{"id":2044,"date":"2026-03-29T20:24:59","date_gmt":"2026-03-29T18:24:59","guid":{"rendered":"https:\/\/somgeek.eu\/?p=2044"},"modified":"2026-08-12T20:46:52","modified_gmt":"2026-08-12T18:46:52","slug":"rozhovor-s-remom-michalskim-o-studiu-harvester-games-a-pripravovanom-trainwatch","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/03\/29\/rozhovor-s-remom-michalskim-o-studiu-harvester-games-a-pripravovanom-trainwatch\/","title":{"rendered":"Rozhovor s Remom Michalskim o \u0161t\u00fadiu Harvester Games a pripravovanom Trainwatch"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Fan\u00fa\u0161ikovia hororov\u00fdch point and click advent\u00far ur\u010dite ve\u013emi dobre poznaj\u00fa \u0161t\u00fadio Harvester Games. To u\u017e od roku 2009 doru\u010duje ve\u013emi zauj\u00edmav\u00e9, intenz\u00edvne a siln\u00e9 tituly, ktor\u00e9 v\u017edy dok\u00e1\u017eu poriadne prekvapi\u0165. V bl\u00edzkej bud\u00facnosti by sme sa mali do\u010dka\u0165 novinky Trainwatch a preto sme sa trochu rozhodli porozpr\u00e1va\u0165 s autorom Remom Michalskim, ktor\u00fd si na n\u00e1s na\u0161iel \u010das a odpovedal na nieko\u013eko na\u0161ich ot\u00e1zok. Prin\u00e1\u0161ame v\u00e1m teda nieko\u013eko zauj\u00edmavosti o pripravovanej hre a dozviete sa aj nie\u010do o hist\u00f3rii samotn\u00e9ho \u0161t\u00fadia.<\/strong><\/p>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>\u010eakujeme, \u017ee ste s\u00fahlasili s rozhovorom. Mohli by ste n\u00e1m na \u00favod poveda\u0165, kde sa za\u010dal pr\u00edbeh Harvester Games?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Harvester Games sa za\u010dalo mnou \u2013 mlad\u00fdm Remom, ktor\u00fd pri\u0161iel za\u010diatkom 2000- cich rokov do Anglicka so svojou priate\u013ekou, dnes u\u017e man\u017eelkou. Bral som ak\u00fako\u013evek pr\u00e1cu, ktor\u00fa som dok\u00e1zal z\u00edska\u0165 \u2013 od pr\u00e1ce v hotelov\u00fdch kuchyniach a\u017e po \u010distenie toaliet. Ist\u00fd \u010das som dokonca pracoval aj na konskej farme! Napokon som si na\u0161iel pr\u00e1cu v domove d\u00f4chodcov a t\u00fa som si skuto\u010dne ob\u013e\u00fabil. Panovala tam ve\u013emi priate\u013esk\u00e1 atmosf\u00e9ra, c\u00edtil som sa prijat\u00fd aj potrebn\u00fd a na\u0161iel som si tam mno\u017estvo priate\u013eov medzi kolegami. Po\u010das no\u010dn\u00fdch slu\u017eieb, ke\u010f v\u0161etci spali, bolo mojou \u00falohou by\u0165 pripraven\u00fd zasiahnu\u0165, ak by sa nie\u010do stalo. Namiesto pozerania telev\u00edzie alebo driemania na stoli\u010dke, ako v\u00e4\u010d\u0161ina mojich kolegov, som si k\u00fapil pou\u017eit\u00fd notebook a pracoval na svojej prvej hre \u2013 za zvuku chr\u00e1pania. Moje pracovn\u00e9 hodiny boli v\u00e4\u010d\u0161inou od polnoci do \u0161iestej r\u00e1no. A tak vznikol Downfall \u2013 ve\u013emi krvav\u00e1 hororov\u00e1 point &amp; click advent\u00fara! Probl\u00e9m bol v tom, \u017ee som nevedel, \u010do s \u0148ou (bolo to kr\u00e1tko predt\u00fdm, ne\u017e Steam v\u00fdrazne prerazil), tak\u017ee som si sp\u00edsal zoznam v\u0161etk\u00fdch webov\u00fdch str\u00e1nok, ktor\u00e9 pred\u00e1vali hry, a v\u0161etk\u00fdm som nap\u00edsal e- mail. A veru, bol to poriadne dlh\u00fd zoznam! Najprv nasledovalo len ticho alebo odmietnutia. Potom sa v\u0161ak ozval jeden \u010dlovek, ktor\u00fd jednoducho povedal: \u201eDobre, vyd\u00e1me to.\u201c Volal sa Mike a web sa volal Direct2Drive. P\u00edsal sa rok 2009. V prvom mesiaci som predal 67 k\u00f3pi\u00ed. A tak sa to cel\u00e9 za\u010dalo&#8230;<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Ako vznikol n\u00e1zov \u0161t\u00fadia?