{"id":6093,"date":"2023-09-28T17:27:00","date_gmt":"2023-09-28T15:27:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=6093"},"modified":"2026-08-13T17:49:49","modified_gmt":"2026-08-13T15:49:49","slug":"starfield-univerzum-ako-na-dlani","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2023\/09\/28\/starfield-univerzum-ako-na-dlani\/","title":{"rendered":"Starfield \u2013 Univerzum ako na dlani"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Vesm\u00edrna symf\u00f3nia Todda Howarda menom Starfield je u\u017e nejak\u00fd \u010das \u201cvonku\u201d a zahra\u0165 si ju m\u00f4\u017ee naozaj ka\u017ed\u00fd. Oplat\u00ed sa v\u0161ak vyrazi\u0165 na cestu naprie\u010d hviezdnym po\u013eom, alebo je rad\u0161ej lep\u0161ie osta\u0165 nohami pevne na Zemi?<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em><strong>Recenzovan\u00e1 verzia: Xbox Series X<\/strong><\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Napriek bombastick\u00e9mu marketingu a trailerom, rozhodne ne\u010dakajte ve\u013ekolep\u00e9 intro. Va\u0161a cesta naprie\u010d vesm\u00edrom za\u010dne skromne a stroho, a to v ko\u017ei anonymn\u00e9ho ban\u00edka na bohom zabudnutej plan\u00e9te hlboko v jaskyni. Ban\u00edci v roku 2330 u\u017e d\u00e1vno ne\u0165a\u017eia kromp\u00e1\u010dmi ani strojmi, ale laserov\u00fdmi fr\u00e9zami. Va\u0161a ba\u0148a je v\u0161ak \u0161peci\u00e1lna, nach\u00e1dza sa v nej mysteri\u00f3zny kovov\u00fd objekt, prez\u00fdvan\u00fd artefakt. Po tom, \u010do sa ho dotknete, si prejdete ezoterick\u00fdm audiovizu\u00e1lnym z\u00e1\u017eitkom. V prv\u00fdch piatich min\u00fatach hry sa o v\u00e1s za\u010dne zauj\u00edma\u0165 spolok menom Constellation. T\u00ed sa p\u00fd\u0161ia t\u00fdm, \u017ee v dobe ne\u00faprosn\u00e9ho biznisu a v\u0161eobecnej apatii \u013eudskej popul\u00e1cie s\u00fa jedin\u00fdmi skuto\u010dn\u00fdmi objavovate\u013emi vesm\u00edru a jeho tajomstiev. Jej \u010dlen v\u00e1m po kr\u00e1tkom intre plnom mordovania pir\u00e1tov, kde v\u00e1s hra nau\u010d\u00ed ako strie\u013ea\u0165 a pre\u017ei\u0165, daruje svoju lo\u010f. Tou sa m\u00e1te dopravi\u0165 okam\u017eite do hviezdneho syst\u00e9mu Alpha Centauri, do najd\u00f4le\u017eitej\u0161ieho mesta v hre menom New Atlantis.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6094\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/1-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Z predmetn\u00fdch artefaktov si v svojej l\u00f3\u017ei rob\u00ed Constellation zbierku, av\u0161ak nemaj\u00fa ich ve\u013ea a takmer v\u00f4bec im nerozumej\u00fa. Preto z v\u00e1s hne\u010f urobia svojho \u010dlena, nako\u013eko \u013eud\u00ed, ktor\u00ed reaguj\u00fa na artefakty je m\u00e1lo. Tajomn\u00fd spolok Constellation je naozaj r\u00f4znorod\u00fd, m\u00e1me tu zop\u00e1r vedcov, nieko\u013ek\u00fdch kultistov, bohat\u00e9ho podnikate\u013ea, inteligentn\u00e9ho robota a p\u00e1r \u010fal\u0161\u00edch post\u00e1v, napr\u00edklad aj kovboja s dc\u00e9rou. Nebudem ve\u013emi prezr\u00e1dza\u0165 \u010fal\u0161ie detaily o tejto dejovej l\u00ednii ani postav\u00e1ch, aby ste si ich u\u017eili a objavili sami. Sta\u010d\u00ed ke\u010f poviem, \u017ee hlavn\u00e1 dejov\u00e1 linka aspo\u0148 m\u0148a pevne dr\u017eala a nebola z\u010faleka kr\u00e1tka a nezauj\u00edmav\u00e1 ako v predo\u0161l\u00fdch Bethesda tituloch. V nich zvykli by\u0165 bo\u010dn\u00e9 pr\u00edbehy to hlavn\u00e9 koryto hry. Samozrejme ani tu nezaost\u00e1vaj\u00fa, av\u0161ak hlavn\u00fd quest v\u00e1s popreh\u00e1\u0148a po v\u0161etk\u00fdch d\u00f4le\u017eit\u00fdch lok\u00e1ci\u00e1ch a d\u00e1 v\u00e1m pocit, \u017ee rie\u0161ite skuto\u010dn\u00fa z\u00e1hadu. Hlavne zakon\u010denie vo mne naozaj zarezonovalo a don\u00fatilo ma rozm\u00fd\u0161\u013ea\u0165 a \u010do sa deje po \u0148om e\u0161te viac.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6096\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/2-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Hoci je Starfield prim\u00e1rne RPG, presun vesm\u00edrom tu zohr\u00e1va mimoriadne d\u00f4le\u017eit\u00fa \u00falohu. Va\u0161a lo\u010f v\u00e1m poskytuje r\u00f4zne funkcie, tri druhy zbran\u00ed, dve r\u00fdchle a k tomu zameriavacie rakety, samozrejme trysky pre r\u00fdchly presun v r\u00e1mci orbitu, \u0161t\u00edt a gravita\u010dn\u00fa jednotku, pomocou ktorej viete cestova\u0165 do in\u00fdch syst\u00e9mov. Ka\u017ed\u00e1 z t\u00fdchto funkci\u00ed m\u00e1 maxim\u00e1lnu kapacitu, pri ktorej funguje najlep\u0161ie. Trik je v tom, \u017ee reaktor va\u0161ej lode poskytuje len obmedezn\u00e9 mno\u017estvo energie, ktor\u00fa mus\u00edte neust\u00e1le mana\u017eova\u0165 a za behu distribuova\u0165 medzi syst\u00e9mami pod\u013ea potreby. Pri vesm\u00edrnej bitke sa v\u00e1m napr\u00edklad hodia \u0161t\u00edty a zbrane, pri oby\u010dajn\u00fdch preletoch vyu\u017eijete zas nastavenia, aby bola lo\u010f \u010do najr\u00fdchlej\u0161ia. T\u00e1to mechanika je jednoduch\u00e1 a nejde o simul\u00e1ciu, no funguje skvele a poskytuje prekvapiv\u00e9 mno\u017estvo z\u00e1bavy. Postupne budete zbiera\u0165 \u010fal\u0161ie lode, \u010di u\u017e odkupovan\u00edm, kr\u00e1de\u017eou alebo ako dary. Ve\u013ek\u00fdm l\u00e1kadlom je hlavne n\u00e1stroj na ich modifikovanie a vylep\u0161ovanie. Ak sa v\u00e1m nechce \u00eds\u0165 do detailov, viete len upravi\u0165 jednotliv\u00e9 