{"id":1876,"date":"2022-04-10T00:04:00","date_gmt":"2022-04-09T22:04:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=1876"},"modified":"2026-08-13T08:19:37","modified_gmt":"2026-08-13T06:19:37","slug":"elden-ring-jeden-prsten-vladne-vsem","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2022\/04\/10\/elden-ring-jeden-prsten-vladne-vsem\/","title":{"rendered":"Elden Ring \u2013 Jeden prsten vl\u00e1dne v\u0161em"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Nastal \u010das, Poskrvn\u011bn\u00ed. Znovu nastal \u010das um\u00edrat. FromSoftware se toti\u017e vrac\u00ed s nov\u00fdm ak\u010dn\u00edm RPG, kter\u00e9 hr\u00e1\u010di ned\u00e1 nic zadarmo. Tentokr\u00e1t ale na bezkonkuren\u010dn\u011b nejv\u00edce megalomansk\u00e9 \u0161k\u00e1le. Nevyl\u00e1me si Elden Ring o sv\u00e9 ambice zuby?<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verze: Xbox Series X<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Bylo by velmi jednoduch\u00e9 Elden Ring ozna\u010dit za dal\u0161\u00ed Dark Souls, ale zasazen\u00e9 do open- world prost\u0159ed\u00ed, a t\u00edm b\u00fdt s charakterizaci hry hotov\u00fd. To by v\u0161ak v\u016f\u010di \u00fasp\u011bchu, kter\u00e9ho se Hidetakovi Mijazakimu a jeho t\u00fdmu FromSoftware povedlo dos\u00e1hnout, byla hrub\u00e1 ur\u00e1\u017eka. Ano, Elden Ring je sice vyvrcholen\u00edm v\u0161eho, co se v\u00fdvoj\u00e1\u0159i z FromSoftware od vyd\u00e1n\u00ed Demon\u2019s Souls v roce 2009 nau\u010dili, av\u0161ak dle m\u00e9ho n\u00e1zoru ne v\u0161ichni hr\u00e1\u010di dok\u00e1\u017e\u00ed docenit, jak moc obt\u00ed\u017en\u00e9 muselo b\u00fdt vz\u00edt precizn\u011b vypiplanou formuli pro line\u00e1rn\u00ed titul, roz\u0161\u00ed\u0159it ji na mnohon\u00e1sobn\u011b v\u011bt\u0161\u00ed hern\u00ed plochu a doc\u00edlit toho, aby v\u00fdsledek nep\u016fsobil rozm\u011bln\u011bn\u011b, natahovan\u011b \u010di repetitivn\u011b.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A nejen to. Elden Ring usp\u011bl jak v tomto n\u00e1ro\u010dn\u00e9m \u00fakolu, ale vedle toho, podobn\u011b jako p\u0159ed p\u011bti lety The Legend of Zelda: Breath of the Wild, je\u0161t\u011b nav\u00edc p\u0159i\u0161el s tak poutav\u00fdm pojet\u00edm otev\u0159en\u00e9ho sv\u011bta, \u017ee vedle n\u011bj p\u016fsob\u00ed homogenn\u00ed open-world tituly od Ubisoftu a dal\u0161\u00edch studi\u00ed vyu\u017e\u00edvaj\u00edc\u00ed podobn\u00e9 \u0161ablony jako zastaral\u00e9 relikty designov\u00e9 \u0161koly minul\u00e9ho desetilet\u00ed. T\u0159\u00eddo, do pozoru a pi\u0161te si, p\u0159ich\u00e1z\u00ed profesor Mijazaki, aby v\u00e1m uk\u00e1zal, o\u010d tu b\u011b\u017e\u00ed!<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hra n\u00e1s vezme do fantasy \u0159\u00ed\u0161e Lands Between, v n\u00ed\u017e kdysi vl\u00e1dla kr\u00e1lovna Marika po boku sv\u00e9ho man\u017eela Godfreye, kter\u00fd panoval moc\u00ed artefaktu Elden Ring, schopn\u00e9ho ur\u010dovat \u0159\u00e1d samotn\u00e9 reality. S Godfreyovou p\u0159ed\u010dasnou smrt\u00ed v\u0161ak zav\u011bt\u0159ili p\u0159\u00edle\u017eitost Mari\u010dini polobo\u017e\u0161t\u00ed potomci, kte\u0159\u00ed se ka\u017ed\u00fd ujali jedn\u00e9 z run, je\u017e dohromady tvo\u0159\u00ed Elden Ring. Od t\u00e9 doby se Lands Between nach\u00e1zej\u00ed ve stavu naprost\u00e9ho chaosu, kdy sice trv\u00e1 chatrn\u00fd m\u00edr, ale jen proto, \u017ee ani jedna z frakc\u00ed s polobohy v \u010dele nem\u016f\u017ee nad sv\u00fdmi nep\u0159\u00e1teli zv\u00edt\u011bzit. \u0160anci zvr\u00e1tit patovou situaci maj\u00ed jen vyhnanci zvan\u00ed Tarnished, kte\u0159\u00ed dostali svolen\u00ed vr\u00e1tit se do Lands Between, aby se pokusili porazit polobohy, uzmout jejich runy a st\u00e1t se nov\u00fdm p\u00e1nem Elden Ringu\u2026<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"ELDEN RING - Official Gameplay Reveal\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/E3Huy2cdih0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V Mezizem\u00ed \u010dek\u00e1 na va\u0161eho Poskvrn\u011bn\u00e9ho ji\u017e od momentu, co opust\u00ed tutori\u00e1lovou kryptu, cel\u00e1 \u0159ada n\u00e1strah, \u00faskal\u00ed a p\u0159\u00edt\u011b\u017e\u00ed, vedle kter\u00fdch vypadaj\u00ed cesty nemrtv\u00fdch hrdin\u016f Dark Souls \u010di lovce z Bloodborne jako relaxa\u010dn\u00ed proch\u00e1zky, a\u0165 u\u017e se vyd\u00e1te na sever s jeho zlatav\u00fdmi loukami a bly\u0161tiv\u00fdmi m\u011bsty, mlhou zahalen\u00fd a jezery prom\u00e1\u010den\u00fd z\u00e1pad, proslun\u011bn\u00fd a lesnat\u00fd jih \u010di dokonce d\u011bsiv\u00fd v\u00fdchod, kde m\u00e1 i p\u00edsek barvu krve. \u0160estice hlavn\u00edch region\u016f sv\u011bta se svou rozlohou t\u00e9m\u011b\u0159 vyrovn\u00e1 velikosti v\u0161ech p\u0159edchoz\u00edch Souls her dohromady a skr\u00fdv\u00e1 mocn\u00e9 bosse v mno\u017estv\u00ed trojcifern\u00fdch \u010d\u00edsel. Elden Ring je epick\u00fd v ka\u017ed\u00e9m slova smyslu, a stejn\u011b tak epick\u00e9 klade i n\u00e1roky na hr\u00e1\u010de. A pokud chcete nam\u00edtat, \u017ee FromSoftware pr\u00fd povolili uzdu a Elden Ring je zat\u00edm jejich nejp\u0159\u00edstupn\u011bj\u0161\u00ed hrou \u2013 ano, av\u0161ak p\u0159\u00edstupn\u011bj\u0161\u00ed v\u017edy neznamen\u00e1 