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Mike z Direct2Drive mi povedal, \u017ee potrebujem n\u00e1zov, a ja som mal asi p\u00e4\u0165 min\u00fat na to, aby som nie\u010do vymyslel&#8230; V duchu som sa vr\u00e1til do detstva, spomenul si na klasick\u00fa ultra-n\u00e1siln\u00fa hru Harvester, ktor\u00e1 ma ako die\u0165a fascinovala u\u017e len t\u00fdm, ako vyzerala na obr\u00e1zkoch (v tom \u010dase som ju vlastne ani nehral). Spomenul som si aj na Dune 2 (hr\u00e1val som ju na Amige 500, ke\u010f som mal asi desa\u0165 rokov), kde sa nach\u00e1dzali \u201eharvestery\u201c \u2013 vozidl\u00e1, ktor\u00e9 \u0165a\u017eili Korenie spod piesku. A samozrejme aj na rockov\u00fa kapelu, ktor\u00fa som mal ako osemn\u00e1s\u0165ro\u010dn\u00fd \u2013 tie\u017e sme sa volali Harvester! (z rovnak\u00fdch d\u00f4vodov) Zd\u00e1 sa, \u017ee pou\u017e\u00edvanie tohto n\u00e1zvu je pre m\u0148a u\u017e tak\u00e1 trad\u00edcia \u2013 podobne ako Geralt zo Zakl\u00edna\u010da, ktor\u00fd v\u0161etky svoje kone naz\u00fdva \u201eRoach\u201c!<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-103.jpg\" alt=\"\" class=\"wp-image-2035\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-103.jpg 640w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-103-300x225.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Pokia\u013e viem, ste s\u00f3lov\u00fd v\u00fdvoj\u00e1r. Pracoval na va\u0161ich hr\u00e1ch aj niekto in\u00fd?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Ob\u010das si naj\u00edmam \u013eud\u00ed na konkr\u00e9tne \u00falohy \u2013 napr\u00edklad vytvorenie post\u00e1v a ich anim\u00e1ci\u00ed (Downfall Remake a Lorelai), naprogramovanie \u010dast\u00ed, ktor\u00e9 s\u00fa pre m\u0148a pr\u00edli\u0161 zlo\u017eit\u00e9 (napr\u00edklad rozhranie v The Cat Lady), alebo tvorbu hudby (a\u017e na p\u00e1r v\u00fdnimiek si hudbu netvor\u00edm s\u00e1m). Aj ke\u010f je niekedy ve\u013emi u\u017eito\u010dn\u00e9 po\u017eiada\u0165 o pomoc, najrad\u0161ej pracujem s\u00e1m. Jedin\u00fa hru, ktor\u00fa som vytvoril v t\u00edme, bol Burnhouse Lane, ale to bolo trochu in\u00e9 \u2013 boli sme len dvaja a t\u00fdm druh\u00fdm bol m\u00f4j brat, ktor\u00fd bol v tom \u010dase moj\u00edm susedom. T\u00fato sk\u00fasenos\u0165 som si ve\u013emi u\u017eil a mysl\u00edm si, \u017ee hra dopadla neuverite\u013ene dobre, no po jej dokon\u010den\u00ed som sa op\u00e4\u0165 vr\u00e1til k tomu by\u0165 \u201evlkom samot\u00e1rom\u201c. Proces tvorby mojich hier je toti\u017e hlboko osobn\u00fd. Zah\u0155\u0148a ur\u010dit\u00fa d\u00e1vku \u0161ialenstva a posadnutosti, ktor\u00fa mo\u017eno dosiahnu\u0165 len t\u00fdm, \u017ee t\u00fdm \u017eijete 24 hod\u00edn denne, 7 dn\u00ed v t\u00fd\u017edni&#8230; a presne to rob\u00edm. Nazvite ma bl\u00e1znom, ale neexistuje ani chv\u00ed\u013ea po\u010das d\u0148a, ke\u010f by som nemyslel na to, \u010do budem robi\u0165 \u010falej vo svojej hre. Tieto hry s\u00fa s\u00fa\u010das\u0165ou m\u0148a a je \u0165a\u017ek\u00e9 zdie\u013ea\u0165 tak\u00fato \u00farove\u0148 v\u00e1\u0161ne s niek\u00fdm in\u00fdm.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Ktor\u00fa zo svojich hier by ste ozna\u010dili za svoju najob\u013e\u00fabenej\u0161iu? Alebo si nevyber\u00e1te ob\u013e\u00fabencov medzi projektami?