0161ou pravdepodobnos\u0165ou nebud\u00fa m\u00f4c\u0165 adekv\u00e1tne zu\u017eitkova\u0165. \u010casom sa (ak beriem v \u00favahu minulos\u0165) z Marathonu stane nepreh\u013eadn\u00fd bordel, kde nikto nebude pozna\u0165 presn\u00fd za\u010diatok alebo koniec. Nie\u010do podobn\u00e9 sa stalo aj Destiny 2, v ktorom ako nov\u00e1\u010dik nem\u00e1te absol\u00fatne \u0161ancu pochopi\u0165, dnes u\u017e kolos\u00e1lne rozsiahle, dianie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u010clovek si a\u017e vrav\u00ed, \u017ee je \u0161koda plytva\u0165 obdobnou snahou na extraction shooter projekt, kde mno\u017estvo hr\u00e1\u010dov pr\u00edbeh ani poriadne nesleduje. Ja ako \u010dlovek preferuj\u00faci narat\u00edvny princ\u00edp v\u0161ak nemal\u00e9 \u00fasilie registrujem a som za\u0148 r\u00e1d. Navy\u0161e, st\u00e1le niekde v k\u00fatiku du\u0161e ver\u00edm, \u017ee by sa dalo vyu\u017ei\u0165 aj v \u010fal\u0161\u00edch iter\u00e1ci\u00e1ch Marathonu, ktor\u00e9 by sa potenci\u00e1lne vyka\u0161lalo na zv\u00e4zuj\u00face \u017e\u00e1nrov\u00e9 vymedzenie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jedn\u00fdm dychom by som r\u00e1d pochv\u00e1lil aj umeleck\u00fd dizajn, ktor\u00fd mi mimoriadne sadol. \u00c1no, jednotliv\u00e9 bojov\u00e9 schr\u00e1nky (funguj\u00face na princ\u00edpe hrdinsk\u00fdch tried) s\u00fa a\u017e smie\u0161ne svojou detinskou naivitou pripom\u00ednaj\u00facou napr\u00edklad Robota Joxa \u2013 ni\u010d proti nemu, na svoju dobu p\u00f4sobil fajn, av\u0161ak dnes s\u00fa \u0161tandardy a mo\u017enosti nastaven\u00e9 celkom inde, obzvl\u00e1\u0161\u0165, ke\u010f existuj\u00fa hran\u00e9 adapt\u00e1cie Pacific Rim. A\u017e na tento neduh v\u0161ak zbrane a science fiction hra\u010dky vyzeraj\u00fa (i znej\u00fa) super. Kombinuj\u00fa ak\u00fasi \u0161tylizovan\u00fa fant\u00e1ziu s tvrdou technickou fundament\u00e1lnos\u0165ou, ktor\u00e1 vo v\u00fdsledku lahod\u00ed oku, teda aspo\u0148 m\u00f4jmu. Z\u00e1rove\u0148 m\u00e1te ve\u013emi dobr\u00fd pocit z pozerania sa na technologick\u00e9 vymo\u017eenosti priamo v akcii.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Aj pr\u00edtomn\u00e9 oblasti s\u00fa dostato\u010dne diferencovan\u00e9, tak\u017ee prech\u00e1dzate mo\u010diarmi preplnen\u00fdmi hor\u00facimi v\u00fdparmi a hmlou, steriln\u00fdmi z\u00e1klad\u0148ami alebo, dokonca, chroba\u010dou zamoren\u00fdmi tunelmi, pri\u010dom rozsah a rozmanitos\u0165 levelov by sa mala iba roz\u0161irova\u0165. Jednoducho, na art dizajne sa ne\u0161etrilo, hoc mus\u00edm uzna\u0165, \u017ee ho niekto nutne bude pova\u017eova\u0165 za k\u0155\u010dovit\u00fd g\u00fd\u010d \u2013 takisto ako napr\u00edklad stv\u00e1rnenie Cameronovho Avatara. Vizu\u00e1l nesadne ka\u017ed\u00e9mu, rozhodne nepote\u0161\u00ed star\u0161\u00edch fan\u00fa\u0161ikov Marathonu, av\u0161ak, najm\u00e4 posledn\u00e9 roky priniesli omnoho odpudivej\u0161ie stv\u00e1rnenia, tak\u017ee som r\u00e1d, \u017ee z\u00e1padn\u00ed v\u00fdvoj\u00e1ri st\u00e1le dok\u00e1\u017eu namie\u0161a\u0165 zauj\u00edmav\u00e9 vyzeraj\u00face svety.