{"id":1489,"date":"2026-02-23T23:54:59","date_gmt":"2026-02-23T21:54:59","guid":{"rendered":"https:\/\/somgeek.eu\/?p=1489"},"modified":"2026-08-11T20:58:24","modified_gmt":"2026-08-11T18:58:24","slug":"high-on-life-2-vacsie-rychlejsie-a-bez-limitov","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/02\/23\/high-on-life-2-vacsie-rychlejsie-a-bez-limitov\/","title":{"rendered":"High on Life 2 \u2013 V\u00e4\u010d\u0161ie, r\u00fdchlej\u0161ie a bez limitov"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Squanch Games, zalo\u017een\u00e9 Justinom Roilandom, menom, ktor\u00e9 sa spolo\u010dnos\u0165 urputne sna\u017e\u00ed vymaza\u0165 z virtu\u00e1lnej i re\u00e1lnej existencie, nezost\u00e1va svojej nemalej povesti ni\u010d dl\u017en\u00e9. V ak\u010dnej novinke prin\u00e1\u0161a \u010fal\u0161iu d\u00e1vku vulg\u00e1rnost\u00ed, krvav\u00e9ho n\u00e1silia, zvratkov, nekorektn\u00e9ho humoru a z\u00e1rove\u0148 aj efektn\u00e9 b\u00faranie \u0161tvrtej steny naprie\u010d mnoh\u00fdmi \u017e\u00e1nrami. Jednoducho k\u013e\u00fa\u010dov\u00e9 prvky, ktor\u00e9 pred trin\u00e1stimi rokmi spopularizovali seri\u00e1l Rick and Morty. S identick\u00fdm receptom pracovalo i video hern\u00e9 High on Life, predstavuj\u00face prv\u00fd v\u00fdraznej\u0161\u00ed z\u00e1rez do priemyslu tohto punkov\u00e9ho zoskupenia (mimo experiment\u00e1lnych VR z\u00e1le\u017eitost\u00ed pre u\u017e\u0161iu skupinu hr\u00e1\u010dov). Z\u00e1sadn\u00fdm ot\u00e1znikom v\u0161ak zost\u00e1vala v\u00fdsledn\u00e1 podoba aktu\u00e1lneho produktu. Odi\u0161lo toti\u017e srdce t\u00edmu, hoc zrejme nie celkom \u010dist\u00e9, a preto sa mnoh\u00ed, vr\u00e1tane m\u0148a sam\u00e9ho, p\u00fdtali ako dopadne komedi\u00e1lny sequel bez z\u00e1sadnej \u00fa\u010dasti \u00fastrednej kreat\u00edvnej zlo\u017eky.<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PlayStation 5<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Predsa len, postmodern\u00e1 animovan\u00e1 ikona jemne klesla na kvalit\u00e1ch odkedy v nej Roiland akt\u00edvne nefiguruje. Zna\u010dka u\u017e dobr\u00e9 \u0161tyri roky nesie iba jeho autorsk\u00e9 meno, no nem\u00e1 s n\u00edm absol\u00fatne ni\u010d spolo\u010denn\u00e9. Na moje prekvapenie, dne\u0161n\u00fd titul vo v\u00fdsledku nie je najhor\u0161\u00ed. Lep\u0161ie povedan\u00e9, nep\u00f4sob\u00ed ako slab\u0161\u00ed v\u00fdvar omnoho silnej\u0161ej prvotiny. Rozhodne je pretkan\u00fd ohromn\u00fdm mno\u017estvom probl\u00e9mov a kreat\u00edvnym manierizmom, ktor\u00fd by miestami mohol bezprobl\u00e9movo konkurova\u0165 scen\u00e1ristickej egocentrickosti Quentina Tarantina. V\u010faka tomu si udr\u017eiava origin\u00e1lny a nekonven\u010dn\u00fd facelift.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na za\u010diatok mus\u00edme zhrn\u00fa\u0165 zmienen\u00fa kontroverziu, preto\u017ee sa bez nej k hre ned\u00e1 celkom slobodne vyjadrova\u0165. Niekde na pozad\u00ed by kon\u0161tantne poletovala. Do problematiky zasv\u00e4ten\u00ed by z\u00e1konite vraveli, \u017ee ju z\u00e1merne ignorujem \u2013 podobne to mimochodom urobili samotn\u00ed autori, no o tom nesk\u00f4r. Tak\u017ee za prv\u00e9, Justin Roiland robil pod\u013ea dostupn\u00fdch inform\u00e1ci\u00ed a nieko\u013ek\u00fdch \u017eal\u00f4b zop\u00e1r nepekn\u00fdch vec\u00ed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hoc teda nikdy nebol preuk\u00e1zan\u00fd vinn\u00fdm z ak\u00e9hoko\u013evek zlo\u010dinu a nanajv\u00fd\u0161 upadol v nemilos\u0165 kv\u00f4li amor\u00e1lnemu chovaniu. To s\u00edce nie je spr\u00e1vne (na tom sa ur\u010dite v\u0161etci zhodneme), nemo\u017eno ho v\u0161ak ozna\u010di\u0165 ako ileg\u00e1lne. Preto\u017ee za to, \u017ee ste \u00fadajne idiot sa do v\u00e4zenia, zatia\u013e, nechod\u00ed. Ni\u010d viac sa u\u0148ho ofici\u00e1lnou cestou, ani po zapojen\u00ed vy\u0161etrovate\u013eov, nepotvrdilo. Kauzu teda zhltla vlna a dnes je v podstate neexistuj\u00faca. Nik ne\u010dak\u00e1 na s\u00fad. Nik na\u0148ho akt\u00edvne ne\u00fato\u010d\u00ed a ani sa nedo\u017eaduje nastolenia spravodlivosti.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-61-1024x576.jpg\" alt=\"\" class=\"wp-image-1477\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-61-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-61-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-61-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-61.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Autorsk\u00e1 licencia bez du\u0161e?<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Pre\u010do sa teda Roiland od roku 2022, kedy na\u0148ho spadla internetov\u00e1 lav\u00edna, u\u017e do firmy nevr\u00e1til? Ostatne, hist\u00f3ria pozn\u00e1 mno\u017estvo adeptov, ktor\u00ed znova a znova dost\u00e1vali druh\u00fa \u0161ancu. Navy\u0161e, \u0161oubiznis, umenie alebo film nikdy nepatrili k odvetviam, kde by sa zrovna pohybovali sv\u00e4tci so zlatou aureolou okolo hlavy. Tak\u017ee op\u00e4\u0165 sa p\u00fdtam, pre\u010do? No povedzme, \u017ee pomerne v\u00fdrazn\u00e1 v\u00e4\u010d\u0161ina spolupracovn\u00edkov, nepochybne geni\u00e1lneho a marketingovo zdatn\u00e9ho, autora ozna\u010dila ako probl\u00e9mov\u00e9ho.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A teraz t\u00fdm nemysl\u00edm, \u017ee by si ob\u010das schuti vypil whisky (\u010do robil) alebo mal neprimeran\u00e9 nar\u00e1\u017eky na kolegyne s kr\u00e1tkou suk\u0148ou. Tie mu objekt\u00edvne raz za \u010das u\u0161li a asi nikoho neprekvap\u00ed, \u017ee nejednu tu a tam prihodil priamo do animovan\u00e9ho seri\u00e1lu, \u010d\u00edm \u017eart\u00edky ist\u00e9mu spektru fan\u00fa\u0161ikov efekt\u00edvne znechutil. \u013dudia z Adult Swim a Squanch Games v\u0161ak tvrdia, \u017ee sa od ist\u00e9ho momentu podie\u013eal na kreat\u00edvnom chode projektov minim\u00e1lnym sp\u00f4sobom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nahr\u00e1val z domu a niektor\u00ed ho dokonca roky nevideli. To je, samozrejme, pri ve\u013ekom projekte norm\u00e1lne, av\u0161ak v tomto pr\u00edpade nespokojnos\u0165 verbalizovali najm\u00e4 scen\u00e1risti a re\u017eis\u00e9ri, ktor\u00ed s dabingov\u00fdm hercom do kontaktu jednoducho pr\u00eds\u0165 musia. Pr\u00e1ve oni mu toti\u017e vysvet\u013euj\u00fa ako by mal dan\u00fa sekvenciu charakterovo uchopi\u0165. Tu n\u00e1m nast\u00e1va ist\u00e1 zvl\u00e1\u0161tnos\u0165. Preto\u017ee, ak u\u017e inde nie, tak v seri\u00e1li, jeho absenciu c\u00edti\u0165, \u010do potvrdzuj\u00fa fan\u00fa\u0161ikovia, dokonca aj zahrani\u010dn\u00ed kritici a celkov\u00e9, mierne upadaj\u00face, v\u00fdsledky.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Je teda istou kuriozitou, \u017ee sa v\u0161eobecne v\u0161etci tv\u00e1ria, \u017ee Roiland nebol ochotn\u00fd pracova\u0165, hoc ka\u017ed\u00fd projekt pod jeho z\u00e1\u0161titou disponoval ohromn\u00fdm mno\u017estvom n\u00e1padov, pevne dr\u017ean\u00fdch z\u00e1sadnou autorskou rukou. Ja som ochotn\u00fd veri\u0165, \u017ee hviezdne maniere ma\u0165 mohol. V\u010faka vlastnej priebojnosti sa stal nekorunovan\u00fdm kr\u00e1\u013eom postmodernej z\u00e1bavy v zomieraj\u00facej telev\u00edzii i na nastupuj\u00facom streame.