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Ke\u010f sa ma na to \u013eudia p\u00fdtaj\u00fa, niekedy odpoviem, \u017ee moj\u00edm ob\u013e\u00faben\u00fdm titulom je Downfall (remake z roku 2016)&#8230; ale \u00faprimne si nie som ist\u00fd. Mysl\u00edm si, \u017ee v\u017edy m\u00e1m najrad\u0161ej hru, na ktorej pr\u00e1ve pracujem. Ve\u013ea ju hr\u00e1m, som z nej nad\u0161en\u00fd a v\u017edy si hovor\u00edm: \u201eToto je ono. Najlep\u0161ia hra, ak\u00e1 bola kedy vytvoren\u00e1!\u201c (smiech) Samozrejme, pre istotu dod\u00e1m, \u017ee som t\u00fa najlep\u0161iu hru na svete e\u0161te NEVYTVORIL&#8230; ale m\u00e1m pocit, \u017ee u\u017e je za rohom, tak\u017ee sa pripravte!<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Va\u0161e hry p\u00f4sobia ve\u013emi temne a venuj\u00fa sa v\u00e1\u017enym t\u00e9mam, \u010do osobne ve\u013emi oce\u0148ujem. Odkia\u013e \u010derp\u00e1te in\u0161pir\u00e1ciu pre svoje postavy?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Narodil som sa v 80. rokoch a vyrastal som na hororov\u00fdch filmoch, hororov\u00fdch knih\u00e1ch (dodnes som pre\u010d\u00edtal v\u0161etko, \u010do nap\u00edsal Stephen King) a n\u00e1siln\u00fdch videohr\u00e1ch. Ak\u00fd in\u00fd \u017e\u00e1ner by som asi mohol robi\u0165 ne\u017e horor? Toto v\u0161etko ma formovalo a ovplyvnilo a\u017e do h\u013abky. Viete, som ten typ \u010dloveka, ktor\u00fd videl v\u0161etky Saw filmy aspo\u0148 trikr\u00e1t! Zbo\u017e\u0148ujem Freddyho Kruegera! Som ve\u013ek\u00fd fan\u00fa\u0161ik Michaela Myersa! A pritom ma konzumovanie tak\u00e9hoto obsahu nepremenilo na nepr\u00ed\u010detn\u00e9ho psychopata (ako si niektor\u00ed myslia&#8230;) \u2013 st\u00e1le som citliv\u00fd \u010dlovek, otec dvoch det\u00ed a miluj\u00faci man\u017eel. Okrem toho som aj \u010dlovek, ktor\u00fd plakal pri sledovan\u00ed seri\u00e1lu Adolescence, faj\u010dil cigarety so star\u0161\u00edmi d\u00e1mami v z\u00e1hrade domova d\u00f4chodcov (a po\u010d\u00faval ich pr\u00edbehy aj po desiaty raz), \u010d\u00edtal svojim de\u0165om knihy ka\u017ed\u00fd ve\u010der cel\u00e9 roky a sedel pri umieraj\u00facich \u013eu\u010foch v posledn\u00fdch min\u00fatach ich \u017eivota, dr\u017eiac ich za ruku a sleduj\u00fac, ako odch\u00e1dzaj\u00fa&#8230; Mysl\u00edm si teda, \u017ee som absorboval mno\u017estvo r\u00f4znych sk\u00fasenost\u00ed a v\u0161etky sa premietaj\u00fa do toho, \u010do tvor\u00edm. Moje hry mo\u017eno nie s\u00fa v\u017edy dokonal\u00e9, ale v\u017edy s\u00fa \u00faprimn\u00e9.<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"575\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-94-1024x575.jpg\" alt=\"\" class=\"wp-image-2036\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-94-1024x575.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-94-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-94-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-94.jpg 1260w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>M\u00e1te ob\u013e\u00faben\u00fa postavu zo svojich hier?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Hmm&#8230; neviem. M\u00e1m ve\u013emi r\u00e1d Joea Davisa (z Downfall), preto\u017ee je do istej miery mnou (samozrejme nie na 100 %, nem\u00e1m ani sekeru!). Ale mysl\u00edm si, \u017ee Susan Ashworth, teda The Cat Lady, bude v\u017edy moja \u010d\u00edslo jeden \u2013 pr\u00e1ve ona si z\u00edskala obrovsk\u00fa priaze\u0148 hr\u00e1\u010dov a v\u010faka nej som sa mohol vr\u00e1ti\u0165 do Po\u013eska a za\u010da\u0165 sa v\u00fdvoju hier venova\u0165 naplno. Je dos\u0165 mo\u017en\u00e9, \u017ee u\u017e nikdy nevytvor\u00edm postavu tak\u00fa v\u00fdnimo\u010dn\u00fa, ako je ona&#8230; \u010do je zvl\u00e1\u0161tne, preto\u017ee si presne pam\u00e4t\u00e1m, ako vznikla. Hral som Metal Gear Solid 4 a pomyslel som si: \u201eWow, to je odv\u00e1\u017eny krok spravi\u0165 hlavn\u00fa postavu star\u0161\u00edm chlap\u00edkom s f\u00fazami (ktor\u00fd vyzer\u00e1 ako m\u00f4j otec).