z\u00e1kladn\u00e9 moduly pod\u013ea potreby a vymeni\u0165 ich za lep\u0161ie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V univerze existuje mnoho korpor\u00e1ci\u00ed, ktor\u00e9 sa predh\u00e1\u0148aj\u00fa v produkcii t\u00fdch najlep\u0161\u00edch komponentov a viete ich za zaroben\u00e9 kredity nakupova\u0165 a nasadi\u0165. R\u00f4zne frakcie disponuj\u00fa taktie\u017e vlastn\u00fdmi s\u00fa\u010das\u0165ami na lode, tak\u017ee ke\u010f sa k niektorej prid\u00e1te, m\u00f4\u017eete k nim z\u00edska\u0165 pr\u00edstup. Ak sa s lo\u010fou chcete vyhra\u0165, viete vst\u00fapi\u0165 do takzvan\u00e9ho m\u00f3du budovania lode, kde viete cel\u00fa lo\u010f rozobra\u0165 na mikros\u00fa\u010diastky a \u00faplne prerobi\u0165 jej tvar, poz\u00edciu a farbu ka\u017ed\u00e9ho komponentu. M\u00f3d v\u00e1m d\u00e1 dopredu vedie\u0165, \u010di je mo\u017en\u00e9 s va\u0161im v\u00fdtvorom vzlietnu\u0165 a prist\u00e1\u0165, a komunita kon\u0161tantne vyr\u00e1ba naozaj ikonick\u00e9 k\u00fasky. Medzi in\u00fdmi kompletn\u00e1 flotila zo Star Wars alebo napr\u00edklad mechanick\u00e9 napodobeniny zvierat a podobne. Do budovania lod\u00ed v\u00f4bec nebudete n\u00faten\u00ed, ale je to ve\u013emi chv\u00e1lyhodn\u00e1 s\u00fa\u010das\u0165 hry, nako\u013eko konkuren\u010dn\u00e9 tituly za extra lode alebo farebn\u00e9 vari\u00e1cie be\u017ene \u00fa\u010dtuj\u00fa peniaze vo forme DLC.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6097\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/3-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Pri prelete vesm\u00edrom viete hocikedy opusti\u0165 sedadlo pilota a prejs\u0165 sa, pozopr\u00e1va\u0165 s pos\u00e1dkou a podobne. Prist\u00e1vanie a vzlet z plan\u00e9t v\u0161ak nie je plynul\u00fd, ale ide o anim\u00e1ciu. Ve\u013emi pekn\u00fa, ale st\u00e1le je to anim\u00e1cia. Je to zvl\u00e1\u0161tne, nako\u013eko v niektor\u00fdch misi\u00e1ch sa ocitnete na palube cudzej lode a priamo z kokpitu vid\u00edte, ako lo\u010f vzlieta, zatia\u013e\u010do sa viete vo\u013ene prech\u00e1dza\u0165. Je tu e\u0161te p\u00e1r \u010fal\u0161\u00edch veci, ktor\u00e9 je potrebn\u00e9 vedie\u0165. Medzi samotn\u00fdmi hviezdnymi syst\u00e9mami cestujete r\u00fdchlo pomocou naklopenia \u010dasopriestoru prostredn\u00edctvom va\u0161ej gravita\u010dnej jednotky v lodi. Ide o na\u010d\u00edtavaciu obrazovku, ale takmer okam\u017eit\u00fa. V r\u00e1mci jednotliv\u00fdch hviezdnych syst\u00e9mov (a je ich naozaj mnoho) n\u00e1jdete mno\u017estvo plan\u00e9t a mesiacov a a\u017e na tie plynov\u00e9 viete prist\u00e1\u0165 takmer na ka\u017edom. Medzi orbitmi sa op\u00e4\u0165 pres\u00favate r\u00fdchlym cestovan\u00edm a anim\u00e1ciou. V realite viete cestova\u0165 medzi syst\u00e9mami plynulo, ostatne niektor\u00ed \u010dlenovia komunity nato\u010dili vide\u00e1, v ktorom nechaj\u00fa hru be\u017ea\u0165 cel\u00fa noc a po 13 hodin\u00e1ch sa dostan\u00fa priamo s lo\u010fou na po\u017eadovan\u00e9 miesto. Vzdialenosti s\u00fa teda a\u017e pr\u00edli\u0161 realistick\u00e9, medzi plan\u00e9tami s\u00fa to stovky tis\u00edc kilometrov a niekedy aj sveteln\u00e9 roky, a teda r\u00fdchle cestovanie s kr\u00e1tkym \u010dakan\u00edm je va\u0161a jedin\u00e1 mo\u017enos\u0165. V ka\u017edom orbite, kde sa nach\u00e1dzate, viete poletova\u0165 prakticky vo\u013ene a ka\u017ed\u00fd z nich obsahuje mno\u017estvo objektov. P\u00f4jde o v\u0161akovak\u00e9 veci: n\u00e1hodn\u00e9 lode, vesm\u00edrni pir\u00e1ti, lietaj\u00face satelity, nemocnicu, kas\u00edno a nespo\u010det \u010fal\u0161\u00edch stan\u00edc, do ktor\u00fdch sa viete zadokova\u0165 a objavova\u0165 ich zvn\u00fatra, alebo aj kadejak\u00fd neporiadok ako kusy zni\u010den\u00fdch lod\u00ed a meteority.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6098\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/4-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ka\u017ed\u00fd hviezdny syst\u00e9m m\u00e1 inak ve\u013emi pekn\u00fa mapu, po ktorej sa viete prem\u00e1va\u0165 a skenova\u0165 plan\u00e9ty pre r\u00f4zne zdroje. Navy\u0161e maj\u00fa naozaj kr\u00e1sne vyrenderovan\u00e9 slnk\u00e1 v ich strede a realistick\u00e9 \u010diary vyjadruj\u00face oh\u00fdbanie \u010dasopriestoru okolo ka\u017ed\u00e9ho objektu. Na ka\u017edej plan\u00e9te n\u00e1jdete konkr\u00e9tne body z\u00e1ujmu, ku ktor\u00fdm viete prist\u00e1\u0165 okam\u017eite, ale v skuto\u010dnosti si viete zvoli\u0165 mimo vodn\u00fdch pl\u00f4ch hociktor\u00fa lok\u00e1ciu a prik\u00e1za\u0165 lodi, aby v\u00e1s tam dopravila. Obsah mimo miest z\u00e1ujmu je procedur\u00e1lne generovan\u00fd a menej zauj\u00edmav\u00fd, ako ru\u010dne tvoren\u00fd obsah, av\u0161ak na z\u00edskavanie zdrojov a stavanie usadlost\u00ed s\u00fa tieto lok\u00e1cie viac ne\u017e vhodn\u00e9 a v\u017edy sa v\u00e1m po kr\u00e1tkej prech\u00e1dzke podar\u00ed n\u00e1js\u0165 nejak\u00fa zauj\u00edmavos\u0165, z ktorej padne aspo\u0148 ur\u010dit\u00e1 odmena.