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-40-1024x576.jpg\" alt=\"\" class=\"wp-image-1394\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-40-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-40-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-40-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-40.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><strong>Ni\u010d nov\u00e9 na vesm\u00edrnom poli?<\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Napriek tomu, \u017ee nepatr\u00edm medzi typick\u00fdch hr\u00e1\u010dov extrak\u010dn\u00fdch strie\u013ea\u010diek, viem na ak\u00fdch pilieroch s\u00fa postaven\u00e9, ke\u010f\u017ee sa im, obzvl\u00e1\u0161\u0165 v teraj\u0161ej dobe, tak nejak ned\u00e1 vyhn\u00fa\u0165. Vpadnete do lok\u00e1cie s nieko\u013ek\u00fdm cie\u013emi, sna\u017e\u00edte sa ich splni\u0165, popritom zbierate loot, tu a tam naraz\u00edte na in\u00fdch hr\u00e1\u010dov, no a v pr\u00edpade, \u017ee zomriete, \u0161tandardne str\u00e1cate ak\u00e9ko\u013evek vybavenie \u2013 \u010di u\u017e z\u00edskan\u00e9 alebo vybran\u00e9 z v\u00e1\u0161ho osobn\u00e9ho arzen\u00e1lu pred akciou. Niektor\u00e9 tituly sa s\u00fastredia len na boje hr\u00e1\u010d verzus hr\u00e1\u010d. In\u00e9 prin\u00e1\u0161aj\u00fa v\u00fdhradne stretnutia s NPC oponentami. No a Marathon m\u00e1 kombin\u00e1ciu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mysl\u00edm si v\u0161ak, \u017ee do zau\u017e\u00edvan\u00fdch pravidiel neprin\u00e1\u0161a ni\u010d moc nov\u00e9ho. Vlastne je a\u017e alarmuj\u00face ako typicky sa hr\u00e1 bez toho, aby sk\u00fa\u0161al nejak\u00e9 experimenty. Ja ch\u00e1pem, \u017ee v Sony pri\u0161lo nariadenie, aby sa v Bungie trafili do najr\u00fddzej\u0161ieho mainstreamu, no takto iba \u0165a\u017eko presved\u010d\u00edte hr\u00e1\u010dov, aby sa preklopili napr\u00edklad z Helldivers, Arc Raiders alebo Escape from Tarkov do v\u00e1\u0161ho produktu. Preto\u017ee, odhliadnuc od zasadenia, \u010do je onen unik\u00e1tny z\u00e1\u017eitok? Nestretnete \u017eiadne hordy obl\u00fad, ani ve\u013ek\u00e9 vesm\u00edrne lode, ktor\u00e9 v spolo\u010denstve oddan\u00fdch runnerov zostrel\u00edte rovno z nebies. Nevidel som tu bossov, kreat\u00edvnej\u0161ie vybudovan\u00e9 z\u00e1\u017eitky alebo naplno vyu\u017eit\u00fd potenci\u00e1l nepresk\u00faman\u00e9ho Tau Ceti IV.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jednoducho sko\u010d\u00edte na plan\u00e9tu, dokon\u010d\u00edte generick\u00e9 questy, postrie\u013eate zop\u00e1r robotov a mo\u017eno hr\u00e1\u010dov, n\u00e1sledne cestujete sp\u00e4\u0165 na z\u00e1klad\u0148u. To je naozaj v\u0161etko, aspo\u0148 zatia\u013e. A vzh\u013eadom na to, \u017ee po\u010dty hr\u00e1\u010dov sk\u00f4r stabilne klesaj\u00fa, mus\u00ed by\u0165 ka\u017ed\u00e9mu jasn\u00e9, \u017ee m\u00e1 Marathon za \u00falohu sa v najbli\u017e\u0161\u00edch mesiacoch prim\u00e1rne odl\u00ed\u0161i\u0165 od konkurencie. Existuj\u00fa system seller tituly. Bungie potrebuje experience seller funkciu, ktor\u00e1 nielen\u017ee prinesie onen wau moment, z\u00e1rove\u0148 potenci\u00e1lne nakopne hr\u00e1\u010dske \u0161\u00edky smerom nahor.