{"id":4077,"date":"2025-07-30T11:35:00","date_gmt":"2025-07-30T09:35:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=4077"},"modified":"2026-08-10T12:02:32","modified_gmt":"2026-08-10T10:02:32","slug":"zapadnute-prachem-persona-5","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2025\/07\/30\/zapadnute-prachem-persona-5\/","title":{"rendered":"Zapadnut\u00e9 prachem: Persona 5"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Ust\u0159edn\u00edm bodem p\u00e1t\u00e9ho pokra\u010dov\u00e1n\u00ed s\u00e9rie Persona je kav\u00e1rna Leblanc, jak\u00fdsi azyl hlavn\u00edho hrdiny, ale tak\u00e9 m\u00edsto setk\u00e1v\u00e1n\u00ed a pl\u00e1nov\u00e1n\u00ed dal\u0161\u00edho postupu. Ned\u00e1vno jsem ov\u0161em \u010detl, nebo sly\u0161el (kdo v\u00ed), \u017ee do Japonska byla k\u00e1va a kultura kav\u00e1ren prakticky invazivn\u011b implementov\u00e1na. Pokud se pod\u00edv\u00e1me do historie, tak je k\u00e1va samotn\u00e1 v japonsk\u00e9m kulturn\u00edm kontextu pom\u011brn\u011b nov\u00fd fenom\u00e9n. V zemi s hluboce zako\u0159en\u011bnou \u010dajovou tradic\u00ed byla k\u00e1va importem, kter\u00fd se dlouhou dobu net\u011b\u0161il v\u011bt\u0161\u00edmu z\u00e1jmu. Chu\u0165ov\u011b Japonc\u016fm dlouho nevyhovovala.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Do tohoto paradigmatu ov\u0161em vstoupila spole\u010dnost nechvaln\u011b proslul\u00e1, Nestl\u00e9, a postupn\u011b prom\u011bnila Japonsko ve velk\u00fd k\u00e1vov\u00fd trh, a to pomoc\u00ed dlouhodob\u00e9 strategie, kter\u00e1 za\u010dala u d\u011bt\u00ed. M\u00edsto aby p\u0159esv\u011bd\u010dovala dosp\u011bl\u00e9 \u010dajov\u00e9 konzumenty k pit\u00ed k\u00e1vy, vytvo\u0159ila pozitivn\u00ed emocion\u00e1ln\u00ed vazbu skrze sladkosti s k\u00e1vovou p\u0159\u00edchut\u00ed (nap\u0159. na tamn\u00edm trhu obl\u00edben\u00e9 Kit Kat). D\u011bti se tak u\u017e v ml\u00e1d\u00ed nau\u010dili na chu\u0165 kofeinu, a vlastn\u011b ho tak m\u011bli spojen\u00fd s pozitivn\u00ed asociac\u00ed na bezstarostnou dobu d\u011btstv\u00ed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tento kulturn\u00ed obrat, kdy se k\u00e1va stala sou\u010d\u00e1st\u00ed b\u011b\u017en\u00e9ho \u017eivota (a m\u00edstn\u00ed popkultury, zvl\u00e1\u0161t\u011b v literatu\u0159e aneb Ne\u017e vystydne k\u00e1va a dal\u0161\u00ed), p\u0159itom v\u016fbec nen\u00ed jen o n\u00e1poji. Je to uk\u00e1zka toho, jak lze zm\u011bnit kolektivn\u00ed postoj, my\u0161len\u00ed i citovou vazbu cel\u00e9ho n\u00e1roda; ne p\u0159\u00edmo, ale oklikou, skrze podv\u011bdom\u00ed, vzpom\u00ednky a ka\u017edodenn\u00ed ritu\u00e1ly. A pr\u00e1v\u011b v tom spo\u010d\u00edv\u00e1 hlavn\u00ed motiv Persony 5: zm\u011bna lidsk\u00e9ho srdce skrze z\u00e1sah do jeho vnit\u0159n\u00edho sv\u011bta.