{"id":3129,"date":"2026-06-25T00:50:00","date_gmt":"2026-06-24T22:50:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=3129"},"modified":"2026-08-16T23:19:28","modified_gmt":"2026-08-16T21:19:28","slug":"steamos-meni-pravidla-hry-windows-ma-v-pc-gamingu-realneho-supera","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/06\/25\/steamos-meni-pravidla-hry-windows-ma-v-pc-gamingu-realneho-supera\/","title":{"rendered":"SteamOS men\u00ed pravidl\u00e1 hry: Windows m\u00e1 v PC gamingu re\u00e1lneho s\u00fapera"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Ke\u010f sa dnes povie PC gaming, v\u00e4\u010d\u0161ine hr\u00e1\u010dov automaticky napadne Windows. Nie preto, \u017ee by in\u00e9 opera\u010dn\u00e9 syst\u00e9my neexistovali, ale preto, \u017ee Microsoft si za viac ne\u017e tri desa\u0165ro\u010dia vybudoval poz\u00edciu takmer nedotknute\u013en\u00e9ho \u0161tandardu. Linux bol dlho sk\u00f4r priestorom pre v\u00fdvoj\u00e1rov a technologick\u00fdch nad\u0161encov, zatia\u013e \u010do macOS sa v hernom svete nikdy v\u00fdraznej\u0161ie nepresadil.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00e1ve preto s\u00fa aktu\u00e1lne kroky spolo\u010dnosti d\u00f4le\u017eitej\u0161ie, ne\u017e sa m\u00f4\u017ee zda\u0165 pri be\u017enej debate o cene alebo v\u00fdkone novej Steam Machine. Diskusia sa prirodzene to\u010d\u00ed okolo hardv\u00e9ru: \u010di je zariadenie drah\u00e9, \u010di m\u00e1 dostato\u010dn\u00fd v\u00fdkon a \u010di si hr\u00e1\u010d za rovnak\u00e9 peniaze neposklad\u00e1 lep\u0161\u00ed po\u010d\u00edta\u010d. Tak\u00e9to porovnanie v\u0161ak m\u00ed\u0148a podstatu. Steam Machine nie je hlavn\u00fd produkt. Je to v\u00fdkladn\u00e1 skri\u0148a. Skuto\u010dn\u00fd produkt je SteamOS.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Firma sa u\u017e nesna\u017e\u00ed preda\u0165 len \u010fal\u0161\u00ed kus hardv\u00e9ru. Buduje vlastn\u00fd hern\u00fd ekosyst\u00e9m, ktor\u00fd m\u00e1 zn\u00ed\u017ei\u0165 z\u00e1vislos\u0165 Steamu od Windowsu a z\u00e1rove\u0148 pon\u00faknu\u0165 hr\u00e1\u010dom jednoduch\u0161iu cestu k PC hr\u00e1m bez klasick\u00e9ho desktopov\u00e9ho balastu.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Steam Machines ako prv\u00fd pokus, ktor\u00fd pri\u0161iel pr\u00edli\u0161 skoro<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">My\u0161lienka hern\u00e9ho zariadenia od Valve nie je nov\u00e1. Prv\u00e9 Steam Machines sa objavili e\u0161te pred viac ne\u017e desiatimi rokmi. Ich cie\u013eom bolo spoji\u0165 jednoduchos\u0165 konzoly s otvorenos\u0165ou PC. Hr\u00e1\u010d mal zapn\u00fa\u0165 mal\u00e9 zariadenie pri telev\u00edzore, dosta\u0165 sa rovno do prostredia Steamu a hra\u0165 svoju kni\u017enicu hier bez toho, aby musel rie\u0161i\u0165 klasick\u00fd po\u010d\u00edta\u010d. Na papieri to znelo v\u00fdborne. V praxi v\u0161ak Valve narazilo na probl\u00e9m, ktor\u00fd vtedy nedok\u00e1zalo vyrie\u0161i\u0165: softv\u00e9r nebol pripraven\u00fd.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS bol v za\u010diatkoch a Linux v tom obdob\u00ed nedok\u00e1zal spo\u013eahlivo sp\u00fa\u0161\u0165a\u0165 ve\u013ek\u00fa \u010das\u0165 hier vytvoren\u00fdch pre Windows. Nat\u00edvnych linuxov\u00fdch titulov bolo m\u00e1lo a kompatibilita bola pre be\u017en\u00e9ho hr\u00e1\u010da pr\u00edli\u0161 ve\u013ek\u00fd risk. Mnoh\u00ed pou\u017e\u00edvatelia po k\u00fape zistili, \u017ee zna\u010dn\u00e1 \u010das\u0165 ich kni\u017enice jednoducho nefunguje. Hardv\u00e9r nebol hlavn\u00fdm vinn\u00edkom. Najv\u00e4\u010d\u0161ou slabinou bol syst\u00e9m, ktor\u00fd e\u0161te nebol pripraven\u00fd na masov\u00fd trh.