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-35-1024x576.jpg\" alt=\"\" class=\"wp-image-1395\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-35-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-35-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-35-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-35.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Injekcia dopam\u00ednu rovno do centr\u00e1lnej s\u00fastavy<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Napriek predch\u00e1dzaj\u00facemu tvrdeniu mus\u00edm skon\u0161tatova\u0165, \u017ee pr\u00edtomn\u00fd loop funguje. Predstavuje presne t\u00fa d\u00e1vku adrenal\u00ednu, strachu a n\u00e1slednej satisfakcie, kv\u00f4li ktorej sa hr\u00e1\u010di do podobn\u00fdch projektov p\u00fa\u0161\u0165aj\u00fa. Je kon\u0161tantn\u00e9 \u0161tartovanie plnenia monot\u00f3nnych \u00faloh n\u00e1vykov\u00e9? Mimoriadne. Naozaj sa v tomto type z\u00e1le\u017eitost\u00ed bav\u00edme o digit\u00e1lnej podobe hero\u00ednu, ktor\u00fd v\u00e1s ma zasekn\u00fa\u0165 na desiatky, ak nie rovno stovky, hod\u00edn. Z\u00e1rove\u0148 sa tu ukazuj\u00fa zru\u010dnosti Bungie, nako\u013eko prosto vedia namie\u0161a\u0165 k\u013e\u00fa\u010dov\u00e9 elementy n\u00e1ramne stimuluj\u00facim sp\u00f4sobom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prestrelky s\u00fa o to intenz\u00edvnej\u0161ie, ke\u010f m\u00e1te pr\u00e1ve v invent\u00e1ri sol\u00eddny loot a m\u00f4\u017eete ho hocikedy strati\u0165. Ja s\u00e1m si pam\u00e4t\u00e1m nieko\u013eko fantastick\u00fdch sekvenci\u00ed, kedy sme v sprievode \u010fal\u0161\u00edch hr\u00e1\u010dov strategicky eliminovali nepriate\u013esk\u00fd t\u00edm a vystrie\u013eali jeho troj\u010dlenn\u00fa, po zuby ozbrojen\u00fa, bandu. Dokonca, aj jedna prehran\u00e1 bitka vytvorila naozaj unik\u00e1tnu p\u00e4tn\u00e1s\u0165 min\u00fatov\u00fa prestrelku (pobyt na plan\u00e9tach je, mimochodom, \u010dasovo ohrani\u010den\u00fd pol hodinkou), kedy n\u00e1s \u010fal\u0161\u00ed \u013eudia zatla\u010dili do \u00fazkej miestnosti a my sme sa br\u00e1nili, pri\u010dom situ\u00e1ciu s\u0165a\u017eovali aj agres\u00edvni NPC roboti. To s\u00fa jednoducho skvel\u00e9 situ\u00e1cie, ktor\u00e9 s\u00fa v\u0161ak niekedy vyk\u00fapen\u00e9 tuhou nudou mdlej\u0161ie p\u00f4sobiacich v\u00fdjazdov.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c1no, podaktor\u00e9 runy vyzeraj\u00fa tak, \u017ee do p\u00e1r min\u00fat zomriete alebo sa v\u00e1m ni\u010d adekv\u00e1tne nepodar\u00ed n\u00e1js\u0165, tak\u017ee sa z\u00e1konite dostav\u00ed ist\u00fd pocit straten\u00e9ho \u010dasu. Ide v\u0161ak o neduh \u017e\u00e1nru, ne\u017e ojedinel\u00fd probl\u00e9m Marathonu. Zrejme pochopite\u013ene s\u00fa s\u00f3lov\u00ed vlci odstaven\u00ed niekam na ved\u013eaj\u0161iu ko\u013eaj. Pre nich novinka moc nie je. Z\u010faleka najlep\u0161\u00ed z\u00e1\u017eitok za\u010d\u00edna v momente, ke\u010f sa do explor\u00e1cie pust\u00edte v sprievode \u010fal\u0161\u00edch kolegov, komunikujete, kryjete si vz\u00e1jomne chrb\u00e1t a hovor\u00edte si o poz\u00edci\u00e1ch oponentov. Ja osobne tie\u017e postupne budujem adekv\u00e1tnu dru\u017einu vesm\u00edrnych dobyvate\u013eov, nako\u013eko hranie s nezn\u00e1mou partiou v\u00e4\u010d\u0161inou kon\u010d\u00ed fiaskom a zbyto\u010dnou stratou vybavenia. Jednoducho povedan\u00e9, Bungie v tomto pr\u00edpade stavilo mnoh\u00e9 na t\u00edmov\u00fa hru. Nep\u00ed\u0161em to pr\u00edli\u0161 ako kritiku, sk\u00f4r kon\u0161tatovanie hol\u00e9ho faktu vych\u00e1dzaj\u00faceho zo zvolen\u00e9ho \u017e\u00e1nru.