{"id":3510,"date":"2017-06-26T14:40:00","date_gmt":"2017-06-26T12:40:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=3510"},"modified":"2026-08-11T15:20:44","modified_gmt":"2026-08-11T13:20:44","slug":"top-10-hier-zanru-dungeon-crawler","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2017\/06\/26\/top-10-hier-zanru-dungeon-crawler\/","title":{"rendered":"TOP 10 hier \u017e\u00e1nru dungeon crawler"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Niektor\u00ed z v\u00e1s star\u0161\u00edch si ur\u010dite pam\u00e4taj\u00fa na takzvan\u00fa zlat\u00fa \u00e9ru hier, teda 90. roky. V ich prvej polovici prevl\u00e1dali preva\u017ene dva \u017e\u00e1nre. Prv\u00fdm boli advent\u00fary, ktor\u00e9 tvorili hlavne dve zn\u00e1me \u0161t\u00fadia, Lucas Arts a Sierra. Druh\u00fdm z najob\u013e\u00fabenej\u0161\u00edch \u017e\u00e1nrov tej doby boli RPG, ktor\u00fdch odno\u017eou boli takzvan\u00e9 dungeon crawlery, a t\u00fdm sa budeme venova\u0165 v dne\u0161nom \u010dl\u00e1nku. Star\u0161\u00ed hr\u00e1\u010di pri \u0148om m\u00f4\u017eu zaspom\u00edna\u0165 a mlad\u0161\u00ed sa m\u00f4\u017eu priu\u010di\u0165 nie\u010domu z hist\u00f3rie hier. Hry, ktor\u00e9 s\u00fa spom\u00ednan\u00e9 v tomto \u010dl\u00e1nku, nie s\u00fa ani v dne\u0161nej dobe iba nehrate\u013en\u00e9 vykop\u00e1vky. Ja s\u00e1m osobne patr\u00edm k mlad\u0161ej gener\u00e1cii a k ni\u017e\u0161ie spom\u00ednan\u00fdm k\u00faskom som sa dostal iba celkom ned\u00e1vno.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na rozdiel od ostatn\u00fdch RPG je hern\u00fd svet v dungeon crawleroch zobrazovan\u00fd v\u00fdhradne z poh\u013eadu hr\u00e1\u010da a jeho pohyb je obmedzen\u00fd na prechody medzi \u0161tvorcami, z ktor\u00fdch je cel\u00fd hern\u00fd svet vytvoren\u00fd. Tak\u017ee nielen \u017ee sa samotn\u00e9 hry odohr\u00e1vaj\u00fa v podzemn\u00fdch bludisk\u00e1ch ale aj p\u00f4dorys hern\u00e9ho sveta m\u00e1 formu bludiska, vytvoren\u00e9ho na princ\u00edpe \u0161tvorcovej siete. Boje prebiehaj\u00fa v real-timovom re\u017eime, alebo aj na \u0165ahy. T\u00e1to defin\u00edcia \u017e\u00e1nru je v\u0161ak uzn\u00e1van\u00e1 iba v Eur\u00f3pe, zatia\u013e \u010do napr\u00edklad v Japonsku s\u00fa za dungeon crawlery pova\u017eovan\u00e9 aj izometrick\u00e9 RPG, ak sa cel\u00e9 odohr\u00e1vaj\u00fa v bludisk\u00e1ch. To sa t\u00fdka najm\u00e4 hier vytvoren\u00fdch v japonskom editore RPG Maker. My sa v\u0161ak prikl\u00e1\u0148ame k eur\u00f3pskej defin\u00edcii \u017e\u00e1nru a preto sme v\u00e1m pripravili tento v\u00fdber hern\u00fdch klas\u00edk. Ale dos\u0165 bolo re\u010d\u00ed a prejdime rovno k n\u00e1\u0161mu rebr\u00ed\u010dku.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">10. Lands of Lore: Throne of Chaos (1993)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Lands of Lore - Throne of Chaos (Introduction)\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/ovsmBnek_IU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Prvou hrou v tomto rebr\u00ed\u010dku je RPG od \u0161t\u00fadia Westwood Studios, Lands of Lore: Throne of Chaos. Lands of Lore vo svojej dobe vynikala preva\u017ene n\u00e1dhernou rozpr\u00e1vkovou atmosf\u00e9rou, skvelou zvukovou str\u00e1nkou a hlavne t\u00fdm, \u017ee hra bola v CD verzii kompletne nadabovan\u00e1, \u010do bolo u RPG vtedy dos\u0165 nev\u00eddan\u00e9. Lands of Lore mal na svoju dobu ve\u013emi jednoduch\u00fa n\u00e1ro\u010dnos\u0165 a i syst\u00e9m hry bol oproti in\u00fdm vtedaj\u0161\u00edm RPG podstatne zjednodu\u0161en\u00fd. To v\u0161ak mnoh\u00fdm v tej dobe v\u00f4bec nevadilo, preto\u017ee v\u00e4\u010d\u0161ina hier, ktor\u00e9 vtedy vznikali, neboli prech\u00e1dzky ru\u017eovou z\u00e1hradou a tu to mali aspo\u0148 o nie\u010do \u013eah\u0161ie.