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Persona 5 | Launch Trailer | PS4\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/QnDzJ9KzuV4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Tak jako Nestl\u00e9 nen\u00e1padn\u011b a dlouhodob\u011b kultivovalo chu\u0165 na k\u00e1vu od d\u011btstv\u00ed, \u00fast\u0159edn\u00ed spolek Phantom Thieves (o nich v\u00edce d\u00e1le) v Person\u011b 5 pronikaj\u00ed do podv\u011bdom\u00ed lid\u00ed, aby pozm\u011bnili jejich touhy, p\u0159esv\u011bd\u010den\u00ed a nakonec i \u010diny. Ani jedno se ned\u011bje silou. Nejde o n\u00e1sil\u00ed, ale o prom\u011bnu narativu; v obou p\u0159\u00edpadech jde o to, vytvo\u0159it novou vnit\u0159n\u00ed asociaci, kter\u00e1 nahrad\u00ed tu p\u016fvodn\u00ed. V Person\u011b jde o traumata, vinu a zneu\u017e\u00edv\u00e1n\u00ed moci. V realit\u011b o zvyky, vkus a konzumn\u00ed ritu\u00e1ly. Leblanc tak nen\u00ed jen kav\u00e1rnou \u2013 st\u00e1v\u00e1 se prostorovou metaforou pro celou hru: bodem rovnov\u00e1hy mezi sv\u011btem vn\u011bj\u0161\u00edm a vnit\u0159n\u00edm, mezi realitou a metaverse. Zde se p\u0159ipravuje k\u00e1va, ale tak\u00e9 strategie, zde se p\u0159em\u00fd\u0161l\u00ed, pro\u010d lid\u00e9 jednaj\u00ed, jak jednaj\u00ed a jak (a zda) se mohou zm\u011bnit. Persona 5 tak nen\u00ed jen o boji proti zlu, ale o debat\u011b s nev\u011bdom\u00edm spole\u010dnosti, stejn\u011b jako marketingov\u00e1 strategie Nestl\u00e9 nebyla jen o produktu, ale o tom, jak se zas\u00edt idea do kulturn\u00edho k\u00f3du n\u00e1roda.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pom\u011brn\u011b dlouho vyv\u00edjen\u00fd d\u00edl (ji\u017e od roku 2008, po Catherine pln\u011b od 2011), Persona 5, za\u010d\u00edn\u00e1 tak trochu jako klasick\u00e9 anime ze \u017eivota. Hlavn\u00edm hrdinou je st\u0159edo\u0161kol\u00e1k, nov\u00e1\u010dek v Tokiu, kter\u00fd, jak se dozv\u00edd\u00e1me, byl um\u00edst\u011bn pod patron\u00e1t Sojira (majitele kav\u00e1rny LeBlanc) kv\u016fli jist\u00e9m deliktu. Ne\u017e se stihnete rozkoukat, po bombastick\u00e9 sc\u00e9n\u011b v kas\u00ednu, tak se mus\u00edte orientovat v komplexn\u00edm syst\u00e9mu tokijsk\u00e9ho metra a dostat se do (fiktivn\u00ed) \u010dtvrti Yongen- Jaya. A prvn\u00ed, pozvoln\u00e9, kroky n\u00e1s seznamuj\u00ed s hrdinou, okol\u00edm a \u0161kolou. A prost\u0159ed\u00ed \u0161koly jako takov\u00e9 bude, jako v typick\u00e9m slice-of-life anime, m\u00edstem seznamov\u00e1n\u00ed, kon\u00e1n\u00ed a prvotn\u00edch komplikac\u00ed, kter\u00e9 budou v\u00e9st k z\u00e1pletce hry.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pokud byl mezi t\u0159et\u00edm d\u00edlem a p\u0159edchoz\u00edmi d\u00edly s\u00e9rie velk\u00fd skok, tak je tomu podobn\u011b i v p\u0159\u00edpad\u011b p\u00e1t\u00e9ho d\u00edlu s t\u00edm \u010dtvrt\u00fdm. Siln\u00e1 stylizace z\u016fst\u00e1v\u00e1 (tentokr\u00e1t \u010derno \u010derven\u00e1), nep\u0159\u00edm\u00e9 d\u011blen\u00ed na ak\u010dn\u00ed (pal\u00e1ce, mementos) a p\u0159\u00edb\u011bhov\u00e9 (p\u0159ibli\u017en\u011b 1,7 mil. slov, a tedy cca 5000 str\u00e1nek textu) \u010d\u00e1sti tak\u00e9, nicm\u00e9n\u011b byl pou\u017eit nov\u00fd engine. Ten je nejen pro pot\u0159eby hratelnosti perfektn\u011b vylad\u011bn\u00fd, ale i dnes, po letech, vizu\u00e1ln\u011b st\u00e1le p\u0159\u00edjemn\u00fd. Silnou str\u00e1nkou je tak\u00e9 u\u017eivatelsk\u00e9 rozhran\u00ed (GUI), kter\u00e1 p\u0159edstavuje jak\u00fdsi ide\u00e1l v r\u00e1mci jRPG \u017e\u00e1nru.