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Marathon | Reveal Cinematic Short\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/fvbEnWLRo1s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Balance has left the chat&#8230;<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Ja viem, \u017ee je pri live service z\u00e1le\u017eitostiach stra\u0161ne \u0165a\u017ek\u00e9 pr\u00eds\u0165 s funk\u010dn\u00fdm vyv\u00e1\u017een\u00edm ka\u017ed\u00e9ho jedn\u00e9ho aspektu hrate\u013enosti, ke\u010f\u017ee ich existuje nieko\u013eko desiatok. Marathon ale na zmysluplnej\u0161\u00ed balans vylo\u017eene zaneviera, pri\u010dom m\u00e1m dojem, \u017ee si autori povedali, \u017ee im to budete tak trochu beta testova\u0165, aspo\u0148 po\u010das prv\u00fdch mesiacov existencie. Kde sa to prejavuje najviac?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pri prestrelk\u00e1ch s \u010fal\u0161\u00edmi t\u00edmami. Hovor\u00ed sa, \u017ee v\u00e4\u010d\u0161\u00ed pes&#8230; no ni\u010d. Ka\u017edop\u00e1dne, ke\u010f naraz\u00edte na dobre vyzbrojen\u00fdch sokov, nem\u00e1te najmen\u0161iu \u0161ancu ich porazi\u0165, proste v\u00e1s roztrhaj\u00fa na triesky ako v ikonickej Pred\u00e1tor sc\u00e9ne v lese. Probl\u00e9m je, \u017ee vy vopred netu\u0161\u00edte proti \u010domu presne stoj\u00edte, tak\u017ee sa dost\u00e1vate do situ\u00e1ci\u00ed, kedy traf\u00edte rovnak\u00fd po\u010det r\u00e1n, no vy zomriete a sok nie, preto\u017ee jednoducho disponuje pokro\u010dilej\u0161ou pu\u0161kou. Nie je to f\u00e9r a \u010dastokr\u00e1t podobn\u00e9 momenty ved\u00fa k frustr\u00e1cii. Zatia\u013e presne netu\u0161\u00edm ako by malo Bungie probl\u00e9m vyrie\u0161i\u0165, no rozhodne by som priv\u00edtal, keby s podobn\u00fdmi nedostatkami nejako pracovali. V\u00e4\u010d\u0161ie updaty zatia\u013e nedodali.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Z\u00e1rove\u0148 si dovol\u00edm pouk\u00e1za\u0165 na pr\u00ed\u0161ern\u00fd onboarding. Nemysl\u00edm si pritom, \u017ee ide o moju chybu, hoc uzn\u00e1vam, \u017ee z du\u0161e nezn\u00e1\u0161am zbyto\u010dne komplikovan\u00e9 menu, kde vec z prv\u00e9ho okienka s\u00favis\u00ed s in\u00fdm prvkom v okienku siedmom a ja si m\u00f4\u017eem nap\u00edsa\u0165 matematick\u00fa rovnicu, aby som sa dopracoval k zdanlivo jednoduch\u00e9mu v\u00fdsledku. Len\u017ee pr\u00edtomn\u00e1 tutori\u00e1lov\u00e1 sekvencia v\u00e1m vysvet\u013euje iba z\u00e1kladn\u00fd koncept. U\u017e o p\u00e1r min\u00fat nesk\u00f4r v\u00e1s zahlt\u00ed desiatkami najrozli\u010dnej\u0161\u00edch predmetov a vz\u00e1jomne prepojen\u00fdch elementov. Vy netu\u0161\u00edte na \u010do s\u00fa, iba ich zbierate \u010di pas\u00edvne