\u201c Tak som vytvoril Susan \u2013 \u0161tyridsa\u0165ro\u010dn\u00fa depres\u00edvnu \u201ecat lady\u201c \u2013 a bol som zvedav\u00fd, ako na \u0148u bud\u00fa \u013eudia reagova\u0165&#8230; a zrazu sa s \u0148ou v\u0161etci tak silno stoto\u017enili! Tak\u017ee \u00e1no, ak si m\u00e1 hern\u00fd priemysel z tohto nie\u010do vzia\u0165, tak mo\u017eno to, \u017ee by mal ukazova\u0165 viac skuto\u010dn\u00fdch, nedokonal\u00fdch \u013eud\u00ed a menej obrovsk\u00fdch p\u0155s a laserov\u00fdch zbran\u00ed (hoci f\u00e9rovo treba poveda\u0165, \u017ee aj tie maj\u00fa vo videohr\u00e1ch svoje miesto \u2013 len nie v ka\u017edej jednej!).<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-87-1024x576.jpg\" alt=\"\" class=\"wp-image-2037\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-87-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-87-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-87-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-87.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Prejdime k v\u00e1\u0161mu pripravovan\u00e9mu projektu Trainwatch. \u010co m\u00f4\u017eeme tentoraz o\u010dak\u00e1va\u0165?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Trainwatch je pre m\u0148a posun k nie\u010domu nov\u00e9mu. Mal som pocit, \u017ee potrebujem urobi\u0165 nie\u010do in\u00e9&#8230; nechcem skon\u010di\u0165 ako Ubisoft, ktor\u00fd vyd\u00e1va jedno pokra\u010dovanie za druh\u00fdm. To by ma udusilo. By\u0165 umelcom znamen\u00e1 sk\u00fama\u0165, objavova\u0165 a h\u013eada\u0165 nov\u00e9 sp\u00f4soby, ako vyjadri\u0165 to, \u010do je pre m\u0148a v danom obdob\u00ed d\u00f4le\u017eit\u00e9. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00daprimne povedan\u00e9, ke\u010f som za\u010d\u00ednal s Trainwatch, len som experimentoval. Predstavte si kus hliny a \u010dloveka, ktor\u00fd pred n\u00edm sed\u00ed, pozer\u00e1 sa na\u0148 a zamyslene si \u0161\u00facha bradu&#8230; Mal som k dispoz\u00edcii bezplatn\u00fd 3D model \u201eBanana Mana\u201c z Unity Asset Store, ktor\u00fd behal v pr\u00e1zdnom prostred\u00ed. Potom som pridal budovu. N\u00e1sledne \u017eelezni\u010dn\u00e9 ko\u013eaje. Stromy, hmlu&#8230; a Banana Man bol postupne nahraden\u00fd moj\u00edm vlastn\u00fdm modelom. A tak to r\u00e1stlo de\u0148 po dni do nie\u010doho, \u010do dnes pova\u017eujem za naozaj v\u00fdnimo\u010dn\u00e9. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pre hern\u00e9ho v\u00fdvoj\u00e1ra nie je ide\u00e1lne \u00faplne opusti\u0165 svoje korene a robi\u0165 nie\u010do radik\u00e1lne odli\u0161n\u00e9, ale Trainwatch nie je \u00faplne in\u00fd \u2013 obsahuje v\u0161etky prvky mojich predch\u00e1dzaj\u00facich hier (vetven\u00e9 dial\u00f3gy, invent\u00e1rov\u00e9 h\u00e1danky, hororov\u00fa estetiku a podobne), no z\u00e1rove\u0148 prid\u00e1va nov\u00e9 veci, ktor\u00e9 v\u0161etko obracaj\u00fa naruby \u2013 najm\u00e4 3D svet, pr\u00e1cu s \u010dasom a hern\u00fa slu\u010dku, ktor\u00e1 sa m\u00f4\u017ee uk\u00e1za\u0165 ako jedna z najv\u00fdraznej\u0161\u00edch metafor modern\u00e9ho \u017eivota.<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Trainwatch - Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/CgUSqxmAQKY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Z prv\u00e9ho traileru to vyzeralo, \u017ee hra kombinuje 2D a 3D \u0161t\u00fdl. Ide o krok do novej \u00e9ry pre Harvester Games?