{"id":556,"date":"2026-05-31T23:34:00","date_gmt":"2026-05-31T21:34:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=556"},"modified":"2026-08-10T21:28:41","modified_gmt":"2026-08-10T19:28:41","slug":"directive-8020-vesmirna-paranoja","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/05\/31\/directive-8020-vesmirna-paranoja\/","title":{"rendered":"Directive 8020 &#8211; Vesm\u00edrna paranoja"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>V posledn\u00fdch 10 rokoch sa interakt\u00edvne filmy medzi hr\u00e1\u010dmi te\u0161ia zna\u010dnej popularite, aj ke\u010f, samozrejme, n\u00e1jdu sa aj zaryt\u00ed odporcovia tohto videohern\u00e9ho \u017e\u00e1nru. Najm\u00e4 na poli hororov si najv\u00e4\u010d\u0161ie renom\u00e9 vysl\u00fa\u017eila s\u00e9ria The Dark Pictures od \u0161t\u00fadia Supermassive Games , ktor\u00e1 sa aktu\u00e1lne do\u010dkala svojho piateho dielu. Ten s\u00edce priamo nenesie n\u00e1zov tejto s\u00e9rie, ale je s \u0148ou viac-menej prepojen\u00fd a hne\u010f po svojom spusten\u00ed v\u00e1m to v\u017edy predostrie. Nov\u00fd diel prich\u00e1dza s mnoh\u00fdmi zmenami \u010di novinkami, ktor\u00fdmi sa sna\u017e\u00ed s\u00e9riu osvie\u017ei\u0165 \u010derstv\u00fdmi n\u00e1padmi, ke\u010f\u017ee autori sa na\u010falej sna\u017eia docieli\u0165 rovnak\u00fd \u00faspech ako pri svojej prvotine v r\u00e1mci interakt\u00edvnych filmov, Until Dawn , ktor\u00fd je dodnes medzi hr\u00e1\u010dmi ich najlep\u0161ie hodnotenou hrou. Directive 8020 tak prich\u00e1dza v prvom rade so zauj\u00edmav\u00fdmi kulisami, \u010d\u00edm sa v r\u00e1mci s\u00e9rie prv\u00fdkr\u00e1t vyd\u00e1vame do vesm\u00edru. Podarilo sa im v\u0161ak dosiahnu\u0165 svoj cie\u013e, \u010di tu m\u00e1me len \u010fal\u0161iu hru, na ktor\u00fa hne\u010f po odohran\u00ed zabudneme?<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PC<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Directive 8020 n\u00e1s zavedie do relat\u00edvne bl\u00edzkej bud\u00facnosti, roku 2137, v ktorom sa \u013eudstvo vydalo ku hviezdam a postupne h\u013ead\u00e1 nov\u00e9 mo\u017enosti, kde by mohlo vytvori\u0165 svoje kol\u00f3nie. Vy sa tak zhost\u00edte pos\u00e1dky vesm\u00edrnej lode, ktor\u00e1 m\u00e1 by\u0165 predvojom koloniza\u010dnej lode a m\u00e1 sa postara\u0165 o prieskum aktu\u00e1lnych podmienok na plan\u00e9te Tau Ceti f. Pl\u00e1ny s\u00fa jasn\u00e9 a malo by \u00eds\u0165 o jednoduch\u00fa vesm\u00edrnu pr\u00e1ci\u010dku (pos\u00e1dku v\u0161ak \u010dakaj\u00fa 4 roky sp\u00e1nku). Lo\u010f je takmer \u00faplne automatick\u00e1, no v priebehu plavby sa o \u0148u staraj\u00fa 2 technici, ktor\u00ed maj\u00fa po dorazen\u00ed k cie\u013eu prebudi\u0165 pos\u00e1dku. Z nudnej rutiny ich v\u0161ak jedn\u00e9ho d\u0148a preberie z\u00e1sah asteroidom, ktor\u00fd v sebe nesie mimozemsk\u00fa hmotu. A po\u010d\u00edtajte s t\u00fdm, \u017ee