registrujete, no oni disponuj\u00fa k\u013e\u00fa\u010dov\u00fdmi funkciami u\u013eah\u010duj\u00facimi bitky, \u010do nem\u00e1te ako v r\u00fdchlosti hry zisti\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Plat\u00ed pravidlo, pr\u00edli\u0161 ve\u013ea za pr\u00edli\u0161 kr\u00e1tky \u010das vyt\u00fa\u017een\u00e9 ovocie neprinesie. To v praxi znamen\u00e1, \u017ee som sa po\u010diato\u010dnou dvojhodinovkou naozaj musel prehr\u00fdz\u0165, aby som aspo\u0148 ako tak pochopil, ktor\u00e9 itemy s\u00fa d\u00f4le\u017eit\u00e9, a ktor\u00e9 m\u00f4\u017eem, naopak, pokojne ignorova\u0165. Odhliadnuc od toho sa v\u0161ak pr\u00edpravn\u00e1 a ak\u010dn\u00e1 f\u00e1za neuverite\u013ene tl\u010d\u00fa medzi sebou. Jedna je frenetick\u00e1, svi\u017en\u00e1, prin\u00e1\u0161a \u017eiadan\u00fa satisfakciu i skvel\u00e9 momenty, no a druh\u00e1 zasa pripom\u00edna pokojn\u00e9 piknikov\u00e9 \u010d\u00edtanie v letnom parku.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zaka\u017ed\u00fdm, ke\u010f som sa po, \u00faspe\u0161nom \u010di ne\u00faspe\u0161nom, v\u00fdsadku vracal do z\u00e1kladne, pri\u0161lo trpk\u00e9 vytriezvenie a neadekv\u00e1tne spomalenie. Po dvadsiatich min\u00fatach kon\u0161tantn\u00e9ho tlaku toti\u017e nechcete teraz \u010fal\u0161iu \u0161tvr\u0165 hodinu str\u00e1vi\u0165 po\u010d\u00favan\u00edm dial\u00f3gov, trieden\u00edm v\u00e1\u0161ho arzen\u00e1lu, kupovan\u00edm si zbran\u00ed alebo skillov. Samo o sebe s\u00fa v\u0161etky prvky funk\u010dn\u00e9, to \u00e1no. Len\u017ee v kombin\u00e1cii pripom\u00ednaj\u00fa Ying a Yang, akur\u00e1t bez tej kr\u00e1snej harm\u00f3nie. Je to ako na kr\u00e1tkej ploche preskakova\u0165 medzi dvomi ohromn\u00fdmi extr\u00e9mami \u2013 hor\u00facim a \u013eadov\u00fdm baz\u00e9nom. V ka\u017edom z nich je ist\u00e9 \u010daro. Omnoho rad\u0161ej by ste ale zost\u00e1vali dlh\u0161iu dobu v jednom a n\u00e1sledne sa presunuli na rovnak\u00fd \u010das do druh\u00e9ho. \u017dia\u013e, Marathon tak v teraj\u0161ej podobe nefunguje.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-28-1024x576.jpg\" alt=\"\" class=\"wp-image-1396\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-28-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-28-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-28-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-28.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Tak teda triumf \u010di potupa?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Odhadova\u0165 \u00faspech, \u017eivotnos\u0165 a bud\u00facnos\u0165 Marathonu je n\u00e1ro\u010dn\u00e9. Pri single player hr\u00e1ch m\u00e1te dobr\u00fa alebo zl\u00fa kampa\u0148 a v\u00e1\u0161 produkt sa pred\u00e1va, pr\u00edpadne nie. Na ni\u010d in\u00e9 sa v z\u00e1sade netreba pozera\u0165. Pri live service tituloch ale plat\u00ed star\u00e9 zn\u00e1me tvrdenie, ktor\u00e9 Ned<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Stark celkom pri Hre o tr\u00f3ny nepochopil. When you play the game of thrones, you win or you die, there is no middle ground. In\u00fdmi slovami, m\u00e1te mo\u017enos\u0165 usadn\u00fa\u0165 na