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">9. Eye of the Beholder II: Legend of Darkmoon (1991)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Eye of the Beholder 2 - The Legend of Darkmoon - Gameplay\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/IHCIAWO98sA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Eye of the Beholder II je pokra\u010dovanie \u00faspe\u0161nej hry Eye of the Beholder od \u0161t\u00fadia Westwood Associates. Prv\u00fd diel bol viac-menej k\u00f3piou Dungeon Mastera s lep\u0161\u00edm prostred\u00edm a s pravidlami Dungeons Dragons. No aj tak sa pre mnoh\u00fdch stal srdcovkou a prv\u00fdm RPG dungeon crawlerom. Prv\u00fd Eye of the Beholder sa odohr\u00e1val \u010disto iba vo viacpodla\u017enom dungeone, bez toho aby ste sa pozreli na povrch. Ale v Eye of the Beholder II sa hr\u00e1\u010d pozrie u\u017e aj do vonkaj\u0161ieho sveta Faerunu, aj ke\u010f iba na chv\u00ed\u013eu. Navy\u0161e je tam viac h\u00e1daniek ako v prvom dieli, aj viac NPC\u2026 S\u00fabojov\u00fd syst\u00e9m je klasicky o klikan\u00ed na ikonku me\u010da, ako vo viacer\u00fdch in\u00fdch dungeonoch, pr\u00edbeh nie je najorigin\u00e1lnej\u0161\u00ed, ale aj tak si tu EotB zasl\u00fa\u017ei svoje miesto.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">8. Betrayal at Krondor (1993)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Betrayal at Krondor (1993) PC RPG game trailer\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/ZtxUzyU4Eh0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Betrayal at Krondor od \u0161t\u00fadia Dynamix bol na svoju dobu nesmierne origin\u00e1lnou hrou. Nebol to typick\u00fd \u0161tvor\u010dekov\u00fd dungeon, v hre sa dalo pohybova\u0165 aj viacer\u00fdmi ne\u017e len \u0161tyrmi smermi. Betrayal at Krondor pon\u00fakal aj obrovsk\u00fd otvoren\u00fd svet, prepracovan\u00fd pr\u00edbeh, ktor\u00fd v\u0161ak mal z\u00e1klad v kni\u017enej s\u00e9rii spisovate\u013ea Raymonda Eliasa Feista . Ten po \u00faspechu nap\u00edsal i knihu Zrada v Krondore, ale t\u00e1 sa nedo\u010dkala tak\u00e9ho \u00faspechu ako hern\u00e1 verzia a z v\u00e4\u010d\u0161ej \u010dasti ju aj kop\u00edrovala. Ke\u010f v hre za\u010dne s\u00faboj, dianie sa automaticky prepne z prvej osoby do poh\u013eadu tretej a \u0165ahov\u00e9ho re\u017eimu, kde vid\u00edte v\u0161etky postavy z boku. V Betrayal at Krondor ste si v\u0161ak netvorili klasick\u00fa du\u017einu ako v in\u00fdch RPG, ale hr\u00e1\u010dove postavy sa po ur\u010dit\u00fdch kapitol\u00e1ch sa striedali, \u010do vtedy nesadlo ka\u017ed\u00e9mu.