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">V s\u00fa\u010dasnosti je hra u\u017e preva\u017ene 3D. P\u00f4vodn\u00e9 2D prvky som postupne nahr\u00e1dzal 3D modelmi, ako som sa v ich tvorbe zlep\u0161oval. Spo\u010diatku som chcel kombinova\u0165 dva r\u00f4zne \u0161t\u00fdly \u2013 podobne ako v Octopath Traveller, kde m\u00e1te ploch\u00e9 sprity vrhaj\u00face tiene v 3D prostred\u00ed \u2013 ale nep\u00e1\u010dilo sa mi, ako to vyzeralo, tak\u017ee som to zmenil. Bol to s\u00edce nepr\u00edjemn\u00fd z\u00e1sah, preto\u017ee som sa musel vr\u00e1ti\u0165 sp\u00e4\u0165 a ve\u013ea vec\u00ed prerobi\u0165&#8230; ale ver\u00edm, \u017ee to st\u00e1lo za to. Nie preto, \u017ee by som nemal r\u00e1d 2D grafiku \u2013 jednoducho m\u00e1m jasn\u00fa v\u00edziu toho, \u010do chcem dosiahnu\u0165, a dr\u017e\u00edm sa jej bez kompromisov. Samozrejme, nejde o grafiku na \u00farovni The Last of Us. Trainwatch je v\u00fdrazne \u0161tylizovan\u00e1 indie hra, ktor\u00fa vytv\u00e1ra jeden \u010dlovek. M\u00f4\u017eu sa v nej objavi\u0165 drobn\u00e9 nedokonalosti&#8230; ale ako celok p\u00f4sob\u00ed s\u00fadr\u017ene a je svojsk\u00e1. Ur\u010dite ide o nov\u00fa \u00e9ru. Z\u00e1kladn\u00e1 filozofia mojej tvorby v\u0161ak zost\u00e1va rovnak\u00e1 \u2013 v prvom rade mus\u00edm vytvori\u0165 hru, ktor\u00fa si budem chcie\u0165 zahra\u0165 ja s\u00e1m. Hru, na ktor\u00fa sa budem te\u0161i\u0165. Tak\u00fa, ktor\u00e1 ma rozosmeje, vystra\u0161\u00ed, zabav\u00ed, dojme a nebude zo m\u0148a robi\u0165 idiota&#8230; A potom u\u017e m\u00f4\u017eem len d\u00fafa\u0165, \u017ee to bud\u00fa c\u00edti\u0165 rovnako aj ostatn\u00ed hr\u00e1\u010di.<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-59-1024x576.jpg\" alt=\"\" class=\"wp-image-2038\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-59-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-59-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-59-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-59.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Odohr\u00e1va sa hra v rovnakom univerze ako va\u0161e predch\u00e1dzaj\u00face tituly? M\u00f4\u017eeme o\u010dak\u00e1va\u0165 n\u00e1vrat niektor\u00fdch post\u00e1v?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u00c1no aj nie&#8230; Hra sa odohr\u00e1va vo fikt\u00edvnom svete na konci 90. rokov, v krajine, ktor\u00e1 viac pripom\u00edna USA ne\u017e Anglicko&#8230; no ob\u010das sa v nej objavia nen\u00e1padn\u00e9 odkazy na moje predch\u00e1dzaj\u00face hry, ktor\u00e9 si v\u0161imn\u00fa len t\u00ed najoddanej\u0161\u00ed fan\u00fa\u0161ikovia. Ide v podstate o n\u00e1\u0161 svet, ale bez mobiln\u00fdch telef\u00f3nov a modernej technol\u00f3gie. A samozrejme aj bez automatick\u00fdch \u017eelezni\u010dn\u00fdch priecest\u00ed! Sna\u017e\u00edm sa neodkazova\u0165 na skuto\u010dn\u00e9 m\u00e9di\u00e1, udalosti ani miesta \u2013 v\u0161etko, \u010do sa v Trainwatch spom\u00edna, je vymyslen\u00e9. Je to u\u017e viac ako desa\u0165 rokov, \u010do som odi\u0161iel z Anglicka, tak\u017ee som sa rozhodol nesna\u017ei\u0165 sa nasilu zachyti\u0165 britsk\u00fa atmosf\u00e9ru. Prist\u00fapi\u0165 k tomu neutr\u00e1lnej\u0161ie mi pri\u0161lo ako spr\u00e1vne rozhodnutie.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>\u010co n\u00e1m m\u00f4\u017eete poveda\u0165 o hlavnej postave Troyovi?