jednodu\u0161\u0161\u00ed\u2026<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Nen\u00ed open-world jako open-world<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Na rozd\u00edl od p\u0159edchoz\u00edho Sekiro: Shadows Die Twice, kter\u00fd Soulsborne formuli vyu\u017eil jako z\u00e1klad pro vystav\u011bn\u00ed zna\u010dn\u011b odli\u0161n\u00e9ho z\u00e1\u017eitku, se Elden Ring hrd\u011b hl\u00e1s\u00ed k odkazu Dark Souls trilogie. Od prvn\u00edho kroku na v\u00e1s d\u00fdchne pov\u011bdom\u00e9 u\u017eivatelsk\u00e9 rozhran\u00ed, d\u016fv\u011brn\u011b zn\u00e1m\u00e9 ovl\u00e1dac\u00ed sch\u00e9ma, podobn\u00fd syst\u00e9m v\u00fdvoje postavy (kde runy nahrazuj\u00ed du\u0161e) a tutori\u00e1lov\u00fd boss, kter\u00fd v\u00e1s jednou dob\u0159e m\u00edn\u011bnou r\u00e1nou sprovod\u00ed ze sv\u011bta. V\u0161e je na sv\u00e9m m\u00edst\u011b. Dostavuje se tedy pocit d\u00e9j\u00e0 vu, \u010di snad my\u0161lenka, \u017ee FromSoftware za\u010d\u00ednaj\u00ed vykr\u00e1dat sami sebe? Ale kde\u017ee. Jist\u011b, Elden Ring obsahuje v\u0161e, co bychom od hypotetick\u00fdch \u010dtvrt\u00fdch Dark Souls \u010dekali, a v t\u00e9m\u011b\u0159 v\u0161em, co si p\u0159in\u00e1\u0161\u00ed z minul\u00fdch d\u00edl\u016f, exceluje. Z\u00e1rove\u0148 v\u0161ak nab\u00edz\u00ed mnohem v\u00edc, \u010d\u00edm\u017e dok\u00e1zal zaujmout i hr\u00e1\u010de, kte\u0159\u00ed p\u0159edchoz\u00ed d\u00edly zaryt\u011b odm\u00edtali.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spr\u00e1vn\u011b tu\u0161\u00edte, \u017ee \u0159e\u010d je o otev\u0159en\u00e9m sv\u011bt\u011b. V moment\u011b, kdy spat\u0159\u00edte sv\u011btlo sv\u011bta v proslun\u011bn\u00e9m Limgrave, se m\u016f\u017eete vydat kamkoliv a \u010delit jak\u00e9koliv v\u00fdzv\u011b, kterou si na v\u00e1s hra p\u0159ichystala. Samoz\u0159ejm\u011b, otev\u0159en\u00fd sv\u011bt s\u00e1m o sob\u011b v dne\u0161n\u00ed dob\u011b nen\u00ed v\u016fbec ni\u010d\u00edm revolu\u010dn\u00edm ani objevn\u00fdm. Ur\u010dit\u011b nejsem jedin\u00fd, kdo je z p\u0159\u00edvalu open-worldov\u00fdch her pon\u011bkud vy\u010derpan\u00fd a nam\u00edsto toho preferuje line\u00e1rn\u011bj\u0161\u00ed a sev\u0159en\u011bj\u0161\u00ed tituly. I p\u0159esto m\u011b Elden Ring beznad\u011bjn\u011b pohltil natolik, \u017ee jsem des\u00edtky hodin str\u00e1vil pe\u010dliv\u00fdm pro\u0161mejd\u011bn\u00edm ka\u017ed\u00e9ho jeho kouta a d\u011btsky se radoval z ka\u017ed\u00e9ho zaj\u00edmav\u00e9ho p\u0159edm\u011btu, tajemn\u00e9ho kousku do p\u0159\u00edb\u011bhov\u00e9 skl\u00e1da\u010dky, nap\u00ednav\u00e9ho souboje \u010di dechberouc\u00ed scen\u00e9rie. Je zcela jasn\u00e9, \u017ee FromSoftware se povedlo n\u011bco v\u00fdjime\u010dn\u00e9ho, ov\u0161em mezi hr\u00e1\u010dskou i kritickou obc\u00ed se r\u016fzn\u00ed n\u00e1zory na to, co to \u201en\u011bco\u201c vlastn\u011b znamen\u00e1. Jsem si jist\u00fd, \u017ee sv\u011bt Elden Ringu bude po dlouh\u00e1 l\u00e9ta nejen vd\u011b\u010dn\u00fdm materi\u00e1lem pro eseje videohern\u00edch youtuber\u016f, ale i pro studie vydavatelstv\u00ed, kter\u00e9 se zoufale sna\u017e\u00ed rozlousknout z\u00e1hadu stoj\u00edc\u00ed za \u201eopen-world fatigue\u201c.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5837\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-01-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Hry zasazen\u00e9ho do otev\u0159en\u00e9ho sv\u011bta mus\u00ed oproti sv\u00fdm line\u00e1rn\u00edm prot\u011bj\u0161k\u016fm, kter\u00e9 maj\u00ed pod kontrolou ka\u017edou minutu hr\u00e1\u010dova z\u00e1\u017eitku, naj\u00edt odpov\u011b\u010f na mnoho z\u00e1sadn\u00edch ot\u00e1zek \u2013 nap\u0159\u00edklad, jak\u00fdm zp\u016fsobem co nejl\u00e9pe nav\u00e9st hr\u00e1\u010de k unik\u00e1tn\u00edmu obsahu? Jak zabr\u00e1nit tomu, aby bezc\u00edln\u011b bloudil a za\u010dal se nudit? Jak zajistit, aby nevyjel z kolej\u00ed hlavn\u00edho narativu? Jak d\u00e1vkovat obsah, aby nebyl p\u0159\u00edli\u0161 obt\u00ed\u017en\u00fd, ale ani p\u0159\u00edli\u0161 jednoduch\u00fd? A p\u0159edev\u0161\u00edm, jak naplnit sv\u011bt obsahem, aby hr\u00e1\u010d m\u011bl pocit, \u017ee za hodn\u011b pen\u011bz dostal hodn\u011b muziky, ale z\u00e1rove\u0148 nepoc\u00edtil frustraci z repetitivnosti?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Z rozhovor\u016f s Hidetakou Mijazakim je z\u0159ejm\u00e1 jedna v\u011bc, a to, \u017ee n\u00e1vrhu otev\u0159en\u00e9ho sv\u011bta Elden Ringu bylo v\u011bnov\u00e1no nesm\u00edrn\u011b mnoho \u010dasu. Mijazaki si toti\u017e moc dob\u0159e uv\u011bdomuje, \u017ee ve sv\u011bt\u011b, kde m\u016f\u017ee hr\u00e1\u010d v libovoln\u00fd okam\u017eik j\u00edt kamkoliv a ud\u011blat cokoliv a jeho postava m\u016f\u017ee b\u00fdt libovoln\u011b siln\u00e1, je extr\u00e9mn\u011b slo\u017eit\u00e9 udr\u017eet si hr\u00e1\u010dovu anga\u017eovanost. Mnoh\u00e9 jin\u00e9 tituly tento probl\u00e9m \u0159e\u0161\u00ed tak, \u017ee obsah strukturuj\u00ed velmi podobn\u011b jako klasick\u00e9 line\u00e1rn\u00ed hry a hr\u00e1\u010d tak m\u016f\u017ee ze seznamu \u00fakol\u016f neust\u00e1le od\u0161krt\u00e1vat dal\u0161\u00ed a dal\u0161\u00ed polo\u017eky. Hlavn\u00ed p\u0159\u00edb\u011bh a vedlej\u0161\u00ed questy je sada line\u00e1rn\u00edch mis\u00ed a mapa je poset\u00e1 p\u0159\u00edsn\u011b ohrani\u010den\u00fdmi aktivitami, kter\u00e9 otev\u0159en\u00fd sv\u011bt vyu\u017e\u00edvaj\u00ed pouze jako kulisy. Na podobn\u00e9m designu nen\u00ed nutn\u011b nic \u0161patn\u00e9ho, ov\u0161em \u010dasto maskuje fakt, \u017ee otev\u0159en\u00fd sv\u011bt pro konkr\u00e9tn\u00ed hru vlastn\u011b nen\u00ed pot\u0159ebn\u00fd a nenach\u00e1z\u00ed se v n\u011bm nic zaj\u00edmav\u00e9ho krom\u011b vchod\u016f do line\u00e1rn\u00edch mis\u00ed. Snahou v\u00fdvoj\u00e1\u0159\u016f je tak zaplavit v\u00e1s \u00fakoly, kter\u00e9 v\u00e1s zam\u011bstnaj\u00ed tak, \u017ee si toho s trochou \u0161t\u011bst\u00ed nev\u0161imnete.