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">7. Realms of Arkania: Star Trail (1994)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Realms of Arkania: Star Trail is classic RPG goodness\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/ZTzbO1ulBj8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Realms of Arkania: Star Trail je druh\u00fd diel s\u00e9rie Realms of Arkania od \u0161t\u00fadia Attic Entertainment Software. Jej syst\u00e9m je zalo\u017een\u00fd na pravidl\u00e1ch nemeckej stolnej hry Das Schwarze Auge (Dark Eye). Realms of Arkania pon\u00fakol zauj\u00edmav\u00fd s\u00fabojov\u00fd syst\u00e9m, v ktorom sa hra prepla do izometrick\u00e9ho \u0165ahov\u00e9ho re\u017eimu, \u010do bol ve\u013emi zauj\u00edmav\u00fd nov\u00fd prvok. \u010eal\u0161ou zauj\u00edmavos\u0165ou je mo\u017enos\u0165 hra\u0165 hru ako klasick\u00fd \u0161tvor\u010dekov\u00fd dungeon, alebo s mo\u017enos\u0165ou ot\u00e1\u010dania, ako to pozn\u00e1me z nov\u0161\u00edch titulov. Taktie\u017e m\u00f4\u017eeme spomen\u00fa\u0165, \u017ee titul vyu\u017e\u00edval 3D engine a v dobe kedy vznikol pritom 3D grafika nebola v RPG a\u017e tak vyu\u017e\u00edvan\u00e1. Realms of Arkania: Star Trail rovnako pon\u00fakal zauj\u00edmav\u00fd a prepracovan\u00fd svet v ktorom sa odohr\u00e1va napr\u00edklad aj nov\u0161ie RPG Drakensang: The Dark Eye (2008).<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">6. Ishar 2: Messengers of Doom (1993)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ishar 2: Messengers of Doom (MS-DOS) Intro und Gameplay\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/zngM-c0Z8uo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">S\u00e9ria Ishar od \u0161t\u00fadia Silmarils vynikala na hernom trhu u\u017e od prv\u00e9ho dielu z roku 1992 svojou n\u00e1dhernou grafikou a vo svojej dobe i\u0161lo o vrchol vizu\u00e1lneho kreslen\u00e9ho spracovania. Prv\u00fd dielv\u0161ak okrem unik\u00e1tneho vizu\u00e1lu pr\u00edli\u0161 ve\u013ea nepon\u00fakal. Hra bola ve\u013emi kr\u00e1tka a nena\u0161li ste v nej ve\u013ea klasick\u00fdch dungeonov. A\u017e druh\u00fd diel pon\u00fakol v\u00e4\u010d\u0161\u00ed svet, dlh\u0161iu hern\u00fa dobu a lep\u0161ie grafick\u00e9 spracovanie. Navy\u0161e bola aj odstr\u00e1nen\u00e1 aj nezmyseln\u00e1 nutnos\u0165 uklada\u0165 hru za hern\u00e9 peniaze. Okrem toho sa toho ve\u013ea nezmenilo, s\u00fabojov\u00fd syst\u00e9m bol klasicky, teda klikanie na ikonku zbrane a pr\u00edbeh bol celkom jednoduch\u00fd. Origin\u00e1lnym prvkom v\u0161etk\u00fdch troch dielov s\u00fa na svoju dobu unik\u00e1tne vz\u0165ahy medzi postavami. Hr\u00e1\u010dovi sa teda mohlo pokojne sta\u0165 aj to, \u017ee sa medzi sebou jeho postavy pozab\u00edjali.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">5. Might and Magic III: Isles of Terra (1991)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Might and Magic III - Isles of Terra Intro\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/2aVds_czOo0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Mnoh\u00ed z v\u00e1s ur\u010dite poznaj\u00fa zn\u00e1mu s\u00e9riu Heroes of the Might and Magic. Viete v\u0161ak, \u017ee e\u0161te pred \u0148ou existovala popul\u00e1rna s\u00e9ria \u0161tvor\u010dekov\u00fdch dungeonov zn\u00e1ma ako Might and Magic od \u0161t\u00fadia New World Computing? Prv\u00fd diel vy\u0161iel e\u0161te v roku 1987 a bola to pekelne n\u00e1ro\u010dn\u00e1 hra. Druh\u00fd diel bol viac menej kop\u00edrka prv\u00e9ho dielu, len s lep\u0161\u00edm grafick\u00fdm spracovan\u00edm a v\u00e4\u010d\u0161\u00edm hern\u00fdm svetom. Tret\u00ed diel u\u017e pon\u00fakol \u00faplne odli\u0161n\u00fd a lep\u0161\u00ed vizu\u00e1l, syst\u00e9m a dlh\u00fa hern\u00fa dobu, ktor\u00e1 sa mohla natiahnu\u0165 a\u017e k stovke hod\u00edn. Hra pon\u00fakla zjednodu\u0161en\u00fd \u0165ahov\u00fd syst\u00e9m s\u00fabojov, maxim\u00e1lne otvoren\u00fd svet a univerzum kombinuj\u00face sci-fi a fantasy. Might and Magic III bol ove\u013ea jednoduch\u0161\u00ed ne\u017e prv\u00e9 dva diely, ale aj tak to nebola casual z\u00e1le\u017eitos\u0165.