rozhodne neprich\u00e1dza v mieri. Na palube sa tak rozp\u00fataj\u00fa hr\u00f4zy, ktor\u00e9 maj\u00fa by\u0165 predzves\u0165ou nadch\u00e1dzaj\u00facej katastrofy, ke\u010f\u017ee hmota sa nekontrolovate\u013ene \u0161\u00edri a prin\u00e1\u0161a so sebou mon\u0161tr\u00e1 z t\u00fdch najhor\u0161\u00edch no\u010dn\u00fdch m\u00f4r. Predpoklad\u00e1m, \u017ee je u\u017e d\u00e1vno zn\u00e1me, \u010do n\u00e1s v tomto dieli \u010dak\u00e1, preto rovno poviem, \u017ee n\u00e1s \u010dak\u00e1 poriadne paranoidn\u00fd z\u00e1\u017eitok na sp\u00f4sob The Thing (Vec) .<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"547\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-547\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"548\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-548\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Mimozemsk\u00e1 hmota je schopn\u00e1 na seba zobra\u0165 podobu niektor\u00e9ho \u010dlena pos\u00e1dky a dokonca sa aj spr\u00e1va\u0165 ako on, \u010d\u00edm sa dok\u00e1\u017ee infiltrova\u0165 do radov pos\u00e1dky. Postupne tak nikto nebude vedie\u0165, kto je \u010dlovek a kto votrelec. A dokonca ani vy ako samotn\u00fd hr\u00e1\u010d. Spracovanie mimozem\u0161\u0165anov je v tomto pr\u00edpade vcelku desiv\u00e9. K tomu si pripo\u010d\u00edtajte v\u0161adepr\u00edtomn\u00fa biomasu, ktor\u00e1 sa sna\u017e\u00ed neust\u00e1le replikova\u0165 \u013eud\u00ed alebo sk\u00f4r ich \u010dasti. V druhej polovici hry sa tak budete pohybova\u0165 po infikovanej palube pokrytej neust\u00e1le sa pohybuj\u00facou hmotou. \u0160koda len, \u017ee samotn\u00ed mimozem\u0161\u0165ania nie s\u00fa rovnako desiv\u00ed. Aspo\u0148 z m\u00f4jho poh\u013eadu hre ch\u00fdbaj\u00fa drastickej\u0161ie hororov\u00e9 v\u00fdjavy, ktor\u00e9 mi pri\u0161li v tomto dieli fakt asi aj najslab\u0161ie. Napriek tomu, \u017ee sci-fi zameranie poskytuje v\u00fdvoj\u00e1rom prakticky neobmedzen\u00e9 mo\u017enosti, tak Directive 8020 obsahuje len minimum wau momentov, ktor\u00e9 by ma prin\u00fatili sa k hre \u010dasom vr\u00e1ti\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Rovnako ako aj v predo\u0161l\u00fdch dieloch, v\u00e4\u010d\u0161ina hrate\u013enosti pozost\u00e1va z dial\u00f3gov medzi \u010dlenmi pos\u00e1dky. Tie v\u0161ak \u010dasto p\u00f4sobia dos\u0165 strojene a bez \u017eivota. Napriek tomu, \u017ee prv\u00e1 polovica hry je dos\u0165 roz\u0165ahan\u00e1, o jednotliv\u00fdch post\u00e1va sa toho dozviete len minimum. Dovol\u00edm si poveda\u0165, \u017ee na konci hry mi bolo viac-menej jedno, kto pre\u017eije, a to som sa postaral o to, \u017ee mi ostala na\u017eive cel\u00e1 pos\u00e1dka. Z jednotliv\u00fdch dial\u00f3gov, pr\u00edpadne mailov naprie\u010d hrou, sa o jednotliv\u00fdch postav\u00e1ch takmer ni\u010d nedozviete. Dial\u00f3gy s\u00fa tie\u017e zna\u010dne okresan\u00e9, na v\u00fdber