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do ve\u013ekej miery bol rockovou hviezdou ako zo star\u00fdch d\u00f4b, kedy Sean Connery mohol svojvo\u013ene hovori\u0165 o bit\u00ed \u017eien v hlavnom vysielacom \u010dase. Ka\u017edop\u00e1dne, aktu\u00e1lne sa zd\u00e1, \u017ee jeho \u00e9ra je nav\u017edy pre\u010d. V s\u00fa\u010dasnom bode nie je nikto ochotn\u00fd s n\u00edm op\u00e4tovne kolaborova\u0165. \u010cas\u0165 \u013eud\u00ed zrejme kv\u00f4li tomu, \u017ee sa k nim nespr\u00e1val pekne, \u010das\u0165 z mor\u00e1lneho princ\u00edpu a niektor\u00ed v\u00fdhradne ako s\u00fa\u010das\u0165 p\u00f3zy s pramalou emocionalitou vo\u010di pr\u00edpadn\u00fdm obetiam nepotvrden\u00fdch \u00fatokov. A zatia\u013e \u010do e\u0161te predch\u00e1dzaj\u00face High on Life vznikalo s jeho po\u017eehnan\u00edm, s dvojkou nemal ni\u010d spolo\u010dn\u00e9.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-58-1024x576.jpg\" alt=\"\" class=\"wp-image-1478\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-58-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-58-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-58-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-58.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">\u00daspe\u0161n\u00e9 nadviazanie bez kreat\u00edvnych bari\u00e9r<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">V\u00fdsledok je aj tak dobr\u00fd, priam a\u017e nad o\u010dak\u00e1vania. Netreba to zbyto\u010dne skr\u00fdva\u0165. Rovno a ve\u013emi \u00faprimne nap\u00ed\u0161em, pr\u00edde mi sympatick\u00e9, \u017ee autori nepou\u017eili nov\u00fd titul ako prostriedok ku kopaniu do svojho niekdaj\u0161ieho zakladate\u013ea, ktor\u00fd sa nem\u00f4\u017ee obr\u00e1ni\u0165 a z\u00e1rove\u0148 je v o\u010diach mnoh\u00fdch irelevantn\u00fd. Viete, tak\u00fd ten Joker princ\u00edp, kedy dostal Todd Phillips nepochopite\u013en\u00e9 nutkanie intelektu\u00e1lne rozbori\u0165 svoj miliardov\u00fd hit, po ktorom u\u017e zrejme nikdy nesprav\u00ed dobr\u00fd film. Nie\u017eeby teda od tohto momentu z\u00edskal na \u010doko\u013evek financie. Ktor\u00fdko\u013evek v\u00fdvoj\u00e1r Squanch Games by bez Roilanda neexistoval, aspo\u0148 nie na svojej teraj\u0161ej poz\u00edcii. S\u00fa\u010dasne m\u00e1m pocit, \u017ee si pre jeho potenci\u00e1lny n\u00e1vrat nech\u00e1vaj\u00fa tvorcovia dvierka otvoren\u00e9. V Adult Swim nie\u010do podobn\u00e9 nehroz\u00ed, nako\u013eko tam ho blokuj\u00fa z\u00e1stupcovia Warner Bros. Hern\u00e9 \u0161t\u00fadio ale zost\u00e1va samostatn\u00e9, \u010do mi hovor\u00ed, \u017ee ak by do\u0161lo ku comebacku, bude to pr\u00e1ve takouto formou.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vr\u00e1\u0165me sa v\u0161ak sp\u00e4\u0165 k High on Life 2. Pokra\u010dovanie frenetickej strie\u013ea\u010dky, kde je naozaj mo\u017en\u00e9 \u010doko\u013evek, zost\u00e1va vern\u00e9 kreat\u00edvnemu duchu uplynulej autorskej tvorby. Z\u00e1pletka ako tak\u00e1 je u\u017e na papieri \u00faplne strelen\u00e1. Z \u013eudskej rasy sa m\u00e1 sta\u0165 ofici\u00e1lna lek\u00e1rska droga, nako\u013eko po vedeckom v\u00fdskume bolo zisten\u00e9, \u017ee jej z\u00e1stupcovia nemaj\u00fa pr\u00edli\u0161 ve\u013ek\u00fd mozog. S\u00fa vlastne primit\u00edvni a t\u00fdm p\u00e1dom k nim vyspelej\u0161ie civiliz\u00e1cie m\u00f4\u017eu, bez v\u00fdraznej\u0161\u00edch v\u00fd\u010ditiek, pristupova\u0165 ako ku chovn\u00e9mu dobytku. Znie to ako epiz\u00f3da Rick and Morty? Asi tu\u0161\u00edte, \u017ee nie n\u00e1hodou. Je pr\u00edjemn\u00e9 po dlh\u0161ej dobe vidie\u0165 umne zrealizovan\u00fd \u0161ialen\u00fd n\u00e1pad dotiahnut\u00fd do adekv\u00e1tnej bizarnosti.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Clint Eastwood vo svete Ratcheta a Clanka<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Poskytujete teda humanit\u00e1rnu pomoc odberom nepriate\u013eovej krvi. A \u017ee jej teda prelejete ne\u00farekom. Ako ostrie\u013ean\u00fd vesm\u00edrny pi\u0161to\u013en\u00edk z prv\u00e9ho dielu nem\u00f4\u017eete dopusti\u0165, aby sa z \u013eud\u00ed stala tabletka dostupn\u00e1 vo vo\u013enom predaji. Sp\u00e1jate sa s biologickou sestrou, ktor\u00e1 od minula stihla zalo\u017ei\u0165 odboj aktivistov, pri\u010dom t\u00ed sa rozhodne neboja tasi\u0165 rozpr\u00e1vaj\u00faci kolt ak je to nutn\u00e9. Niekedy, dokonca, len tak zo z\u00e1bavy. Z\u00e1rove\u0148 str\u00e1cate \u0161tat\u00fat adorovan\u00e9ho n\u00e1jomn\u00e9ho lovca. Va\u0161a popul\u00e1rna hviezdi\u010dka upadne, razom sa men\u00edte na \u0161tvan\u00fa zver, ktorej chce ka\u017ed\u00fd pusti\u0165 \u017eilou.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Medzi jednotliv\u00fdmi \u010das\u0165ami uplynula nejak\u00e1 doba. Tich\u00fd hrdina je na po\u010diatku ikonou a plnohodnotnou celebritou najr\u00fddzej\u0161ieho kalibru, av\u0161ak vy\u0161\u0161ie zmienen\u00e1 z\u00e1pletka ak\u00e9ko\u013evek fanf\u00e1ry ve\u013emi efekt\u00edvne zmetie zo stola. Ani sa nenazd\u00e1te a ste op\u00e4\u0165 nula s p\u00e1r pi\u0161to\u013eami po bokoch. Westernov\u00fd odpadl\u00edk, ml\u010danliv\u00fd a nebezpe\u010dn\u00fd, uv\u00e4znen\u00fd vo svete, kde maj\u00fa obludy be\u017ene tri hlavy a pred\u00e1vaj\u00fa v\u00e1m mimozemsk\u00e9 sperma za desa\u0165tis\u00edce kreditov. \u017duva\u010dky v tvare guli\u010dky s\u00fa tu ozna\u010den\u00e9 ako an\u00e1lna pom\u00f4cka a ka\u017ed\u00e1 zbra\u0148 m\u00e1 vlastn\u00fd n\u00e1zor i prerezan\u00fd jazyk.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Rozhodne mus\u00edm zmieni\u0165, \u017ee hne\u010f v sympatickom \u00favode si prejdete par\u00f3diou na show Jimmyho Fellona alebo poraz\u00edte Godzillu. Spomenie sa p\u00e1n Epstein \u2013 mo\u017eno ste o \u0148om u\u017e po\u010duli, v poslednej dobe vznik\u00e1 dos\u0165 \u0161tip\u013eav\u00fdch \u010dl\u00e1nkov venuj\u00facich sa jeho zapadnut\u00fdm fotografi\u00e1m z minulosti. Zabijete p\u00e1pe\u017ea pred\u00e1vaj\u00faceho drogy, dokonca nasko\u010d\u00edte na vari\u00e1ciu Wipeoutu, kde zn\u00e1mi \u013eudia be\u017eia prek\u00e1\u017ekovou dr\u00e1hou. Jednoducho, po\u010diato\u010dn\u00fdch p\u00e1r desiatok min\u00fat je z\u00e1bavne a film\u00e1rsky \u0161ikovne nastrihan\u00fdch, a\u017e m\u00e1m pocit, \u017ee som odohral jednu z najkreat\u00edvnej\u0161\u00edch tutori\u00e1lov\u00fdch sekvenci\u00ed v\u0161etk\u00fdch \u010dias. Bez preh\u00e1\u0148ania.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-55-1024x576.jpg\" alt=\"\" class=\"wp-image-1479\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-55-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-55-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-55-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-55.