kr\u00e1\u013eovsk\u00fd piedest\u00e1l a v pr\u00edpade, \u017ee sa v\u00e1m to nepodar\u00ed, hr\u00e1\u010di sa presun\u00fa inde k \u010fal\u0161ej prich\u00e1dzaj\u00facej z\u00e1le\u017eitosti \u2013 za rohom ich toti\u017e \u010dak\u00e1 po\u017eehnane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A to je pr\u00e1ve probl\u00e9m. Nesta\u010d\u00ed pr\u00eds\u0165 iba s dobr\u00fdm titulom. Mus\u00edte by\u0165 skvel\u00fd, bezkonkuren\u010dn\u00fd a najm\u00e4 zachyti\u0165 ur\u010dit\u00fd trend, po ktorom t\u00e1to skupina hr\u00e1\u010dov bezhlavo sko\u010d\u00ed. Preto\u017ee, objekt\u00edvne, novinka od Bungie rob\u00ed ve\u013emi ve\u013ea vec\u00ed dobre. Gunplay m\u00e1 sol\u00eddny. Vizu\u00e1lne stv\u00e1rnenie nemus\u00ed sadn\u00fa\u0165 ka\u017ed\u00e9mu, no v konkr\u00e9tnych momentoch je o\u010daruj\u00face, dokonca navodzuje sol\u00eddnu vesm\u00edrnu atmosf\u00e9ru. Zna\u010dka sa opiera o funk\u010dn\u00fd svet, kde je mno\u017estvo frakci\u00ed s vymyslen\u00fdmi pozadiami, motiv\u00e1ciami a jasne dan\u00fdm spr\u00e1van\u00edm \u2013 v\u0161etko zmienen\u00e9 by sa lep\u0161ie vyn\u00edmalo v plnotu\u010dnom RPG ale \u010do u\u017e.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na druhej strane nem\u00e1m pocit, \u017ee je Marathon nie\u010d\u00edm revolu\u010dn\u00fdm, inven\u010dn\u00fdm alebo aspo\u0148 krajne origin\u00e1lnym. Vlastne v\u00e1m ani neviem poveda\u0165 z ak\u00e9ho d\u00f4vodu by ste ho nemali vynecha\u0165. Ja osobne u\u017e mu zop\u00e1r \u010fal\u0161\u00edch desiatok hod\u00edn d\u00e1m, pri\u010dom podobne na tom bud\u00fa aj in\u00ed hr\u00e1\u010di, najm\u00e4 z oblasti po\u010d\u00edta\u010dov\u00e9ho gamingu. Ak ni\u010d in\u00e9, mierne t\u00e1paj\u00face Sony minim\u00e1lne dok\u00e1zalo, \u017ee nenechali Bungie dlh\u00e9 \u0161tyri roky vytv\u00e1ra\u0165 projekt, ktor\u00fd do \u0161trn\u00e1stich dn\u00ed nadobro vypn\u00fa (mrk, mrk, drah\u00fd Concord).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Aktu\u00e1lne Steam hl\u00e1si zhruba \u0161tyridsa\u0165 tis\u00edc akt\u00edvnych hr\u00e1\u010dov (vo ve\u010dern\u00fdch hodin\u00e1ch), pri\u010dom d\u00e1ta z konzolov\u00fdch verzi\u00ed nem\u00e1me, no \u00fadajne s\u00fa ni\u017e\u0161ie. Uvid\u00edme \u010di ich rozkladaj\u00faci sa Microsoft alebo japonsk\u00fd kapitalistick\u00fd moloch nesk\u00f4r uk\u00e1\u017eu v konkr\u00e9tnej\u0161om svetle. Ak bud\u00fa dobr\u00e9 (respekt\u00edve, zlep\u0161uj\u00face sa), zrejme \u00e1no. Ka\u017edop\u00e1dne, to \u010d\u00edslo aktu\u00e1lne nerastie, sk\u00f4r sa pravidelne zni\u017euje, nako\u013eko u\u017e dlh\u0161ie nepri\u0161la obsahov\u00e1 injekcia, \u010do je pri live service produkte v\u00fdrazn\u00fd probl\u00e9m. Osobne neviem, \u010do by sa muselo sta\u0165, aby dorazila druh\u00e1 alebo tretia vlna pou\u017e\u00edvate\u013eov, n\u00e1dej ale v\u017edy existuje. V\u00fdhodou je, \u017ee core gameplay loop vo svojej z\u00e1kladnej podobe sp\u013a\u0148a \u0161tandardy z\u00e1bavy. Ako s\u00f3lista ste s\u00edce zna\u010dne znev\u00fdhodnen\u00fd, no to prich\u00e1dza ruku v ruke so stanoven\u00fdm konceptom.