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ka\u017ed\u00fa plan\u00e9tu viete, samozrejme, skenova\u0165, zis\u0165ova\u0165 veci o miestnej veget\u00e1cii, \u0161tudova\u0165 domorod\u00e9 zvierat\u00e1 (ktor\u00e9 vedia by\u0165 skuto\u010dne unik\u00e1tne) alebo extrahova\u0165 vz\u00e1cne prvky a materi\u00e1ly na crafting. Navy\u0161e ru\u010dne tvoren\u00e9ho obsahu je v\u0161ade dostatok, a\u017e na tie najnehostinnej\u0161ie plan\u00e9ty takmer v\u0161ade naraz\u00edte na nejak\u00fa v\u00fdskumn\u00fa stanicu, chr\u00e1m, opusten\u00e9 obydlie, \u010di jasky\u0148u pln\u00fa pir\u00e1tov, ktor\u00ed \u010dasto maj\u00fa nejak\u00fa dobr\u00fa zbra\u0148 alebo peniaze. Najv\u00e4\u010d\u0161\u00edm l\u00e1kadlom v celom vesm\u00edre s\u00fa v\u0161ak jednozna\u010dne ve\u013ek\u00e9 metropoly, ktor\u00fdch je hne\u010f nieko\u013eko a vymenujem len tie najd\u00f4le\u017eitej\u0161ie.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5-1024x576.jpg\" alt=\"\" class=\"wp-image-6099\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/5.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">U\u017e spomenut\u00fd New Atlantis je tak ve\u013ek\u00fd oproti mest\u00e1m v predo\u0161l\u00fdch Bethesda hr\u00e1ch, \u017ee tu prem\u00e1va mestsk\u00e1 doprava, ktorou viete r\u00fdchlo cestova\u0165 medzi jednotliv\u00fdmi \u0161tvr\u0165ami. Ale ni\u010d v\u00e1m nebr\u00e1n\u00ed prejs\u0165 sa naprie\u010d s\u00eddlom po svojich. Na Marse zas n\u00e1jdete ban\u00edcku kol\u00f3niu Cydonia pln\u00fa nebezpe\u010dia a primit\u00edvnych re\u010d\u00ed od zdeprimovan\u00fdch obyvate\u013eov. Syst\u00e9m Cheyenne zas obsahuje kovbojsk\u00e9 mesto a la Fallout menom Akila City, ktor\u00e9 je tie\u017e ve\u013ek\u00e9 ale relat\u00edvne chudobn\u00e9. Medzi in\u00fdmi je zauj\u00edmav\u00e1 aj plo\u0161ina na vodnej plan\u00e9te v syst\u00e9me Volii menom Neon. To v\u00e1m zas poskytne Bethes\u010f\u00e1cky mix Cyberpunku a Bioshocku, v\u0161etci tu \u201cfi\u010dia\u201d na lok\u00e1lne vyr\u00e1ban\u00fdch drog\u00e1ch a zlo\u010din \u010d\u00edha za ka\u017ed\u00fdm rohom.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V ka\u017edom meste n\u00e1jdete mnoho interi\u00e9rov, obchodov, re\u0161taur\u00e1ci\u00ed a obydl\u00ed. Podobne ako je tomu v in\u00fdch Bethesda RPG, u\u017e len prechod po n\u00e1mest\u00ed znamen\u00e1, \u017ee nie\u010do zapo\u010dujete od str\u00e1\u017enika a zrazu sa v\u00e1m v menu objav\u00ed \u010fal\u0161\u00ed quest. \u013dudia v ka\u017edej usadlost\u00ed maj\u00fa vlastn\u00e9 probl\u00e9my a nezdr\u00e1haj\u00fa sa vyu\u017ei\u0165 va\u0161u n\u00e1v\u0161tevu na pos\u0165a\u017eovanie sa, aby ste im pomohli. K\u00fdm niektor\u00e9 questy s\u00fa len \u201codnes toto, chod zabi\u0165 tamto\u201d, mnoh\u00e9 s\u00fa celkom prepracovan\u00e9 a vy\u017eaduj\u00fa vyjedn\u00e1vanie s nejakou \u00faplne inou postavou a mo\u017enos\u0165 pre v\u00e1s prikloni\u0165 sa na \u013eubovo\u013en\u00fa stranu, ktor\u00e1 vyhovuje v\u00e1\u0161mu roleplayingu. V neposlednom rade, ak si chcete odd\u00fdchnu\u0165, viete sa dopravi\u0165 do tropick\u00e9ho raja menom Paradiso, s predra\u017een\u00fdmi cenami hotelov\u00fdch izieb a demotivovan\u00fdm person\u00e1lom, no \u010daro tejto lok\u00e1cie to len tak nepokaz\u00ed. N\u00e1v\u0161etvn\u00edci si vylihuj\u00fa na pl\u00e1\u017ei a pop\u00edjaj\u00fa, zatia\u013e \u010do bezpe\u010dnostn\u00e9 jednotky maj\u00fa plne ruky pr\u00e1ce s udr\u017eiavan\u00edm pokoja v rezorte, s \u010d\u00edm im, podobne ako na in\u00fdch plan\u00e9tach, budete vedie\u0165 pom\u00f4c\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6100\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/6-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Zoza\u010diatku v\u00e1s nikto nebude vodi\u0165 za ru\u010di\u010dku, do diania vstupujete in medias res, a v\u0161etky osoby na v\u00e1s bud\u00fa kon\u0161tantne h\u00e1dza\u0165 nezn\u00e1me term\u00edny, ako na be\u017eiacom p\u00e1se. Tento aspekt je v\u017edy ve\u013emi n\u00e1ro\u010dn\u00e9 vysporiada\u0165 v novovytvorenom univerze, no ak m\u00e1te z\u00e1ujem, postavy v\u00e1m vedia v\u0161etko mo\u017en\u00e9 vysvetli\u0165. Zaru\u010dujem v\u0161ak, \u017ee po desiatich hodin\u00e1ch hrania sa u\u017e budete orientova\u0165 viac ne\u017e dostato\u010dne. V hre n\u00e1jdete aj interakt\u00edvne m\u00fazeum, ktor\u00e9 v\u00e1m pod\u013ea z\u00e1ujmu vysvetl\u00ed kompletn\u00fa \u010dasov\u00fa l\u00edniu od na\u0161ej pr\u00edtomnosti a\u017e po rok 2330. A to vr\u00e1tane vysvetlenia v\u0161etk\u00fdch frakci\u00ed, vojen, ktor\u00e9 sa udiali a aktu\u00e1lnej politike. Cel\u00fd dostupn\u00fd vesm\u00edr v hre zn\u00e1my ako takzvan\u00e9 \u201cus\u00eddlen\u00e9 syst\u00e9my\u201d si delia tri hlavn\u00e9 skupiny, a to United Colonies, Freestar Collective a House Va\u2019ruun. Pod nimi sa to e\u0161te hem\u017e\u00ed \u010fal\u0161\u00edmi men\u0161\u00edmi, \u010di u\u017e s\u00fa to tajomn\u00e9 korpor\u00e1cie, skorumpovan\u00e9 podniky, pir\u00e1ti, ktor\u00ed terorizuj\u00fa galaxiu a mnoho \u010fal\u0161\u00edch. Je si z \u010doho vybera\u0165, a k mnoh\u00fdm sa viete prida\u0165. Pr\u00edbehov\u00e9 l\u00ednie niektor\u00fdch frakci\u00ed s\u00fa skuto\u010dne dlh\u00e9 a prepracovan\u00e9, maj\u00fa vplyv na svet a pre mnoh\u00fdch reprezentuj\u00fa to najlep\u0161ie, \u010do dok\u00e1\u017ee Starfield pon\u00faknu\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6101\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/7-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Napriek mnoh\u00fdm technick\u00fdm detailom hlavne na lodiach, nejde o \u010distokrvn\u00fd vesm\u00edrny simul\u00e1tor, ako mnoh\u00ed \u010dakali. Ide o poctiv\u00e9 