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-190-1024x576.jpg\" alt=\"\" class=\"wp-image-4074\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-190-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-190-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-190-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-190.jpg 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Nic nep\u016fsob\u00ed ru\u0161iv\u011b, v\u0161e je rychle a snadn\u011b dostupn\u00e9. Persona 5 m\u00e1 mnoho rozm\u011br\u016f, a je\u0161t\u011b v\u00edce \u010derp\u00e1 z r\u016fzn\u00fdch d\u011bl a sm\u011br\u016f. Osobn\u011b jsem vlajkovou lod spole\u010dnosti Atlus vn\u00edmal v\u00edce jako psychologicko-kulturn\u00ed d\u00edlo ne\u017e jen pouze hru, dal\u0161\u00ed jRPG. Cel\u00e1 s\u00e9rie Persona \u010derp\u00e1 z jungi\u00e1nsk\u00e9 psychoanal\u00fdzy, ale p\u011btka to p\u0159etavuje v urb\u00e1nn\u00ed ritu\u00e1l. Pal\u00e1ce jsou projekc\u00ed st\u00ednu, temn\u00e9 \u010d\u00e1sti lidsk\u00e9 psych\u00e9, kterou ka\u017ed\u00fd potla\u010duje, ale uvnit\u0159 je pln\u011b manifestov\u00e1na. Nevinn\u00e1 d\u00edvka se v o\u010d\u00edch u\u010ditele m\u011bn\u00ed na sexu\u00e1ln\u00ed objekt; vlivn\u00fd bank\u00e9\u0159 je monstrum hltaj\u00edc\u00ed pen\u00edze, um\u011blec pad\u00e1 do spir\u00e1ly vyu\u017e\u00edv\u00e1n\u00ed sv\u00fdch \u017e\u00e1k\u016f a mlad\u00fdch talent\u016f a ve sv\u00e9 p\u0159edstav\u011b je on ten origin\u00e1ln\u00ed. Persona jako takov\u00e1 nen\u00ed nic jin\u00e9ho ne\u017e maska ozna\u010duj\u00edc\u00ed tv\u00e1\u0159, kterou si nasazujeme v\u016f\u010di druh\u00fdm i sob\u011b sam\u00fdm.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V tomto ohledu hra p\u0159ipom\u00edn\u00e1 kultovn\u00ed anime Paranoia Agent od Sato\u0161iho Kona. Ve sv\u011bt\u011b, kde jednotlivci neunesou vinu, bolest nebo tlak, vznik\u00e1 kolektivn\u00ed mytologie, kter\u00e1 si hled\u00e1 ob\u011bn\u00edho ber\u00e1nka. Chlapec se zak\u0159ivenou baseballkou je v podstat\u011b stejn\u00fd jako metaverse: \u00fat\u011bk od odpov\u011bdnosti, prom\u011bn\u011bn\u00fd v n\u00e1stroj agrese. V Person\u011b 5 jsou t\u011bmito n\u00e1stroji Phantom Thieves: zrod kolektivn\u00edho nev\u011bdom\u00ed, kter\u00e9 se pokou\u0161\u00ed napravit to, co se obvykle ned\u00e1 napravit individu\u00e1ln\u011b. N\u00e1stroj, kter\u00fd p\u0159edstvuje st\u0159edo\u0161kol\u00e1ky, kte\u0159\u00ed \u0159e\u0161\u00ed jednotliv\u00e9 probl\u00e9my &#8222;dosp\u011bl\u00e9ho&#8220; sv\u011bta. K nelibosti vlivn\u00fdch osob.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">T\u00edm se dost\u00e1v\u00e1me k nosn\u00e9 z\u00e1pletce t\u00e9to 100 a v\u00edce hodinov\u00e9 hry. Persona 5 sleduje p\u0159\u00edb\u011bh st\u0159edo\u0161kolsk\u00e9ho studenta fale\u0161n\u011b obvin\u011bn\u00e9ho z n\u00e1siln\u00e9ho \u010dinu. Na m\u00edstn\u00ed \u0161kole spolu s dal\u0161\u00edmi studenty objev\u00ed paraleln\u00ed sv\u011bt zvan\u00fd Metaverse (aplikace v mobilu), v n\u011bm\u017e zka\u017een\u00ed dosp\u011bl\u00ed manifestuj\u00ed sv\u00e9 pok\u0159iven\u00e9 touhy ve form\u011b individu\u00e1ln\u011b tematick\u00fdch \u201epal\u00e1c\u016f\u201c. Hlavn\u00ed hrdina, s p\u0159ezd\u00edvkou Joker, za\u010dne postupn\u011b formovat skupinu Phantom Thieves jej\u00ed\u017e hlavn\u00ed motivac\u00ed je \u201eukraden\u00ed srdce\u201c, jak\u00e1si symbolick\u00e1 n\u00e1prava dan\u00fdch jedinc\u016f. Zn\u00ed to na prvn\u00ed p\u0159e\u010dten\u00ed slo\u017eit\u011b, ale ve h\u0159e je v\u0161e dostate\u010dn\u011b objasn\u011bno.