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prv\u00e1 gener\u00e1cia Steam Machines preto skon\u010dila ako experiment, nie ako za\u010diatok novej \u00e9ry. V komunite vznikol dojem, \u017ee projekt prehral boj s Windowsom aj konzolami. Pri sp\u00e4tnom poh\u013eade v\u0161ak d\u00e1va v\u00e4\u010d\u0161\u00ed zmysel vn\u00edma\u0165 ho ako test trhu. Nie ako zlyhan\u00fd koniec, ale ako prv\u00fd pokus overi\u0165, \u010di hr\u00e1\u010di v\u00f4bec chc\u00fa otvorenej\u0161iu alternat\u00edvu ku klasick\u00e9mu PC gamingu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A pr\u00e1ve tam sa za\u010dala najd\u00f4le\u017eitej\u0161ia \u010das\u0165 celej strat\u00e9gie. Valve nepotrebovalo lacnej\u0161iu konzolu. Potrebovalo syst\u00e9m, na ktorom bud\u00fa fungova\u0165 hry ur\u010den\u00e9 pre Windows tak prirodzene, \u017ee si hr\u00e1\u010d prestane v\u0161\u00edma\u0165, \u017ee Windows nepou\u017e\u00edva. Z tohto uva\u017eovania vyr\u00e1stli technol\u00f3gie ako Proton, Vulkan a postupne aj modern\u00e1 podoba SteamOS.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-147-1024x576.jpg\" alt=\"\" class=\"wp-image-3122\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-147-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-147-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-147-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-147.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Steam Deck uk\u00e1zal, \u017ee Linux gaming u\u017e nie je iba te\u00f3ria<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Zariaden\u00edm, ktor\u00e9 celej strat\u00e9gii dodalo nov\u00fd v\u00fdznam, bol Steam Deck. Na rozdiel od p\u00f4vodn\u00fdch Steam Machines ne\u0161lo o nejasn\u00fa s\u00e9riu zariaden\u00ed od r\u00f4znych v\u00fdrobcov, ale o jeden konkr\u00e9tny produkt s jasnou v\u00edziou. Valve tentoraz kontrolovalo hardv\u00e9r, softv\u00e9r aj pou\u017e\u00edvate\u013esk\u00fd z\u00e1\u017eitok.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hr\u00e1\u010d nemusel rie\u0161i\u0165 konfigur\u00e1cie, ovl\u00e1da\u010de ani to, \u010di sa vyzn\u00e1 v Linuxe. Steam Deck sa tv\u00e1ril ako konzola, fungoval ako handheld a z\u00e1rove\u0148 zostal otvoren\u00fdm PC. To bol z\u00e1sadn\u00fd rozdiel oproti prv\u00e9mu pokusu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Steam Deck nepresvied\u010dal hr\u00e1\u010dov teoreticky, \u017ee Linux m\u00f4\u017ee by\u0165 raz vhodn\u00fd na hranie. Uk\u00e1zal im to priamo v praxi. Sta\u010dilo zapn\u00fa\u0165 zariadenie, otvori\u0165 Steam kni\u017enicu a spusti\u0165 hru. Pre mnoh\u00fdch pou\u017e\u00edvate\u013eov bolo \u00faplne ved\u013eaj\u0161ie, \u017ee pod povrchom nebe\u017e\u00ed Windows. D\u00f4le\u017eit\u00e9 bolo, \u017ee syst\u00e9m p\u00f4sobil dostato\u010dne jednoducho a spo\u013eahlivo.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Najv\u00e4\u010d\u0161ou bari\u00e9rou Linux gamingu toti\u017e nikdy nebola iba technol\u00f3gia. Bola \u0148ou d\u00f4vera. Hr\u00e1\u010di nechceli ve\u010der po pr\u00e1ci experimentova\u0165 s opera\u010dn\u00fdm syst\u00e9mom, pri ktorom si neboli ist\u00ed, \u010di v\u00f4bec spustia hru, na ktor\u00fa sa te\u0161ili. Steam Deck t\u00fato bari\u00e9ru v\u00fdrazne oslabil.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">K\u013e\u00fa\u010dom k tomu je Proton. Ide o kompatibilitn\u00fa vrstvu, ktor\u00e1 umo\u017e\u0148uje sp\u00fa\u0161\u0165a\u0165 hry vytvoren\u00e9 pre Windows v linuxovom prostred\u00ed. Pre be\u017en\u00e9ho hr\u00e1\u010da to m\u00f4\u017ee znie\u0165 ako technick\u00e1 drobnos\u0165, no v skuto\u010dnosti ide o jeden z najd\u00f4le\u017eitej\u0161\u00edch posunov v hist\u00f3rii modern\u00e9ho PC hrania. V minulosti platilo, \u017ee ak hra nemala linuxov\u00fa verziu, pou\u017e\u00edvate\u013e mal smolu. Dnes v mnoh\u00fdch pr\u00edpadoch sta\u010d\u00ed, \u017ee hra funguje cez Proton.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nie je to dokonal\u00e9. Probl\u00e9mom zost\u00e1vaj\u00fa najm\u00e4 tituly s agres\u00edvnymi anti-cheat syst\u00e9mami, ktor\u00e9 zasahuj\u00fa hlboko do jadra opera\u010dn\u00e9ho syst\u00e9mu. Hry ako VALORANT alebo League of Legends s\u00fa pre SteamOS komplikovanou t\u00e9mou pr\u00e1ve preto, \u017ee ich bezpe\u010dnostn\u00fd model o\u010dak\u00e1va Windows a kernel-level pr\u00edstup. Toto je oblas\u0165, ktor\u00fa Valve nedok\u00e1\u017ee vyrie\u0161i\u0165 samo. Potrebuje spolupr\u00e1cu v\u00fdvoj\u00e1rov a vydavate\u013eov.