{"id":5905,"date":"2025-10-16T17:42:39","date_gmt":"2025-10-16T15:42:39","guid":{"rendered":"https:\/\/somgeek.eu\/?p=5905"},"modified":"2026-08-13T17:49:08","modified_gmt":"2026-08-13T15:49:08","slug":"little-nightmares-iii-vo-dvojici-to-ide-lepsie","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2025\/10\/16\/little-nightmares-iii-vo-dvojici-to-ide-lepsie\/","title":{"rendered":"Little Nightmares III \u2013 Vo dvojici to ide lep\u0161ie"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>O hre&nbsp;Little Nightmares III&nbsp;sa hovorilo u\u017e pomerne dlho a jej vydanie sa p\u00f4vodne o\u010dak\u00e1valo minul\u00fd rok. Napokon sme sa v\u0161ak dobrodru\u017estva dvojice&nbsp;Low&nbsp;a&nbsp;Alone&nbsp;predsa len do\u010dkali. Zauj\u00edmavos\u0165ou tohto dielu je najm\u00e4 to, \u017ee na jeho v\u00fdvoji sa tentoraz nepodie\u013eali tvorcovia prv\u00fdch dvoch hier,&nbsp;Tarsier Studios, ale \u0161t\u00fadio&nbsp;Supermassive Games. D\u00f4vodom je, \u017ee&nbsp;Tarsier Studios&nbsp;odk\u00fapila spolo\u010dnos\u0165&nbsp;Embracer Group, zatia\u013e \u010do pr\u00e1va na vyd\u00e1vanie ostali v ruk\u00e1ch&nbsp;Bandai Namco. Tret\u00ed diel tak vznikal v \u00faplne nov\u00fdch podmienkach. Ot\u00e1zkou preto zost\u00e1va, \u010do to pre hr\u00e1\u010dov znamen\u00e1.<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><strong><em>Recenzovan\u00e1 verzia: PC<\/em><\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00edbeh sa zameriava na dvojicu hrdinov, ktor\u00fdch \u010dak\u00e1 nebezpe\u010dn\u00e1 cesta naprie\u010d \u0161tyrmi desiv\u00fdmi svetmi. Spolu bud\u00fa musie\u0165 unikn\u00fa\u0165 obrovsk\u00e9mu b\u00e1b\u00e4tku, ktor\u00e9 v\u0161etko okolo seba pova\u017euje za hra\u010dku, vyhn\u00fa\u0165 sa hrozivo p\u00f4sobiacej \u0161es\u0165rukej superv\u00edzorke podniku, neskon\u010di\u0165 ako nov\u00e1 atrakcia v temnom lunaparku a napokon n\u00e1js\u0165 cestu von z labyrintu chodieb nehostinn\u00e9ho \u00fastavu. Low m\u00e1 pri sebe luk, ktor\u00fd mu pom\u00e1ha pri rie\u0161en\u00ed prek\u00e1\u017eok, zatia\u013e \u010do jeho partnerka Alone dok\u00e1\u017ee v\u010faka svojmu has\u00e1ku bojova\u0165 aj vyrie\u0161i\u0165 mnoh\u00e9 probl\u00e9my. Cesta bude dlh\u00e1 a n\u00e1ro\u010dn\u00e1, no na jej konci \u010dak\u00e1 vyt\u00fa\u017een\u00e9 vyslobodenie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hoci Little Nightmares III vznikalo pod veden\u00edm \u00faplne nov\u00e9ho \u0161t\u00fadia, na v\u00fdslednom diele to takmer v\u00f4bec nie je pozna\u0165. Hra si zachovala siln\u00fa a temn\u00fa atmosf\u00e9ru, po vizu\u00e1lnej str\u00e1nke p\u00f4sob\u00ed rovnako autenticky ako jej predchodcovia a aj hrate\u013enos\u0165 prin\u00e1\u0161a presne to, \u010do by fan\u00fa\u0161ikovia tejto s\u00e9rie o\u010dak\u00e1vali. Jedinou v\u00fdraznej\u0161ou novinkou je mo\u017enos\u0165 prejs\u0165 cel\u00fa hru v kooper\u00e1cii, \u010do p\u00f4sob\u00ed ako prirodzen\u00fd a dobre zvl\u00e1dnut\u00fd krok smerom k inov\u00e1cii zna\u010dky. Fan\u00fa\u0161ikovia sa preto nemusia ob\u00e1va\u0165, \u017ee by tret\u00ed diel stratil \u010daro p\u00f4vodn\u00e9ho sveta.