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Kr\u00e1tko po nej ale na povrch vypl\u00e1vaj\u00fa ist\u00e9 nedostatky, ktor\u00e9 s\u00favisia s \u00favodom dne\u0161nej recenzie. Z\u010faleka najzauj\u00edmavej\u0161\u00edm objektom pozorovania High on Life 2 je aspekt, ktor\u00fd reprezentuje jeho najv\u00e4\u010d\u0161iu dev\u00edzu a z\u00e1rove\u0148 ide o \u0165a\u017ek\u00e9 prekliatie podlamuj\u00face nohy kompaktnosti z\u00e1\u017eitku. Lebo odhliadnuc od zasadenia a pestrofarebn\u00fdch svetov, titul sp\u013a\u0148a \u0161tandardy relat\u00edvne typickej strie\u013ea\u010dky. \u010co ho odli\u0161uje od konkurencie je scen\u00e1ristick\u00e9 pero. Unik\u00e1tne, svojsk\u00e9 a z\u00e1bavne sa triafaj\u00face do modern\u00fdch trendov a \u017e\u00e1nrov\u00fdch kli\u0161\u00e9.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Ke\u010f sa stretn\u00fa dial\u00f3gov\u00ed megalomani\u2026<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Ja som teda zmienil Quentina Tarantina v jemne negat\u00edvnom zmysle. Mus\u00edm svoje tvrdenie da\u0165 na prav\u00fa mieru a prezradi\u0165, \u017ee jeho tvorbu milujem. \u010ci u\u017e na pl\u00e1tne alebo mimo neho. Zrejme teda pochop\u00edte pre\u010do ignorujem re\u017eis\u00e9rovu najnov\u0161iu kolabor\u00e1ciu s Fortnitom a d\u00fafam, \u017ee jeho divadeln\u00e1 hra dopadne omnoho lep\u0161ie. Animovan\u00fa obsk\u00farnos\u0165 som videl, zaplakal pri nej a n\u00e1sledne sa \u00faspe\u0161ne tv\u00e1rim, \u017ee obdobn\u00e1 ohavnos\u0165 neexistuje. Nie je hodn\u00e1 pozornosti a film\u00e1rova estetika sa z nej vytratila.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">No rozumiem, akon\u00e1hle Epic Games zatrasie s porcel\u00e1novou pokladni\u010dkou v tvare prasiatka, je \u0165a\u017ek\u00e9 odola\u0165. Je to akoby ste st\u00e1li pod obrovskou plastovou svi\u0148ou plnou pe\u0148az\u00ed v Squid Game a odmietli zapreda\u0165 du\u0161u za ohromn\u00fd mamon. Obzvl\u00e1\u0161\u0165 \u0165a\u017ek\u00e9 to je ak upadnete v nemilos\u0165 internetov\u00fdch v\u00f4d ako \u0161ialenec z videopo\u017ei\u010dovne, dnes u\u017e milion\u00e1r a autor s nezmazate\u013enom stopou v an\u00e1loch modern\u00e9ho Hollywoodu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Z\u00e1rove\u0148 na \u0148om bolo v\u017edy c\u00edti\u0165, \u017ee pr\u00edbehy p\u00ed\u0161e v\u00fdrazne \u0161tylizovan\u00fdm sp\u00f4sobom iba preto, \u017ee m\u00f4\u017ee a m\u00e1 na to schopnosti. Uvedomuje si silu vlastn\u00fdch zru\u010dnost\u00ed. Nikdy neprejavil ochotu ich umier\u0148ova\u0165 \u010di prisp\u00f4sobova\u0165. Ani nemusel. Nem\u00e1m pritom \u017eiadnych poch\u00fdb, \u017ee by dok\u00e1zal vytvori\u0165 striedmu a takpovediac Ritchieovsky svi\u017en\u00fa gangsterku s dobr\u00fdm tempom, akur\u00e1t on nechce.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vy\u017e\u00edva sa v hovorenom slove. Ut\u00e1pa fig\u00fary v nekon\u010diacom toku monol\u00f3gov, dial\u00f3gov a voice-over prehovorov za sprievodu legend\u00e1rnych hudobn\u00fdch m\u00ed\u013enikov zo v\u0161etk\u00fdch \u017e\u00e1nrov. Postavy m\u00e1 seri\u00f3zne, humorn\u00e9 i papierovo bezv\u00fdznamn\u00e9, av\u0161ak charakterovo v\u017edy neuverite\u013ene presn\u00e9. To je, koniec koncov, d\u00f4vod pre\u010do mu to mnoh\u00ed z n\u00e1s zaka\u017ed\u00fdm zhltn\u00fa aj s navijakom a e\u0161te si po trojhodinovom pokrme vyp\u00fdtame dup\u013eu v podobe sladkej \u0161tr\u00fadle. Hans Landa sa iba schuti op\u00fdta \u2013 verdikt?<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-37-1024x576.jpg\" alt=\"\" class=\"wp-image-1480\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-37-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-37-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-37-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-37.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">You are tearing me apart!<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">To ist\u00e9 rob\u00ed Squanch Games. V pokra\u010dovan\u00ed maniak\u00e1lne prehovory balansuj\u00fa na hrane str\u00e1vite\u013en\u00e9ho vkusu. Akon\u00e1hle hr\u00e1te zop\u00e1r hod\u00edn, c\u00edtite sa po vypnut\u00ed konzoly alebo PC ako vojak z PTSD vracaj\u00faci sa z Afganskej p\u00fa\u0161te zhruba okolo roku sedemdesiatosem. Jednoducho je toho prive\u013ea. A\u017e tak moc, \u017ee n\u00e1sledne len sed\u00edte v tichu a d\u00edvate sa do stropu, pri\u010dom rozm\u00fd\u0161\u013eate nad t\u00fdm \u010di sa nestanete radik\u00e1lnym reprezentantom ktor\u00e9hoko\u013evek politick\u00e9ho spektra. V hlave v\u00e1m kon\u0161tantne rezonuje tup\u00fd fek\u00e1lny humor, obdivuhodn\u00e9 slovn\u00e9 obraty pln\u00e9 n\u00e1daviek a Frasier, ktor\u00fd tentokr\u00e1t dostal vlastn\u00fd hern\u00fd automat previazan\u00fd s digit\u00e1lnou trofejou. Je to bizarn\u00fd stav bez tia\u017ee ak\u00fd som sn\u00e1\u010f e\u0161te nemal.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">T\u00e1 hra naozaj nezavrie \u00fasta. Miestami v\u00e1s z\u00e1merne (a z\u00e1kerne) ober\u00e1 o \u010das. Napr\u00edklad ja osobne patr\u00edm k \u013eu\u010fom, sna\u017eiacim sa presk\u00fama\u0165 v\u0161etky mo\u017enosti. Pln\u00edm hlavn\u00e9 i ved\u013eaj\u0161ie \u00falohy, pre\u010d\u00edtam si v\u00e4\u010d\u0161inu textov\u00fdch s\u00faborov a presk\u00famam dostupn\u00e9 dialogick\u00e9 varianty. Pr\u00e1ve preto ma mimochodom des\u00ed, \u017ee niektor\u00ed jasaj\u00fa nad t\u00fdm, \u017ee by som sa v\u010faka AI rozpr\u00e1val s ka\u017ed\u00fdm NPC o po\u010das\u00ed. Ke\u010f u\u017e kliknem siedmykr\u00e1t na ur\u010dit\u00fd charakter, on \u010dosi zamrmle, tak o\u010dak\u00e1vam, \u017ee na \u00f4smy pokus dostanem humorn\u00fa pointu. A t\u00e1 nie v\u017edy pr\u00edde.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pri High on Life 2 m\u00e1te ob\u010das pocit, \u017ee zbrane a mimozem\u0161\u0165ania rozpr\u00e1vaj\u00fa iba kv\u00f4li v\u00fdplni audiovizu\u00e1lnej stopy. Je tam, pochopite\u013ene, mno\u017estvo momentov, kedy je kreat\u00edvny t\u00edm mimoriadne z\u00e1bavn\u00fd. Smejete sa pri ich hl\u00e1\u0161kach od ucha ku uchu, a\u017e rozlejete dobre vychladen\u00fa Coca Colu, \u010do m\u00e1te polo\u017een\u00fa tesne ved\u013ea seba. No aj tak je v\u00e1m to jedno, preto\u017ee sa st\u00e1le freneticky trasiete od z\u00e1bavnosti odprezentovan\u00e9ho materi\u00e1lu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nech\u00fdbaj\u00fa tu v\u0161ak ani absol\u00fatne priemern\u00e9, nikam neved\u00face, dial\u00f3govo pr\u00e1zdne, sekvencie, ktor\u00e9 m\u0148a osobne iritovali do nepr\u00ed\u010detnosti. Naozaj sa zam\u00fd\u0161\u013eam ako k hre pristupuj\u00fa ostatn\u00ed. Nechce sa mi toti\u017e veri\u0165, \u017ee niekto d\u00e1va pozor pri po\u010detnej audio v\u00fdplni a skuto\u010dne st\u00edha vn\u00edma\u0165 hovoren\u00e9 na pozad\u00ed vizu\u00e1lneho. Z toho mi vyvst\u00e1va \u010fal\u0161ia ot\u00e1zka. Spoliehaj\u00fa sa autori, \u017ee nebudete d\u00f4sledne sledova\u0165 a na\u010d\u00fava\u0165 ka\u017ed\u00e9mu prehovoru? Ak n\u00e1hodou \u00e1no, nie je potom \u0161koda, ke\u010f v tom balaste utopia zop\u00e1r ozajstn\u00fdch klenotov s n\u00e1padom, presn\u00fdm na\u010dasovan\u00edm a dobrou energiou?