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ale kde by v\u00e1s jin\u00e9 hry vedly za ru\u010di\u010dku skrz mapu posetou stovkami otazn\u00edk\u016f, Elden Ring v\u00e1m pouze uk\u00e1\u017ee, \u017ee pokra\u010dov\u00e1n\u00ed hlavn\u00ed cesty hrou najdete t\u00edm \u010di on\u00edm sm\u011brem. Velmi brzy, konkr\u00e9tn\u011b u prvn\u00edho povinn\u00e9ho bossfightu, v\u0161ak zjist\u00edte, \u017ee slep\u011b n\u00e1sledovat \u0161ipky tady znamen\u00e1 opakovan\u011b nar\u00e1\u017eet hlavou do zdi. Nezb\u00fdv\u00e1 v\u00e1m tedy ne\u017e se po sv\u00e9 ose vydat do \u0161ir\u00e9ho sv\u011bta, kde na v\u00e1s hra vytas\u00ed sv\u016fj \u010dar. Nic v\u00e1m nebr\u00e1n\u00ed a neru\u0161\u00ed v tom, abyste se v n\u011bm ztratili, ba naopak to Elden Ring v\u00edt\u00e1 a odm\u011b\u0148uje. Je t\u00e9m\u011b\u0159 jist\u00e9, \u017ee na sv\u011bt\u011b neexistuj\u00eddva hr\u00e1\u010di, jejich\u017e z\u00e1\u017eitek z hran\u00ed Elden Ringu by byl toto\u017en\u00fd. V Elden Ring nen\u00ed otev\u0159en\u00fd sv\u011bt pouze d\u011bji\u0161t\u011bm pro obsah, ale je s\u00e1m o sob\u011b obsahem.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5838\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-02-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Otazn\u00edky byste na map\u011b sice hledali marn\u011b, av\u0161ak hra s t\u00edmto hendikepem od za\u010d\u00e1tku po\u010d\u00edt\u00e1 a je kolem n\u011bj explicitn\u011b navr\u017een\u00e1. A\u0165 u\u017e se nach\u00e1z\u00edte kdekoliv na map\u011b, sta\u010d\u00ed se rozhl\u00e9dnout kolem sebe a v d\u00e1li v\u017edy uvid\u00edte n\u011bkolik dominant, kter\u00e9 \u010dekaj\u00ed jen na to, a\u017e nasednete na sv\u00e9ho v\u011brn\u00e9ho o\u0159e a pust\u00edte se do pr\u016fzkumu. A co je z\u00e1sadn\u00ed, hra se velmi sna\u017e\u00ed, abyste si p\u0159ipadali, \u017ee se nejednalo o vyhozen\u00fd \u010das. Zd\u00e1nliv\u011b opu\u0161t\u011bn\u00e1 z\u00e1kout\u00ed skr\u00fdvaj\u00ed rozs\u00e1hl\u00e9 dungeony, dungeony hostuj\u00ed jinde nevid\u011bn\u00e9 bossfighty, rozpadl\u00e9 ruiny odm\u011b\u0148uj\u00ed dal\u0161\u00edmi a dal\u0161\u00edmi unik\u00e1tn\u00edmi zbran\u011bmi a kouzly a kdy\u017e u\u017e si mysl\u00edte, \u017ee v\u00e1s nem\u00e1 co p\u0159ekvapit, hra v\u0161e oto\u010d\u00ed na hlavu a velmi d\u016fmysln\u00fdmi triky v\u00e1s nech\u00e1 nahl\u00e9dnout do dimenz\u00ed sv\u011bta, kter\u00e9 v\u00e1m do t\u00e9 doby z\u016fstaly zcela skryt\u00e9. Nutno \u0159\u00edct, \u017ee ne v\u0161echny lokace sice nab\u00edz\u00ed takovou hustotu zaj\u00edmav\u00fdch lokalit jako \u00favodn\u00ed Limgrave, av\u0161ak to je v takto rozs\u00e1hl\u00e9 h\u0159e t\u00e9m\u011b\u0159 nemo\u017en\u00e9 a la\u0165ka neklesne nijak zvl\u00e1\u0161\u0165 hluboko.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A pokud by v\u00e1m n\u00e1hodou p\u0159i\u0161lo \u0161koda, \u017ee se v otev\u0159en\u00e9m sv\u011bt\u011b, a\u0165 u\u017e jakkoliv vyda\u0159en\u00e9m, nedo\u010dk\u00e1te tradi\u010dn\u00edch dungeon\u016f s propracovan\u00fdm level designem pln\u00fdm tajemstv\u00ed a propleten\u00fdch chodeb, nen\u00ed se \u010deho b\u00e1t. Hra nab\u00edz\u00ed n\u011bkolik takzvan\u00fdch Legacy Dungeons, kter\u00e9 zpravidla hostuj\u00ed jednoho z hlavn\u00edch boss\u016f cel\u00e9 hry. Jejich design pat\u0159\u00ed k tomu nejlep\u0161\u00edmu, s \u010d\u00edm FromSoftware zat\u00edm p\u0159i\u0161li, a to p\u0159edev\u0161\u00edm kv\u016fli vy\u0161\u0161\u00edmu d\u016frazu na vertikalitu. Dungeony lze prol\u00e9zt doslova odshora dol\u016f a daj\u00ed se v nich tr\u00e1vit dlouh\u00e9 hodiny, b\u011bhem kter\u00fdch budete neust\u00e1le nach\u00e1zet n\u011bco nov\u00e9ho. Jen prvn\u00ed dungeon se svou rozlohou bez probl\u00e9m\u016f vyrovn\u00e1 prvn\u00edmu sv\u011btu z Demon\u2018s Souls, a pr\u00e1v\u011b p\u0159i jejich p\u0159\u00edm\u00e9m porovn\u00e1n\u00ed vynikne komplexita Elden Ringu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hidetaka Mijazaki v rozhovorech zd\u016fraznil jeden dal\u0161\u00ed, nesm\u00edrn\u011b d\u016fle\u017eit\u00fd poznatek. Otev\u0159en\u00fd sv\u011bt Elden Ringu toti\u017e nevznikl se z\u00e1m\u011brem vytvo\u0159it otev\u0159en\u00fd sv\u011bt, ale d\u00e1val smysl pro z\u00e1\u017eitek, kter\u00e9ho FromSoftware cht\u011bli doc\u00edlit, a byl na m\u00edru uzp\u016fsoben obsahu, kter\u00fd ve h\u0159e cht\u011bli m\u00edt. Tedy k jeho tvorb\u011b se p\u0159istoupilo p\u0159esn\u011b obr\u00e1cen\u011b, ne\u017e je to v dne\u0161n\u00ed dob\u011b zvykem. Jako p\u0159\u00edklad si m\u016f\u017eeme vz\u00edt nap\u0159\u00edklad t\u0159et\u00edho Zakl\u00edna\u010de. Bezpochyby vynikaj\u00edc\u00ed hra, av\u0161ak asi se nenajde nikdo, kdo by jako jej\u00ed hlavn\u00ed klad vyzdvihl open-worldov\u00e9 aktivity alias \u201eotazn\u00ed\u010dky\u201c, kter\u00e9 v\u0161ak \u010din\u00ed nemal\u00e9 procento z hern\u00ed doby. D\u016fvod je p\u0159itom relativn\u011b prost\u00fd. Pol\u0161t\u00ed v\u00fdvoj\u00e1\u0159i toti\u017e p\u016fl roku p\u0159ed vyd\u00e1n\u00edm zjistili, \u017ee sice maj\u00ed kr\u00e1sn\u00fd sv\u011bt a skv\u011bl\u00e9 p\u0159\u00edb\u011bhov\u00e9 questy, av\u0161ak a\u017e na n\u011b je sv\u011bt zcela pr\u00e1zdn\u00fd. V rekordn\u011b kr\u00e1tk\u00e9 dob\u011b tak vzniklo zhruba dvacet \u0161ablon pro aktivity, kter\u00e9 u\u017e sta\u010dilo jen nakop\u00edrovat a \u201eobsah\u201c byl na sv\u011bt\u011b.