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Napriek tomu sa poz\u00edcia Linuxu dramaticky zmenila. Kedysi bola ot\u00e1zka, \u010di na Linuxe v\u00f4bec spust\u00edte v\u00e4\u010d\u0161inu hier. Dnes je ot\u00e1zka sk\u00f4r to, ktor\u00e9 konkr\u00e9tne hry e\u0161te robia probl\u00e9my. To je \u00faplne in\u00fd v\u00fdchodiskov\u00fd bod.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Steam Deck z\u00e1rove\u0148 posl\u00fa\u017eil ako testovac\u00ed priestor. Valve na \u0148om overilo SteamOS, Proton, pou\u017e\u00edvate\u013esk\u00e9 rozhranie, aktualiz\u00e1cie, kompatibilitu aj reakcie trhu. Z\u00edskalo d\u00e1ta o tom, ktor\u00e9 hry funguj\u00fa, \u010do hr\u00e1\u010dom prek\u00e1\u017ea a kde mus\u00ed syst\u00e9m p\u00f4sobi\u0165 bezprobl\u00e9movo. Tieto sk\u00fasenosti sa nedaj\u00fa nahradi\u0165 \u017eiadnou internou laborat\u00f3rnou sk\u00fa\u0161kou.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-137-1024x576.jpg\" alt=\"\" class=\"wp-image-3123\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-137-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-137-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-137-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-137.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">SteamOS je d\u00f4le\u017eitej\u0161\u00ed ne\u017e samotn\u00e1 Steam Machine<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Ak sa dnes hovor\u00ed o novej Steam Machine, prirodzene sa rie\u0161i hlavne cena a v\u00fdkon. Len\u017ee Steam Machine nie je klasick\u00e1 konzola a ani sa \u0148ou nesna\u017e\u00ed by\u0165. Je to referen\u010dn\u00e9 zariadenie, ktor\u00e9 m\u00e1 uk\u00e1za\u0165, ako m\u00f4\u017ee vyzera\u0165 PC hranie v ob\u00fdva\u010dke bez Windowsu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Valve nepotrebuje presved\u010di\u0165 ka\u017ed\u00e9ho hr\u00e1\u010da, aby si k\u00fapil pr\u00e1ve ofici\u00e1lnu Steam Machine. Ove\u013ea d\u00f4le\u017eitej\u0161ie je uk\u00e1za\u0165, \u017ee SteamOS m\u00f4\u017ee fungova\u0165 aj mimo Steam Decku. Ak sa syst\u00e9m postupne otvor\u00ed \u0161ir\u0161iemu hardv\u00e9ru, m\u00f4\u017ee sa sta\u0165 z\u00e1kladom pre mal\u00e9 ob\u00fdva\u010dkov\u00e9 PC, handheldy alebo alternat\u00edvne hern\u00e9 zostavy bez Windowsu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spolo\u010dnos\u0165 nepotrebuje presved\u010di\u0165 ka\u017ed\u00e9ho hr\u00e1\u010da, aby si k\u00fapil pr\u00e1ve jej zariadenie. Ove\u013ea d\u00f4le\u017eitej\u0161ie je uk\u00e1za\u0165, \u017ee SteamOS m\u00f4\u017ee fungova\u0165 aj mimo Steam Decku. Ak si niekto povie, \u017ee nechce ofici\u00e1lnu Steam Machine, st\u00e1le m\u00f4\u017ee za\u010da\u0165 uva\u017eova\u0165 nad t\u00fdm, \u010di by SteamOS raz nemohol be\u017ea\u0165 na jeho vlastnom hardv\u00e9ri.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS netreba vn\u00edma\u0165 ako linuxov\u00fa distrib\u00faciu pre nad\u0161encov. Pre be\u017en\u00e9ho hr\u00e1\u010da m\u00e1 by\u0165 ide\u00e1lne nevidite\u013en\u00fd. Nem\u00e1 ho zauj\u00edma\u0165, \u017ee syst\u00e9m stoj\u00ed na Linuxe, vyu\u017e\u00edva Proton alebo pracuje s vrstvami kompatibility. M\u00e1 zapn\u00fa\u0165 zariadenie, vybra\u0165 hru a hra\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ak sa Valve podar\u00ed tento pocit prenies\u0165 aj mimo Steam Decku, m\u00f4\u017ee zmeni\u0165 sp\u00f4sob, ak\u00fdm \u010das\u0165 hr\u00e1\u010dov prem\u00fd\u0161\u013ea o hernom PC. Nie ka\u017ed\u00fd chce \u010dist\u00fd Windows desktop. Niektor\u00fdm bude sta\u010di\u0165 hern\u00e9 prostredie, ktor\u00e9 sa pou\u017e\u00edva ako konzola, ale st\u00e1le patr\u00ed do sveta PC.