<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-33-1024x576.jpg\" alt=\"\" class=\"wp-image-1481\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-33-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-33-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-33-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-33.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Podobn\u00fd probl\u00e9m som mal napr\u00edklad pri hern\u00fdch Guardians of the Galaxy, kedy ste museli st\u00e1\u0165 na mieste (!!!), aby ste si vypo\u010duli neuverite\u013ene z\u00e1bavn\u00e9 v\u00fdmeny medzi postavami. To u\u017e p\u00f4sob\u00ed ako enormn\u00fd nezmysel. Tvorcovia ich vtedy pripravili to\u013eko, \u017ee posun v \u00farovni niektor\u00e9 bez z\u013eutovania vypol v strede, pr\u00edpadne sa ani nespustili. Zostali pre hr\u00e1\u010da nav\u017edy skryt\u00e9. V ich kvalite pritom probl\u00e9m nebol. Ide jednoducho o hl\u00fapy a nefunk\u010dn\u00fd dizajn.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Navy\u0161e, tak\u00fdto krok nepochybne n\u00fati, najm\u00e4 p\u00edsaciu zlo\u017eku, drie\u0165 ako zver. Kl\u00e1vesnice s\u00edce rev\u00fa s vervou \u0165a\u017en\u00fdch kon\u00ed, no v\u00fdsledok je nakoniec zhaten\u00fd neochotou \u010doko\u013evek vysek\u00e1va\u0165, aby hotov\u00fd produkt p\u00f4sobil aspo\u0148 o \u010dosi uzavretej\u0161ie. Pova\u017eujem to za ohromn\u00fa \u0161kodu dehonestuj\u00facu tie najlep\u0161ie n\u00e1pady. A \u017ee ich teda nie je m\u00e1lo. Ak skuto\u010dne nie\u010do vynik\u00e1, je to miera satirickej ostrosti a surovos\u0165 pr\u00edtomnej komedi\u00e1lnosti. V spolo\u010dnom tandeme vytv\u00e1raj\u00fa mimoriadne fresh z\u00e1\u017eitok. O to viac zabol\u00ed, \u017ee nie je rozumnej\u0161ie d\u00e1vkovan\u00fd.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Pod horou boha vojny<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Hrate\u013enos\u0165 je viac-menej typick\u00e1. Mordujete vlny prich\u00e1dzaj\u00facich mimozem\u0161\u0165anov, z\u013eahka explorujete a vyu\u017e\u00edvate nadobudnut\u00e9 hra\u010dky, v tomto pr\u00edpade rozpr\u00e1vaj\u00face zbrane, ur\u010den\u00e9 nielen na kyno\u017eenie ch\u00e1padlovej, pod\u013ea vlastn\u00fdch slov bisexu\u00e1lne orientovanej, h\u00e1vede, no s\u00fa\u010dasne aj ako prostriedok k rie\u0161eniu element\u00e1rnych h\u00e1daniek roztr\u00fasen\u00fdch naprie\u010d striedmo otvoren\u00fdmi \u00farov\u0148ami.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ide o God of War princ\u00edp, ktor\u00fd Santa Monica Studios, aspo\u0148 v mojich o\u010diach, pretla\u010dila v roku 2018 do nen\u00e1ro\u010dn\u00e9ho mainstreamu. Spom\u00ednate si na Leviathan Axe, v\u0161ak? Nie ka\u017ed\u00e9mu bolo pred skoro dek\u00e1dou pochuti, \u017ee nejde o prostriedok ur\u010den\u00fd v\u00fdhradne na brut\u00e1lne kosenie elfov a ohniv\u00fdch draugrov \u2013 k tomuto pomenovaniu nem\u00e1me v na\u0161ej lingvistike spisovn\u00fd ekvivalent, \u010di\u017ee sa mus\u00edm uch\u00fdli\u0165 k obdobne ne\u0161\u0165astn\u00e9mu slovn\u00e9mu kon\u0161truktu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00e1ve krvav\u00e9, spravidla frenetick\u00e9, no taktiku vy\u017eaduj\u00face s\u00faboje riedilo preh\u013ead\u00e1vanie a, zna\u010dne zjednodu\u0161en\u00e9, logick\u00e9 prek\u00e1\u017eky. Tempo hrania z\u00e1konite kleslo oproti star\u0161\u00edm dielom. Ob\u0161trukcie a z\u00e1tarasy bolo nutn\u00e9 prekon\u00e1va\u0165 nielen pre potreby zbierania nov\u00e9ho lootu, av\u0161ak najm\u00e4 kv\u00f4li postupu vpred. In\u00fdmi slovami, ak ste nedorie\u0161ili r\u00e9bus, \u010fal\u0161ia partia ohavn\u00fdch mon\u0161truoz\u00edt nevysko\u010dila zo slep\u00e9ho bodu hr\u00e1\u010dovho oka. Nespustil sa n\u00e1sledne chor\u00e1lov\u00fd soundtrack a nemohlo d\u00f4js\u0165 k op\u00e4tovn\u00e9mu sekaniu hlava nehlava. To ist\u00e9 platilo pre Blades of Chaos v reinkarnovanom epose o Bohovi vojny a jeho problematickom vz\u0165ahu s \u010fal\u0161\u00edmi m\u00fdtick\u00fdmi bytos\u0165ami mraziv\u00e9ho severu.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-30-1024x576.jpg\" alt=\"\" class=\"wp-image-1482\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-30-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-30-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-30-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-30.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Recept na komer\u010dn\u00fa vra\u017edu<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Samozrejme, z hist\u00f3rie vieme, \u017ee nie\u010do podobn\u00e9 sme mohli vidie\u0165 u\u017e v starod\u00e1vnom Metroide a Castlevanii, ktor\u00e9, zhodou okolnost\u00ed, vytvorili jeden relat\u00edvne popul\u00e1rny sub\u017e\u00e1ner. Schv\u00e1lne, \u010di uh\u00e1dnete jeho meno. Je za m\u0148a vidie\u0165, \u017ee vtedaj\u0161\u00ed God of War dodnes in\u0161piruje aj v\u00e4\u010d\u0161ie \u0161t\u00fadi\u00e1, ktor\u00e9 vo v\u00e4\u010d\u0161ej miere tak\u00e9to vymedzenie ignorovali. Lebo, ruku na srdce, z\u00e1le\u017eitosti ako Prince of Persia: The Lost Crown, Hollow Knight alebo Dead Cells maj\u00fa predsa len men\u0161iu \u0161ancu zauja\u0165 masy. Pre\u010do? Nie s\u00fa plne 3D. Viem, ide o hl\u00fapy d\u00f4vod, no ve\u013ek\u00e1 \u010das\u0165 komunity takto rozm\u00fd\u0161\u013ea.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To sa, mimochodom, v\u00e4\u010d\u0161inou prejavuje aj na komer\u010dn\u00fdch v\u00fdsledkoch. Pokia\u013e sa nestane z\u00e1zrak ako v pr\u00edpade projektu od troj\u010dlenn\u00e9ho zoskupenia Team Cherry, ktor\u00fd ned\u00e1vno dostal dlho o\u010dak\u00e1van\u00fd sequel s podtitulom Silksong. Len\u017ee, tam s\u00fa tie\u017e celkov\u00e9 predaje ve\u013emi ot\u00e1zne, nako\u013eko sa uv\u00e1dza p\u00e4tn\u00e1s\u0165 mili\u00f3nov distribuovan\u00fdch k\u00f3pi\u00ed, \u010do je oproti relat\u00edvne striedmemu st\u00fapaniu v roku 2019 (dve kalend\u00e1rne obdobia po ofici\u00e1lnom \u0161tarte) prekvapuj\u00face.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dovtedy sympaticky temn\u00e1 obsk\u00farnos\u0165 pomali\u010dky siahala k trom mili\u00f3nom, \u010di\u017ee skok je to obrovsk\u00fd, priam a\u017e magick\u00fd. Mohli k nemu prispie\u0165 najr\u00f4znej\u0161ie predplatn\u00e9 slu\u017eby, nako\u013eko niektor\u00ed autori evidentne r\u00e1taj\u00fa aj tak\u00e9to hr\u00e1\u010dske testovanie ako predaj. Ka\u017edop\u00e1dne, pokojne operujme s vo\u013ene dostupn\u00fdm numerom, zaho\u010fme na moment prirodzen\u00fa ned\u00f4ver\u010divos\u0165 a povedzme, \u017ee tento hmyz\u00ed bojovn\u00edk je (vr\u00e1tane pokra\u010dovania) mimoriadne \u00faspe\u0161nou v\u00fdnimkou potvrdzuj\u00facou pravidlo p\u00edsan\u00e9 po\u010detn\u00fdmi finan\u010dn\u00fdmi reportmi. Zvy\u0161n\u00ed adepti sa pohybuj\u00fa okolo nieko\u013ek\u00fdch mili\u00f3nov, \u010do nie je pre mal\u00e9 autorsk\u00e9 zoskupenia zl\u00e9.