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5840\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-03-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Elden Ring vol\u00ed zcela opa\u010dn\u00fd p\u0159\u00edstup. Ve jeho sv\u011bt\u011b je t\u00e9m\u011b\u0159 nemo\u017en\u00e9 naj\u00edt hluch\u00fdch m\u00edst. V Lands Between ka\u017ed\u00fd hrad, ka\u017ed\u00e1 kobka, ka\u017ed\u00e1 ruina, dokonce i ka\u017ed\u00e1 skupinka nep\u0159\u00e1tel rozm\u00edst\u011bn\u00e1 po sv\u011bt\u011b, p\u016fsob\u00ed, \u017ee m\u00e1 sv\u016fj smysl. A\u010dkoliv zatuchl\u00fdch jeskyn\u00ed a starobyl\u00fdch hrob\u016f nav\u0161t\u00edv\u00edte b\u011bhem hry n\u011bkolik des\u00edtek, ka\u017ed\u00e1 z nich m\u00e1 n\u011bco, co jinde nenajdete. A\u0165 u\u017e m\u00e1 slou\u017eit \u010dist\u011b jako z\u00e1bavn\u00e1 hratelnost\u00ed v\u00fdzva, jako lekce, kter\u00e1 v\u00e1m m\u00e1 v\u0161t\u011bpit u\u017eite\u010dn\u00e9 podn\u011bty pro zbytek hry, jako p\u0159ekvapiv\u00fd \u010di vizu\u00e1ln\u011b impozantn\u00ed setpiece, jako d\u016fle\u017eit\u00fd miln\u00edk v questu \u010di prost\u011b jen jako dal\u0161\u00ed detail poodhaluj\u00edce p\u0159\u00edb\u011bhov\u00e9 pozad\u00ed hry, jen z\u0159\u00eddkakdy se stane, \u017ee po dokon\u010den\u00ed lokace bych jen indiferentn\u011b pokr\u010dil rameny, jako tomu \u010dasto je u vedlej\u0161\u00edch aktivit v jin\u00fdch open-world hr\u00e1ch. Naopak, neust\u00e1le chci vid\u011bt v\u00edc a chci se vracet se do m\u00edst, kter\u00e9 jsem p\u0159i prvn\u00edm pr\u016fchodu zanedbal, jeliko\u017e v\u00edm, \u017ee na m\u011b v\u017edycky \u010dek\u00e1 n\u011bco, kv\u016fli \u010demu se vyplat\u00ed d\u00e1l hr\u00e1t.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dalo by se argumentovat, \u017ee kv\u016fli tomu hern\u00ed sv\u011bt p\u016fsob\u00ed m\u00e9n\u011b uv\u011b\u0159iteln\u011b, m\u00e9n\u011b jako opravdov\u00e1 lokace, kter\u00e1 byla domovem rozs\u00e1hl\u00fdch kr\u00e1lovstv\u00ed. Sv\u00fdm zp\u016fsobem je to pravda \u2013 pokud byste p\u0159em\u00fd\u0161leli o tom, kde obyvatel\u00e9 Lands Between p\u0159eb\u00fdvali a \u010d\u00edm se \u017eivili, velmi brzy byste narazili. V\u0161e je a\u017e p\u0159\u00edli\u0161 \u00fa\u010deln\u011b a pohodln\u011b rozm\u00edst\u011bn\u00e9 pro budouc\u00ed pr\u016fzkumn\u00edky. Ale na tom nen\u00ed nic \u0161patn\u00e9ho. Opravdu. Nen\u00ed probl\u00e9m v tom, \u017ee vymy\u0161len\u00e1 fantasy videohern\u00ed zem\u011b p\u016fsob\u00ed a\u017e moc\u2026 videohern\u011b\u2026 pokud je to v z\u00e1jmu toho, aby se hr\u00e1\u010d dob\u0159e bavil.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Bojem je \u010dlov\u011bk \u017eiv (a mrtev)<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Kde se v\u0161ak Elden Ring v takov\u00e9 m\u00ed\u0159e neodv\u00e1zal, je soubojov\u00fd syst\u00e9m. Nen\u00ed v\u0161ak t\u0159eba z\u00e1sadn\u011b m\u011bnit to, co tak dob\u0159e funguje. Soubojov\u00fd syst\u00e9m Elden Ringu nejv\u00edce p\u0159ipom\u00edn\u00e1 t\u0159et\u00ed Dark Souls, av\u0161ak s \u0159adou vylep\u0161en\u00ed a men\u0161\u00edch \u010di v\u011bt\u0161\u00edch \u00faprav, d\u00edky kter\u00fdm jsou souboje asi nejz\u00e1bavn\u011bj\u0161\u00ed verz\u00ed Souls syst\u00e9mu, se kterou jsme zat\u00edm m\u011bli \u010dest. I d\u00edky ohromuj\u00edc\u00edmu arzen\u00e1lu zbran\u00ed a kouzel je tak mo\u017en\u00e9 slavit \u00fasp\u011bch s t\u00e9m\u011b\u0159 jak\u00fdmkoliv buildem, v\u010detn\u011b hybridn\u00edch kombinac\u00ed. Pokud tak chcete a povede se v\u00e1m naj\u00edt ty spr\u00e1vn\u00e9 p\u0159edm\u011bty, nen\u00ed tak probl\u00e9m hr\u00e1t t\u0159eba klerika s obouru\u010dn\u00edm me\u010dem \u010di nind\u017eu s magickou katanou a krystalovou magi\u00ed nebo poprv\u00e9 v s\u00e9rii slavit v\u011bt\u0161\u00ed \u00fasp\u011bch s luky a ku\u0161emi. Z druh\u00fdch Dark Souls se dokonce vrac\u00ed i speci\u00e1ln\u00ed dual-wield technika power-stancing, kter\u00e1 v\u00e1m umo\u017e\u0148uje pou\u017e\u00edvat dv\u011b zbran\u011b najednou k ni\u010div\u00fdm \u00fatok\u016fm. Soubojov\u00fd syst\u00e9m nav\u00edc nab\u00edz\u00ed zcela nov\u00fd rozm\u011br v podob\u011b souboj\u016f na koni, kdy v otev\u0159en\u00e9m sv\u011bt\u011b m\u016f\u017eete likvidovat nep\u0159\u00e1tele ze sedla sv\u00e9ho v\u011brn\u00e9ho o\u0159e Torrenta, co\u017e najde vyu\u017eit\u00ed i ve velk\u00e9 \u010d\u00e1sti bossfight\u016f. Experimentov\u00e1n\u00ed se meze opravdu nekladou a d\u00edky relativn\u011b snadno dostupn\u00e9mu resetu postavy m\u016f\u017eete jednodu\u0161e vyzkou\u0161et v\u00edce hern\u00edch styl\u016f v r\u00e1mci jednoho pr\u016fchodu hrou.