m\u00e1te len dve mo\u017enosti a len v minime rozhovorov m\u00f4\u017eete osta\u0165 ticho. K tomu ako p\u00e4s\u0165 na oko p\u00f4sob\u00ed aj to, \u017ee v prvej polovici hry je jednou z mo\u017enost\u00ed v\u00e4\u010d\u0161inou \u201ezavtipkova\u0165\u201c. Ide o prim\u00e1rnu z\u00e1le\u017eitos\u0165 tejto s\u00e9rie, ktor\u00e1 jednozna\u010dne pre\u0161la zna\u010dn\u00fdm downgradom, \u010do sa jednozna\u010dne podpisuje aj na znovuhrate\u013enos\u0165. Charakter jednotliv\u00fdch post\u00e1v je v tomto pr\u00edpade obmedzen\u00fd len na tri z\u00e1kladn\u00e9 charakteristick\u00e9 \u010drty. K tomu si nebudujete prakticky \u017eiadny vz\u0165ah s ostatn\u00fdmi postavami, len sa v\u00e1m men\u00ed stav t\u00fdchto \u010d\u0155t. Be\u017en\u00e9 diskusie s \u010dlenmi pos\u00e1dky s\u00fa vo ve\u013ekej miere vymenen\u00e9 za komunik\u00e1ciu cez chat. Kedy si priebe\u017ene p\u00ed\u0161ete s ostatn\u00fdmi vr\u00e1tane votrelcov.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"549\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-549\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"550\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-550\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010eal\u0161\u00edm z\u00e1kladn\u00fdm hern\u00fdm mechanizmom tejto s\u00e9rie s\u00fa Quick Time Eventy, tie tu, samozrejme, nesm\u00fa ch\u00fdba\u0165. No taktie\u017e pre\u0161li zna\u010dn\u00fdmi \u00fapravami, \u010do asi mnoh\u00fdch hr\u00e1\u010dov pote\u0161\u00ed, no za m\u0148a vo ve\u013ekej miere definuj\u00fa t\u00fato s\u00e9riu. QTE s\u00fa tak v Directive 8020 len minim\u00e1lne a povedal by som, \u017ee s\u00fa aj vcelku jednoduch\u00e9. Namiesto nich v\u00e1s v\u0161ak \u010dakaj\u00fa novinky v podobe hackovania dver\u00ed a presmerov\u00e1vania energie. Najm\u00e4 spom\u00ednan\u00e9 hackovanie je tie\u017e svoj\u00edm sp\u00f4sobom QTE, ke\u010f\u017ee mus\u00edte spr\u00e1vne posklada\u0165 z\u00e1mok dver\u00ed. Je to zauj\u00edmav\u00e9 spestrenie, ktor\u00e9 sa k sci-fi tematike hod\u00ed, no nepr\u00edjemn\u00fa pachu\u0165 z redukovania hern\u00fdch mo\u017enost\u00ed to ve\u013emi neprebije.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Najv\u00fdraznej\u0161ou zmenou si v\u0161ak pre\u0161iel vo\u013en\u00fd pohyb. Ten sa dr\u017e\u00ed toho, \u010do sme u\u017e mohli c\u00edti\u0165 v The Devil in Me . V hre je tak v\u00fdrazne viac a dlh\u0161ie trvaj\u00facich pas\u00e1\u017ei s prieskumom okolia, ne\u017e tomu bolo v prv\u00fdch dieloch s\u00e9rie The Dark Pictures . V\u00fdrazn\u00fdm plusom vo\u013en\u00e9ho pohybu je tentokr\u00e1t to, \u017ee sa v\u00fdvoj\u00e1ri kone\u010dne vyka\u0161\u013eali na filmov\u00fd re\u017eim s orezan\u00fdm obrazom v tomto m\u00f3de. V hre tak u\u017e nemus\u00edte neust\u00e1le bojova\u0165 s kamerou, aby ste \u010do najplynulej\u0161ie