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Len\u017ee menovite Sony (a in\u00e9 vydavate\u013estv\u00e1) siaha so svojimi najsilnej\u0161\u00edmi zna\u010dkami o rebr\u00edk \u010di dva vy\u0161\u0161ie. Jedna iter\u00e1cia dobrodru\u017estva Krata a Atrea vyto\u010dila t\u00fdch n\u00e1dhern\u00fdch, pre mnoh\u00fdch nedosiahnute\u013en\u00fdch, \u0161es\u0165 n\u00fal dohromady dvadsa\u0165kr\u00e1t. To znamen\u00e1, \u017ee ak ho v bud\u00facnosti PlayStation podpor\u00ed remakom alebo remasterom (eventu\u00e1lne k tomu d\u00f4jde), dosiahne bezprobl\u00e9movo tridsa\u0165 mili\u00f3nov predan\u00fdch k\u00f3pi\u00ed, \u010do m\u00f4\u017eu niektor\u00e9 zna\u010dky iba v tichosti z\u00e1vidie\u0165.<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-23-1024x576.jpg\" alt=\"\" class=\"wp-image-1483\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-23-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-23-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-23-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-23.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">\u017d\u00e1nre sa nemenia, iba modernizuj\u00fa<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Preto v momente, kedy sp\u00e4tne analyzujem n\u00f3rsku s\u00e1gu, pr\u00edde mi krok spravi\u0165 z prim\u00e1rne simplicitnej hack and slash s\u00e9rie Metroidvaniu s omnoho umiernenej\u0161ou s\u00fabojovou zlo\u017ekou ako radik\u00e1lny krok do nezn\u00e1ma. Ten v\u00f4bec nemusel vyp\u00e1li\u0165 tak pozit\u00edvne a nepochybne predstavoval pre Coryho Barloga nejednu bezsenn\u00fa noc. A\u017e do momentu, kedy za sprievodu ohromn\u00fdch ov\u00e1ci\u00ed neodhalil svoje die\u0165a svetu. Doposia\u013e ide o kr\u00e1sny moment. Nie v\u0161etko ale zostalo bezv\u00fdhradne pozit\u00edvne. D\u00f4kazom toho s\u00fa purit\u00e1ni a David Jaffe na ich \u010dele.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ur\u010dit\u00e1 skupina sa doposia\u013e nedok\u00e1zala vysporiada\u0165 s faktom, \u017ee nem\u00f4\u017eete tri dek\u00e1dy dookola doji\u0165 rovnak\u00fd gameplay loop a myslie\u0165 si, \u017ee dosiahnete identick\u00e9 (ak nie lep\u0161ie) v\u00fdsledky ako v prvopo\u010diatkoch zna\u010dky. Ostatne, Ubisoft by v\u00e1m vedel rozpr\u00e1va\u0165 o defin\u00edcii \u0161ialenstva, preto\u017ee Assassin\u2019s Creed a Far Cry ju za posledn\u00e9 desa\u0165ro\u010die sp\u013a\u0148aj\u00fa do bodky, pri\u010dom ni\u010d nenazna\u010duje pr\u00edchod zmien.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prvotinu s\u00e9rie Squanch Games si vysk\u00fa\u0161alo, s nemalou pomocou Game Passu, sedem a pol mili\u00f3na hr\u00e1\u010dov. \u010eakova\u0165 je mo\u017en\u00e9 najm\u00e4 predplatn\u00e9mu Microsoftu. Ofici\u00e1lne \u010d\u00edslo predaja, \u017eia\u013e nem\u00e1me. Ka\u017edop\u00e1dne, u\u017e v jednotke c\u00edti\u0165, \u017ee autori by radi nechali hr\u00e1\u010da vo\u013ene preh\u013ead\u00e1va\u0165 oblasti. Probl\u00e9m zrejme bol v rozpo\u010dte, ktor\u00fd zabra\u0148oval existencii rozsiahlej\u0161\u00edch lok\u00e1ci\u00ed, tak\u017ee dobrodru\u017estvo bolo v\u00fdhradne limitovan\u00e9 virtu\u00e1lnymi bari\u00e9rami.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">High on Life 2 je, omnoho viacej ako skromn\u00fd predchodca, postaven\u00fd na Metrodivania pravidl\u00e1ch a overen\u00fdch z\u00e1kladoch. Samozrejme, k\u013e\u00fa\u010dov\u00e9 prvky s\u00fa vhoden\u00e9 do mix\u00e9ru a rozdrven\u00e9 na str\u00e1vite\u013en\u00fa tekutinu, aby ich zhltol naozaj hockto. To znamen\u00e1, \u017ee v o\u010diach hardcore fan\u00fa\u0161ikov sty\u010dn\u00e9 body takmer a\u017e neexistuj\u00fa. Ich pr\u00edtomnos\u0165 je ale z m\u00f4jho poh\u013eadu evidentn\u00e1.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Nadstavba n\u00e1padov<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Podstatn\u00e9 kamenn\u00e9 piliere zost\u00e1vaj\u00fa rozmiestnen\u00edm rovnak\u00e9. \u010ci si to chcete prizna\u0165 alebo nie. Nez\u00e1le\u017e\u00ed ani na tom, \u017ee sa z nich \u010dasom vymazala vra\u017eedn\u00e1 n\u00e1ro\u010dnos\u0165 \u010di siahodlh\u00e9 h\u013eadanie cesty vpred, ke\u010f zvy\u0161n\u00e9 aspekty sp\u013a\u0148aj\u00fa po\u017eadovan\u00e9 \u0161tandardy. Koniec koncov, existuj\u00fa aj \u013eahk\u00e9 Souls like vari\u00e1cie, ktor\u00e9 s\u00fa identick\u00e9 dizajnom i s\u00fabojov\u00fdm syst\u00e9mom, no ob\u0165a\u017enos\u0165ou ani z\u010faleka nesiahaj\u00fa k Radahnovi alebo Malenii \u2013 v\u00fdborn\u00fdm pr\u00edkladom je st\u00e1le Star Wars Jedi s\u00e1ga.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-19-1024x576.jpg\" alt=\"\" class=\"wp-image-1484\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-19-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-19-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-19-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-19.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ot\u00e1zkou je \u010di by si v\u00e4\u010d\u0161\u00ed v\u00fdvoj\u00e1ri dovolili obdobn\u00e9 \u017e\u00e1nrov\u00e9 ohrani\u010denie zhruba dek\u00e1du dozadu. Nad odpove\u010fou sa mo\u017eno donekone\u010dna dohadova\u0165, pri\u010dom je v podstate jedno, \u010do si mysl\u00edme. D\u00f4le\u017eit\u00e9 je, \u017ee Santa Monica Studios uk\u00e1zala v\u00fdrazne zjednodu\u0161en\u00fa Metroidvaniu publiku ob\u013eubuj\u00facemu Last of Us alebo Horizon Zero Dawn. Asi tu\u0161\u00edte, \u017ee podobn\u00e1 skupina nebola na tak\u00fato hrate\u013enos\u0165 zvyknut\u00e1. Nazd\u00e1vam sa, \u017ee m\u00f4\u017ee \u00eds\u0165 o rovnak\u00fdch hr\u00e1\u010dov, ktor\u00ed prejavia z\u00e1ujem o novinku Squanch Games. A to je ten najz\u00e1sadnej\u0161\u00ed faktor. Preto\u017ee k preberanej hre sa dostane naj\u0161ir\u0161\u00ed mainstream a nie \u0161pecialisti na mal\u00e9 indie tituly h\u013eadaj\u00faci za ka\u017ed\u00fa cenu invenciu a gameplayov\u00fa originalitu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ako som zmienil, ve\u013emi limitovan\u00fdm sp\u00f4sobom sa s prvkami explor\u00e1cie a z\u00edskavania vybavenia k odomykaniu nov\u00fdch oblast\u00ed hrala jednotka High on Life. A\u017e pri pokra\u010dovan\u00ed m\u00e1 ale \u010dlovek pocit, \u017ee p\u00f4vodn\u00fd koncept dotiahlo kreat\u00edvne zoskupenie do zauj\u00edmavej\u0161ieho stavu, viac odpovedaj\u00facemu origin\u00e1lnym Metroidvaniam. K dispoz\u00edcii je nieko\u013eko ve\u013ek\u00fdch centr\u00e1lnych oblast\u00ed, kde dok\u00e1\u017eete ihne\u010f identifikova\u0165, \u017ee sa do nich budete vraca\u0165 po n\u00e1jden\u00ed pr\u00edslu\u0161n\u00e9ho n\u00e1stroja. Sama hra to opakovane nazna\u010duje pomocou umelej inteligencie zabudovanej do v\u00e1\u0161ho obleku.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c1no, prizn\u00e1vam, p\u00f4vodne som si myslel, \u017ee s\u00fa plan\u00e9ty ve\u013ek\u00e9 v\u00fdhradne kv\u00f4li implementovaniu skateboardu \u2013 e\u0161te sa k nemu dostaneme. Po hodine mi v\u0161ak do\u0161lo, \u017ee s\u00fa pre\u0161pikovan\u00e9 najr\u00f4znej\u0161\u00edmi aktivitami. Tie sa postupne spr\u00edstup\u0148uj\u00fa a roz\u0161iruj\u00fa, \u010do znamen\u00e1, \u017ee ka\u017ed\u00fd jeden n\u00e1vrat je nie\u010d\u00edm zauj\u00edmav\u00fd. Odhal\u00edte unik\u00e1tny dial\u00f3g. Pribudne nov\u00fd plag\u00e1t h\u013eadan\u00e9ho str\u00e1\u017een\u00fd t\u00edmom krvila\u010dn\u00fdch robotov (asi ch\u00e1pete, \u010do s nimi mus\u00edte urobi\u0165). Dokonca, tu a tam predajcovia otvoria obchod a vy si tak viete zak\u00fapi\u0165 lep\u0161iu obuv. T\u00e1 ma s\u00edce striktne vizu\u00e1lny charakter, av\u0161ak ide o pekn\u00fa pozornos\u0165 prehlbuj\u00facu z\u017eitie sa s ml\u010danliv\u00fdm vesm\u00edrnym kovbojom s absentuj\u00facim charakterov\u00fdm prekreslen\u00edm.