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mezi hlavn\u00ed novinky v budov\u00e1n\u00ed postavy pat\u0159\u00ed dvojice takzvan\u00fdch Ashes. Ashes of War slou\u017e\u00ed jako kombinace weapon arts z t\u0159et\u00edch Dark Souls a zbra\u0148ov\u00fdch upgrad\u016f. Mo\u017en\u00e1 si vzpom\u00edn\u00e1te, \u017ee \u0159ada zbra\u0148\u00ed v Dark Souls 3 m\u011bla speci\u00e1ln\u00ed \u00fatok, kter\u00fd spot\u0159ebov\u00e1val manu. \u0158ada \u00fatok\u016f v\u0161ak nena\u0161la valn\u00e9ho vyu\u017eit\u00ed a potenci\u00e1ln\u011b zaj\u00edmav\u00e1 novinka tak relativn\u011b pro\u0161um\u011bla. Ashes of War v\u00e1m v\u0161ak umo\u017e\u0148uj\u00ed t\u00e9m\u011b\u0159 libovoln\u00fd \u00fatok zkombinovat s t\u00e9m\u011b\u0159 libovolnou zbran\u00ed a k tomu je je\u0161t\u011b o\u010darovat p\u0159\u00edslu\u0161n\u00fdm elementem. Nen\u00ed tak probl\u00e9m na v\u00e1\u0161 obl\u00edben\u00fd me\u010d p\u0159idat nap\u0159\u00edklad gravita\u010dn\u00ed kouzlo, kter\u00e9 p\u0159itahuje a po\u0161kozuje nep\u0159\u00e1tele v okol\u00ed, \u010dist\u00e9 podp\u016frn\u00e9 buffy \u010di speci\u00e1ln\u00ed pohyby.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5844\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-04-2-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Spirit Ashes pak zna\u010dn\u011b rozv\u00e1d\u011bj\u00ed syst\u00e9m NPC summon\u016f zn\u00e1m\u00fd z p\u0159edchoz\u00edch d\u00edl\u016f. Zat\u00edmco v minulosti jste v p\u0159\u00edpad\u011b, \u017ee jste si cht\u011bli p\u0159ivolat pomocn\u00edka ovl\u00e1dan\u00e9ho po\u010d\u00edta\u010dem, byli odk\u00e1zan\u00ed na shov\u00edvavost v\u00fdvoj\u00e1\u0159\u016f a museli jste doufat, \u017ee pro konkr\u00e9tn\u00ed souboj je n\u011bjak\u00fd pomocn\u00edk k dispozici, v Elden Ring m\u016f\u017eete summony sb\u00edrat a dokonce i vylep\u0161ovat. Na v\u00fdb\u011br je jak z oby\u010dejn\u00fdch \u0159adov\u00fdch nep\u0159\u00e1tel, tak ze speci\u00e1ln\u00edch charakter\u016f, kte\u0159\u00ed v\u00e1m v nejednom souboji dok\u00e1\u017e\u00ed vyt\u00e1hnout trn z paty. A\u010dkoliv mezi komunitou \u010dasto panuje p\u0159esv\u011bd\u010den\u00ed, \u017ee vyvol\u00e1v\u00e1n\u00ed pomoci je ne\u010destn\u00e9, odv\u00e1\u017eil bych se tvrdit, \u017ee design n\u011bkter\u00fdch bossfight\u016f s n\u00edm po\u010d\u00edt\u00e1. Zvyk je jako \u017eelezn\u00e1 ko\u0161ile a i j\u00e1 jsem se sna\u017eil summon\u016f vyu\u017e\u00edvat co nejm\u00e9n\u011b, ale n\u011bkter\u00e9 souboje jsou bez nich a\u017e p\u0159\u00edli\u0161 frustruj\u00edc\u00ed. Pokud si v\u0161ak chcete hru zjednodu\u0161it, nen\u00ed probl\u00e9m je vyu\u017e\u00edvat po celou hru a nenechte se nik\u00fdm p\u0159esv\u011bd\u010dovat, \u017ee se m\u00e1te zbyte\u010dn\u011b tr\u00e1pit \u2013 ba naopak, je jen dob\u0159e, \u017ee podobn\u00e9 mo\u017enosti hra nab\u00edz\u00ed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jako \u0159ada konkuren\u010dn\u00edch open-world\u016f, i Elden Ring nab\u00edz\u00ed crafting syst\u00e9m, v n\u011bm\u017e mohou hr\u00e1\u010di zu\u017eitkovat suroviny, kter\u00fdmi je hra z\u00e1sobuje p\u0159i prozkoum\u00e1v\u00e1n\u00ed sv\u011bta. Vyr\u00e1b\u011bt tak m\u016f\u017eete r\u016fzn\u00e1 l\u00e9\u010diva, buffy, munici a hlavn\u011b sm\u011bsi do hrnc\u016f a parf\u00e9mov\u00fdch lahvi\u010dek, kter\u00e9 m\u016f\u017eete pou\u017e\u00edvat i v boji. Osobn\u011b jsem se craftingu p\u0159\u00edli\u0161 nev\u011bnoval (a hra v\u00e1s k tomu nijak nenut\u00ed), ov\u0161em v jist\u00fdch lokac\u00edch se ob\u010das \u0161ikne s\u00e1hnout do batohu a vytvo\u0159it si l\u00e9k proti otrav\u011b \u010di jin\u00e9mu status efektu, a vzhledem k otev\u0159en\u00e9 n\u00e1tu\u0159e hry je to rozhodn\u011b pohodln\u011bj\u0161\u00ed ne\u017e se neust\u00e1le vracet k n\u011bkolika obchodn\u00edk\u016fm. Rovn\u011b\u017e v\u011b\u0159\u00edm, \u017ee pokud se n\u011bkdo crafting syst\u00e9mu bude opravdu v\u011bnovat, bude si schopn\u00fd zna\u010dn\u011b uleh\u010dit jist\u00e9 souboje, u kter\u00fdch neusp\u011bje s p\u0159\u00edmo\u010dar\u00fdm zp\u016fsobem.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nep\u0159\u00e1tel\u00e9 v\u0161ak nezaspali dobu a i p\u0159es \u0159adu nov\u00fdch v\u00fdhod, kter\u00e9 Elden Ring hr\u00e1\u010d\u016fm d\u00e1v\u00e1, se nejedn\u00e1 o \u017e\u00e1dn\u00e1 o\u0159ez\u00e1v\u00e1tka. Po\u0159\u00e1d plat\u00ed, \u017ee ka\u017ed\u00fd souboj m\u016f\u017ee pro nep\u0159ipraven\u00e9 znamenat rychlou smrt, a v otev\u0159en\u00e9m sv\u011bt\u011b, kde m\u016f\u017eete j\u00edt kdykoliv kamkoliv, to plat\u00ed dvojn\u00e1sob. Panoptikum sok\u016f nav\u00edc opl\u00fdv\u00e1 \u00fa\u017easnou variabilitou a a\u010dkoliv mezi nimi najdete \u0159adu star\u00fdch zn\u00e1m\u00fdch z Dark Souls trilogie, hra to vyrovn\u00e1v\u00e1 \u0159adou nov\u00fdch a kreativn\u00edch design\u016f. To plat\u00ed i pro bossfighty, kter\u00fdch hra nab\u00edz\u00ed neuv\u011b\u0159iteln\u00e9 mno\u017estv\u00ed \u2013 v Elden Ring jich najdete v\u00edce ne\u017e v cel\u00e9 Dark Souls trilogii a Bloodborne dohromady. Zvl\u00e1\u0161t\u011b u hlavn\u00edch bossfight\u016f m\u00e1me tu \u010dest se souboji, kter\u00e9 v jist\u00fdch momentech p\u0159edstavuj\u00ed prozat\u00edmn\u00ed vrchol<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Soulsborne soubojov\u00e9ho syst\u00e9mu. FromSoftware tentokr\u00e1t \u0161li skute\u010dn\u011b do sebe a ji\u017e od prvn\u00edho hlavn\u00edho bosse se m\u016f\u017eete t\u011b\u0161it na adrenalinov\u00e9 a epick\u00e9 st\u0159ety.