RPG, ktor\u00e9 vyu\u017e\u00edva vesm\u00edr ako&nbsp; pl\u00e1tno, na ktor\u00e9 ma\u013euje pr\u00edbeh va\u0161ej postavy. Mnoh\u00ed so mnou nemusia s\u00fahlasi\u0165, ale z h\u013eadiska roleplayingu ide jednu z najsilnej\u0161\u00edch po\u010dinov od samotnej Bethesdy. Postava s minim\u00e1lnou minulos\u0165ou a modelovan\u00edm \u013eubovo\u013enej tv\u00e1re je samozrejm\u00e1. Variabilita je tu celkom slu\u0161n\u00e1 a komunita u\u017e dok\u00e1zala vyrobi\u0165 vierohodne mnoh\u00e9 celebrity \u010di sam\u00fdch seba. Viete si vybra\u0165 aj \u0161t\u00fdl anim\u00e1cie ch\u00f4dze, aj ke\u010f oproti&nbsp;<a rel=\"noreferrer noopener\" href=\"https:\/\/web.archive.org\/web\/20250906081510\/https:\/\/somhrac.sk\/2015\/11\/18\/fallout-4-recenzia\/\" target=\"_blank\">Fallout 4&nbsp;<\/a>tentoraz va\u0161a postava nerozpr\u00e1va. Tu prisp\u00f4sobovanie nekon\u010d\u00ed, po vytvoren\u00ed v\u00e1\u0161ho vesm\u00edrneho avatara si m\u00f4\u017eete vybra\u0165 aj tri pas\u00edvne vlastnosti. Niektor\u00e9 predstavuj\u00fa len nepatrn\u00fa zmenu, ako napr\u00edklad pr\u00edslu\u0161nos\u0165 ku kultu alebo p\u00f4vod.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vy\u010darova\u0165 z Oblivionu si inak m\u00f4\u017eete u\u017e dobre zn\u00e1meho otravn\u00e9ho fan\u00fa\u0161ika, ktor\u00fd v\u00e1m st\u00e1le d\u00e1va dar\u010deky a pobehuje za vami. Taktie\u017e je zauj\u00edmav\u00e1 mo\u017enos\u0165, \u017ee va\u0161i rodi\u010dia s\u00fa na\u017eive, neust\u00e1le sa v\u00e1m s nimi pret\u00edna cesta a navy\u0161e ich mus\u00edte pravidelne sponzorova\u0165. Alebo napr\u00edklad viete dosta\u0165 do vienka vysnen\u00fa megavilu na s\u00fakromnej plan\u00e9te, av\u0161ak nie je \u00faplne va\u0161a a plat\u00edte za \u0148u do\u017eivotn\u00fa hypot\u00e9ku. Vlastnos\u0165 s n\u00e1zvom mimozemsk\u00e1 DNA v\u00e1m napr\u00edklad zoza\u010diatku d\u00e1 ove\u013ea viac kysl\u00edka a \u017eivota, ale zase plat\u00ed, \u017ee lie\u010denie je ove\u013ea n\u00e1ro\u010dnej\u0161ie. Viete si predvoli\u0165 aj akt\u00edvne schopnosti, napr\u00edklad ja som si zvolil mo\u017enos\u0165 by\u0165 prirodzen\u00fdm diplomatom. M\u00f4\u017eete by\u0165 taktie\u017e zoza\u010diatku efekt\u00edvnej\u0161\u00ed vo vylep\u0161ovan\u00ed zbran\u00ed, ktor\u00e9 prich\u00e1dza roz\u0161\u00edren\u00e9 z Fallout 4, alebo by\u0165 vyn\u00e1lezcom a craftova\u0165 mnoho vylep\u0161en\u00ed. T\u00e1to ale aj \u010fal\u0161ie schopnosti dok\u00e1\u017eu poskytn\u00fa\u0165 v rozhovoroch unik\u00e1tne odpovede a postup pri presvied\u010dan\u00ed. Starfield narozdiel od in\u00fdch RPG nejde so svojimi strom\u010dekmi vylep\u0161en\u00ed do \u0161\u00edrky, ale sk\u00f4r do h\u013abky.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6102\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/8-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Na v\u00fdber m\u00e1te 5 druhov vylep\u0161en\u00ed. Vo fyzick\u00fdch n\u00e1jdete preva\u017ene vylep\u0161enia oh\u013eadom zdravia, nosnosti, pl\u00ed\u017eenia sa, ru\u010dn\u00e9ho boja a podobne. Soci\u00e1lne s\u00fa zas o presvied\u010dan\u00ed \u013eud\u00ed, vyjedn\u00e1van\u00ed s obchodn\u00edkmi, podpl\u00e1can\u00ed alebo napr\u00edklad manipulovan\u00ed s \u013eu\u010fmi aj zvieratami. Bojov\u00fd strom je o presnosti a certifik\u00e1cii na konkr\u00e9tne druhy zbran\u00ed. Pri vedeck\u00fdch perkoch si viete zlep\u0161i\u0165 \u00farove\u0148 lie\u010denia, v\u00fdkon va\u0161ej lode pri gravita\u010dn\u00fdch skokoch alebo napr\u00edklad z\u00edska\u0165 presnej\u0161ie skenovanie plan\u00e9t. V technologick\u00fdch vylep\u0161eniach odpor\u00fa\u010dam hlavne skor\u00e9 odomknutie boostpacku na chrbte, aby ste vedeli v\u0161ade poletova\u0165, ale aj mo\u017enos\u0165 odomyka\u0165 pokro\u010dilej\u0161ie z\u00e1mky alebo by\u0165 presnej\u0161\u00ed vo vesm\u00edrnych bitk\u00e1ch. Bod\u00edky dost\u00e1vate za zvy\u0161ovanie v\u00e1\u0161ho celkov\u00e9ho levelu t\u00fdm, \u017ee vykon\u00e1vate \u013eubovo\u013en\u00e9 \u010dinnosti. Ka\u017ed\u00e1 schopnos\u0165 m\u00e1 4 \u00farovne a prv\u00fa viete odomkn\u00fa\u0165 okam\u017eite. Tie \u010fal\u0161ie v\u0161ak viete otvori\u0165 len, ke\u010f spln\u00edte \u00falohy, ktor\u00e9 vy\u017eaduj\u00fa.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Napr\u00edklad pri zv\u00fd\u0161en\u00ed kapacity invent\u00e1ra mus\u00edte ist\u00fa dobu beha\u0165 po svete v preplnenom stave, \u010d\u00edm sa vlastne organicky tr\u00e9nujete na \u010fal\u0161\u00ed level. Pri zvy\u0161ovan\u00ed zdravia v\u00e1m musia nepriatelia dostato\u010dne ubl\u00ed\u017ei\u0165 a podobne. Autori zjavne chceli prinies\u0165 nejak\u00fa formu tr\u00e9ningu na \u010fal\u0161iu \u00farove\u0148, no skonkretizovali ju, aby ste nemuseli pri prech\u00e1dzan\u00edm svetom kon\u0161tantne poskakova\u0165, ako v Oblivione. Navy\u0161e, najlep\u0161ie tri spodn\u00e9 vylep\u0161enia v ka\u017edom strome viete odomkn\u00fa\u0165 len ak investujete do cel\u00e9ho stromu dostato\u010dn\u00fd po\u010det bodov. Pri investovan\u00ed je preto potrebn\u00e9 postupova\u0165 nanajv\u00fd\u0161 citlivo, nako\u013eko v\u00e1\u0161 v\u00fdber vie miestami v\u00fdrazne zmeni\u0165 z\u00e1\u017eitok z hry. Je \u00faplne be\u017en\u00e9, \u017ee niekoho nepresved\u010d\u00edte v konverz\u00e1cii a nastane bojov\u00e1 situ\u00e1cia, po\u010das ktorej zomrie k\u013e\u00fa\u010dov\u00e1 postava, ktor\u00e1 by e\u0161te v pr\u00edbehu alebo \u010fal\u0161ej vetve questu mala nejak\u00fa rolu. Ak nem\u00e1te dostato\u010dn\u00e9 schopnosti zakr\u00e1da\u0165 sa, v mnoh\u00fdch budov\u00e1ch a komplexn\u00fdch lok\u00e1ci\u00e1ch budete musie\u0165 postupova\u0165 \u00faplne inak a m\u00f4\u017ee to ma\u0165 dopad na \u010fal\u0161ie rozhodnutia.