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Windows samozrejme nezmizne. M\u00e1 obrovsk\u00fa v\u00fdhodu v kompatibilite, podpore v\u00fdrobcov, n\u00e1vykoch pou\u017e\u00edvate\u013eov aj v tom, \u017ee je predin\u0161talovan\u00fd na v\u00e4\u010d\u0161ine po\u010d\u00edta\u010dov. SteamOS v\u0161ak nemus\u00ed Windows porazi\u0165, aby bol \u00faspe\u0161n\u00fd. Sta\u010d\u00ed, ak mu odoberie \u010das\u0165 priestoru, ktor\u00fd Microsoft doteraz pova\u017eoval za samozrejmos\u0165.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Valve nebojuje konzolov\u00fa vojnu. Bojuje o nez\u00e1vislos\u0165 od Microsoftu<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Najv\u00e4\u010d\u0161ia chyba pri hodnoten\u00ed Steam Machine je snaha zaradi\u0165 ju do klasickej konzolovej vojny. Na prv\u00fd poh\u013ead to d\u00e1va zmysel: ide o mal\u00e9 zariadenie k telev\u00edzoru, hr\u00e1 sa na \u0148om cez ovl\u00e1da\u010d a pou\u017e\u00edvate\u013esk\u00fd z\u00e1\u017eitok sa pribli\u017euje konzole. Filozofia je v\u0161ak in\u00e1.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">PlayStation, Xbox a Nintendo pred\u00e1vaj\u00fa uzavret\u00e9 platformy. Valve sa sna\u017e\u00ed vytvori\u0165 otvorenej\u0161\u00ed priestor, v ktorom hr\u00e1\u010d zost\u00e1va v PC ekosyst\u00e9me, ale nemus\u00ed by\u0165 automaticky prip\u00fatan\u00fd k Windowsu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pre Valve je to strategicky mimoriadne d\u00f4le\u017eit\u00e9. Steam je najv\u00e4\u010d\u0161ia sila firmy, no v\u00e4\u010d\u0161ina pou\u017e\u00edvate\u013eov ho pou\u017e\u00edva cez opera\u010dn\u00fd syst\u00e9m patriaci Microsoftu. Valve tak vlastn\u00ed obchod, komunitu a infra\u0161trukt\u00faru, ale z\u00e1kladn\u00e1 vrstva pou\u017e\u00edvate\u013esk\u00e9ho z\u00e1\u017eitku le\u017e\u00ed v ruk\u00e1ch cudzej firmy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">K\u00fdm Windows zost\u00e1va otvoren\u00fd pre r\u00f4zne obchody a launchery, probl\u00e9m nemus\u00ed by\u0165 vidite\u013en\u00fd. Z dlhodob\u00e9ho h\u013eadiska je to v\u0161ak riziko. Microsoft m\u00e1 vlastn\u00fd Xbox ekosyst\u00e9m, Game Pass, Microsoft Store, cloudov\u00e9 slu\u017eby a \u010doraz v\u00e4\u010d\u0161\u00ed z\u00e1ujem dr\u017ea\u0165 pou\u017e\u00edvate\u013eov vo vlastnom prostred\u00ed. Nemus\u00ed \u00eds\u0165 o dramatick\u00fd scen\u00e1r, v ktorom by Microsoft zak\u00e1zal Steam. Sta\u010d\u00ed postupn\u00fd tlak na vlastn\u00e9 slu\u017eby, vlastn\u00e9 predplatn\u00e9 a vlastn\u00e9 hern\u00e9 rozhranie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS je preto menej \u00fatok a viac poistka. Valve nepotrebuje zni\u010di\u0165 Windows. Potrebuje zabezpe\u010di\u0165, aby na \u0148om nebolo existen\u010dne z\u00e1visl\u00e9. Ak m\u00e1 vlastn\u00fd opera\u010dn\u00fd syst\u00e9m, vlastn\u00e9 zariadenia, vlastn\u00e9 rozhranie a technol\u00f3giu na sp\u00fa\u0161\u0165anie hier, z\u00edskava v\u00e4\u010d\u0161iu vyjedn\u00e1vaciu silu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pre Microsoft je nepr\u00edjemn\u00e9 najm\u00e4 to, \u017ee Valve nejde po rovnakom trhu rovnak\u00fdmi zbra\u0148ami. Ak by Steam Machine bola iba \u010fal\u0161ia konzola, dala by sa jednoducho porovna\u0165 s Xboxom alebo PlayStationom. Cena, v\u00fdkon, exkluzivity, slu\u017eby a hotovo. SteamOS v\u0161ak otv\u00e1ra in\u00fa ot\u00e1zku: \u010do ak \u010das\u0165 PC hrania m\u00f4\u017ee fungova\u0165 bez Windowsu?<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-112-1024x576.jpg\" alt=\"\" class=\"wp-image-3124\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-112-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-112-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-112-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-112.