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"ELDEN RING - Story Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/K_03kFqWfqs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Bohu\u017eel, vzhledem k rozloze hry se tentokr\u00e1t nevyhneme jist\u00e9 repetitivnosti. Jak jsem ji\u017e zm\u00ednil, bossfight\u016f sice hra obsahuje rekordn\u00ed mno\u017estv\u00ed, av\u0161ak \u0159adu bossfight\u016f si zopakujete hned n\u011bkolikr\u00e1t, \u010di je s postupem hrou za\u010dnete potk\u00e1vat jako \u0159adov\u00e9 nep\u0159\u00e1tele. To zamrz\u00ed zvl\u00e1\u0161t\u011b u hlavn\u00edch boss\u016f, kter\u00fdm se kop\u00edrov\u00e1n\u00ed tak\u00e9 nevyhnulo a jejich variace m\u016f\u017eete tak\u00e9 potkat zastr\u010den\u00e9 ve vedlej\u0161\u00edch dungonech. Z p\u0159\u00edb\u011bhov\u00e9ho hlediska to sice d\u00e1v\u00e1 smysl, ale z hern\u00edho to je slab\u00e1 v\u00fdmluva. Hra je p\u0159itom natolik dlouh\u00e1 (bav\u00edme se o a\u017e 100 a v\u00edce hodin\u00e1ch), \u017ee by ji ur\u010dit\u011b neu\u0161kodilo, kdyby se kapku o\u0159ezala o obsah, kter\u00fd s velmi m\u00edrn\u00fdmi variacemi m\u016f\u017eeme vid\u011bt i jinde. Z m\u00e9ho pohledu se v\u0161ak nejedn\u00e1 o tak roz\u0161\u00ed\u0159en\u00fd ne\u0161var, aby se pro m\u011b stal kritick\u00fdm \u2013 na to jsou souboje a\u017e p\u0159\u00edli\u0161 z\u00e1bavn\u00e9.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\">Masochismus pro ka\u017ed\u00e9ho<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Jak ji\u017e bylo zm\u00edn\u011bno, Elden Ring je znateln\u011b zat\u00edm nejp\u0159\u00edstupn\u011bj\u0161\u00edm Soulsborne titulem od FromSoftware, a to i bez toho, aby auto\u0159i museli s\u00e1hnout k velk\u00fdm \u00fastupk\u016fm. Obt\u00ed\u017enost je st\u00e1le vysok\u00e1, av\u0161ak hra d\u00e1v\u00e1 hr\u00e1\u010di mnoho zp\u016fsob\u016f, jak si s n\u00ed poradit. Jak u\u017e bylo zm\u00edn\u011bno, v nab\u00eddce je jak \u0161irok\u00e1 \u0161k\u00e1la build\u016f postavy, ale i nov\u00e9 nepovinn\u00e9 n\u00e1stroje, kter\u00e9 dok\u00e1\u017e\u00ed \u017eivot v Lands Between zna\u010dn\u011b uleh\u010dit. Otev\u0159en\u00fd sv\u011bt sebou tak\u00e9 nese jednu z\u00e1sadn\u00ed v\u00fdhodu. Jeliko\u017e v libovoln\u00fd moment m\u016f\u017eete j\u00edt t\u00e9m\u011b\u0159 kamkoliv, nen\u00ed t\u00e9m\u011b\u0159 nikdy pot\u0159eba ml\u00e1tit hlavou do zdi v podob\u011b obt\u00ed\u017en\u00e9ho bossfightu. Kdykoliv se m\u016f\u017eete zvednout, j\u00edt jinam, nabrat na \u00farovn\u00edch \u010di proj\u00edt dungeony, kter\u00e9 jste p\u0159i prvn\u00edm pr\u016fzkumu lokace minuli, a k bossfightu se vr\u00e1tit o n\u011bkolik hodin \u010di dokonce des\u00edtek hodin pozd\u011bji.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Volnost sebou nese i \u0159adu zm\u011bn, kter\u00e9 byly pro hr\u00e1\u010dskou pohodlnost nezbytn\u00e9. Aby nedoch\u00e1zelo k zdlouhav\u00e9mu backtrackingu, hra t\u00e9m\u011b\u0159 eliminovala nutnost b\u011bhat po smrti od savepointu k bossfightu novinkou v podob\u011b hojn\u011b rozm\u00edst\u011bn\u00fdch checkpoint\u016f Stakes of Marika, u nich\u017e se m\u016f\u017eete voliteln\u011b respawnovat. L\u00e9\u010div\u00e9 lahvi\u010dky lze r\u016fzn\u00fdmi zp\u016fsoby dopl\u0148ovat b\u011bhem pr\u016fzkumu sv\u011bta a nen\u00ed tak pot\u0159eba se neust\u00e1le vracet pro jejich dopln\u011bn\u00ed. Poprv\u00e9 v s\u00e9rii hra tak\u00e9 nab\u00edz\u00ed mapu, v n\u00ed\u017e nejen zna\u010d\u00ed ji\u017e nav\u0161t\u00edven\u00e9 lokace, ale dokonce i um\u00edst\u011bn\u00ed p\u0159\u00edb\u011bhov\u00fdch postav.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5848\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-05-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Samoz\u0159ejm\u011b nechyb\u00ed ani bohat\u00e9 mo\u017enosti pro hran\u00ed v multiplayeru. D\u00edky syst\u00e9mu hesel z t\u0159et\u00edch Dark Souls m\u016f\u017eete celou hru proj\u00edt v co-opu s p\u0159\u00e1teli, \u010di si jako pomoc pro bossfighty m\u016f\u017eete vyvolat n\u00e1hodn\u00e9 hr\u00e1\u010de. I v jist\u00fdch kruz\u00edch nepopul\u00e1rn\u00ed syst\u00e9m invaz\u00ed, kter\u00e9 \u010dasto byly zdrojem frustrace nov\u00fdch hr\u00e1\u010d\u016f, se do\u010dkal zna\u010dn\u00fdch \u00faprav. Pokud s n\u00edm nechcete m\u00edt co do \u010din\u011bn\u00ed, nemus\u00edte o n\u011bj celou hru zavadit \u2013 invade\u0159i toti\u017e mohou napadat pouze hr\u00e1\u010de hraj\u00edc\u00ed ve skupin\u00e1ch, \u010d\u00edm\u017e jsou hostov\u00e9 v\u017edy v po\u010detn\u00ed p\u0159evaze. PvP duel\u016f se tak mus\u00edte \u00fa\u010dastnit pouze v p\u0159\u00edpad\u011b, \u017ee se do nich dobrovoln\u011b p\u0159ihl\u00e1s\u00edte.