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-173-1024x576.jpg\" alt=\"\" class=\"wp-image-4075\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-173-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-173-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-173-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-173.jpg 1028w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V t\u011bchto pal\u00e1c\u00edch jde prim\u00e1rn\u011b o akci a p\u0159\u00edpadn\u011b \u0159e\u0161en\u00ed jednodu\u0161\u0161\u00edch puzzl\u016f. Z\u00e1klad mate\u0159sk\u00e9 s\u00e9rie, Shin Megami Tensei, je nejv\u00edce patrn\u00fd pr\u00e1v\u011b zde. Alfou a omegou jsou tahov\u00e9 souboje, a pr\u00e1v\u011b persony. Persony jsou zde vlastn\u011b d\u00e9moni, kter\u00e9 maj\u00ed ur\u010dit\u00fd typ (nap\u0159. Justice, Lover atd.), kter\u00e9 lze r\u016fzn\u011b kombinovat (f\u016fze), a p\u0159id\u00e1vat jim schopnosti (kouzla). Tyto d\u00e9mony lze potkat ve form\u011b nep\u0159\u00e1tel v pal\u00e1ci, nebo speci\u00e1ln\u00edm dungeonu Mememtos, a lze je jak porazit (za odm\u011bnu zku\u0161enost\u00ed nebo pen\u011bz\/p\u0159edm\u011bt\u016f), nebo se je pokusit p\u0159emluvit aby se k Jokerovi, tedy Phantom Thieves, p\u0159idali. A pak zde je\u0161t\u011b m\u00e1me Velvet Room, ale to u\u017e se hr\u00e1\u010d v\u0161e dozv\u00ed b\u011bhem hran\u00ed. Syst\u00e9m mechanik Persony 5 je dostate\u010dn\u011b komplexn\u00ed a tvo\u0159\u00ed prakticky dokonalou symbi\u00f3zu k dal\u0161\u00edm prvk\u016fm hry, jako je zvl\u00e1\u0161t\u011b narativ (ve form\u011b text\u016f ala vizu\u00e1ln\u00ed novela) a explorace (objevov\u00e1n\u00ed Tokia a jeho z\u00e1kout\u00ed), spole\u010dn\u011b s budov\u00e1n\u00edm vztah\u016f s d\u016fle\u017eit\u00fdmi postavy v r\u00e1mci hry.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00e1v\u011b vztahy, p\u0159esn\u011bji zvl\u00e1\u0161t\u011b romance, jsou t\u00edm, na \u010dem cht\u011bli tv\u016frci v\u00edce stav\u011bt ji\u017e od t\u0159et\u00edho d\u00edlu Persony. V tomto d\u00edle m\u00e1me tzv. confidant linky, kter\u00e9 p\u0159edstavuj\u00ed unik\u00e1tn\u00ed p\u0159\u00edb\u011bhov\u00e9 linie spjat\u00e9 s jednotliv\u00fdmi postavami, tedy spolu\u017e\u00e1ky, u\u010diteli, nebo hr\u00e1\u010di shogi. Ka\u017ed\u00fd confidant je z\u00e1rove\u0148 zt\u011blesn\u011bn\u00edm jedn\u00e9 tarotovsk\u00e9 ark\u00e1ny, a jak s nimi tr\u00e1v\u00edme \u010das, nejen\u017ee se prohlubuje vztah a odemykaj\u00ed nov\u00e9 schopnosti, ale postavy se z\u00e1rove\u0148 konfrontuj\u00ed se svou minulost\u00ed a prom\u011b\u0148uj\u00ed se. N\u011bkter\u00e9 z t\u011bchto linek lze rozvinout v romantick\u00e9.