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5906\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Sand-World-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Milovn\u00edci hororov si tu skr\u00e1tka ur\u010dite pr\u00eddu na svoje. Hra pon\u00faka p\u00f4sobivo spracovan\u00e9 lokality, na ktor\u00fdch si dali tvorcovia skuto\u010dne z\u00e1le\u017ea\u0165. Neust\u00e1le budete ma\u0165 pocit, \u017ee ste sa ocitli na mieste, z ktor\u00e9ho treba \u010do najr\u00fdchlej\u0161ie unikn\u00fa\u0165 a d\u00f4vody na to bud\u00fa viac ne\u017e presved\u010div\u00e9. No ak by som mal by\u0165 trochu kritickej\u0161\u00ed, prv\u00e1 \u010das\u0165 p\u00f4sob\u00ed z h\u013eadiska atmosf\u00e9ry o nie\u010do slab\u0161ie. \u010ciasto\u010dne za to m\u00f4\u017ee neust\u00e1la temnota, ktor\u00e1 niekedy br\u00e1ni naplno si vychutna\u0165 detaily prostred\u00ed, no z\u00e1rove\u0148 ch\u00e1pem, \u017ee pr\u00e1ve tma v\u00fdrazne prispieva k celkovej hororovej n\u00e1lade.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Z\u00e1sadnej\u0161\u00ed probl\u00e9m m\u00e1m sk\u00f4r s t\u00fdm, \u017ee prv\u00fd protivn\u00edk v podobe obrieho b\u00e1b\u00e4tka nep\u00f4sob\u00ed ako v\u00fdrazn\u00e1 hrozba. \u00c1no, dok\u00e1\u017ee v\u0161etko okolo v\u00e1s zdemolova\u0165 u\u017e len t\u00fdm, \u017ee sa chce niekam pozrie\u0165, no ani svojim dizajnom nep\u00f4sob\u00ed a\u017e tak zauj\u00edmavo. V tituloch ako\u00a0Resident Evil: Village\u00a0alebo\u00a0Metaphor: ReFantazio\u00a0to pritom dopadlo ove\u013ea lep\u0161ie, \u010do je d\u00f4kaz, \u017ee to nebola nesplnite\u013en\u00e1 \u00faloha. Slab\u0161\u00ed za\u010diatok v\u0161ak nemus\u00ed vonkoncom prek\u00e1\u017ea\u0165, ak sa hra dok\u00e1\u017ee naplno rozbehn\u00fa\u0165 v \u010fal\u0161om priebehu. A to sa v tomto pr\u00edpade ur\u010dite podarilo.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5907\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Big-Baby-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V momente, ke\u010f sa dostanete do druhej lokality a prv\u00fdkr\u00e1t zazriete superv\u00edzorku, sa hra za\u010dne meni\u0165 k lep\u0161iemu. Prostredia p\u00f4sobia n\u00e1paditej\u0161ie, nepriatelia s\u00fa desivej\u0161\u00ed a po\u010das stretov s nimi budete ma\u0165 skuto\u010dn\u00fd pocit, \u017ee ide o va\u0161e posledn\u00e9 chv\u00edle. Atmosf\u00e9ra podniku, postavy zavesen\u00e9 na h\u00e1koch, miestnos\u0165 ochranky s desiatkami monitorov \u010di samotn\u00e9 obrazy visiace na sten\u00e1ch vytv\u00e1raj\u00fa jasn\u00fd obraz o tom, kde ste sa ocitli a ak\u00e9 nebezpe\u010dn\u00e9 miesto to v skuto\u010dnosti je.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lunapark je s\u00edce pod\u013ea m\u0148a trochu nadu\u017e\u00edvanou lokalitou v r\u00e1mci hororov\u00e9ho \u017e\u00e1nru, no tentoraz som mal pocit, \u017ee som naozaj videl nie\u010do nov\u00e9 a neopozeran\u00e9. Ako pr\u00edklad mo\u017eno spomen\u00fa\u0165 k\u00fazeln\u00edcku krabicu, v ktorej v\u00e1s k\u00fazeln\u00edk dok\u00e1\u017ee rozreza\u0165. Navy\u0161e, lunapark tu nehr\u00e1 iba ved\u013eaj\u0161iu \u00falohu. Z\u00e1vere\u010dn\u00e1 \u010das\u0165 odohr\u00e1vaj\u00faca sa v \u00fastave je v\u0161ak z h\u013eadiska atmosf\u00e9ry, pravdepodobne, najp\u00f4sobivej\u0161ia. Labyrint chodieb a uli\u010diek je v\u00fdborne