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Epic ukazuje, pre\u010do je strat\u00e9gia Valve v\u00fdnimo\u010dn\u00e1<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">V debate o PC gamingu sa \u010dasto spom\u00edna aj Epic Games Store. Epic sa roky sna\u017e\u00ed naru\u0161i\u0165 dominanciu Steamu cez exkluzivity, bezplatn\u00e9 hry a v\u00fdhodnej\u0161ie podmienky pre v\u00fdvoj\u00e1rov. Jeho strat\u00e9gia je v\u0161ak postaven\u00e1 najm\u00e4 na obchode. Epic s\u00fa\u0165a\u017e\u00ed so Steamom o to, kde si hr\u00e1\u010d k\u00fapi a spust\u00ed hru.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Valve ide o \u00farove\u0148 hlb\u0161ie. Nehr\u00e1 iba o obchod, ale o platformu, na ktorej obchod be\u017e\u00ed. Pr\u00e1ve v tom je z\u00e1sadn\u00fd rozdiel.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Epic m\u00f4\u017ee presvied\u010da\u0165 hr\u00e1\u010dov, aby si otvorili in\u00fd launcher. Valve sa sna\u017e\u00ed vytvori\u0165 prostredie, v ktorom hr\u00e1\u010d po zapnut\u00ed zariadenia prirodzene skon\u010d\u00ed v Steame bez toho, aby prech\u00e1dzal cez Windows. To je ove\u013ea ambici\u00f3znej\u0161ie a z\u00e1rove\u0148 riskantnej\u0161ie. Vybudova\u0165 obchod je n\u00e1ro\u010dn\u00e9. Vybudova\u0165 d\u00f4veryhodn\u00fd hern\u00fd opera\u010dn\u00fd syst\u00e9m je e\u0161te \u0165a\u017e\u0161ie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V tom je z\u00e1sadn\u00fd rozdiel. Epic bojuje o poz\u00edciu v r\u00e1mci existuj\u00faceho Windows sveta. Valve sa sna\u017e\u00ed vybudova\u0165 alternat\u00edvnu vrstvu pod cel\u00fdm hern\u00fdm z\u00e1\u017eitkom. Preto je SteamOS strategicky silnej\u0161\u00ed ne\u017e \u010fal\u0161\u00ed obchod alebo launcher. Nerob\u00ed len konkurenciu v predaji hier. Spolo\u010dnos\u0165 sa sna\u017e\u00ed zmeni\u0165 miesto, z ktor\u00e9ho sa hr\u00e1\u010d do hier v\u00f4bec dost\u00e1va.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">\u010co to m\u00f4\u017ee znamena\u0165 pre v\u00fdrobcov hardv\u00e9ru<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS m\u00f4\u017ee by\u0165 zauj\u00edmav\u00fd aj pre v\u00fdrobcov zariaden\u00ed. Trh s handheldmi, mini PC a kompaktn\u00fdmi hern\u00fdmi zostavami rastie a Windows nie je pre tieto form\u00e1ty v\u017edy ide\u00e1lny. Na klasickom po\u010d\u00edta\u010di s monitorom, kl\u00e1vesnicou a my\u0161ou funguje dobre, no pri ovl\u00e1dan\u00ed gamepadom alebo na malom displeji \u010dasto p\u00f4sob\u00ed \u0165a\u017ekop\u00e1dne.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ak bude SteamOS dostupn\u00fd aj pre \u0161ir\u0161ie spektrum zariaden\u00ed, m\u00f4\u017ee by\u0165 pre v\u00fdrobcov zauj\u00edmav\u00fd z ekonomick\u00e9ho aj praktick\u00e9ho h\u013eadiska. Windows licencia je n\u00e1klad, ktor\u00fd sa pri lacnej\u0161\u00edch alebo kompaktn\u00fdch zariadeniach po\u010d\u00edta. SteamOS m\u00f4\u017ee zn\u00ed\u017ei\u0165 vstupn\u00fa cenu, zjednodu\u0161i\u0165 pou\u017e\u00edvate\u013esk\u00fd z\u00e1\u017eitok a da\u0165 v\u00fdrobcom mo\u017enos\u0165 odl\u00ed\u0161i\u0165 sa od klasick\u00fdch Windows handheldov.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tu sa v\u0161ak uk\u00e1\u017ee, \u010di SteamOS dok\u00e1\u017ee prekro\u010di\u0165 hranice zariaden\u00ed, ktor\u00e9 priamo kontroluje Valve. Steam Deck fungoval dobre aj preto, \u017ee Valve malo pod kontrolou hardv\u00e9r aj softv\u00e9r. Pri otvoren\u00ed syst\u00e9mu pre \u0161ir\u0161\u00ed trh prich\u00e1dza svet r\u00f4znych grafick\u00fdch kariet, ovl\u00e1da\u010dov, perif\u00e9ri\u00ed a konfigur\u00e1ci\u00ed. Be\u017en\u00fd hr\u00e1\u010d nebude rie\u0161i\u0165, \u010di je probl\u00e9m v Linuxe, Protone alebo konkr\u00e9tnom ovl\u00e1da\u010di. Jednoducho povie, \u017ee syst\u00e9m nefunguje.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ak chce Valve presved\u010di\u0165 v\u00fdrobcov aj be\u017en\u00fdch pou\u017e\u00edvate\u013eov, SteamOS mus\u00ed p\u00f4sobi\u0165 hotovo. Nie ako projekt, ktor\u00fd sa d\u00e1 rozbeha\u0165 po troch n\u00e1vodoch na f\u00f3re. Ako syst\u00e9m, ktor\u00fd hr\u00e1\u010d zapne a pou\u017e\u00edva.