presk\u00famali svoje okolie. Vo\u013en\u00fd pohyb bol v\u0161ak roz\u0161\u00edren\u00fd o nov\u00fd hern\u00fd mechanizmus, ktor\u00fdm je stealth. Ten sa tu st\u00e1va dos\u0165 diskutabiln\u00fdm mechanizmom pre tento videohern\u00fd \u017e\u00e1ner. V \u017e\u00e1nri zalo\u017eenom prim\u00e1rne na QTE a dial\u00f3goch aspo\u0148 za m\u0148a nem\u00e1 miesto. Ke\u010f si budem chcie\u0165 zahra\u0165 hru so stealthom, siahnem po Hitmanovi \u010di Styxovi . V tomto pr\u00edpade sk\u00f4r zau\u017e\u00edvan\u00e9 hern\u00e9 mechanizmy v zna\u010dnej miere utrpeli na tejto vo\u013ebe tvorcov. K tomu v\u0161ak po\u010d\u00edtajte s t\u00fdm, \u017ee stealth je v Directive 8020 ve\u013emi zle vyladen\u00fd. Momentov, ke\u010f sa potrebujete niekde v tichosti pre\u0161mykn\u00fa\u0165, je v hre a\u017e prehnane ve\u013ea. Umel\u00e1 inteligencia protivn\u00edkov je v\u0161ak na zaplakanie, niekedy si v\u00e1s nev\u0161imn\u00fa, ani ke\u010f stoj\u00edte priamo pred nimi, inokedy sa k v\u00e1m rozbehn\u00fa aj cez cel\u00fa miestnos\u0165. Ve\u013emi \u010dasto sa st\u00e1va, \u017ee sa niekde zostan\u00fa to\u010di\u0165 na mieste, hlavne vtedy, ke\u010f v\u00e1s u\u017e odhalili. Ak v\u00e1s v\u0161ak n\u00e1jdu, \u010dak\u00e1 v\u00e1s QTE, po ktorom od nich len ute\u010diete a pokra\u010dujete \u010falej. Pokia\u013e teda viete, kam m\u00e1te \u00eds\u0165, nech\u00e1te sa chyti\u0165, uspejete v QTE, a len sa presuniete \u010falej, \u010d\u00edm cel\u00fd stealth prakticky odignorujete.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"551\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-551\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"552\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-552\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00edbeh interakt\u00edvnych filmov v\u017edy vo ve\u013ekej miere z\u00e1vis\u00ed od rozhodnut\u00ed hr\u00e1\u010dov. Rovnako je tomu aj v tomto pr\u00edpade. Directive 8020 v\u0161ak prich\u00e1dza s novinkou. Ak v\u00e1m niektor\u00e1 postava zomrie alebo sa rozhodnete v istom \u00faseku postupova\u0165 inak, v hernej ponuke sa m\u00f4\u017eete vr\u00e1ti\u0165 pred tento moment a zmeni\u0165 tak smerovanie va\u0161ej hry. Takto sa teda z tohto dielu vytr\u00e1ca strach o va\u0161e postavy, ke\u010f\u017ee v\u017edy sa m\u00f4\u017eete vr\u00e1ti\u0165 pred zlomov\u00fd okam\u017eik a svoje postavy zachr\u00e1ni\u0165. Z\u00e1rove\u0148, ak v\u00e1s zauj\u00edma, ako by mohli vyzera\u0165 \u010fal\u0161ie konce, je to jednoduch\u0161\u00ed sp\u00f4sob, ako to docieli\u0165. Bol to zauj\u00edmav\u00fd a trochu odv\u00e1\u017eny n\u00e1pad, no za m\u0148a m\u00e1 rozhodne zmysel a v\u00edtam ho. Tieto hry hr\u00e1vame v\u017edy viacer\u00ed a \u010dasto sa st\u00e1valo, \u017ee niekto omylom (\u010di n\u00e1ro\u010dky) u\u010dinili zl\u00e9 rozhodnutie, \u010do viedlo k smrti