spracovan\u00fd, b\u00e1bika umo\u017e\u0148uj\u00faca nahliadnu\u0165 do inej reality je ve\u013emi zauj\u00edmav\u00fd prvok a \u00fastredn\u00fd protivn\u00edk p\u00f4sob\u00ed fantasticky \u2013 svoj\u00edm dizajnom aj pr\u00edtomnos\u0165ou, ktor\u00e1 je cite\u013en\u00e1 po\u010das celej pas\u00e1\u017ee. V tomto smere je hra naozaj p\u00f4sobiv\u00e1 a vie presne, na ak\u00e9 struny zahra\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5908\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Supervisor-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co sa hrate\u013enosti t\u00fdka, ani tu nem\u00e1m v\u00fdraznej\u0161ie v\u00fdhrady. Ovl\u00e1danie, \u010di u\u017e prostredn\u00edctvom kl\u00e1vesnice a my\u0161i alebo ovl\u00e1da\u010da, funguje spo\u013eahlivo a d\u00e1 sa r\u00fdchlo osvoji\u0165. Akcie s\u00fa logicky rozlo\u017een\u00e9, a tak si na syst\u00e9m ovl\u00e1dania zvyknete bez probl\u00e9mov. V tomto smere teda ni\u010d z\u00e1sadn\u00e9 nehroz\u00ed. Ak hru hr\u00e1te sami, treba pochv\u00e1li\u0165 aj umel\u00fa inteligenciu v\u00e1\u0161ho partnera, ktor\u00e1 funguje presne tak, ako m\u00e1. Vie, kedy a ak\u00e9 akcie vykona\u0165, a ak zaostane, po privolan\u00ed okam\u017eite reaguje a vyrie\u0161i situ\u00e1ciu tak, ako by ste o\u010dak\u00e1vali. Tento syst\u00e9m vynikne najm\u00e4 po\u010das ak\u010dn\u00fdch momentov, napr\u00edklad ke\u010f som sa ujal roly Lowa \u2013 po v\u00fdstrele na nepriate\u013eov Alone pohotovo pribehla a zasiahla ich has\u00e1kom presne v spr\u00e1vnej chv\u00edli.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hor\u0161ie je to s kamerou, ktor\u00e1 v niektor\u00fdch momentoch v\u00fdrazne s\u0165a\u017euje platforming. A to najm\u00e4 v pas\u00e1\u017each, kde mus\u00edte uteka\u0165 pred nepriate\u013emi. Pri r\u00fdchlom pohybe je toti\u017e potrebn\u00e9 presne vedie\u0165, kam \u00eds\u0165, a hoci kameru m\u00f4\u017eete ot\u00e1\u010da\u0165 pomocou ovl\u00e1da\u010da alebo my\u0161i, v niektor\u00fdch situ\u00e1ci\u00e1ch sa mus\u00edte s\u00fastredi\u0165 na \u00faplne in\u00e9 veci. M\u00f4\u017ee sa tak sta\u0165, \u017ee miniete dosku, na ktor\u00fa m\u00e1te nabehn\u00fa\u0165, alebo pri skoku dole dopadnete na opa\u010dn\u00fa stranu, ne\u017e ste pl\u00e1novali. Niekedy je \u0165a\u017ek\u00e9 n\u00e1js\u0165 spr\u00e1vnu cestu a kamera tak ob\u010das dok\u00e1\u017ee aj jednoduch\u00e9 situ\u00e1cie zna\u010dne skomplikova\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5909\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Lunapark-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ide\u00e1lne nep\u00f4sob\u00ed ani rozmiestnenie checkpointov. Nie vo v\u0161etk\u00fdch pr\u00edpadoch, ale ob\u010das som sa s\u00e1m seba p\u00fdtal, pre\u010do ma hra vr\u00e1tila tak \u010faleko, a inokedy som mal zase pocit, \u017ee som neurobil ani p\u00e1r krokov a u\u017e som sa ocitol pri \u010fal\u0161om. V kooper\u00e1cii sa ob\u010das taktie\u017e st\u00e1valo, \u017ee smr\u0165ou jednej postavy hra umo\u017enila pokra\u010dova\u0165 druhej, zatia\u013e \u010do zvy\u0161n\u00fa vr\u00e1tila sp\u00e4\u0165, a inokedy smr\u0165 jednej znamenala koniec pre obe. Nebolo pritom jasne definovan\u00e9, kedy nastane ktor\u00fd