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Volnost a p\u0159\u00edstupnost jsou ov\u0161em dvouse\u010dn\u00fd me\u010d. Zat\u00edmco p\u0159edchoz\u00ed Soulsborne hry byly v podstat\u011b line\u00e1rn\u00ed tituly, kde tv\u016frci zhruba v\u011bd\u011bli, na jak\u00e9m levelu se postav\u00edte jak\u00e9mu bossovi a jak\u00e1 m\u016f\u017ee b\u00fdt va\u0161e v\u00fdbava, bylo pro n\u011b zna\u010dn\u011b jednodu\u0161\u0161\u00ed p\u0159ipravit v\u00fdzvu odpov\u00eddaj\u00edc\u00ed obt\u00ed\u017enosti. To dos\u00e1hlo vrcholu v Sekiro, kde byl hr\u00e1\u010dsk\u00fd arzen\u00e1l a mo\u017enost volby sice zna\u010dn\u011b omezen\u00fd, ale i d\u00edky tomu mohla hra nab\u00eddnout nesm\u00edrn\u011b vylad\u011bnou a uspokojivou v\u00fdzvu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">P\u0159\u00edstup Elden Ring je zcela opa\u010dn\u00fd. Pokud budete cht\u00edt, nen\u00ed probl\u00e9m si okam\u017eit\u011b nam\u00ed\u0159it k bossfight\u016fm, kter\u00fdm byste v ide\u00e1ln\u00edm p\u0159\u00edpad\u011b m\u011bli \u010delit po mnoha tuctech hodin. A, pokud jste dostate\u010dn\u011b schopn\u00ed, nic v\u00e1m nebr\u00e1n\u00ed ani v tom takov\u00fd bossfight poko\u0159it a dostat se tak k odm\u011bn\u00e1m, kter\u00e9 v\u00e1m mohou pr\u016fchod za\u010d\u00e1tkem hry zna\u010dn\u011b zjednodu\u0161it. Na druhou stranu, nic v\u00e1m nebr\u00e1n\u00ed ani v tom, \u017ee zabloud\u00edte do lokace, kter\u00e1 je nad va\u0161e schopnosti a p\u0159inut\u00ed v\u00e1s s brekem ut\u00e9ct.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5851\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-06-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Hra v\u00e1m tedy d\u00e1v\u00e1 nesm\u00edrnou volnost jak v pohybu po sv\u011bt\u011b, tak v budov\u00e1n\u00ed postavy, ov\u0161em dan\u00ed za to je m\u00edsty nevyrovnan\u00e1 obt\u00ed\u017enost. Je t\u00e9m\u011b\u0159 nemo\u017en\u00e9 nav\u0161t\u00edvit v\u0161echny lokace a postavit se v\u0161em boss\u016fm v ide\u00e1ln\u00edm po\u0159ad\u00ed a n\u011bkter\u00e9 bossfighty tak pro v\u00e1s budou d\u011btsky snadn\u00e9 a antiklimatick\u00e9. To je bohu\u017eel fakt, se kter\u00fdm se vzhledem ke struktu\u0159e hry a absenci level scalingu (d\u00edky bohu) mus\u00edte zkr\u00e1tka sm\u00ed\u0159it. Ve srovn\u00e1n\u00ed se Sekiro tak\u00e9 nep\u016fsob\u00ed design bossfight\u016f tak precizn\u00edm dojmem, jeliko\u017e mus\u00ed p\u0159edstavovat stejnou v\u00fdzvu jak pro v\u00e1le\u010dn\u00edka s obouru\u010dn\u00edm me\u010dem, tak pro m\u00e1ga \u010di samuraje s katanou, a jednotliv\u00e9 souboje tak \u010dasto spl\u00fdvaj\u00ed do sebe a nejsou tak zapamatovateln\u00e9.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Od Sekiro se hra li\u0161\u00ed i zp\u016fsobem vypr\u00e1v\u011bn\u00ed p\u0159\u00edb\u011bhu, kde relativn\u011b p\u0159\u00edmo\u010dar\u00e9 vypr\u00e1v\u011bn\u00ed nahrazuje dob\u0159e zn\u00e1m\u00fd zp\u016fsob \u00fatr\u017ekov\u00e9ho d\u00e1vkov\u00e1n\u00ed lore, vracej\u00edc\u00ed se z Dark Souls trilogie. Pokud n\u011bkdo m\u011bl o\u010dek\u00e1v\u00e1n\u00ed, \u017ee vliv George R. R. Martina, kter\u00fd se na p\u0159\u00edb\u011bhu pod\u00edlel, bude znamenat, \u017ee se FromSoftware odklon\u00ed od sv\u00e9ho trademarku, byl pon\u011bkud naivn\u00ed. A\u010dkoliv nebudu tvrdit, \u017ee jsem z p\u0159\u00edb\u011bhu Elden Ring pochytil v\u0161e, tak mus\u00edm uznat, \u017ee ve spojen\u00ed s otev\u0159en\u00fdm sv\u011btem funguje docela dob\u0159e. Jeliko\u017e je v\u00edcem\u00e9n\u011b jedno, v jak\u00e9m po\u0159ad\u00ed se k v\u00e1m jednotliv\u00e9 st\u0159\u00edpky p\u0159\u00edb\u011bhu dostanou, nevznik\u00e1 ze strany autor\u016f jak\u00e1koliv nutnost v\u00e1s brzdit v rozletu, abyste tu \u010di onu cutsc\u00e9nu vid\u011bli v ten spr\u00e1vn\u00fd okam\u017eik. A i pokud nebudete p\u0159\u00edb\u011bh c\u00edlen\u011b vyhled\u00e1vat, sv\u011bt Lands Between je aspo\u0148 za m\u011b natolik p\u016fsobiv\u00fd, \u017ee dok\u00e1\u017ee zaujmout i bez toho, abyste si byli stoprocentn\u011b jist\u00ed, o\u010d vlastn\u011b b\u011b\u017e\u00ed.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5852\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/04\/Elden-Ring-07-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Kde u\u017e ale tradi\u010dn\u00ed form\u00e1t FromSoftware p\u0159\u00edb\u011bh\u016f tak dob\u0159e nefunguje, je v p\u0159\u00edpad\u011b p\u0159\u00edb\u011bhov\u00fdch linek nehr\u00e1\u010dsk\u00fdch postav. Stejn\u011b jako v Dark Souls, i zde je velmi obt\u00ed\u017en\u00e9 n\u00e1sledovat jednotliv\u00e9 questy bez toho, abyste s\u00e1hli po n\u00e1vodu z internetu. U Dark Souls v\u0161ak b\u00fdval postup hrou natolik line\u00e1rn\u00ed, \u017ee se dalo realisticky o\u010dek\u00e1vat, \u017ee na zna\u010dnou \u010d\u00e1st postav naraz\u00edte i bez n\u00e1vodu. V otev\u0159en\u00e9m sv\u011bt\u011b Elden Ringu, kde se postavy nav\u00edc v pr\u016fb\u011bhu hry p\u0159esunuj\u00ed mezi lokacemi, tohle p\u0159\u00edli\u0161 neplat\u00ed a nen\u00ed tak nic obt\u00ed\u017en\u00e9ho minout zna\u010dnou \u010d\u00e1st postav \u010di se omylem posunout ve h\u0159e tak daleko, \u017ee se v\u00e1m povede n\u011bjak\u00fd quest zablokovat. Po vyd\u00e1n\u00ed na\u0161t\u011bst\u00ed vy\u0161el patch, kter\u00fd zna\u010d\u00ed pozice postav na map\u011b a u\u017e nen\u00ed tak nutn\u00e9 si v\u00e9st vlastn\u00ed den\u00edk, abyste se v questech neztratili, av\u0161ak ani to probl\u00e9m zcela ne\u0159e\u0161\u00ed. Do dal\u0161\u00ed hry od FromSoftware s otev\u0159en\u00fdm sv\u011btem by ur\u010dit\u011b st\u00e1lo za \u00favahu zakomponovat in-game den\u00edk s automatick\u00fdm z\u00e1znamem postupu v questech.