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Ach, Troy&#8230; str\u00e1vil som s n\u00edm posledn\u00e9 tri roky. Pozer\u00e1m sa na\u0148ho ka\u017ed\u00fd de\u0148&#8230; a st\u00e1le ho nem\u00e1m dos\u0165. Tentoraz som chcel vytvori\u0165 mu\u017esk\u00e9ho protagonistu \u2013 niekoho bli\u017e\u0161ieho mne, ale nie \u00faplne m\u0148a. Je to \u010dlovek, ktor\u00fdm som sa mohol sta\u0165, keby sa m\u00f4j \u017eivot vyv\u00edjal inak. Z\u00e1rove\u0148 je to niekto, s k\u00fdm sa pod\u013ea m\u0148a dok\u00e1\u017ee stoto\u017eni\u0165 ve\u013ea \u013eud\u00ed \u2013 \u010dlovek, ktor\u00fd ok\u00fasil \u00faspech a bol takmer na vrchole&#8230; no potom sa v\u0161etko pokazilo. Pri\u0161iel o v\u0161etko, na \u010dom pracoval, sklamal \u013eud\u00ed okolo seba a ocitol sa na \u00faplnom dne. Troy sa pok\u00fa\u0161a v\u0161etko napravi\u0165 \u2013 rozhodne sa str\u00e1vi\u0165 mesiac mimo svojho be\u017en\u00e9ho \u017eivota, aby znovu objavil s\u00e1m seba, nau\u010dil sa op\u00e4\u0165 milova\u0165 \u017eivot a pochopil, \u017ee niekedy je na to, aby ste veci napravili, potrebn\u00e9 pusti\u0165 to, \u010do v\u00e1s brzd\u00ed.<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-43-1024x576.jpg\" alt=\"\" class=\"wp-image-2039\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-43-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-43-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-43-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-43.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>M\u00f4\u017eeme o\u010dak\u00e1va\u0165 aj viacero z\u00e1verov hry?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u00c1no, samozrejme!<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Zd\u00e1 sa, \u017ee hra pon\u00fakne mno\u017estvo aktiv\u00edt. Je mo\u017en\u00e9 za\u017ei\u0165 v\u0161etko u\u017e pri prvom hran\u00ed?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Ak chcete dosiahnu\u0165 \u201edobr\u00fd koniec\u201c \u2013 \u00e1no, do ur\u010ditej miery bude potrebn\u00e9 za\u017ei\u0165 v\u0161etky. Pr\u00edtomnos\u0165 \u010dasu v Trainwatch m\u00f4\u017ee na prv\u00fd poh\u013ead p\u00f4sobi\u0165 ako tlak, ktor\u00fd v\u00e1s n\u00fati kona\u0165 r\u00fdchlo&#8230; ale nejde o preteky. Sk\u00f4r ide o to n\u00e1js\u0165 si vlastn\u00e9 tempo a zmieri\u0165 sa s t\u00fdm, \u017ee v \u017eivote nie je v\u017edy mo\u017en\u00e9 urobi\u0165 v\u0161etko spr\u00e1vne \u2013 no bude to v poriadku, pokia\u013e sa budete riadi\u0165 svoj\u00edm vn\u00fatorn\u00fdm pocitom, intu\u00edciou, ktor\u00e1 v\u00e1s vedie k tomu, \u010do je pre v\u00e1s najlep\u0161ie. Viem, \u017ee to znie trochu z\u00e1hadne&#8230; sna\u017e\u00edm sa len ni\u010d neprezradi\u0165. Ale poviem aspo\u0148 toto: na za\u010diatku hry dostaneme hlavn\u00fa \u00falohu, ktor\u00e1 priamo nes\u00favis\u00ed s na\u0161ou pr\u00e1cou v\u00fdhybk\u00e1ra (Gatekeepera), ktor\u00fd otv\u00e1ra a zatv\u00e1ra z\u00e1vory na \u017eelezni\u010dnom priecest\u00ed. Ide o zbieranie 12 \u0161peci\u00e1lnych predmetov, ktor\u00e9 budeme h\u013eada\u0165 po\u010das v\u00e4\u010d\u0161iny pr\u00edbehu. Nie je to v\u0161ak klasick\u00fd \u201ezberate\u013esk\u00fd hon\u201c ani nie\u010do v \u0161t\u00fdle Slender: The Eight Pages, kde sa len potulujete a d\u00fafate, \u017ee budete ma\u0165 \u0161\u0165astie&#8230; Ide o ve\u013ek\u00fd hlavolam, kde ka\u017ed\u00fd detail vedie k nie\u010domu \u010fal\u0161iemu a v\u0161etky prvky sa navz\u00e1jom prep\u00e1jaj\u00fa. Niekedy v\u00e1s zaved\u00fa na \u00faplne \u0161ialen\u00e9, surrealistick\u00e9 miesta mimo tohto sveta, inokedy sa zameriavaj\u00fa na jednoduch\u00e9 \u013eudsk\u00e9 probl\u00e9my, ako s\u00fa existen\u010dn\u00e9 kr\u00edzy \u010di probl\u00e9my s d\u00f4verou. Maj\u00fa v\u0161ak jednu spolo\u010dn\u00fa vec \u2013 n\u00fatia v\u00e1s vyst\u00fapi\u0165 zo svojej komfortnej z\u00f3ny a pribli\u017euj\u00fa v\u00e1s k pocitu \u0161\u0165astia.