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Exploring, ktor\u00fd funguje<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Op\u00e4\u0165 siahnem ku God of War a poviem, \u017ee identicky fungovalo Jazero deviatich, \u010do tamoj\u0161ie autorstvo akcentovalo v behind the scenes vide\u00e1ch. T\u00fdm, \u017ee je frenetick\u00e1 novinka rozdelen\u00e1 na viacej plan\u00e9t sa s\u00edce vytratil pocit otvoren\u00e9ho prostredia, napriek tomu je rozsah obh\u00e1jite\u013en\u00fd, najm\u00e4 teda pri po\u010detn\u00fdch n\u00e1vratoch roz\u0161iruj\u00facich interakt\u00edvne plochy. Ide o nutn\u00e9 preh\u013ead\u00e1vanie u\u017e viden\u00e9ho a nie volite\u013en\u00fa kratochv\u00ed\u013eu, tak\u017ee v\u00e1m bonusov\u00fd obsah mus\u00ed udrie\u0165 do o\u010d\u00ed.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-13-obrazok-1-17-1024x576.jpg\" alt=\"\" class=\"wp-image-1485\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-13-obrazok-1-17-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-13-obrazok-1-17-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-13-obrazok-1-17-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-13-obrazok-1-17.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V\u00f4bec pritom takzvan\u00fd backtracking nep\u00f4sob\u00ed nudne. Jasn\u00e9, rie\u0161ite \u0161tandardn\u00e9 r\u00e9busy. Sem postav generick\u00fa krabicu, akur\u00e1t na\u0161a m\u00e1 o\u010di, d\u00fdcha a je \u017eiv\u00fdm organizmom. Tu vysko\u010d, stla\u010d p\u00e1ku, vystre\u013e na farebn\u00fd kvet, zmen\u0161i sa a podobn\u00e9, \u017e\u00e1nrovo presk\u00faman\u00e9, cesti\u010dky, ktor\u00e9 s\u00fa zozbieran\u00e9 z in\u00fdch hier. Pom\u00e1ha im v\u0161ak unik\u00e1tna prezent\u00e1cia a neopozeran\u00fd svet, umo\u017e\u0148uj\u00faci zabudn\u00fa\u0165 na celkov\u00fa element\u00e1rnos\u0165. Okrem toho, v\u00fdvoj\u00e1rom sa spravidla podar\u00ed vymyslie\u0165 bizarn\u00e9 pooto\u010denie generickej \u010dinnosti.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tak\u017ee v momente, \u010do h\u013ead\u00e1te na slnkom zaliatej pl\u00e1\u017ei poklad, odfukujete z nej piesok, \u010dastokr\u00e1t sa stane, \u017ee naraz\u00edte na brut\u00e1lne zmasakrovan\u00fdch mimozem\u0161\u0165anov. Podobn\u00e9 momentky nahr\u00e1vaj\u00fa \u017eiadanej bizarnosti hry udr\u017eiavaj\u00facej si fresh status naprie\u010d nie \u00faplne malou hernou dobou. T\u00e1 je mimochodom trochu ot\u00e1zna. Ve\u013emi toti\u017e z\u00e1le\u017e\u00ed ako ve\u013emi na\u010d\u00favate v\u0161adepr\u00edtomn\u00fdm dial\u00f3gom na\u0165ahuj\u00facim asi p\u00e4tn\u00e1s\u0165hodinov\u00fd celok pokojne na dvojn\u00e1sobok.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mysl\u00edm, \u017ee v takejto podobe m\u00e1 Metroidvania st\u00e1le \u010do poveda\u0165. Ak chcete jej n\u00e1ro\u010dnej\u0161\u00edch adeptov, m\u00e1te z\u00e1stup titulov, po ktor\u00fdch siahnu\u0165. Dizajnovo nie je jednoduch\u00e9 pracova\u0165 s t\u00fdmto typom virtu\u00e1lnej architekt\u00fary. Nap\u00ed\u0161em to priamo, vystava\u0165 nie\u010do podobn\u00e9 predstavuje mimoriadnu komplik\u00e1ciu. Ak m\u00e1 teda dan\u00fd pr\u00edstup dobre fungova\u0165. Pozit\u00edvnou inform\u00e1ciou zost\u00e1va, \u017ee op\u00e4tovne ide o prienik radik\u00e1lnej\u0161\u00edch elementov v projekte cieliacom najm\u00e4 na mainstreamov\u00fdch hr\u00e1\u010dov. A t\u00ed ho bezprobl\u00e9movo priali. Ba, dokonca, mnoh\u00ed ho optikou sub\u017e\u00e1nru absol\u00fatne nevn\u00edmaj\u00fa. To znamen\u00e1, \u017ee sa \u00faspe\u0161ne infiltroval do titulu, ktor\u00ed s n\u00edm rozumne pracuje a z\u00e1rove\u0148 z neho evidentne vych\u00e1dza.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Poslednou zauj\u00edmavou drobnos\u0165ou je onen skateboard. \u00c1no, strie\u013eanie je v\u010faka nemu svi\u017enej\u0161ie. M\u00f4\u017eete efekt\u00edvne k\u013eu\u010dkova\u0165 medzi kadejak\u00fdmi obludami, \u010do ur\u010dit\u00e9 spektrum hr\u00e1\u010dov docen\u00ed. Ja som v tomto \u0161tandardnej\u0161\u00ed a pr\u00edli\u0161 nemus\u00edm tak frenetick\u00fd pohyb, pokia\u013e nejde o DOOMa alebo in\u00e9 boomer shooter akcie. Hoci mus\u00edm upozorni\u0165, \u017ee niekedy je jeho pou\u017eitie nevyhnutn\u00e9 a minim\u00e1lne pom\u00f4\u017ee pri r\u00fdchlom \u00faniku z nebezpe\u010dnej z\u00f3ny.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">P\u00e1\u010dilo sa mi v\u0161ak, \u017ee svoje miesto si na\u0161iel pri z\u00edskavan\u00ed skryt\u00fdch truhiel, kedy nezriedka m\u00e1te za \u00falohu vysk\u00e1ka\u0165 na vyv\u00fd\u0161en\u00fa poz\u00edciu. Pr\u00e1ve vtedy p\u00f4sob\u00ed implement\u00e1cia nov\u00e9ho prvku z\u010faleka najzmysluplnej\u0161ie. Integr\u00e1cia bola pritom bezprobl\u00e9mov\u00e1 a k zvy\u0161ku tento pr\u00eddavok ve\u013emi pekne zapadol. Nehovoriac o nov\u00fdch pretekoch dokazuj\u00facich, \u017ee Tony Hawk by bol z first person poh\u013eadu absol\u00fatnou lah\u00f4dkou. Nie nadarmo m\u00e1 v High on Life 2 \u0161portov\u00e1 ikona explicitn\u00fa referenciu. Vtipn\u00e9 je, \u017ee p\u00f4vodne sa pl\u00e1novalo ma\u0165 dreven\u00fa dosku u\u017e v prvotine, akur\u00e1t ju t\u00edm nakoniec vy\u0161krtol.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-15-obrazok-1-10-1024x576.jpg\" alt=\"\" class=\"wp-image-1486\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-15-obrazok-1-10-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-15-obrazok-1-10-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-15-obrazok-1-10-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-15-obrazok-1-10.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Frenetick\u00e1 akcia hr\u00e1 pr\u00edm, hne\u010f po slovnej smr\u0161ti<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Sila zna\u010dky st\u00e1le tkvie v dynamickou tempe kampane pre jedn\u00e9ho hr\u00e1\u010da. Ostatne, ono zmienen\u00e9 preh\u013ead\u00e1vanie je, s prihliadnut\u00edm na nejak\u00e9 \u00fastupky, bonusov\u00e9 a mnoh\u00ed z v\u00e1s ho nemusia spozna\u0165 do adekv\u00e1tnej h\u013abky. Ako p\u00f4sob\u00ed kombin\u00e1cia strie\u013eania klad\u00faca d\u00f4raz na nekorektn\u00fd humor stimuluj\u00faci najm\u00e4 \u013eud\u00ed pozna\u010den\u00fdch, svojvo\u013ene diagnostikovan\u00fdm, ADHD?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Namie\u0161an\u00fd v\u00fdsledok funguje a bav\u00ed prim\u00e1rne mno\u017estvom origin\u00e1lnych n\u00e1padov. Niektor\u00e9 vyp\u00e1lia lep\u0161ie, in\u00e9 vy\u0161umia do stratena, celkov\u00fd mix ale v\u00e4\u010d\u0161inou chut\u00ed. A to p\u00ed\u0161em ako \u010dlovek, ktor\u00fd vy\u0161\u0161ie zmienenou diagn\u00f3zou netrp\u00ed a blikaj\u00face TikTokov\u00e9 reelska ma desia. Mal som miestami pocit prehnanej stimul\u00e1cie z najr\u00f4znej\u0161\u00edch elementov na telev\u00edznej obrazovke?