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Osobn\u011b mi byla sympatick\u00e1 Kasumi, hlavn\u00ed tv\u00e1\u0159 Royal roz\u0161\u00ed\u0159en\u00ed, ale nakonec u m\u011b vyhr\u00e1la civiln\u00ed a elegantn\u00ed Makoto (ark\u00e1na Priestess), jej\u00ed\u017e linka se siln\u011b dot\u00fdk\u00e1 role d\u00edvek v japonsk\u00e9 spole\u010dnosti. St\u0159et\u00e1v\u00e1 se zde dualita tlak\u016f: b\u00fdt poslu\u0161n\u00e1 a z\u00e1rove\u0148 p\u0159ita\u017eliv\u00e1, siln\u00e1 a z\u00e1rove\u0148 pod\u0159\u00edzen\u00e1. Vznik\u00e1 tak jak\u00fdsi \u201esuper\u017eensk\u00fd paradox\u201c, tedy b\u00fdt siln\u00e1 i slab\u00e1, kr\u00e1sn\u00e1 i skromn\u00e1, kompetentn\u00ed i pod\u0159\u00edzen\u00e1. Persona 5 to do jist\u00e9 m\u00edry komunikuje v postav\u011b Makoto, kter\u00e1 \u0159e\u0161\u00ed sv\u00e9 sm\u011b\u0159ov\u00e1n\u00ed \u017eivotem i nap\u0159. pom\u00e1h\u00e1 spolu\u017ea\u010dce, kter\u00e1 se slep\u011b zamiluje do takzvan\u00e9ho hosta, neboli placen\u00e9ho spole\u010dn\u00edka-p\u0159\u00edtele.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Persona 5 Story Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/aFlxrClVTmY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">D\u016fle\u017eit\u00fd rozm\u011br propojen\u00e9 zku\u0161enosti tvo\u0159\u00ed i film Tv\u00e1\u0159 toho druh\u00e9ho Hiro\u0161i Te\u0161igahary, adaptace rom\u00e1nu Kobo Abeho. Hlavn\u00ed hrdina si nech\u00e1 rekonstruovat obli\u010dej a vytv\u00e1\u0159\u00ed si novou identitu. Stejn\u011b tak zamlkl\u00fd Joker, hlavn\u00ed postava Persony 5, si obl\u00e9k\u00e1 masku neviditeln\u00e9ho zlo\u010dince. V obou d\u00edlech je maska dvojzna\u010dn\u00e1: osvobozuj\u00edc\u00ed i destruktivn\u00ed. U Abeho se identita rozpad\u00e1 v prostoru mezi tv\u00e1\u0159\u00ed a pohledem druh\u00fdch; v Person\u011b 5 se t\u00edmto prostorem st\u00e1v\u00e1 metaverse.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">P\u0159i hran\u00ed Persony 5 jsem tak\u00e9 vzpom\u00ednal na tvorbu Haruki Murakamiho (Murak\u00e1\u010de). Zvl\u00e1\u0161t\u011b nalad\u011bnou atmosf\u00e9rou magick\u00e9ho realismu (mluv\u00edc\u00ed ko\u010dku jsem je\u0161t\u011b nezm\u00ednil?!). V Kafka na pob\u0159e\u017e\u00ed nebo v Norsk\u00e9m d\u0159evu se setk\u00e1v\u00e1me s osam\u011bl\u00fdmi mlad\u00fdmi mu\u017ei, kte\u0159\u00ed se pot\u00e1cej\u00ed mezi sv\u011btem skute\u010dn\u00fdm a imagin\u00e1rn\u00edm. A to za \u010dast\u00fdch zm\u00ednek (a zvuk\u016f) popul\u00e1rn\u00ed \u010di jazzov\u00e9 hudby. Jako v soundtracku Persona 5 Royal. A\u010d to nen\u00ed nikde explicitn\u011b (asi) zm\u00edn\u011bno, tak motivy a t\u00e9mata na z\u00e1pad\u011b tak obl\u00edben\u00e9ho autora jsou do jist\u00e9 m\u00edry reflektov\u00e1ny i v d\u00edle Atlusu. Nebo jsem alespo\u0148 m\u011bl takov\u00fd pocit.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jde o jRPG. Ale ne tak docela. Za m\u011b \u0161lo sp\u00ed\u0161 o grafick\u00fd, vizu\u00e1ln\u00ed rom\u00e1n, ve kter\u00e9m jsou klasick\u00e9 tropy \u017e\u00e1nru upozad\u011bny p\u0159ed n\u00e1ladou, pocity a klidn\u011b plynouc\u00ed hratelnost\u00ed. Hra nen\u00ed v\u00fdzvou, ale z\u00e1\u017eitkem, zku\u0161enost\u00ed. Po t\u0159i m\u011bs\u00edce pom\u011brn\u011b intenzivn\u00edho a pravideln\u00e9ho hran\u00ed mi Persona 5 d\u011blala v\u00edtanou spole\u010dnost, a parta kolem Jokera u m\u011b postupn\u011b z\u00edskala podobnou v\u00e1hu jako liter\u00e1rn\u00ed nebo filmov\u00e9 postavy, se kter\u00fdmi \u010dlov\u011bk tr\u00e1v\u00ed \u010das r\u00e1d, i kdy\u017e v\u00ed, \u017ee jsou fiktivn\u00ed. Ve\u010der co ve\u010der jsem se vracel do kav\u00e1rny Leblanc, do ticha tokijsk\u00fdch z\u00e1kout\u00ed, do sv\u011bta masek, a m\u00edst, kter\u00e1 jsem p\u0159ed p\u00e1r lety nav\u0161t\u00edvil. Stereotyp a repetitivnost byly ta tam, naladil jsem se na tempo hry, na jej\u00ed jazzov\u00fd rytmus.