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>M\u00f4\u017eeme o\u010dak\u00e1va\u0165 aj easter eggy alebo nen\u00e1padn\u00e9 odkazy na va\u0161e predch\u00e1dzaj\u00face projekty? Napr\u00edklad ako stretnutie s Georgiem v Burnhouse Lane?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u00c1no. Nebude to ni\u010d ve\u013ek\u00e9 (nechcem skon\u010di\u0165 na s\u00fade!), ale ke\u010f si ich v\u0161imnete, ur\u010dite v\u00e1s pote\u0161ia \u2013 podobne ako ten mal\u00fd odkaz na Georgieho v Burnhouse Lane.<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>M\u00e1te u\u017e predstavu o d\u00e1tume vydania? Kedy m\u00f4\u017eeme hru o\u010dak\u00e1va\u0165?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Je tu st\u00e1le ve\u013ea nezn\u00e1mych&#8230; ale ur\u010dite sa k cie\u013eu bl\u00ed\u017eim, tak\u017ee d\u00fafam, \u017ee e\u0161te tento rok!<\/p>\n<\/blockquote>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>Posledn\u00e1 ot\u00e1zka pre moju osobn\u00fa zvedavos\u0165 \u2013 povedali by ste, \u017ee George p\u00f4sob\u00ed ako otcovsk\u00e1 postava pre Angie v Burnhouse Lane? Ich vz\u0165ah bol pre m\u0148a jedn\u00fdm z highlightov.<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u00c1no, ich vz\u0165ah dopadol e\u0161te lep\u0161ie, ne\u017e som p\u00f4vodne o\u010dak\u00e1val. Na za\u010diatku som ani nepl\u00e1noval, \u017ee by George v\u00f4bec rozpr\u00e1val \u2013 myslel som si, \u017ee bude len mrmla\u0165 a vyd\u00e1va\u0165 zvuky a \u017ee to bude sta\u010di\u0165! Ako to v\u0161ak pri mojich hr\u00e1ch \u010dasto b\u00fdva, veci sa vyvinuli vlastn\u00fdm smerom a ja som ich len nasledoval. M\u00f4\u017ee p\u00f4sobi\u0165 ako jej otec \u2013 v tom sa nem\u00fdlite. Je zrejm\u00e9, \u017ee mal komplikovan\u00fd vz\u0165ah so svojou vlastnou dc\u00e9rou, ktor\u00e1 dala prednos\u0165 kari\u00e9re v meste pred \u017eivotom na farme, aj so synom, ktor\u00fd sp\u00e1chal zlo\u010din a nakoniec zomrel mimo domova bez toho, aby sa s otcom zmieril. Pr\u00edtomnos\u0165 Angie bola pre\u0148ho nie\u010d\u00edm, o \u010dom ani netu\u0161il, \u017ee to potrebuje. \u010casto si hovor\u00edm, \u017ee vo videohr\u00e1ch nie je dos\u0165 star\u0161\u00edch mu\u017esk\u00fdch post\u00e1v \u2013 pritom hr\u00e1\u010di si Georgea ve\u013emi ob\u013e\u00fabili. Nie je to \u017eiadny karikat\u00farny \u201estar\u00fd dedko\u201c, ako b\u00fdvaj\u00fa \u010dasto zobrazovan\u00ed. Je mil\u00fd, tich\u00fd, do istej miery oby\u010dajn\u00fd, ale z\u00e1rove\u0148 odv\u00e1\u017eny a prem\u00fd\u0161\u013eav\u00fd. Ke\u010f p\u00ed\u0161em tak\u00e9to postavy, \u010derp\u00e1m zo svojich vlastn\u00fdch sk\u00fasenost\u00ed s \u013eu\u010fmi \u2013 a v Georgeovi je ur\u010dite aj nie\u010do z m\u00f4jho otca. (Zauj\u00edmavos\u0165: m\u00f4j otec je mu\u017e na obraze, ktor\u00fd spadne zo steny, ke\u010f Jenny za\u010dne b\u00facha\u0165 na tajn\u00e9 dvere v pivnici!)<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"519\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-32-1024x519.jpg\" alt=\"\" class=\"wp-image-2040\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-32-1024x519.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-32-300x152.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-32-768x389.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-32.