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ur\u010dite \u00e1no. Naozaj na v\u00e1s sk\u00e1\u010de po\u017eehnan\u00e9 mno\u017estvo sign\u00e1lov, ktor\u00e9 sa nie v\u017edy daj\u00fa zrozumite\u013ene vstreba\u0165. Stane sa z nich ur\u010dit\u00e9 v\u00e1kuum, v ktorom nedok\u00e1\u017eete identifikova\u0165 vtip ani presne referova\u0165 hl\u00e1\u0161ky. N\u00e1jdete tu mno\u017estvo rytmick\u00fdch ch\u00fdb, kedy som u\u017e v\u00fdvoj\u00e1rov prosil, aby kone\u010dne st\u00edchli a mohol som za\u010da\u0165 p\u00e1li\u0165 po nepriate\u013eoch. Sekven\u010dn\u00e9 preh\u013ead\u00e1vanie dop\u013a\u0148aj\u00fa skriptovan\u00e9 pas\u00e1\u017ee, \u0161tandardne pln\u00e9 akcie a miestami experiment\u00e1lnej n\u00e1plne, ktor\u00e1 umne variuje z\u00e1\u017eitok.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Akon\u00e1hle autori kondenzuj\u00fa svoje najsilnej\u0161ie str\u00e1nky do digit\u00e1lnymi mantinelmi uzatvorenej pas\u00e1\u017ee, dostanete ohromn\u00e9 highlighty pln\u00e9 adrenal\u00ednov\u00e9ho dobrodru\u017estva. Z\u00e1bavn\u00e9, svi\u017en\u00e9, origin\u00e1lne a, minim\u00e1lne pre m\u0148a, pam\u00e4tn\u00e9. Len tak\u00fd pr\u00edchod na parkovisko, v ktorom vylo\u017eene prebieha boj na \u017eivot a na smr\u0165, aby \u0161of\u00e9ri z\u00edskali obmedzen\u00fd priestor na stopnutie vozidla p\u00f4sob\u00ed ako nie\u010do z t\u00fdch najlep\u0161\u00edch \u010dias South Parku \u010di Rick and Mortyho (samozrejme).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A tak\u00fdmito ideami je pre\u0161pikovan\u00fd zvy\u0161ok medzihviezdnej avant\u00fary. Aj s bossmi sa Squanch Games vyhralo. Ob\u010das s\u00fa s\u00edce pr\u00edli\u0161ne natiahnut\u00ed a u\u017e m\u00e1te skuto\u010dne pocit, \u017ee len otupene strie\u013eate do protivn\u00edka s neprimerane ve\u013ek\u00fdm \u017eivotom. Pr\u00edle\u017eitostne sa ale pooto\u010d\u00ed koncept z\u00e1pasenia a zrazu sa z akcie stane nie\u010do celkom atypick\u00e9. Uvediem pr\u00edklad, jeden zo stretov sa odohr\u00e1va priamo v menu hru, nako\u013eko v\u00e1m oponent infiltruje AI a znemo\u017en\u00ed \u010falej pokra\u010dova\u0165. To je jednoducho v\u00fdborn\u00e9 b\u00faranie \u0161tandardizovan\u00fdch bari\u00e9r a zau\u017e\u00edvan\u00fdch princ\u00edpov.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-16-obrazok-1-9-1024x576.jpg\" alt=\"\" class=\"wp-image-1487\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-16-obrazok-1-9-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-16-obrazok-1-9-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-16-obrazok-1-9-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-16-obrazok-1-9.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Chce se mi zvracet!<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Trend technicky nedokon\u010den\u00fdch titulov pokra\u010duje aj v roku 2026. U\u017e to za\u010d\u00edna by\u0165 pomerne tragick\u00e9. Hr\u00e1vam prim\u00e1rne na konzol\u00e1ch, od teraj\u0161ej gener\u00e1cie vlastne exkluz\u00edvne. Re\u0161pektujem, \u017ee z nich nevytiahnem to\u013eko FPS, ani najlep\u0161ie grafick\u00e9 stv\u00e1rnenie, no predstavuj\u00fa pre m\u0148a istotu. Nemus\u00edm rie\u0161i\u0165 \u017eiadne softv\u00e9rov\u00e9 probl\u00e9my, nefunk\u010dn\u00e9 aktualiz\u00e1cie, ch\u00fdbaj\u00face ovl\u00e1da\u010de a \u010fal\u0161ie podobn\u00e9 neduhy, s ktor\u00fdmi som sa pravidelne na PC stret\u00e1val. St\u00e1le s\u00fa pre m\u0148a najr\u00fdchlej\u0161ou cestou od \u0161tartu zariadenia k samotn\u00e9mu hern\u00e9mu z\u00e1\u017eitku. A doposia\u013e som vlastne ani nemal probl\u00e9m s optimaliz\u00e1ciou pri nov\u00fdch alebo star\u0161\u00edch, u\u017e vyladen\u00fdch, z\u00e1\u017eitkoch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">High on Life 2 ma ale z tohto pr\u00edjemn\u00e9ho letn\u00e9ho sp\u00e1nku surovo prebralo a doviedlo sem mr\u00e1z rovno zo srdca krutej zimy na \u010falekom severe, za m\u00fdtickou stenou. Tak ohyzdne funguj\u00facu z\u00e1le\u017eitos\u0165 som nehral od d\u00f4b PlayStation 4 \u0161tartu Cyberpunku 2077. Treba si uvedomi\u0165, \u017ee tieto dve in\u0161tancie s\u00fa od seba vzdialen\u00e9 skoro \u0161es\u0165 rokov, tak\u017ee na n\u00e1vrat do \u010dasov nepr\u00edjemn\u00e9ho d\u00e1vnoveku som rozhodne pripraven\u00fd nebol. Tentokr\u00e1t ale ani nie je opr\u00e1vnen\u00fd. Ide toti\u017e o silne skriptovan\u00fa hru, ktor\u00e1 nem\u00e1 tak ve\u013ek\u00e9 mno\u017estvo mo\u017enost\u00ed \u010di vari\u00e1ci\u00ed ako po\u013esk\u00e9 RPG. Preto jej stav prehliada\u0165 nemienim.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prepady sn\u00edmok, miestami nepekn\u00fd vizu\u00e1l a \u010dudn\u00e9 zvukov\u00e9 glitche. Tu a tam sa nezapne po\u010das prestrelky hudba, tak\u017ee vl\u00e1dne m\u0155tvoln\u00e9 ticho, do ktor\u00e9ho kri\u010dia postavy a pi\u0161tia zbrane. Nena\u010d\u00edtavaj\u00face sa text\u00fary, mizn\u00face charaktery po oto\u010den\u00ed, otrasn\u00e9 odrazy na skle a zrkadl\u00e1ch. A najm\u00e4 padanie. V hre n\u00e1jdete sekvenciu, v ktorej sa m\u00e1te predra\u0165 form\u00e1lnymi lajstrami papierov a trv\u00e1 dobr\u00fdch p\u00e4tn\u00e1s\u0165 min\u00fat. Sk\u00fasil som ju dvakr\u00e1t. Zaka\u017ed\u00fdm titul spadol v inej f\u00e1ze. To je len nieko\u013eko najz\u00e1sadnej\u0161\u00edch probl\u00e9mov bij\u00facich do o\u010d\u00ed. Sn\u00e1\u010f n\u00e1s v najbli\u017e\u0161om mesiaci \u010dak\u00e1 rozsiahly patch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pomyseln\u00fdm hanebn\u00fdm bonb\u00f3nikom je osvetlenie. Autori absol\u00fatne nedok\u00e1\u017eu pracova\u0165 s tie\u0148mi a prechodmi medzi nimi. Napr\u00edklad, ke\u010f vojdete do tmavej miestnosti, m\u00f4\u017ee sa pokojne sta\u0165, \u017ee v\u00e1m s\u010dernie telev\u00edzia (\u010di monitor, netu\u0161\u00edm na \u010dom hr\u00e1te) tak\u00fdm sp\u00f4sobom, a\u017e neviete, kde sa nach\u00e1dzate. Jednoducho nap\u00edsan\u00e9, toto sa malo e\u0161te zop\u00e1r mesiacov vari\u0165 na silnom ohni.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Preto\u017ee odhliadnuc od nedostatkov a v\u00fdvoj\u00e1rskych zakopnut\u00ed, High on Life 2 je z\u00e1bavnou hrou riskuj\u00facou ako mal\u00e9 indie\u010dko, ktor\u00e9 v\u0161ak na experimenty dostalo sol\u00eddnej\u0161\u00ed rozpo\u010det. Po str\u00e1nke hrate\u013enosti, pr\u00edbehu i post\u00e1v funguje. Aktu\u00e1lne ho z\u010faleka najviac tiahne ku dnu stav, v akom, nane\u0161\u0165astie, vy\u0161iel. A u\u017e teraz predikujem, \u017ee v kontexte \u0161ir\u0161ej doby bude pr\u00e1ve ten najviac rozoberan\u00fd vo vide\u00e1ch alebo textoch, sn\u00e1\u010f e\u0161te nie v\u00fdhradne nahr\u00e1van\u00fdch umelou inteligenciou. Na pokra\u010dovanie sa bude spom\u00edna\u0165 v \u0161t\u00fdle, \u017ee \u0161lo o sequel podobn\u00fd jednotke, akur\u00e1t s tristn\u00fdm technick\u00fdm stavom. Nie\u010do podobn\u00e9 postihlo Shadow of War, z ktor\u00e9ho si mnoh\u00ed dnes pam\u00e4taj\u00fa len nechv\u00e1lnu kontroverziu s lootboxami. To mi pr\u00edde ako \u0161koda a prem\u00e1rnen\u00e1 pr\u00edle\u017eitos\u0165. Produkt ako tak\u00fd toti\u017e pon\u00faka kvalitn\u00fa z\u00e1bavu.