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"581\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2025\/07\/Persona-5-1024x581.jpg\" alt=\"\" class=\"wp-image-4521\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2025\/07\/Persona-5-1024x581.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2025\/07\/Persona-5-300x170.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2025\/07\/Persona-5-768x436.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2025\/07\/Persona-5.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Titul Persona 5 vych\u00e1z\u00ed hluboce z japonsk\u00fdch re\u00e1li\u00ed, zku\u0161enosti i historie; a to nejen ve sv\u00e9m zasazen\u00ed, ale i v t\u00e9matech. O to v\u011bt\u0161\u00edm paradoxem se zp\u011btn\u011b jev\u00ed prvn\u00ed d\u00edl s\u00e9rie, Revelations: Persona, ve kter\u00e9m Atlus hledal svou vlajkovou lo\u010f pro severoamerick\u00fd trh. Nejen\u017ee tehdy je\u0161t\u011b v\u00edce zp\u0159\u00edstupnil a \u201ezm\u00edrnil\u201c koncept p\u0159evzat\u00fd z Shin Megami Tensei If&#8230;&#8230; , ale z\u00e1rove\u0148 se ve snaze o komer\u010dn\u00ed \u00fasp\u011bch vydal cestou radik\u00e1ln\u00ed lokalizace. Hra byla \u201eamerikanizov\u00e1na\u201c, zm\u011bnily se kulturn\u00ed nar\u00e1\u017eky, jm\u00e9na postav, \u0161koln\u00ed prost\u0159ed\u00ed, a dokonce byla prom\u011bn\u011bna rasa jednoho z charakter\u016f. Zat\u00edmco tehdej\u0161\u00ed Atlus se sna\u017eil zapadnout do z\u00e1padn\u00ed p\u0159edstavy o hr\u00e1ch a popkultu\u0159e, Persona 5 po dvaceti letech hrd\u011b stav\u00ed na japonsk\u00e9m kontextu, a pr\u00e1v\u011b d\u00edky t\u00e9to autenti\u010dnosti se mu poda\u0159ilo oslovit cel\u00fd sv\u011bt.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ust\u0159edn\u00edm bodem p\u00e1t\u00e9ho pokra\u010dov\u00e1n\u00ed s\u00e9rie Persona je kav\u00e1rna Leblanc, jak\u00fdsi azyl hlavn\u00edho hrdiny, ale tak\u00e9&#8230;<\/p>\n","protected":false},"author":11,"featured_media":4073,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":0,"_somgeek_review_verdict":"","_somgeek_review_pros":"","_somgeek_review_cons":"","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[9],"tags":[51,24],"class_list":["post-4077","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-zapadnute-prachom","tag-persona-5","tag-rt"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/4077","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=4077"}],"version-history":[{"count":3,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/4077\/revisions"}],"predecessor-version":[{"id":4522,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/4077\/revisions\/4522"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/4073"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=4077"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=4077"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=4077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}