scen\u00e1r. Pote\u0161il v\u0161ak aspo\u0148 fakt, \u017ee ke\u010f sa postavi\u010dka niekde zasekla, druh\u00fd hr\u00e1\u010d ju mohol dosta\u0165 k \u010fal\u0161ej lokalite aktiv\u00e1ciou nov\u00e9ho checkpointu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Trochu viac som inak o\u010dak\u00e1val od mo\u017enost\u00ed has\u00e1ku Alone. Ten sa d\u00e1 po\u010das hry pou\u017ei\u0165 ako zbra\u0148 a na prerazenie prasknut\u00fdch stien, no ako k\u013e\u00fa\u010d ho vyu\u017eijete prakticky iba v prvej \u010dasti, ke\u010f je potrebn\u00e9 vykr\u00fati\u0165 nieko\u013eko plo\u0161\u00edn. Bolo by zauj\u00edmav\u00e9, keby sa jeho vyu\u017eitie objavilo \u010dastej\u0161ie, preto\u017ee ide o netradi\u010dn\u00fd sp\u00f4sob rie\u0161enia hlavolamov. Koniec koncov, naozaj potrebujeme v\u0161ade len p\u00e1ky a k\u013euky? Mrz\u00ed ma to najm\u00e4 preto, \u017ee luk, ktor\u00fd pou\u017e\u00edva Low, s\u00edce sl\u00fa\u017ei aj na stl\u00e1\u010danie tla\u010didiel, no z\u00e1rove\u0148 ho m\u00f4\u017eete \u010dasto pou\u017ei\u0165 aj proti protivn\u00edkom, a t\u00fdm p\u00e1dom funguje aj ako skuto\u010dn\u00e1 zbra\u0148.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5910\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-man-with-glasses-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V hre sa nach\u00e1dza aj viacero secretov. V\u00e4\u010d\u0161inou ide o b\u00e1biky, ktor\u00e9 mo\u017eno pova\u017eova\u0165 za zberate\u013esk\u00e9 predmety. Ur\u010dite som ich nena\u0161iel v\u0161etky a z\u00e1rove\u0148 neviem presne, ko\u013eko ich v hre je alebo \u010di je mo\u017en\u00e9 ich niekde sledova\u0165. Bolo v\u0161ak v\u017edy pr\u00edjemn\u00e9 dosta\u0165 sa do d\u00f4myselne ukrytej lokality a n\u00e1js\u0165 jednu z t\u00fdchto b\u00e1bik.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Prejdime v\u0161ak k najd\u00f4le\u017eitej\u0161ej \u010dasti hrate\u013enosti, ktorou je kooper\u00e1cia. Spolu s kolegom z redakcie Mattym sme mali mo\u017enos\u0165 vysk\u00fa\u0161a\u0165 si, ak\u00e9 to je spolieha\u0165 sa jeden na druh\u00e9ho, a nakoniec sme sa uk\u00e1zali ako ve\u013emi zohrat\u00fd t\u00edm. V niektor\u00fdch momentoch bolo s\u00edce potrebn\u00e9 najprv pochopi\u0165, \u010do od n\u00e1s hra vlastne vy\u017eaduje, no vo v\u0161eobecnosti n\u00e1m to i\u0161lo bez v\u00e4\u010d\u0161\u00edch probl\u00e9mov. Hra be\u017eala stabilne a po\u010das celej doby sme neza\u017eili \u017eiadny p\u00e1d. Mus\u00edm v\u0161ak doda\u0165, \u017ee aj ke\u010f som v singleplayeri pochv\u00e1lil umel\u00fa inteligenciu, hra\u0165 vo dvojici pova\u017eujem za jednozna\u010dne lep\u0161iu vo\u013ebu. Cel\u00e9 dobrodru\u017estvo si tak vychutn\u00e1te intenz\u00edvnej\u0161ie a atmosf\u00e9ru pre\u017eijete e\u0161te silnej\u0161ie, ke\u010f ju m\u00f4\u017eete zdie\u013ea\u0165 s niek\u00fdm \u010fal\u0161\u00edm.