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6103\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/9-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co sa t\u00fdka rozhodnut\u00ed, ste v princ\u00edpe vo\u013en\u00ed a viete postupova\u0165 ako zl\u00fd \u010dlovek, ako pacifista, alebo aj niekde v strede v \u0161edej z\u00f3ne. Takmer ka\u017ed\u00fd scen\u00e1r v questoch sa d\u00e1 vyrie\u0161i\u0165 r\u00f4znymi sp\u00f4sobmi, ak u\u017e nepom\u00f4\u017ee ni\u010d, viete niekoho podplati\u0165 \u010di odpravi\u0165 na druh\u00fd svet. Mnoh\u00e9, hlavne tie d\u00f4le\u017eitej\u0161ie dejov\u00e9 l\u00ednie, nemaj\u00fa dopad na to, ako svet vyzer\u00e1, pokia\u013e teda nepo\u010d\u00edtame, ktor\u00e1 frakcia poraz\u00ed ktor\u00fa a kto zaberie konkr\u00e9tne hviezdne syst\u00e9my. Maj\u00fa v\u0161ak ve\u013emi ve\u013ek\u00e9 n\u00e1sledky na unik\u00e1tne odmeny, z ktor\u00fdch sa viete zl\u00fdmi rozhodnutiami \u00faplne vymkn\u00fa\u0165. M\u00f4\u017ee \u00eds\u0165 napr\u00edklad o unik\u00e1tnu zbra\u0148, oble\u010denie, ve\u013ek\u00fd obnos pe\u0148az\u00ed, ale aj o nov\u00fd apartm\u00e1n. M\u00f4\u017ee \u00eds\u0165 o novovytvoren\u00e9 spojenectv\u00e1, ktor\u00e9 sa v\u00e1m v bud\u00facnosti hodia, alebo nov\u00fdch nepriate\u013eov. Z r\u00f4znych spolkov v\u00e1s vedia pokojne vyhodi\u0165, pr\u00edpadne po v\u00e1s posla\u0165 mu\u017eov z\u00e1kona alebo \u010disti\u010dov. Ten re\u00e1lny dopad v Starfielde v\u0161ak maj\u00fa va\u0161e rozhodnutia na vz\u0165ahy, a to \u010di s nepodstatn\u00fdmi NPC, tak aj s k\u013e\u00fa\u010dov\u00fdmi osobami. Hlavne tie d\u00f4le\u017eit\u00e9 postavy bud\u00fa v\u0161etky va\u0161e \u010diny komentova\u0165 a zaujm\u00fa k n\u00edm stanovisko. Mnoh\u00ed \u013eudia sa na komplexn\u00fd mor\u00e1lny syst\u00e9m s\u0165a\u017euj\u00fa, hlavne \u017ee nie je jasn\u00e9, ako na tom s niektorou postavou s\u00fa. Mne ale pr\u00e1ve preto vyhovoval, lebo je chtiac nechtiac pomerne realistick\u00fd a navy\u0161e v\u017edy m\u00e1te mo\u017enos\u0165 na\u010d\u00edta\u0165 skor\u0161iu ulo\u017een\u00fa poz\u00edciu a takmer v\u0161etko napravi\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6104\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/10-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ka\u017ed\u00e1 postava m\u00e1 mierne in\u00fd poh\u013ead na va\u0161e \u010diny, m\u00f4\u017ee sa sta\u0165, \u017ee vyberiete nevyhovuj\u00facu odpove\u010f v konverz\u00e1cii s niek\u00fdm in\u00fdm, okam\u017eite v\u00e1m daj\u00fa vedie\u0165, \u017ee s vami nes\u00fahlasia. Niektor\u00e9 postavy napr\u00edklad maj\u00fa radi r\u00e1znos\u0165 a netoleruj\u00fa, ke\u010f ste slaboch. In\u00e9 sa zas sna\u017eia by\u0165 mor\u00e1lnej\u0161ie a oce\u0148uj\u00fa va\u0161e dobr\u00e9 skutky a l\u00e1skavos\u0165 k n\u00e1hodn\u00fdm \u013eu\u010fom. Najv\u00e4\u010d\u0161ie s\u0165a\u017enosti mieria hlavne na pokrytectvo niektor\u00fdch spolo\u010dn\u00edkov, nemaj\u00fa probl\u00e9m s vami \u00faplne zmasakrova\u0165 cel\u00fa z\u00e1klad\u0148u o 30 \u013eu\u010foch, ale ke\u010f ukradnete ply\u0161ov\u00e9ho medved\u00edka niekomu z postele tak sa vedia roz\u010derti\u0165. Ruku na srdce, aj tak\u00ed vedia by\u0165 \u013eudia. Inak sa v spolo\u010dn\u00edkoch Starfield dos\u0165 in\u0161piroval Mass Effectom a zoza\u010diatku odmeran\u00e9 postavy vedia ma\u0165 a\u017e neskuto\u010dn\u00fa h\u013abku, ktor\u00fa v\u00e1m postupne odkr\u00fdvaj\u00fa. Prirodzene, najprepracovanej\u0161ie s\u00fa pr\u00e1ve postavy to\u010diace sa okolo spolku Constellation, ktor\u00e9 sa dot\u00fdkaj\u00fa hlavn\u00e9ho questu. Naoko n\u00e1hodn\u00e9 konverz\u00e1cie sa vedia premeni\u0165 na dlh\u00e9 debaty o minulosti a zmysle \u017eivota a vesm\u00edru. Tieto dial\u00f3gy su navy\u0161e prec\u00edzne d\u00e1vkovan\u00e9 a neviete ich frekvenciu ur\u00fdchli\u0165. S\u00fa viazan\u00e9 na konkr\u00e9tne body v hre a vz\u0165ah medzi vami a postavou minim\u00e1lne vo mne evokoval motiv\u00e1ciu pokra\u010dova\u0165 v hran\u00ed a odkry\u0165 ich tajomstv\u00e1. Eventu\u00e1lne sa pri v\u00e1\u0161om spolo\u010dn\u00edkovi m\u00f4\u017ee vyk\u013eu\u0165 cel\u00e1 dejov\u00e1 linka s unik\u00e1tnymi misiami a ultim\u00e1tne romantick\u00fdm vz\u0165ahom.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6105\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/11-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Tu mus\u00edm za pokroky Bethesdu nadmieru pochv\u00e1li\u0165, romantick\u00e9 mechaniky z Fallout 4 vyzeraj\u00fa oproti tomuto ako hra pre deti. Rozhovory v tomto oh\u013eade sa limitovali na \u201cako sme na tom?