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Launch Gameplay Trailer | Marathon\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/MXhQbF7TlbA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Krivka nadol<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Odhliadnuc od nepekn\u00fdch oblekov je Marathon, navy\u0161e, relat\u00edvne \u0161t\u00fdlovou z\u00e1le\u017eitos\u0165ou, kde v\u00e1s v\u00e4\u010d\u0161ina dial\u00f3gov\u00fdch prehovorov bav\u00ed. Po nejakej dobe ale m\u00e1te pocit, \u017ee v\u00e1m sta\u010d\u00ed a nepotrebujete nutne vidie\u0165 viac. Nie\u010do podobn\u00e9 si pri politike tak\u00e9hoto \u017e\u00e1nru dovoli\u0165 nem\u00f4\u017eete. Zaspanie na vavr\u00ednoch sa tu rovn\u00e1 smrti pod nabr\u00fasenou franc\u00fazskou gilot\u00ednou.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nielen\u017ee toti\u017e s vami zostan\u00fa len t\u00ed najskalnej\u0161\u00ed fan\u00fa\u0161ikovia, z\u00e1rove\u0148 je ve\u013emi mal\u00e1 pravdepodobnos\u0165 n\u00e1boru novej, mlad\u0161ej a nad\u0161enej\u0161ej, hr\u00e1\u010dskej kapacity. To, pochopite\u013ene, vyrie\u0161i dodato\u010dn\u00fd obsah, doposia\u013e neviden\u00e9 mapy, questy, zbrane a re\u017eimy. Zatia\u013e v\u0161ak o ni\u010dom konkr\u00e9tnej\u0161om nem\u00e1me spr\u00e1vy a titul pl\u00e1va v statuse quo. Som v o\u010dak\u00e1van\u00ed. Marathon na mojom PlayStation 5 disku ur\u010dite p\u00e1r mesiacov zostane. Uvid\u00edme \u010do potom. Ak teda bude nejak\u00e9 \u010fal\u0161ia bud\u00facnos\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na z\u00e1ver si neodpust\u00edm pozn\u00e1mku, ktor\u00e1 kr\u00e1tko po ofici\u00e1lnom vydan\u00ed kolovala internetov\u00fdmi pr\u00fadmi. Mnoh\u00fdm sa vlastne p\u00e1\u010di zasadenie, zbrane aj svet, akur\u00e1t by ho radi spozn\u00e1vali v kampani pre jedn\u00e9ho hr\u00e1\u010da, pr\u00edpadne v kooperat\u00edvnom re\u017eime, ktor\u00fd by nebol extraction shooter \u017e\u00e1nrovkou. Ja s nimi do ve\u013ekej miery s\u00fahlas\u00edm, vlastne, pomerne spokojne tak\u00e9to tvrdenie podpisujem. Tie\u017e by som r\u00e1d videl v bud\u00facnosti \u010fal\u0161ie tituly z tohto univerza. Pritom ani nepatr\u00edm medzi fan\u00fa\u0161ikov p\u00f4vodn\u00fdch FPS, \u010do len pod\u010diarkuje funk\u010dnos\u0165 nov\u00e9ho sveta. Z tohto d\u00f4vodu d\u00fafam, \u017ee Bungie v podru\u010d\u00ed Sony pre\u017eije, ke\u010f\u017ee maj\u00fa k dispoz\u00edcii potenci\u00e1lne Star Wars, ak ho daj\u00fa dobr\u00fdm scen\u00e1ristom a obdobne talentovan\u00fdm v\u00fdvoj\u00e1rom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ani jedno ist\u00e9, pochopite\u013ene, nie je. Preto\u017ee, odhliadnuc od \u017eivotnosti Marathonu, skoro \u0161tvormiliardov\u00e1 invest\u00edcia sa s t\u00fdmto konkr\u00e9tnym projektom nesplat\u00ed. Na tom sa zrejme v\u0161etci zhodneme. Z\u00e1rove\u0148 Destiny 2 kontinu\u00e1lne upad\u00e1 a in\u00e9 eso niekdaj\u0161\u00ed autori Halo v ruk\u00e1ch nemaj\u00fa. Je to u\u017e takmer desa\u0165 rokov, \u010do sa im podarilo vytvori\u0165 nefal\u0161ovan\u00fd hit. V\u00fdvoj inej potenci\u00e1lnej novinky stoj\u00ed