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-5911\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/Little-Nightmares-III-Together-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co sa t\u00fdka ostatn\u00fdch aspektov, pochv\u00e1li\u0165 mus\u00edm aj vizu\u00e1lnu aj zvukov\u00fa str\u00e1nku titulu. Postavy p\u00f4sobia skvele, va\u0161i protivn\u00edci s\u00fa dizajnovo unik\u00e1tni a prostredia nato\u013eko dobre spracovan\u00e9, \u017ee m\u00e1te pocit, akoby ste sa spolu s hrdinami naozaj pohybovali vo fikt\u00edvnom svete. Ob\u010das by mi nevadilo, keby niektor\u00e9 \u010dasti neboli a\u017e tak tmav\u00e9 a bolo by mo\u017en\u00e9 vidie\u0165 o nie\u010do viac, no je mo\u017en\u00e9, \u017ee ide len o nastavenie jasu a kontrastu. Hudba skvele dop\u013a\u0148a atmosf\u00e9ru a reaguje presne na dianie na obrazovke. Ak sa v\u00e1\u0161 partner vzdiali a stane sa mu nie\u010do nepr\u00edjemn\u00e9, hudba to okam\u017eite signalizuje.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vo v\u00fdsledku je Little Nightmares III d\u00f4stojn\u00fdm pokra\u010dovan\u00edm kvalitnej hororovej s\u00e9rie. Hra m\u00e1 s\u00edce svoje nedostatky a priestor na zlep\u0161enie, no celkovo ide o dobre spracovan\u00fa ak\u010dn\u00fa advent\u00faru, ktor\u00e1 fan\u00fa\u0161ikov prv\u00fdch dvoch dielov ur\u010dite pote\u0161\u00ed. Najlep\u0161ie je zahra\u0165 si ju vo dvojici, no aj ke\u010f t\u00fato mo\u017enos\u0165 nem\u00e1te, takmer ur\u010dite sa pri nej zabav\u00edte. Zost\u00e1va ot\u00e1zka, \u010di bude zna\u010dka Little Nightmares pokra\u010dova\u0165, a som zvedav\u00fd, s \u010d\u00edm pr\u00eddu tvorcovia zo Supermassive Games nabud\u00face. Treba ich v\u0161ak pochv\u00e1li\u0165, \u017ee minim\u00e1lne tentoraz dok\u00e1zali zachova\u0165 srdce a du\u0161u s\u00e9rie.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Hru na recenziu poskytla spolo\u010dnos\u0165 CENEGA.<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>O hre&nbsp;Little Nightmares III&nbsp;sa hovorilo u\u017e pomerne dlho a jej vydanie sa p\u00f4vodne o\u010dak\u00e1valo minul\u00fd&#8230;<\/p>\n","protected":false},"author":5,"featured_media":5913,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":80,"_somgeek_review_verdict":"Little Nightmares III je sol\u00eddnym duchovn\u00fdm n\u00e1stupcom p\u00f4vodnej hororovej s\u00e9rie, ktor\u00e1 svojich hr\u00e1\u010dov dovedie do \u010fal\u0161\u00edch zauj\u00edmav\u00fdch lok\u00e1ci\u00ed pln\u00fdch hr\u00f4zy a desu.","_somgeek_review_pros":"Duch p\u00f4vodnej s\u00e9rie ostal zachovan\u00fd\r\nKooper\u00e1cia je funk\u010dn\u00e1 a stabiln\u00e1\r\nSiln\u00e1 a kvalitne vygradovan\u00e1 atmosf\u00e9ra","_somgeek_review_cons":"Probl\u00e9my s kamerou\r\nNie najlep\u0161ie rozmiestnenie checkpointov\r\nMiestami pr\u00edli\u0161 tmav\u00e9","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[366],"class_list":["post-5905","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-little-nightmares-iii"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/5905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=5905"}],"version-history":[{"count":2,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/5905\/revisions"}],"predecessor-version":[{"id":5914,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/5905\/revisions\/5914"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/5913"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=5905"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=5905"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=5905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}