\u201d, s odpove\u010fou \u201chej, m\u00e1m \u0165a rada\u201d. No a v Starfielde u\u017e len quest, ktor\u00fd sa zameriaval na moju svadbu so spolo\u010dn\u00ed\u010dkou, mal a\u017e prekvapiv\u00e9 mno\u017estvo detailov. Viete si tam pozva\u0165 \u013eud\u00ed, vybra\u0165 si unik\u00e1tne vetvy v rozhovoroch, objedna\u0165 si hotelov\u00fa izbu a podobne. H\u013abke post\u00e1v pom\u00e1ha aj mno\u017estvo nahrat\u00fdch dial\u00f3gov, Skyrim ich mal 66 tis\u00edc, Fallout 4 ich mal 111 a Starfield sa zastavil na 250 tis\u00edc unik\u00e1tnych nahr\u00e1vkach. Naozaj sa v\u00e1m stane m\u00e1lokedy, \u017ee v\u00e1m postava povie dvakr\u00e1t po sebe to ist\u00e9, a preva\u017ene sa o to mus\u00edte sna\u017ei\u0165 a dookola iniciova\u0165 t\u00fa ist\u00fa \u010das\u0165 nejakej konverz\u00e1cie. Po svadbe viete pobehova\u0165 so svojou lep\u0161ou polovi\u010dkou ako zvy\u010dajne, ale poskytuje unik\u00e1tne odpovede, p\u00f4sob\u00ed jemnej\u0161\u00edm t\u00f3nom a neust\u00e1le v\u00e1m prejavuje l\u00e1sku. Viete s \u0148ou pravidelne flirtova\u0165, kade\u010do sa ich vypytova\u0165 a spa\u0165 v jednej posteli (aj tam si u\u017eijete unik\u00e1tne hl\u00e1\u0161ky). No a ak ste nedajbo\u017ee zrel\u00ed na zmenu, viete sa s postavou roz\u00eds\u0165 \u010di dokonca rozvies\u0165. Postava sa s\u00edce bude sna\u017ei\u0165 v\u00e1\u0161 vz\u0165ah zlepi\u0165 urovna\u0165, ale ke\u010f\u017ee m\u00e1te absol\u00fatnu vo\u013enos\u0165, vy im aj tak viete vytrhn\u00fa\u0165 srdce z hrudn\u00e9ho ko\u0161a. Osobne to v\u0161ak neodpor\u00fa\u010dam, postava v\u00e1s opust\u00ed a nen\u00e1vis\u0165 v\u00e1m bude prejavova\u0165 nanajv\u00fd\u0161 v\u00fddatne.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6106\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/12-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co mnoh\u00fdch nepote\u0161\u00ed a u\u017e sa z toho pri Starfielde stal ak\u00fdsi folkl\u00f3r, je mno\u017estvo na\u010d\u00edtavac\u00edch obrazoviek. Pri r\u00fdchlom cestovan\u00ed je \u010dakanie pochopite\u013en\u00e9, \u010di u\u017e na plan\u00e9ty alebo do in\u00e9ho hviezdneho syst\u00e9mu. Je s\u00edce \u0161koda, \u017ee z\u00e1\u017eitok na kr\u00e1tko pretne \u010dierna obrazovka miesto nejakej anim\u00e1cie cestovania, ale nejde o ni\u010d dlho\u010dizn\u00e9. Ja osobne ch\u00e1pem aj na\u010d\u00edtavanie interi\u00e9rov, s\u00fa naozaj komplexn\u00e9 a maj\u00fa v sebe mno\u017estvo detailov. Je potrebn\u00e9 poznamena\u0165, \u017ee nie v\u0161etky interi\u00e9ry disponuj\u00fa \u010diernym loadingom, niektor\u00e9 vyu\u017e\u00edvaj\u00fa interakt\u00edvne medzichodby s \u010fal\u0161\u00edmi dverami, ktor\u00e9 sa pomaly hr\u00e1\u010dovi otvoria, a teda technicky nepreru\u0161uj\u00fa z\u00e1\u017eitok. Na konzoli z SSD ide o maxim\u00e1lne nieko\u013ekosekundov\u00fa oper\u00e1ciu, \u010do sa t\u00fdka prist\u00e1vania na plan\u00e9tach, tam je to trocha dlh\u0161ie. Nejde ale o ni\u010d katastrofick\u00e9, vzh\u013eadom na \u010das, ktor\u00fd na nich po prist\u00e1t\u00ed str\u00e1vite.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co v\u0161ak u\u017e zamrz\u00ed, je na\u010d\u00edtavanie pri nastupovan\u00ed a vystupovan\u00ed z lod\u00ed. Toti\u017e, aj lo\u010f je detailn\u00fd interi\u00e9r, navy\u0161e so v\u0161etk\u00fdmi modulmi, z ktor\u00fdch je lo\u010f vyskladan\u00e1, s celou pos\u00e1dkou, vecami, ktor\u00e9 ste vyhodili na zem, r\u00f4znymi dekor\u00e1ciami a podobne. Zvl\u00e1\u0161tne je i to, \u017ee z lode vid\u00edte \u00faplne do detailov vyrenderovan\u00e9 okolie, a to vr\u00e1tane komplexn\u00fdch miest s obyvate\u013emi a in\u00fdmi interi\u00e9rmi, teda cel\u00e1 lo\u010f by mohla by\u0165 v pam\u00e4ti na\u010d\u00edtan\u00e1 v\u017edy a nem\u00e1m preto \u00faplne pochopenie. Zoza\u010diatku v\u00e1m to m\u00f4\u017ee pr\u00eds\u0165 a\u017e bizarn\u00e9, hlavne ke\u010f nie ste zvyknut\u00ed na takt, s ktor\u00fdm hra posiela hlavn\u00fa postavu sem a tam. Po p\u00e1r hodin\u00e1ch si na to u\u017e zvyknete a celkov\u00fd z\u00e1\u017eitok to aspo\u0148 mne osobne nepokazilo, najm\u00e4 ke\u010f z\u00edskate predstavu, ko\u013eko obsahu hra re\u00e1lne pon\u00faka.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6107\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/13-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Z grafick\u00e9ho h\u013eadiska ide o zauj\u00edmav\u00fd po\u010din. V prvom rade, z\u00e1kladn\u00e9 atrib\u00faty, ktor\u00e9 sme o\u010dak\u00e1vali, titul sp\u013a\u0148a uspokojivo. Lietanie vo vesm\u00edre vyzer\u00e1 \u00fachvatne a m\u00e1 hust\u00fa atmosf\u00e9ru, v okol\u00ed poletuj\u00fa kadejak\u00e9 meteority, vesm\u00edrny odpad, k\u00fasky odp\u00e1len\u00fdch lod\u00ed a star\u00fdch stan\u00edc, v\u0161etko je to pekne dynamicky nasvieten\u00e9. Rovnako tak s\u00fa kvalitne nasvieten\u00e9 aj plan\u00e9ty na ich povrchu a to pod\u013ea peri\u00f3dy d\u0148a, ve\u013ekosti slnka v strede danej s\u00fastavy a okolit\u00fdch plan\u00e9t. Be\u017ene sa v\u00e1m stane, \u017ee jeden pobyt na plan\u00e9te sprev\u00e1dzan\u00fd tmou, da\u017e\u010fom a nejasnou oblohou inokedy vystrieda n\u00e1dherne saturovan\u00fd v\u00fdchod slnka a \u00fa\u017easn\u00fd skybox s okolit\u00fdmi mesiacmi a plan\u00e9tami. Ka\u017ed\u00e1 plan\u00e9ta m\u00e1 vlastn\u00fd ekosyst\u00e9m a intenzitu gravita\u010dnej sily. Niektor\u00e9 s\u00fa \u00faplne m\u0155tve, pr\u00edpadne nehostinn\u00e9, \u010di u\u017e v\u010faka snehu alebo nevhodnej atmosf\u00e9re, in\u00e9 s\u00fa pln\u00e9 \u017eivota, hust\u00e9ho porastu a zvierat.