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-97-1024x576.jpg\" alt=\"\" class=\"wp-image-3125\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-97-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-97-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-97-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-97.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Najv\u00e4\u010d\u0161ie prek\u00e1\u017eky: anti-cheaty, NVIDIA, cena a v\u00fdkon<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS dnes p\u00f4sob\u00ed presved\u010divej\u0161ie ne\u017e pred desiatimi rokmi, no st\u00e1le nie je bez kompromisov. Najv\u00e4\u010d\u0161ou sk\u00fa\u0161kou nie s\u00fa men\u0161ie indie hry ani star\u0161ie tituly zo Steam kni\u017enice. Tie \u010dasto funguj\u00fa ve\u013emi dobre. Probl\u00e9mom s\u00fa ve\u013ek\u00e9 online hry, agres\u00edvne anti- cheaty, ovl\u00e1da\u010de grafick\u00fdch kariet a o\u010dak\u00e1vania hr\u00e1\u010dov, ktor\u00ed chc\u00fa v\u00fdkon bez v\u00fdhovoriek.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Najcitlivej\u0161ou t\u00e9mou zost\u00e1vaj\u00fa anti-cheaty. Ak je hra postaven\u00e1 tak, \u017ee o\u010dak\u00e1va konkr\u00e9tne spr\u00e1vanie Windowsu a jeho jadra, Proton nemus\u00ed sta\u010di\u0165. Pre hr\u00e1\u010da to v praxi znamen\u00e1 jednoduch\u00fa vec: niektor\u00e9 hry si na SteamOS nezahr\u00e1 v\u00f4bec. Hr\u00e1\u010d, ktor\u00fd denne hr\u00e1 konkr\u00e9tny kompetit\u00edvny titul, nebude rie\u0161i\u0165 filozofiu otvoren\u00e9ho syst\u00e9mu. Bude rie\u0161i\u0165, \u010di sa dostane do z\u00e1pasu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tu sa ukazuje, \u017ee probl\u00e9m nie je iba technick\u00fd, ale aj psychologick\u00fd. Nad\u0161enec odpust\u00ed chybu, vyh\u013ead\u00e1 rie\u0161enie, sk\u00fasi in\u00fa verziu Protonu alebo uprav\u00ed nastavenia. Be\u017en\u00fd hr\u00e1\u010d to neurob\u00ed. Ak mu po zapnut\u00ed nefunguje jeho ob\u013e\u00faben\u00e1 hra, nebude rie\u0161i\u0165, kto nesie vinu. Jednoducho si zapam\u00e4t\u00e1, \u017ee SteamOS mu nedal istotu, ktor\u00fa od hern\u00e9ho zariadenia o\u010dak\u00e1val.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Druhou ve\u013ekou t\u00e9mou je podpora grafick\u00fdch kariet, najm\u00e4 NVIDIA. Steam Deck prirodzene stoj\u00ed na kombin\u00e1cii hardv\u00e9ru a softv\u00e9ru, ktor\u00fa m\u00e1 firma pod kontrolou. Pri be\u017en\u00fdch PC zostav\u00e1ch v\u0161ak prich\u00e1dzaj\u00fa odli\u0161n\u00e9 konfigur\u00e1cie. Pri AMD p\u00f4sob\u00ed situ\u00e1cia priaznivej\u0161ie, no NVIDIA je v PC gamingu pr\u00edli\u0161 ve\u013ek\u00fd hr\u00e1\u010d na to, aby ju SteamOS mohol ignorova\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do toho vstupuje cena Steam Machine. Ak hr\u00e1\u010d vid\u00ed vy\u0161\u0161iu cenovku a v\u00fdkon, ktor\u00fd nep\u00f4sob\u00ed ako pr\u00e9miov\u00e1 trieda, prirodzene sa p\u00fdta, za \u010do plat\u00ed. Steam Machine nepred\u00e1va najlep\u0161\u00ed pomer ceny a v\u00fdkonu. Pred\u00e1va kompaktnos\u0165, pohodlie, dizajn a pripraven\u00fd SteamOS z\u00e1\u017eitok.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To nebude sta\u010di\u0165 ka\u017ed\u00e9mu. Hr\u00e1\u010d, ktor\u00fd sleduje hlavne FPS, benchmarky a surov\u00fd v\u00fdkon, sa pravdepodobne dostane ku klasick\u00e9mu PC. Hr\u00e1\u010d, ktor\u00fd chce najjednoduch\u0161ie hranie pri telev\u00edzore, m\u00f4\u017ee st\u00e1le siahnu\u0165 po konzole. Steam Machine stoj\u00ed medzi t\u00fdmito svetmi a pr\u00e1ve preto bude jej publikum u\u017e\u0161ie.