niektorej postavy, takto sa teda v lok\u00e1lnom multiplayeri nemus\u00edte b\u00e1\u0165, \u017ee va\u0161i spoluhr\u00e1\u010di u\u010dinia rozhodnutia, ktor\u00e9 v\u00e1s bud\u00fa hneva\u0165 a\u017e do konca pr\u00edbehu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Oproti predo\u0161l\u00fdm dielom s\u00e9rie m\u00e1 Directive 8020 jeden v\u00fdrazn\u00fd rozdiel. Bola z neho odstr\u00e1nen\u00e1 postava rozpr\u00e1va\u010da. V ka\u017edej hre od Supermassive Games sa tak\u00e1to postava vyskytovala. Pr\u00e1ve v s\u00e9rii The Dark Pictures sa sprievodnou postavou stal Kur\u00e1tor. I\u0161lo o postavu, ktor\u00e1 charakterizovala s\u00e9riu a svoj\u00edm pri\u010dinen\u00edm dopom\u00e1hala udr\u017eiava\u0165 spr\u00e1vnu atmosf\u00e9ru. \u00c1no, herec, pod\u013ea ktor\u00e9ho bola t\u00e1to postava vymodelovan\u00e1 zomrel, no ani Until Dawn \u010di The Quarry ho nepou\u017e\u00edvali, tak\u017ee aj v tomto pr\u00edpade ho mohli vymeni\u0165 za niekoho in\u00e9ho, \u010do sa v\u0161ak v tomto pr\u00edpade nestalo. M\u00f4\u017eeme to bra\u0165 ako pietnu spomienku na dan\u00e9ho herca, no rozhodne nejde o naj\u0161\u0165astnej\u0161ie rozhodnutie. Namiesto preru\u0161en\u00ed z poh\u013eadu rozpr\u00e1va\u010da je pr\u00edbeh preru\u0161ovan\u00fd kr\u00e1tkymi udalos\u0165ami z bl\u00edzkej bud\u00facnosti, po ktor\u00fdch sa nasp\u00e4\u0165 vr\u00e1tite do pr\u00edtomnosti. Tento sp\u00f4sob rozpr\u00e1vania pr\u00edbehu mi pri\u0161iel zbyto\u010dne ru\u0161iv\u00fd a nijako pr\u00edbehu nepom\u00e1hal.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"553\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-553\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"554\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-2-1024x576.jpg\" alt=\"\" class=\"wp-image-554\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-2.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Directive 8020 teda rovnako ako predo\u0161l\u00e9 diely obsahuje multiplayer. Ten bol v\u0161ak taktie\u017e pozmenen\u00fd, no nie v dobrom slova zmysle. Op\u00e4\u0165 tak m\u00f4\u017eete hru hra\u0165 viacer\u00ed s t\u00fdm, \u017ee si ur\u010d\u00edte, kto bude ovl\u00e1da\u0165 ktor\u00fa postavu. Na v\u00fdber m\u00e1te zo \u0161iestich post\u00e1v, hoci \u010dlenov pos\u00e1dky je viac. \u010c\u00edm sa dost\u00e1vame k tomu, \u017ee re\u00e1lne budete ovl\u00e1da\u0165 len \u010das\u0165 pos\u00e1dky, hoci na va\u0161ich rozhodnutiach z\u00e1vis\u00ed, \u010di na konci pre\u017eij\u00fa. Napriek tomu, \u017ee sa zv\u00fd\u0161ila cena oproti predo\u0161l\u00fdm dielom, po\u010d\u00edtajte s t\u00fdm, \u017ee z Directive 8020 vypadli online funkcie. Ak ste t\u00fato s\u00e9riu radi hr\u00e1vali v online kooperat\u00edvnom re\u017eime alebo prostredn\u00edctvom Remote Play Together, v tomto pr\u00edpade na to m\u00f4\u017eete zabudn\u00fa\u0165.