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6108\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/14-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co pova\u017eujem za hlavn\u00fd nedostatok je veget\u00e1cia, ktor\u00e1 s\u00edce neuraz\u00ed, ale nedosahuje kval\u00edt ostatn\u00fdch prvkov. Niektor\u00e9 stromy s\u00fa vymodelovan\u00e9 relat\u00edvne pekne, ale vo v\u0161eobecnosti je veget\u00e1cia pomerne statick\u00e1, len s minim\u00e1lnymi anim\u00e1ciami. Taktie\u017e disponuj\u00fa ak\u00fdmsi bizarn\u00fdm nasvieten\u00edm a ob\u010das v tme \u017eiaria. Mest\u00e1 v hre ale napriek veget\u00e1cii sr\u0161ia detailami, futuristick\u00e1 architekt\u00fara a perfektne vyhladen\u00e9 verejn\u00e9 priestranstv\u00e1 na jednej plan\u00e9te striedaj\u00fa zablaten\u00e9 chodn\u00edky a o\u0161arpan\u00e9 budovy v \u00faplne inej usadlosti. \u010co sa t\u00fdka anorganick\u00fdch objektov, niektor\u00e9 vedia o\u010dari\u0165 a in\u00e9 s\u00fa slab\u0161ie. Jaskyne s\u00fa ve\u013ek\u00fd krok vpred a steny disponuj\u00fa naozaj granul\u00e1rnymi detailami. V exteri\u00e9roch s\u00fa horniny o \u010dosi menej vy\u0161perkovan\u00e9, hlavne v noci pri slabom nasvieten\u00ed, ale \u00farove\u0148 ich kvality neuraz\u00ed. Mnoh\u00fdch ur\u010dite pote\u0161\u00ed ve\u013emi detailne spracovan\u00fd fotom\u00f3d s r\u00f4znymi efektami a nastaveniami, be\u017ene ich v hr\u00e1ch nepou\u017e\u00edvam a odchyt\u00e1vam obr\u00e1zky priamo z hrate\u013enosti, ale tu som si ho u\u017eil nadmieru. Navy\u0161e va\u0161e fotografie hra ob\u010das vyu\u017e\u00edva ako pozadia pre na\u010d\u00edtavacie obrazovky.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6109\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/15-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Najviac ma v\u0161ak jednozna\u010dne uniesli interi\u00e9ry, aj modely vec\u00ed, ktor\u00e9 viete zobra\u0165 do invent\u00e1ra, ich detaily s\u00fa priam neskuto\u010dn\u00e9. Hlavne r\u00f4zne laborat\u00f3ri\u00e1, vojensk\u00e9 centr\u00e1 alebo zabudnut\u00e9 serverovne sr\u0161ia \u00fapln\u00fdm perfekcionizmom. V prvom rade je v\u0161etko je nahusto posiate drobn\u00fdmi objektami, ktor\u00e9 viete zobra\u0165, \u010di u\u017e ide o per\u00e1, r\u00f4zne hra\u010dky, pr\u00e1zdne poh\u00e1re, opusten\u00e9 kusy jedla, mali\u010dk\u00e9 kovy, skr\u00e1tka takmer ka\u017ed\u00fa vec. Tieto objekty si viete prezrie\u0165 v invent\u00e1ri a e\u0161te bli\u017e\u0161ie oceni\u0165, ako dokonal\u00e9 s\u00fa ich modely a viete si s nimi odekorova\u0165 svoje obydlia alebo ich rozobra\u0165 na materi\u00e1ly pre crafting. V\u0161etko je takmer bezchybne otext\u00farovan\u00e9, pri ve\u013ea objektoch ani pri absol\u00fatnom zoome nezbad\u00e1te stratu ostrosti.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">To ist\u00e9 plat\u00ed pre zbrane a oble\u010denie, ich detaily nezaost\u00e1vaj\u00fa a pri pribl\u00ed\u017een\u00ed poh\u013eadu budete nedostatky naozaj po\u010d\u00edta\u0165 na jednej ruke. Po\u010d\u00edta\u010de, obrazovky a kl\u00e1vesnice s\u00fa perfektne \u010ditate\u013en\u00e9 a mno\u017estvo r\u00f4znych tla\u010didiel a p\u00e1k na v\u0161adepr\u00edtomn\u00fdch pr\u00edstrojoch vyr\u00e1\u017ea dych. Detaily nekon\u010dia len pri modeloch ale aj pri prvkoch, ktor\u00fdmi ka\u017ed\u00fd interi\u00e9r nepriamo rozpr\u00e1va svoj pr\u00edbeh a \u010do sa v \u0148om mohlo udia\u0165. Pomaly ka\u017ed\u00e1 miestnos\u0165 vyzer\u00e1, akoby si ju niekto poctivo ru\u010dne odpracoval a str\u00e1vil na nej dlh\u00fd \u010das. Napriek futuristick\u00e9mu vizu\u00e1lu s\u00fa v\u0161etky skrinky, steny, dvere a okn\u00e1 posiate mal\u00fdmi \u0161krabancami a nedostatkami, ktor\u00e9 d\u00e1vaj\u00fa vierohodn\u00fd pocit, \u017ee boli u\u017e nejak\u00fd \u010das pou\u017e\u00edvan\u00e9. N\u00e1stenky s\u00fa \u010ditate\u013ene pop\u00edsan\u00e9 r\u00f4znymi vzorcami a kadejakou vedeckou pr\u00e1cou a na stoloch b\u00fdvaj\u00fa papieriky, na ktor\u00e9 si niekto \u010darbal pozn\u00e1mky. Toto v\u0161etko pom\u00e1ha budova\u0165 atmosf\u00e9ru a vierohodnos\u0165, a niekedy je a\u017e hriech nezastavi\u0165 sa a len cez v\u0161etky budovy bezhlavo \u0161printova\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6110\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/16-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Modely \u013eud\u00ed s\u00fa taktie\u017e ve\u013ek\u00fdm krokom vpred, tie v\u0161ak vieme rozdeli\u0165 na ak\u00e9si tri vizu\u00e1lne podkateg\u00f3rie pod\u013ea d\u00f4le\u017eitosti. T\u00e1 prv\u00e1 s\u00fa najhlavnej\u0161ie osoby, \u010dlenovia pos\u00e1dky, pr\u00edbehov\u00e9 postavy a podobne. Napriek tomu, \u017ee nejde pr\u00e1ve o\u00a0L.A. Noire, ich mimika je miestami naozaj viac ne\u017e uspokojiv\u00e1. V exteri\u00e9roch na priamom svetle vedia ob\u010das vyzera\u0165 plasticky, ale vo v\u00e4\u010d\u0161ine lok\u00e1ci\u00ed, kde je nasvietenie spr\u00e1vne, vedia prekvapi\u0165. Hlavne v interi\u00e9roch sa naplno ukazuj\u00fa detaily ako chybi\u010dky kr\u00e1sy, p\u00f3ry, odlesky z pier a o\u010d\u00ed a subsurface scattering zase pekne pracuje so svetlom na ich pleti. Najm\u00e4 pri iniciovan\u00ed dial\u00f3gu sa okam\u017eite na\u010d\u00edtaj\u00fa dodato\u010dn\u00e9 detaily, ktor\u00e9 pri behan\u00ed po svete m\u00f4\u017eu