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">Pre koho Steam Machine d\u00e1va zmysel<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Steam Machine nie je zariadenie pre ka\u017ed\u00e9ho. Najv\u00e4\u010d\u0161\u00ed zmysel d\u00e1va hr\u00e1\u010dovi, ktor\u00fd u\u017e m\u00e1 ve\u013ek\u00fa Steam kni\u017enicu a chce ju pohodlne dosta\u0165 do ob\u00fdva\u010dky. Nie ka\u017ed\u00fd chce ma\u0165 pri telev\u00edzore ve\u013ek\u00fa PC skrinku, kl\u00e1vesnicu, my\u0161 a klasick\u00fd desktop. Ve\u013ea \u013eud\u00ed chce sadn\u00fa\u0165 na gau\u010d, zapn\u00fa\u0165 ovl\u00e1da\u010d a hra\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zauj\u00edmav\u00e1 m\u00f4\u017ee by\u0165 aj ako druh\u00e9 zariadenie k hlavn\u00e9mu hern\u00e9mu PC. Nie ako n\u00e1hrada v\u00fdkonnej zostavy, ale ako pohodln\u00fd sp\u00f4sob hrania menej n\u00e1ro\u010dn\u00fdch hier, star\u0161\u00edch titulov, koopera\u010dn\u00fdch hier, indie projektov alebo hier vhodn\u00fdch na ovl\u00e1da\u010d. V takomto scen\u00e1ri sa nehodnot\u00ed iba po\u010det FPS v najnov\u0161om AAA titule. D\u00f4le\u017eit\u00e9 je, ako r\u00fdchlo sa hr\u00e1\u010d dostane do hry a ako prirodzene syst\u00e9m funguje pri telev\u00edzore.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u010eal\u0161ou skupinou s\u00fa konzolov\u00ed hr\u00e1\u010di, ktor\u00fdch l\u00e1ka PC gaming, ale odr\u00e1dza ich jeho zlo\u017eitos\u0165. Steam Machine m\u00f4\u017ee by\u0165 m\u00e4k\u0161\u00ed vstup do sveta PC hier. St\u00e1le pon\u00faka jednoduch\u00e9 rozhranie, ovl\u00e1da\u010d a pohodlie gau\u010da, no z\u00e1rove\u0148 otv\u00e1ra Steam kni\u017enicu, v\u00fdpredaje, star\u0161ie PC tituly a v\u00e4\u010d\u0161iu slobodu ne\u017e uzavret\u00e1 konzola.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Naopak, technologick\u00ed nad\u0161enci m\u00f4\u017eu vn\u00edma\u0165 Steam Machine sk\u00f4r ako in\u0161pir\u00e1ciu. T\u00ed si rad\u0161ej poskladaj\u00fa vlastn\u00fa zostavu, vyber\u00fa v\u00fdkonnej\u0161iu grafiku, lep\u0161ie chladenie a nain\u0161taluj\u00fa SteamOS pod\u013ea seba. Ani to nie je probl\u00e9m. Ak Valve dostane SteamOS medzi \u013eud\u00ed aj cez vlastn\u00e9 zostavy, strat\u00e9gia m\u00f4\u017ee fungova\u0165 bez toho, aby ka\u017ed\u00fd skon\u010dil pri ofici\u00e1lnom hardv\u00e9ri.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Najslab\u0161ie bude Steam Machine p\u00f4sobi\u0165 pri hr\u00e1\u010doch, ktor\u00ed od nej \u010dakaj\u00fa jednozna\u010dn\u00fa odpove\u010f na ot\u00e1zku, \u010di je lep\u0161ia ne\u017e konzola alebo PC. Nie je lep\u0161ia konzola a nie je ani lep\u0161ie klasick\u00e9 PC. Je to tret\u00ed typ zariadenia: PC pre ob\u00fdva\u010dku, ktor\u00e9 sa pou\u017e\u00edva podobne jednoducho ako konzola, ale st\u00e1le stoj\u00ed na Steam ekosyst\u00e9me.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-63-1024x576.jpg\" alt=\"\" class=\"wp-image-3126\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-63-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-63-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-63-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-63.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">\u010co SteamOS znamen\u00e1 pre hr\u00e1\u010dov a Microsoft<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Najv\u00e4\u010d\u0161ou v\u00fdhodou SteamOS pre hr\u00e1\u010dov je mo\u017enos\u0165 v\u00fdberu. PC gaming bol v\u017edy sp\u00e1jan\u00fd so slobodou, ale v oblasti opera\u010dn\u00e9ho syst\u00e9mu bola t\u00e1to sloboda sk\u00f4r teoretick\u00e1. Linux<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">existoval roky, no pre v\u00e4\u010d\u0161inu hr\u00e1\u010dov nepredstavoval praktick\u00fa vo\u013ebu. SteamOS m\u00f4\u017ee by\u0165 prvou alternat\u00edvou, ktor\u00e1 nebude vy\u017eadova\u0165 technick\u00e9 nad\u0161enie a ochotu robi\u0165 kompromisy pri ka\u017edom druhom titule.