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Aspo\u0148 kr\u00e1tce se slu\u0161\u00ed zm\u00ednit o technick\u00e9m stavu hry. Elden Ring ur\u010dit\u011b nestoj\u00ed na chvostu modern\u00edch technologi\u00ed. Koneckonc\u016f, po\u0159\u00e1d se jedn\u00e1 o cross-gen hru, kter\u00e1 mus\u00ed b\u011b\u017eet na t\u00e9m\u011b\u0159 deset let star\u00fdch konzol\u00edch, a na modern\u00edch vypad\u00e1 a\u017e na p\u00e1r nastaven\u00ed t\u00e9m\u011b\u0159 toto\u017en\u011b. T\u00fdm grafik\u016f z FromSoftware na\u0161t\u011bst\u00ed ale m\u00e1 tak schopn\u00e9 n\u00e1vrh\u00e1\u0159e, \u017ee hra po\u0159\u00e1d vypad\u00e1 docela k sv\u011btu a dok\u00e1\u017ee vykouzlit i dechberouc\u00ed scen\u00e9rie. M\u00edrn\u00fdm zklam\u00e1n\u00edm je v\u0161ak to, \u017ee hra nen\u00ed p\u0159\u00edli\u0161 dob\u0159e optimalizovan\u00e1 a na \u017e\u00e1dn\u00e9 z konzol\u00ed nen\u00ed schopn\u00e1 ve framerate re\u017eimu dr\u017eet stabiln\u00edch 60 FPS, p\u0159i\u010dem\u017e na Xbox Series X je situace je\u0161t\u011b o kus hor\u0161\u00ed ne\u017e na PlayStation 5. Obzvl\u00e1\u0161\u0165 p\u0159i cestov\u00e1n\u00ed mezi lokacemi skrz fast travel jsou znateln\u00e9 v\u00fdkyvy frameratu. Hra nen\u00ed v \u017e\u00e1dn\u00e9m p\u0159\u00edpad\u011b nehrateln\u00e1, av\u0161ak hr\u00e1\u010d\u016fm na konzol\u00edch, co tou\u017e\u00ed po stabiln\u00edm frameratu, nezb\u00fdv\u00e1 nic jin\u00e9ho ne\u017e hr\u00e1t PlayStation 4 verzi na PlayStation 5 skrz zp\u011btnou kompatibilitu.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"ELDEN RING - Story Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/K_03kFqWfqs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Elden Ring rozhodn\u011b nen\u00ed bezchybnou hrou. Megalomanie tv\u016frc\u016f z FromSoftware je sice chv\u00e1lyhodn\u00e1, ale m\u00edsty a\u017e zbyte\u010dn\u00e1. Vzhledem k tomu, \u017ee se jedn\u00e1 o novou zna\u010dku, \u0161lo by tak\u00e9 nam\u00edtat, \u017ee se FromSoftware mohli trochu v\u00edc odv\u00e1zat a nerecyklovat toho z Dark Souls tolik. O drobn\u00fdch negativech, kter\u00e9 sebou p\u0159inesl p\u0159echod do otev\u0159en\u00e9ho sv\u011bta, by se dalo mluvit dlouh\u00e9 hodiny. O kladech by se v\u0161ak dalo mluvit je\u0161t\u011b mnohem d\u00e9le. Elden Ring je po del\u0161\u00ed dob\u011b hra, kter\u00e1 dok\u00e1zala demonstrovat, \u017ee k n\u00e1vrhu open-world her jde p\u0159istoupit i diametr\u00e1ln\u011b jinak, ne\u017e je dnes b\u011b\u017en\u00e9, a nab\u00edz\u00ed sv\u011bt, kter\u00fd je zkr\u00e1tka \u010dir\u00e1 radost prozkoum\u00e1vat. K tomu p\u0159id\u00e1v\u00e1 osv\u011bd\u010den\u00fd skv\u011bl\u00fd soubojov\u00fd syst\u00e9m, bohat\u00e9 mo\u017enosti tvorby postavy a perfektn\u00ed atmosf\u00e9ru. S\u00e1m jsem se je\u0161t\u011b nerozhodl, jestli se jedn\u00e1 o nejlep\u0161\u00ed hru od FromSoftware, jedno je ale jist\u00e9 \u2013 jeliko\u017e vzhledem k masivn\u00edmu \u00fasp\u011bchu hry je pokra\u010dov\u00e1n\u00ed t\u00e9m\u011b\u0159 jist\u00e9, rozhodn\u011b v\u00fdvoj\u00e1\u0159\u016fm nez\u00e1vid\u00edm \u00fakol vymyslet, jak nastavenou la\u0165ku p\u0159ekonaj\u00ed.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Nastal \u010das, Poskrvn\u011bn\u00ed. Znovu nastal \u010das um\u00edrat. FromSoftware se toti\u017e vrac\u00ed s nov\u00fdm ak\u010dn\u00edm RPG,&#8230;<\/p>\n","protected":false},"author":14,"featured_media":1874,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":95,"_somgeek_review_verdict":"Elden Ring si s p\u0159echodem Soulsborne \u017e\u00e1nru do otev\u0159en\u00e9ho sv\u011bta poradil a\u017e ne\u010dekan\u011b elegantn\u011b. Nejedn\u00e1 se sice o dokonal\u00fd titul, ale i tak se jedn\u00e1 o monument\u00e1ln\u00ed \u00fasp\u011bch FromSoftware.","_somgeek_review_pros":"Nesm\u00edrn\u011b poutav\u00fd otev\u0159en\u00fd sv\u011bt\r\nOsv\u011bd\u010den\u00fd soubojov\u00fd syst\u00e9m s \u0161irokou variabilitou build\u016f\r\n\u0158ada p\u0159\u00edjemn\u00fdch quality of life vylep\u0161en\u00ed","_somgeek_review_cons":"Mo\u017en\u00e1 a\u017e p\u0159\u00edli\u0161 dlouh\u00e9\r\nM\u00edsty nevyv\u00e1\u017een\u00fd balanc","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[318],"class_list":["post-1876","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-elden-ring"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1876","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/14"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=1876"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1876\/revisions"}],"predecessor-version":[{"id":5855,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/1876\/revisions\/5855"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/1874"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=1876"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=1876"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=1876"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}