ohromn\u00e9 prachy a v Sony si ve\u013emi dobre rozmyslia \u010di im ich daj\u00fa, pri\u010dom sk\u00f4r sa m\u00f4\u017eeme nazd\u00e1va\u0165, \u017ee nie. Jeden otras v\u00fdvoj\u00e1ri ust\u00e1li. \u010eal\u0161ie ich \u010dakaj\u00fa. Pr\u00e1ce na titule sa e\u0161te len rozbiehaj\u00fa. Ostatne, pri live service produktoch je vydanie \u0161tartovacou l\u00edniou, nie z\u00e1vere\u010dn\u00fdm \u0165a\u017een\u00edm. Tak\u017ee ve\u013ea s\u00edl a sn\u00e1\u010f sa ako runneri stretneme aj bud\u00faci rok.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Za poskytnutie hry na recenziu \u010fakujeme spolo\u010dnosti Sony.<\/em><\/h4>\n","protected":false},"excerpt":{"rendered":"<p>Spolo\u010dnos\u0165 Bungie prich\u00e1dza po, megalomansky p\u00f4sobiacich, deviatich rokoch s \u00faplne nov\u00fdm titulom. Naposledy vydali Destiny&#8230;<\/p>\n","protected":false},"author":9,"featured_media":1391,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":60,"_somgeek_review_verdict":"Marathon rob\u00ed ve\u013ea vec\u00ed dobre, no z\u00e1rove\u0148 nedok\u00e1\u017ee pon\u00faknu\u0165 ni\u010d, \u010do by ho v\u00fdraznej\u0161ie odl\u00ed\u0161ilo od konkurencie. Gunplay funguje, svet a jeho audiovizu\u00e1lne spracovanie maj\u00fa svoje \u010daro, no slab\u0161\u00ed balans, pr\u00ed\u0161ern\u00fd onboarding a hluch\u0161ie pas\u00e1\u017ee medzi jednotliv\u00fdmi v\u00fdjazdmi z\u00e1\u017eitok zr\u00e1\u017eaj\u00fa.","_somgeek_review_pros":"Zauj\u00edmav\u00e9 (a hlavne funk\u010dn\u00e9) audiovizu\u00e1lne spracovanie.\r\nAtrakt\u00edvny \u0161t\u00fdl technol\u00f3gi\u00ed a dostupn\u00fdch plan\u00e9t\r\nJadro hrate\u013enosti je mimoriadne n\u00e1vykov\u00e9, poskytuje nap\u00e4tie, adrenal\u00edn i satisfakciu z explor\u00e1cie \u010di bojov\r\nOrigin\u00e1lny svet a jeho postavy, ktor\u00e9 s\u00edce \u017e\u00e1nrov\u00e9 vymedzenie nedok\u00e1\u017ee adekv\u00e1tne vyu\u017ei\u0165, napriek tomu je rados\u0165 dost\u00e1va\u0165 do lore tohto univerza","_somgeek_review_cons":"Marathon nem\u00e1 \u017eiadny experience seller, ktor\u00fd by ho v\u00fdrazne odl\u00ed\u0161il od po\u010detnej konkurencie\r\nNefunk\u010dn\u00fd balans a dve diametr\u00e1lne odli\u0161n\u00e9 str\u00e1nky gameplayu, ktor\u00e9 spolu pr\u00edli\u0161 neladia\r\nZatia\u013e \u010dak\u00e1me na tu\u010dnej\u0161iu d\u00e1vku nov\u00e9ho obsahu","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[36],"class_list":["post-1398","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-marathon"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1398","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=1398"}],"version-history":[{"count":3,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1398\/revisions"}],"predecessor-version":[{"id":5626,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1398\/revisions\/5626"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/1391"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=1398"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=1398"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=1398"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}