<\/p>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p class=\"wp-block-paragraph\">Druh\u00e1 strana mince &#8211; Matty &#8211; Testovan\u00e1 verzia: PC <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na rozdiel od kolegu som si Directive 8020 u\u017eil nad o\u010dak\u00e1vanie a trochu ma mrz\u00ed, \u017ee to rovnako nedopadlo aj u neho. Podobne ako on m\u00e1m toti\u017e vcelku r\u00e1d vesm\u00edrne horory a tunaj\u0161ia vari\u00e1cia na kultov\u00fd horor The Thing mi naozaj imponovala. To \u010di v\u00e1m sadne alebo nesadne nejak\u00e1 tematika \u010di postavy je v\u0161ak pov\u00e4\u010d\u0161ine subjekt\u00edvne, no tentoraz som skuto\u010dne nemal s ni\u010d\u00edm v\u00fdraznej\u0161\u00ed probl\u00e9m. Iste, v jadre ide o hororov\u00e9 b\u00e9\u010dko s tradi\u010dne vystavan\u00fdmi charaktermi, no autori ma dokonca prekvapili sympatick\u00fdm zvratom, ktor\u00fd dal v\u0161etk\u00e9mu v\u00e4\u010d\u0161\u00ed zmysel. Ka\u017ed\u00e9mu s\u00edce nemus\u00ed imponova\u0165, tak ako mne svojho \u010dasu v\u00f4bec neimponoval z\u00e1vere\u010dn\u00fd zvrat Little Hope (ten m\u00e1m aj z celej s\u00e9rie najmenej r\u00e1d), no toto bude ma\u0165 ka\u017ed\u00fd trochu inak.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Piaty diel tejto hororovej antol\u00f3gie, u\u017e bez tradi\u010dn\u00e9ho The Dark Pictures v n\u00e1zve, \u010di bez postavy rozpr\u00e1va\u010da, prich\u00e1dza s viacer\u00fdmi novinkami. Najviac ma pote\u0161il aspekt, ktor\u00fd je zjavne vn\u00edman\u00fd najkontroverznej\u0161ie a to je zakomponovanie stealthu. Osobne tomu \u00faplne nerozumiem a fakt, \u017ee m\u00e1m dianie \u010faleko viac pod svojou kontrolou je za m\u0148a jasn\u00e9 pozit\u00edvum. O to viac, \u017ee stealth nie je nijak zvl\u00e1\u0161\u0165 frustruj\u00faci a aj ke\u010f d\u00f4jde k v\u00e1\u0161mu odhaleniu, nemus\u00ed to automaticky znamena\u0165 koniec danej postavy. S t\u00fdm s\u00favis\u00ed aj druh\u00e1 novinka a to je mo\u017enos\u0165 trikr\u00e1t vr\u00e1ti\u0165 \u010das, v pr\u00edpade, \u017ee nie ste spokojn\u00ed s v\u00fdsledkom. Do istej miery to toti\u017e odb\u00farava pr\u00edli\u0161n\u00fd stres, hoci \u010diasto\u010dne aj znovuhrate\u013enos\u0165. No len \u010diasto\u010dne, mo\u017enost\u00ed ako m\u00f4\u017eete postupova\u0165 je st\u00e1le dos\u0165 a pri \u010fal\u0161om hran\u00ed m\u00f4\u017eete pokojne narazi\u0165 na sc\u00e9ny, ak\u00e9 ste predt\u00fdm nemali. Neprek\u00e1\u017eali mi ani jednoduch\u0161ie QTE, hoci ch\u00e1pem, \u017ee niekomu m\u00f4\u017ee ch\u00fdba\u0165 v tomto smere v\u00e4\u010d\u0161ia v\u00fdzva. Za m\u0148a je to v\u0161ak sk\u00f4r pozit\u00edvum.