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pre Microsoft to neznamen\u00e1 okam\u017eit\u00fa hrozbu. Windows zostane dominantn\u00fd e\u0161te ve\u013emi dlho. M\u00e1 naj\u0161ir\u0161iu podporu, najv\u00e4\u010d\u0161iu kompatibilitu a v be\u017enom PC svete je hlboko zakorenen\u00fd. D\u00f4le\u017eit\u00e9 je v\u0161ak nie\u010do in\u00e9. Ak SteamOS za\u010dne by\u0165 re\u00e1lnou alternat\u00edvou aspo\u0148 pre \u010das\u0165 hr\u00e1\u010dov, Microsoft strat\u00ed absol\u00fatnu istotu, \u017ee PC gaming automaticky znamen\u00e1 Windows. A pr\u00e1ve strata tejto samozrejmosti m\u00f4\u017ee by\u0165 d\u00f4le\u017eitej\u0161ia ne\u017e samotn\u00fd podiel na trhu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">SteamOS z\u00e1rove\u0148 m\u00f4\u017ee nepriamo zlep\u0161i\u0165 aj Windows. Konkurencia n\u00fati firmy reagova\u0165. Ak Microsoft uvid\u00ed, \u017ee \u010das\u0165 hr\u00e1\u010dov pozit\u00edvne reaguje na jednoduch\u0161ie, \u010distej\u0161ie a herne orientovan\u00e9 prostredie, m\u00f4\u017ee to vytvori\u0165 tlak aj na zlep\u0161enie Windowsu pre gaming. Aj hr\u00e1\u010di, ktor\u00ed SteamOS nikdy nepou\u017eij\u00fa, tak m\u00f4\u017eu z konkurencie profitova\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-58-1024x576.jpg\" alt=\"\" class=\"wp-image-3127\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-58-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-58-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-58-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-10-obrazok-1-58.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h4 class=\"wp-block-heading\">Steam Machine m\u00f4\u017ee by\u0165 produkt pre men\u0161inu, SteamOS m\u00f4\u017ee zmeni\u0165 pravidl\u00e1 hry<\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Steam Machine m\u00f4\u017ee by\u0165 drah\u00e1, v\u00fdkonovo diskutabiln\u00e1 a pre ve\u013ea hr\u00e1\u010dov zbyto\u010dn\u00e1. Ako samostatn\u00fd produkt nemus\u00ed zmeni\u0165 trh. Jej v\u00fdznam v\u0161ak spo\u010d\u00edva v nie\u010dom inom. Ukazuje, \u017ee SteamOS m\u00e1 amb\u00edciu dosta\u0165 sa mimo handheldov a \u017ee PC gaming nemus\u00ed by\u0165 nav\u017edy spojen\u00fd iba s Windowsom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Valve sa t\u00fdm nesna\u017e\u00ed vyhra\u0165 tradi\u010dn\u00fa hardv\u00e9rov\u00fa vojnu. Sna\u017e\u00ed sa z\u00edska\u0165 kontrolu nad najd\u00f4le\u017eitej\u0161ou \u010das\u0165ou pou\u017e\u00edvate\u013esk\u00e9ho z\u00e1\u017eitku: nad t\u00fdm, \u010do hr\u00e1\u010d vid\u00ed po zapnut\u00ed zariadenia, kde kupuje hry, ako r\u00fdchlo sa dostane do hrania a \u010di na to v\u0161etko e\u0161te st\u00e1le potrebuje Windows.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To je jadro celej t\u00e9my. Steam Machine m\u00f4\u017ee zosta\u0165 produktom pre u\u017e\u0161iu skupinu hr\u00e1\u010dov, no SteamOS m\u00f4\u017ee by\u0165 jeden z najd\u00f4le\u017eitej\u0161\u00edch projektov, ak\u00e9 Valve za posledn\u00e9 roky vybudovalo \u2014 nie preto, \u017ee zajtra poraz\u00ed Windows, ale preto, \u017ee po prv\u00fdkr\u00e1t po mnoh\u00fdch rokoch ukazuje, \u017ee Windows u\u017e nemus\u00ed by\u0165 jedinou odpove\u010fou na ot\u00e1zku, kde sa hr\u00e1 na PC.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ke\u010f sa dnes povie PC gaming, v\u00e4\u010d\u0161ine hr\u00e1\u010dov automaticky napadne Windows. Nie preto, \u017ee by&#8230;<\/p>\n","protected":false},"author":1,"featured_media":3121,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":0,"_somgeek_review_verdict":"","_somgeek_review_pros":"","_somgeek_review_cons":"","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[4],"tags":[473],"class_list":["post-3129","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-clanky","tag-steam"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3129","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=3129"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3129\/revisions"}],"predecessor-version":[{"id":6643,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3129\/revisions\/6643"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/3121"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=3129"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=3129"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=3129"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}