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-cyan-bluish-gray-background-color has-background wp-block-paragraph\"><strong>\u010eakujeme ve\u013emi pekne za v\u00e1\u0161 \u010das. Mohli by ste sa podeli\u0165 aj o fotografiu v\u00e1\u0161ho \u0161t\u00fadia pre na\u0161ich \u010ditate\u013eov na Slovensku?<\/strong><\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">\u010eakujem za pozvanie! A samozrejme \u2013 tu je moje \u0161t\u00fadio (jeden st\u00f4l v malej izbe v mojom byte) \ud83d\ude42<\/p>\n<\/blockquote>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"770\" data-id=\"2041\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-28-1024x770.jpg\" alt=\"\" class=\"wp-image-2041\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-28-1024x770.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-28-300x226.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-28-768x578.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-11-obrazok-1-28.jpg 1029w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" data-id=\"2042\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23-768x1024.jpg\" alt=\"\" class=\"wp-image-2042\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23-768x1024.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23-225x300.jpg 225w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23-1152x1536.jpg 1152w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23-1024x1365.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-12-obrazok-1-23.jpg 1440w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Za redakciu SomGeek m\u00f4\u017eeme poveda\u0165, \u017ee sa na pr\u00edchod Trainwatch u\u017e ve\u013emi te\u0161\u00edme a ver\u00edme, \u017ee p\u00f4jde o \u010fal\u0161iu kvalitn\u00fa advent\u00faru, ak\u00e9 sme si mali mo\u017enos\u0165 u\u017ei\u0165 naposledy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Interview je dostun\u00e9 aj v origin\u00e1lnom znen\u00ed, pokia\u013e teda m\u00e1te z\u00e1ujem si ho pre\u010d\u00edta\u0165 v angli\u010dtine, n\u00e1jdete ho v <a href=\"https:\/\/somgeek.eu\/index.php\/2026\/03\/27\/interview-with-rem-michalski-about-havester-games-studio-and-the-upcoming-game-trainwatch\/\" data-type=\"link\" data-id=\"https:\/\/somgeek.eu\/index.php\/2026\/03\/27\/interview-with-rem-michalski-about-havester-games-studio-and-the-upcoming-game-trainwatch\/\">nasleduj\u00facom linku<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fan\u00fa\u0161ikovia hororov\u00fdch point and click advent\u00far ur\u010dite ve\u013emi dobre poznaj\u00fa \u0161t\u00fadio Harvester Games. To u\u017e&#8230;<\/p>\n","protected":false},"author":5,"featured_media":2034,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":0,"_somgeek_review_verdict":"","_somgeek_review_pros":"","_somgeek_review_cons":"","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[15],"tags":[358,359],"class_list":["post-2044","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reportaze-a-rozhovory","tag-haverster-games","tag-trainwatch"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/2044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=2044"}],"version-history":[{"count":3,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/2044\/revisions"}],"predecessor-version":[{"id":6043,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/2044\/revisions\/6043"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/2034"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=2044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=2044"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=2044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}