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Pochv\u00e1li\u0165 mus\u00edm aj to, \u017ee hra vyzer\u00e1 naozaj dobre a svelo pracuje so svetlom \u010di tie\u0148mi. Okolit\u00e9 prostredie p\u00f4sob\u00ed i v\u010faka tomu mimoriadne atmosfericky, \u010do je nie\u010do, o \u010dom si napr\u00edklad nev\u00fdrazn\u00fd Aphelion od \u0161t\u00fadia DON&#8217;T NOD m\u00f4\u017ee necha\u0165 iba zda\u0165. Skvel\u00fd je aj dabing post\u00e1v a nezaost\u00e1va ani zvukov\u00e1 str\u00e1nka, \u010do je aspekt, ktor\u00fd by \u017eiadny horor nemal podceni\u0165. Azda len tv\u00e1re post\u00e1v mohli by\u0165 spracovan\u00e9 o nie\u010do lep\u0161ie, no s t\u00fdmto mali miestami probl\u00e9my u\u017e predo\u0161l\u00e9 \u010dasti. Za m\u0148a teda Supermassive Games rozhodne nesklamali, no mus\u00edte si spr\u00e1vne nastavi\u0165 o\u010dak\u00e1vania a ne\u010daka\u0165 ni\u010d prelomov\u00e9. Until Dawn \u010di The Quarry (druh\u00fd menovan\u00fd \u0161peci\u00e1lne) s\u00edce ost\u00e1vaj\u00fa neprekonan\u00e9, no Directive 8020 by som v r\u00e1mci tohto \u017e\u00e1nru zaradil na moje vlastn\u00e9 prekvapenie ihne\u010f za t\u00fato dvojicu.<\/p>\n<\/blockquote>\n\n\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<h4 class=\"wp-block-heading\">Hodnotenie: 85%<\/h4>\n<\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\">Ke\u010f\u017ee sme mali na recenziu k dispoz\u00edcii PC verziu, je na mieste sa vyjadri\u0165 aj k technick\u00e9mu stavu. Grafika a \u00farove\u0148 detailov na ve\u013emi dobre \u00farovni, prostredie lode \u010di v neskor\u0161ej \u010dasti plan\u00e9ty p\u00f4sob\u00ed ve\u013emi detailne vr\u00e1tane jednotliv\u00fdch efektov. P\u00f4vodne som chcel dos\u0165 nepekne zvozi\u0165 optimaliz\u00e1ciu pod \u010diernu zem, ke\u010f\u017ee v de\u0148 vydania mi hra i\u0161la poriadne mizerne \u2013 s frame gener\u00e1torom na 40 fps, \u010do je pri 4070 ti ve\u013emi n\u00edzke sk\u00f3re. Nieko\u013eko dn\u00ed nesk\u00f4r som sa v\u0161ak do\u010dkal aktualiz\u00e1cie, ktor\u00e1 vraj upravovala optimaliz\u00e1ciu, po nej sa mi tak framerate zv\u00fd\u0161il dvojn\u00e1sobne a prepady fps prakticky ustali. Tak\u017ee aspo\u0148 za toto si za m\u0148a zasl\u00fa\u017eia palec hore. Zvukov\u00e1 str\u00e1nka, ale najm\u00e4 hudobn\u00e1 zlo\u017eka, je asi najlep\u0161ou zlo\u017ekou tohto titulu, \u010do ve\u013emi pr\u00edjemne dotv\u00e1ra hororov\u00fa atmosf\u00e9ru. Najv\u00e4\u010d\u0161\u00edm technick\u00fdm probl\u00e9mom Directive 8020 sa tak st\u00e1va zam\u0155zanie hry, \u010do vedie k jej re\u0161tartu. To sa mi v\u0161ak st\u00e1valo a\u017e v posledn\u00fdch dvoch kapitol\u00e1ch. Ver\u00edm, \u017ee aj toto sa im podar\u00ed \u010dasom doladi\u0165. Celkovo tak m\u00f4\u017eem poveda\u0165, \u017ee pr\u00e1ve technick\u00fd stav hry, ktor\u00fd m\u00e1 najv\u00e4\u010d\u0161\u00ed dopad na hern\u00fa atmosf\u00e9ru, je najv\u00e4\u010d\u0161\u00edm pozit\u00edvnym bodom tohto titulu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Z\u00e1ver recenzie sa mi v tomto