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">4. Albion (1996)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Albion - Intro (1996)\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/K-5ggMgEKsU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Albion od \u0161t\u00fadia Blue Byte Software je neofici\u00e1lne pokra\u010dovanie hier Ambermoon a Amberstar. V\u0161etky tieto hry s\u00fa zn\u00e1me t\u00fdm, \u017ee sa vo vonkaj\u0161om prostred\u00ed odohr\u00e1vaj\u00fa v izometrickom re\u017eime a vo vn\u00fatornom prostred\u00ed alebo v mest\u00e1ch sa prepn\u00fa do prv\u00e9ho poh\u013eadu osoby, rovnako ako in\u00e9 klasick\u00e9 dungeon crawlery. Albion je u\u017e v 3D engine, ale ten vyu\u017e\u00edva len v spom\u00ednanom first person poh\u013eade. Albion za\u010d\u00edna na fantasy hru ve\u013emi netradi\u010dne a to na vesm\u00edrnej lodi, ktor\u00e1 havaruje na nezn\u00e1mej plan\u00e9te. Na tejto plan\u00e9te v\u0161ak \u013eudia \u017eij\u00fa e\u0161te len v stredoveku a tak vyu\u017e\u00edvaj\u00fa m\u00e1giu a pou\u017e\u00edvaj\u00fa iba klasick\u00e9 stredovek\u00e9 zbrane. S\u00faboje s\u00fa \u0165ahov\u00e9, hr\u00e1\u010d ovl\u00e1da viac post\u00e1v, ktor\u00e9 m\u00f4\u017ee n\u00e1js\u0165, alebo si ich naja\u0165. Albion ka\u017edop\u00e1dne v\u00f4bec nie je jednoduchou z\u00e1le\u017eitos\u0165ou. N\u00e1ro\u010dnos\u0165 je miestami na vysokej \u00farovni a tak je hra ur\u010den\u00e1 preva\u017ene pre hardcore hr\u00e1\u010dov.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">3. Dungeon Master (1989)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Dungeon Masters - iPad\/iPad 2\/Mini iPad\/New iPad - HD Gameplay Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/t1t-X5ghiGA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Dungeon Master je asi najv\u00e4\u010d\u0161ia klasika na poli po\u010d\u00edta\u010dov\u00fdch hier a vo svojej dobe i\u0161lo o revolu\u010dn\u00fd titul. D\u00e1 sa poveda\u0165, \u017ee definoval cel\u00fd \u017e\u00e1ner dungeon crawler ako tak\u00fd a v\u0161etky \u010fal\u0161ie hry tohto \u017e\u00e1nru u\u017e len vych\u00e1dzali z princ\u00edpov Dungeon Mastera. Na PC s\u00edce vy\u0161iel v roku 1989, no p\u00f4vodne bol vydan\u00fd u\u017e v roku 1987 na platformu Atari ST a vytvorilo ho \u0161t\u00fadio FTL Games. Hra bola revolu\u010dn\u00e1 v mnoh\u00fdch veciach, ktor\u00e9 sa dnes pova\u017euj\u00fa za samozrejmos\u0165. Mohli ste v nej napr\u00edklad ru\u010dne sp\u00fa\u0161\u0165a\u0165 p\u00e1ky, alebo tla\u010didl\u00e1. V star\u0161\u00edch tituloch bol toti\u017e na tak\u00e9to prvky ur\u010den\u00fd iba textov\u00fd riadok a p\u00e1ku alebo tla\u010didlo ste na obrazovke nevideli. V Dungeon Masterovi bola ako v prvej hre mo\u017enos\u0165 h\u00e1dza\u0165 predmety, alebo ni\u010di\u0165 dvere. Jednoducho to