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"High On Life 2 - Launch Trailer | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/p1218hLm9b4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Ka\u017ed\u00e1 dve \u010dasti potrebuj\u00fa svoj N\u00e1vrat Kr\u00e1\u013ea<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Je toho stra\u0161ne ve\u013ea, \u010do by som e\u0161te o High on Life 2 chcel nap\u00edsa\u0165. Najm\u00e4, \u010do sa t\u00fdka r\u00f4znych easter eggov, preto\u017ee v tomto oh\u013eade pristupovali tvorcovia k hre ako ku svojmu ob\u013e\u00faben\u00e9mu die\u0165atku a i prvotina belie z\u00e1vis\u0165ou. Minule sme dostali kino s jedn\u00fdm filmom, tentokr\u00e1t ich m\u00e1me hne\u010f nieko\u013eko, tak\u017ee sa moje letterboxd a csfd \u00fa\u010dty roz\u0161\u00edrili o zop\u00e1r c\u00e9\u010dkov\u00fdch kurioz\u00edt v \u0161t\u00fdle Manborg.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Keby sa dalo, aspo\u0148 s\u010dasti by som na\u010drtol po\u010detn\u00e9 mapy, \u017e\u00e1nrov\u00e9 odbo\u010dky do \u00faplne in\u00fdch sf\u00e9r, came\u00e1 a mieru \u010dierneho humoru, za ktor\u00fa by mnoh\u00ed najrad\u0161ej rovno zatv\u00e1rali deti do kres\u0165ansk\u00fdch intern\u00e1tov. Jednoducho mokr\u00fd sen t\u00edned\u017eerov i star\u0161\u00edch hr\u00e1\u010dov zachov\u00e1vaj\u00facich si ob\u013eubu absol\u00fatne primit\u00edvneho humoru \u2013 mysl\u00edm to najpozit\u00edvnej\u0161ie ako sa len d\u00e1. R\u00e1d by som bol e\u0161te konkr\u00e9tnej\u0161\u00ed, no nem\u00f4\u017eem.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jednak by sme sa nebezpe\u010dne bl\u00ed\u017eili k hranici piatich tis\u00edcok slov a za druh\u00e9 by som v\u00e1m uberal zo z\u00e1\u017eitku. Humor funguje najlep\u0161ie, ke\u010f jeho pointu neo\u010dak\u00e1vate. A pr\u00e1ve momenty prekvapenia ma dost\u00e1vali pri novinke Squanch Games do najv\u00e4\u010d\u0161ieho euforick\u00e9ho opojenia. Tak\u017ee, prajem len pr\u00edjemn\u00fa z\u00e1bavu. Ak m\u00e1te radi jednotku, dostane e\u0161te viac nekompromisn\u00fa d\u00e1vku do \u017e\u00edl. Jedn\u00fdm dychom dod\u00e1vam, aby ste nak\u00fap e\u0161te p\u00e1r t\u00fd\u017ed\u0148ov odlo\u017eili. Nie\u010do mi hovor\u00ed, \u017ee si \u010dochv\u00ed\u013ea pre\u010d\u00edtate o ve\u013ekom patchi, ktor\u00fd hru oprav\u00ed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">High on Life 2 kvalitat\u00edvne nekleslo ani nenar\u00e1stlo. Udr\u017eiava \u0161tandard, objekt\u00edvne kvalitn\u00fd a hodn\u00fd pozornosti. Ak nie\u010do, tak sa zu\u017euje autorsk\u00e1 schopnos\u0165 odhadn\u00fa\u0165 hr\u00e1\u010dsky vkus, \u010do vytv\u00e1ra medzi nami a nimi ur\u010dit\u00fa priepas\u0165. Svi\u017enos\u0165 z\u00e1\u017eitku je rieden\u00e1 hovoriacimi hlavami, miestami dost\u00e1vaj\u00facimi v\u00e4\u010d\u0161iu pozornos\u0165 ako akcia alebo logick\u00e9 r\u00e9busy. Mysl\u00edm, \u017ee v trojke, ktor\u00fa nazna\u010duj\u00fa u\u017e tu, by mal ktosi zatiahnu\u0165 ru\u010dn\u00fa brzdu, spomali\u0165 a necha\u0165 projekt d\u00fdcha\u0165. Niekedy je o tro\u0161ku menej predsa len viac. Aktu\u00e1lne to p\u00f4sob\u00ed, \u017ee v autorsk\u00fdch kancel\u00e1ri\u00e1ch nedoch\u00e1dza k \u017eiadnej prirodzenej selekcii a v\u0161etko nap\u00edsan\u00e9 sa rovno dostane do hry. \u010ci u\u017e v surovej podobe alebo jemne upravenej. Do bud\u00facna by som bol r\u00e1d, aby niektor\u00e9 \u00famorne natiahnut\u00e9 v\u00fdmeny disponovali aspo\u0148 \u010diasto\u010dnou pointou a budem maxim\u00e1lne spokojn\u00fd. A teda QA testerov, ktor\u00ed niekedy povedali, \u017ee hru m\u00f4\u017eu vypusti\u0165 v takomto stave by som nechal zbi\u010dova\u0165 na klade.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na z\u00e1ver len dopln\u00edm, \u017ee v\u00fdsledn\u00e9 hodnotenie reprezentuje najm\u00e4 smutn\u00e1 technick\u00e1 str\u00e1nka. T\u00e1 \u0165ah\u00e1 z\u00e1\u017eitok o dve \u00farovne ni\u017e\u0161ie ako by si re\u00e1lne zasl\u00fa\u017eil. A ignorova\u0165 ju rozhodne nem\u00f4\u017eem, preto\u017ee uberala na pr\u00edjemnosti prech\u00e1dzania. Nie teraz. Nie pred vydan\u00edm opr\u00e1v. Tak\u017ee, dovidenia v DLC a ver\u00edm, \u017ee Squanch Games n\u00e1m tieto \u0161\u0165avnat\u00e9 z\u00e1\u017eitky bud\u00fa e\u0161te nejak\u00fa dobu prin\u00e1\u0161a\u0165. Na hernom poli nemaj\u00fa konkurenciu.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Za poskytnutie hry na recenziu \u010fakujeme spolo\u010dnosti Dead Good PR.<\/em><\/h4>\n","protected":false},"excerpt":{"rendered":"<p>Squanch Games, zalo\u017een\u00e9 Justinom Roilandom, menom, ktor\u00e9 sa spolo\u010dnos\u0165 urputne sna\u017e\u00ed vymaza\u0165 z virtu\u00e1lnej i&#8230;<\/p>\n","protected":false},"author":9,"featured_media":1476,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":65,"_somgeek_review_verdict":"High on Life 2 kvalitat\u00edvne nekleslo ani nenar\u00e1stlo a st\u00e1le pon\u00faka z\u00e1bavn\u00fa a kreat\u00edvnu jazdu pln\u00fa origin\u00e1lnych n\u00e1padov, \u0161ialen\u00e9ho humoru a vydaren\u00e9ho gameplayu. Bohu\u017eia\u013e, technick\u00fd stav pri vydan\u00ed v\u00fdrazne podkop\u00e1va v\u0161etko, \u010do sa na hre podarilo, a v\u00fdsledn\u00fd z\u00e1\u017eitok tak \u0165ah\u00e1 o dve \u00farovne ni\u017e\u0161ie, ne\u017e by si re\u00e1lne zasl\u00fa\u017eil.","_somgeek_review_pros":"Kreat\u00edvne vyrie\u0161en\u00ed bossovia, niektor\u00e9 \u017e\u00e1nrov\u00e9 odbo\u010dky a miera n\u00e1paditosti v oblasti humoru i hrate\u013enosti\r\nCore gameplay loop je st\u00e1le mimoriadne funk\u010dn\u00fd, tentokr\u00e1t ho inovuje z\u00e1bavn\u00e9 preh\u013ead\u00e1vanie a skateboard\r\nSkvel\u00e1 kampa\u0148 pln\u00e1 ikonick\u00fdch momentov a neo\u010dak\u00e1van\u00fdch referenci\u00ed","_somgeek_review_cons":"Niekedy je toho rozpr\u00e1vania a audiovizu\u00e1lnych impulzov zbyto\u010dne ve\u013ea, \u010d\u00edm autori dok\u00e1\u017eu frustrova\u0165\r\nNevyv\u00e1\u017een\u00e9 tempo\r\nOdporn\u00e1 technick\u00e1 str\u00e1nka podr\u00e1\u017eaj\u00faca nohy v\u0161etk\u00e9mu ostatn\u00e9mu","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[285],"class_list":["post-1489","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-high-on-life-2"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1489","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=1489"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1489\/revisions"}],"predecessor-version":[{"id":5689,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1489\/revisions\/5689"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/1476"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=1489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=1489"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=1489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}