pr\u00edpade p\u00ed\u0161e ve\u013emi \u0165a\u017eko. D\u00e1 sa poveda\u0165, \u017ee som fan\u00fa\u0161ikom vesm\u00edrneho sci-fi, kv\u00f4li \u010domu ma t\u00e1to hra aj bavila. Jej nedostatky s\u00fa v\u0161ak neprehliadnute\u013en\u00e9 a akoko\u013evek sa sna\u017e\u00edm hru vn\u00edma\u0165 pozit\u00edvne, neviem n\u00e1js\u0165 jeden d\u00f4vod, pre\u010do by som si ju mal niekedy v bud\u00facnosti zopakova\u0165. Ke\u010f si zhrniem v\u0161etko, \u010do som nap\u00edsal, z Directive 8020 je c\u00edti\u0165, \u017ee v\u00fdvoj\u00e1ri sa sna\u017eili do hry zakomponova\u0165 nov\u00e9 n\u00e1pady, no za cenu obmedzovania star\u00fdch dobr\u00fdch mechanizmov, na ktor\u00e9 si u\u017e hr\u00e1\u010di zvykli. Hra tak pre\u0161la v mnoh\u00fdch oh\u013eadoch sk\u00f4r downgradom, \u010do m\u00e1 ve\u013emi zl\u00fd dopad na z\u00e1vere\u010dn\u00e9 hodnotenie. Za m\u0148a tak ide o jeden z najslab\u0161\u00edch dielov tejto s\u00e9rie, no fan\u00fa\u0161ikov sci-fi by mohol pote\u0161i\u0165.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Za poskytnutie hry na recenziu \u010fakujeme spolo\u010dnosti Cenega.<\/em><\/h4>\n","protected":false},"excerpt":{"rendered":"<p>V posledn\u00fdch 10 rokoch sa interakt\u00edvne filmy medzi hr\u00e1\u010dmi te\u0161ia zna\u010dnej popularite, aj ke\u010f, samozrejme,&#8230;<\/p>\n","protected":false},"author":12,"featured_media":546,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":60,"_somgeek_review_verdict":"Z Directive 8020 je c\u00edti\u0165, \u017ee v\u00fdvoj\u00e1ri sa sna\u017eili do hry zakomponova\u0165 nov\u00e9 n\u00e1pady, no za cenu obmedzovania star\u00fdch dobr\u00fdch mechanizmov, na ktor\u00e9 si u\u017e hr\u00e1\u010di zvykli. Hra tak pre\u0161la v mnoh\u00fdch oh\u013eadoch sk\u00f4r downgradom, v\u010faka \u010domu ide o jeden z najslab\u0161\u00edch dielov s\u00e9rie.","_somgeek_review_pros":"Technick\u00fd stav\r\nAtmosf\u00e9ra\r\nMo\u017enos\u0165 zvr\u00e1ti\u0165 udalosti","_somgeek_review_cons":"Vy\u0161krtnut\u00e9 online funkcie\r\nZredukovanie zau\u017e\u00edvan\u00fdch hern\u00fdch mechanizmov s\u00e9rie\r\nZakomponovanie stealthu","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[250],"class_list":["post-556","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-directive-8020"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/556","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=556"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/556\/revisions"}],"predecessor-version":[{"id":5084,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/556\/revisions\/5084"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/546"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=556"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=556"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=556"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}