bola prv\u00e1 hra, ktor\u00e1 naplno vyu\u017e\u00edvala interakciu s prostred\u00edm. Bol to aj jeden z prv\u00fdch dungeon crawlerov, ktor\u00fd bol re\u00e1lne hrate\u013en\u00fd, preto\u017ee star\u0161ie k\u00fasky boli \u010dasto prehnane n\u00e1ro\u010dn\u00e9. To v\u0161ak neznamen\u00e1, \u017ee Dungeon Master bol jednoduch\u00fd. Hr\u00e1\u010dom i tak ni\u010d nedaroval a prejs\u0165 bez n\u00e1vodu ho dok\u00e1zali len najvytrvalej\u0161\u00ed z nich. Dnes u\u017e s\u00edce nie je a\u017e tak tak origin\u00e1lny ako kedysi, ale svoje tretie miesto si zasl\u00fa\u017ei u\u017e len kv\u00f4li tomu, \u017ee neskor\u0161ie hry sa ho sna\u017eili u\u017e len napodob\u0148ova\u0165 a iba niektor\u00fdm sa ho podarilo \u00faspe\u0161ne prekona\u0165\u2026<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">2. Ultima Underworld: Stygian Abyss (1992)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ultima Underworld: The Stygian Abyss\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/OYTit60G6Hk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ultima Underworld od \u0161t\u00fadia Blue Sky Productions bola v\u00f4bec prv\u00fdm RPG, ktor\u00e9 vyu\u017e\u00edvalo naplno 3D grafiku, mo\u017enos\u0165 sk\u00e1kania, pl\u00e1vania a vertik\u00e1lnu mo\u017enos\u0165 poh\u013eadu. Hra bola v\u00fdnimo\u010dn\u00e1 v r\u00e1mci \u017e\u00e1nru v tom, \u017ee ste ovl\u00e1dali len jednu postavu a v realtime s\u00fabojovom syst\u00e9me pou\u017e\u00edvali viacer\u00e9 druhy \u00fatokov. Navy\u0161e, pri s\u00fabojoch bolo vidie\u0165 u\u017e aj zbra\u0148, \u010do bolo v tej dobe u dungeon crawleru nie\u010do nev\u00eddan\u00e9. Hra m\u00e1 aj pomerne prepracovan\u00e9 dial\u00f3gy a postavy, \u010do s\u00fa prvky, ktor\u00e9 boli v tomto \u017e\u00e1nri v\u017edy iba druhorad\u00e9. Ultima Underworld pon\u00fakala aj zauj\u00edmav\u00fd dizajn prostredia, hororov\u00fa atmosf\u00e9ru a zvl\u00e1\u0161tnu hudbu. V hre prech\u00e1dzate nieko\u013ek\u00fdmi podla\u017eiami Stygijskej priepasti a zis\u0165ujete \u017ee sa v nej nach\u00e1dzaj\u00fa aj stvorenia, s ktor\u00fdmi sa d\u00e1 rozpr\u00e1va\u0165. Tak\u017ee \u00falohu v\u00e1m pokojne m\u00f4\u017eu zada\u0165 aj tak\u00ed goblini\u2026 Ka\u017edop\u00e1dne, Ultima Underworld je zauj\u00edmav\u00fd a neopakovate\u013en\u00fd z\u00e1\u017eitok a v\u010faka vy\u0161\u0161ie spom\u00ednan\u00fdm prvkom si zasl\u00fa\u017ei druh\u00e9 miesto.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\">1. Wizardry VII: Crusaders of the Dark Savant (1992)<\/h4>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Wizardry 7 Crusaders of the Dark Savant - Intro\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/MAMtlVFHHAs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Na prv\u00e9 miesto som zaradil hardcore dungeon Wizardry VII od v\u00fdvoj\u00e1rskeho \u0161t\u00fadia Sir-Tech. Wizardry VII: Crusaders of the Dark Savant patr\u00ed k najv\u00e4\u010d\u0161\u00edm RPG hr\u00e1m v\u00f4bec a hern\u00e1 doba sa m\u00f4\u017ee bl\u00ed\u017ei\u0165 aj k dvesto hodin\u00e1m. Je to v\u0161ak sp\u00f4soben\u00e9 \u010diasto\u010dne aj t\u00fdm, \u017ee s\u00fabojov\u00fd syst\u00e9m je \u010disto \u0165ahov\u00fd a jeho tempo je preto pomal\u0161ie. Hra bola vlastne len druh\u00fdm dielom v tril\u00f3gi\u00ed Cosmic Forge (Wizardry 6, 7, 8) ale aj tak ju \u017eiadny in\u00fd diel svojou ve\u013ekos\u0165ou neprekonal. Wizardry VII nevyu\u017e\u00edva \u017eiadny automaping, tak\u017ee si cel\u00e9 obrovsk\u00e9 hern\u00e9 prostredie mus\u00edte mapova\u0165 ru\u010dne na papier. Hra s\u00edce mapping obsahuje, ale na to nutn\u00e9 ma\u0165 aspo\u0148 u jedn\u00e9ho \u010dlena partie skill Mapping v kombin\u00e1cii s predmetom Journey Map Kit. Vo verzii Wizardry Gold je u\u017e pridan\u00e1 mo\u017enos\u0165 akt\u00edvnej auto-mini-mapy v okne. Hern\u00fd svet je rovnako ako v Might and Magic III a Albion kombin\u00e1ciou sci-fi a fantasy. Men\u0161\u00edm plusom je i to, \u017ee si m\u00f4\u017eete prenies\u0165 dru\u017einu z predch\u00e1dzaj\u00faceho dielu Wizardry VI: Bane of the Cosmic Forge (1990) a dej Wizardry VII sa bude odv\u00edja\u0165 od jej konca. Wizardry VII vklad\u00e1m na prv\u00e9 miesto v\u010faka obrovsk\u00e9mu a prepracovan\u00e9mu svetu, \u0161pi\u010dkovo spracovan\u00fdm \u0165ahov\u00fdm s\u00fabojom, na svoju dobu peknej grafike, skvel\u00fdm h\u00e1dank\u00e1m a faktom, \u017ee sa pova\u017euje pr\u00e1vom za legendu v tomto \u017e\u00e1nri.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c9ra dungeon crawlerov u\u017e d\u00e1vno zanikla, no aj dnes sa niektor\u00ed nez\u00e1visl\u00ed v\u00fdvoj\u00e1ri sna\u017eia svetu pripomen\u00fa\u0165, ak\u00e9 to bolo kedysi. Medzi najvydarenej\u0161ie nov\u00e9 hry tohto \u017e\u00e1nru ur\u010dite patria Legend of Grimrock 1 (2012) a 2 (2014) alebo Might and Magic X: Legacy (2014). V roku 2016 vy\u0161li napr\u00edklad tak\u00e9 tituly ako Heroes of the Monkey Tavern, The Fall of the Dungeon Guardians, The Deep Paths: Labyrinth Of Andokost, alebo \u010desk\u00fd dungeon crawler Br\u00e1ny Skeldalu: 7 m\u00e1g\u016f. Pokia\u013e sa teda nedok\u00e1\u017eete dosta\u0165 cez star\u0161iu grafiku a chceli by ste vysk\u00fa\u0161a\u0165 tento sub\u017e\u00e1ner, tieto k\u00fasky by v\u00e1s mohli zauja\u0165. Taktie\u017e n\u00e1m m\u00f4\u017eete nap\u00edsa\u0165 do koment\u00e1rov, ktor\u00fd dungeon sme pod\u013ea v\u00e1s vynechali a pr\u00edpadne i to, ak\u00e9 na neho m\u00e1te spomienky.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Niektor\u00ed z v\u00e1s star\u0161\u00edch si ur\u010dite pam\u00e4taj\u00fa na takzvan\u00fa zlat\u00fa \u00e9ru hier, teda 90. roky&#8230;.<\/p>\n","protected":false},"author":13,"featured_media":3508,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":0,"_somgeek_review_verdict":"","_somgeek_review_pros":"","_somgeek_review_cons":"","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[4],"tags":[158],"class_list":["post-3510","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-clanky","tag-top"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3510","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=3510"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3510\/revisions"}],"predecessor-version":[{"id":5415,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/3510\/revisions\/5415"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/3508"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=3510"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=3510"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=3510"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}