ch\u00fdba\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Druh\u00fa kateg\u00f3riu tvoria postavy s\u00favisiace s questami a je mo\u017en\u00e9 s nimi debatova\u0165 nabl\u00edzko, av\u0161ak nedisponuj\u00fa takou h\u013abkou, mno\u017estvom dial\u00f3gov a mimikou, ako prv\u00e1 kateg\u00f3ria post\u00e1v. No a z\u00e1ver t\u00fa m\u00e1me e\u0161te oby\u010dajn\u00e9 NPC behaj\u00face po uliciach, alebo generick\u00ed nepriatelia. Tv\u00e1re v\u00e4\u010d\u0161iny z nich s\u00fa aj tak skryt\u00e9 pod helmami a skafandrami, ale niektor\u00ed obyvatelia mierumilovn\u00fdch miest vedia vyzera\u0165 naozaj \u010dudne. Hlavne im ch\u00fdbaj\u00fa detaily okolo o\u010d\u00ed, natienenie tejto \u010dasti by naozaj pomohlo. Na druhej strane, s ich tv\u00e1rami nepr\u00eddete do kontaktu \u010dasto, iba\u017ee by ste k nim chodili naozaj nabl\u00edzko a pozorovali ich, z be\u017enej vzdialenosti s\u00fa d\u00f4stojn\u00e9.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6111\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/17-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Z h\u013eadiska optimaliz\u00e1cie m\u00e1m ka\u017edop\u00e1dne rozporupln\u00e9 pocity, V\u00fdkonnostne na konzol\u00e1ch Starfield fungoval takmer bezchybne, aspo\u0148 po\u010das mojej odysey naprie\u010d vesm\u00edrom. Series X aj Series S verzie id\u00fa v zamknut\u00fdch 30 sn\u00edmkoch za sekundu, av\u0161ak a\u017e na \u00faplne nepatrn\u00e9 ob\u010dasn\u00e9 trhnutie v hust\u00fdch mest\u00e1ch si sn\u00edmkovanie hra dr\u017e\u00ed naozaj bezchybne. X renderuje hru v rekon\u0161truovanom 4K, men\u0161\u00ed brat S zas v 1440p rozl\u00ed\u0161en\u00ed, a teda o ostros\u0165 netreba ma\u0165 obavy. PC je na tom pod\u013ea inform\u00e1ci\u00ed o \u010dosi hor\u0161ie. Ned\u00e1 sa v\u00f4bec poveda\u0165, \u017ee je hra neoptimalizovan\u00e1 a \u017ee by aj star\u0161ie stroje nedok\u00e1zali spusti\u0165 Starfield bez probl\u00e9mov na ekvivalente konzolov\u00fdch nastaven\u00ed a dostato\u010dnom sn\u00edmkovan\u00ed. Napriek tomu pri vytla\u010den\u00ed grafick\u00fdch mo\u017enost\u00ed nie s\u00fa hr\u00e1\u010di schopn\u00ed dosiahnu\u0165 \u00eds\u0165 omnoho vy\u0161\u0161ie a mnoh\u00e9 grafick\u00e9 karty maj\u00fa probl\u00e9m pri v\u0161etkom na ultra udr\u017ea\u0165 60 sn\u00edmkov za sekundu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Medzit\u00fdm vy\u0161li i dve z\u00e1platy a hlavne t\u00e1 druh\u00e1 pom\u00e1ha s v\u00fdkonom a skvalitnen\u00edm text\u00far. Hru som testoval aj na Steam Decku a pri zn\u00ed\u017een\u00ed nastaven\u00ed je hra viacmenej funk\u010dn\u00e1 aj v prenosnom re\u017eime na slabom PC hardv\u00e9ri. Mnoh\u00ed PC hr\u00e1\u010di mi kuri\u00f3zne oznamovali aj viac bugov a taktie\u017e p\u00e1dov hry, \u010do sa mi za 100 hod\u00edn na Xbox Series X neudialo ani raz, a popravde som mal \u0161\u0165astie aj na Decku na cest\u00e1ch. Kupodivu, jedin\u00fd typ chyby, ktor\u00fa som zaznamenal, bolo ob\u010dasn\u00e9 neotv\u00e1ranie \u00fast NPC pri ich rozpr\u00e1van\u00ed, ke\u010f le\u017eali na posteli alebo vst\u00e1vali zo stoli\u010diek. Inak ide o asi najvyladenej\u0161iu Bethesda RPG, ak\u00fa som na de\u0148 vydania hral. Preto je hodnotenie neovplyvnen\u00e9 chybami, ktor\u00e9 sa pri recenzovanej konzolovej verzii nevyskytli. Ak teda za\u017e\u00edvate probl\u00e9my s PC verziou, pokojne si z fin\u00e1lneho sk\u00f3re odpo\u010d\u00edtajte nejak\u00fd ten bod\u00edk.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6112\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/18-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ke\u010f Bethesda predstavovala Starfield p\u00e1r mesiacov pred vydan\u00edm v 50 min\u00fatovom v\u00fdvoj\u00e1rskom videu, s\u013eubovali \u201c\u010distokrvn\u00fa Bethesda hru\u201d. Napriek kombin\u00e1ci\u00e1m mo\u017enost\u00ed, ktor\u00e9 \u017eiadny in\u00fd titulnerob\u00ed, Starfield nepredstavuje v r\u00e1mci v\u00fdstupu hier od BGS revolu\u010dn\u00fa zmenu a dr\u017e\u00ed sa zn\u00e1mych zau\u017e\u00edvan\u00fdch konvenci\u00ed. To mu aj bolo vyt\u00fdkan\u00e9 v mnoh\u00fdch recenzi\u00e1ch, hlavne z poh\u013eadu na hern\u00fd dizajn a mechaniky. Nie \u017eeby nutne nepatril do roku 2023, pr\u00e1ve naopak, ide o modern\u00fd titul, ale z\u010faleka nie je pre ka\u017ed\u00e9ho. Pod povrchom je to predov\u0161etk\u00fdm milostn\u00fd list pre entuziastov klasick\u00fdch Bethesda RPG, a t\u00ed ktor\u00ed nemali radi predo\u0161l\u00e9 hry sa v nej pravdepodobne nen\u00e1jdu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V dobe konzumentov zvyknut\u00fdch na okam\u017eit\u00e9 p\u00f4\u017eitky a kon\u0161tantn\u00e9 vylu\u010dovanie dopam\u00ednu sme dostali hru, ktor\u00e1 si pre niektor\u00fdch zoza\u010diatku a\u017e ne\u010dakane dr\u017e\u00ed karty pri hrudi. Za seba hovor\u00ed u\u017e len fakt, \u017ee tvorcovia v rozhovoroch spom\u00ednali, \u017ee Starfield re\u00e1lne za\u010d\u00edna a\u017e po 20+ hodin\u00e1ch a prejden\u00ed hlavnej dejovej l\u00ednie, a ja by som tieto \u010d\u00edsla pokojne zdvojn\u00e1sobil. Z marketingu sr\u0161alo sebavedomie a pr\u00eds\u013eub bombastick\u00e9ho vesm\u00edrneho z\u00e1\u017eitku, a miesto toho m\u00e1me titul, ktor\u00e1 m\u00e1 a\u017e prekvapivo vysok\u00e9 po\u017eiadavky. Nie nutne hardv\u00e9rov\u00e9, sk\u00f4r na hr\u00e1\u010da. Vy\u017eaduje od \u201cna\u017ehaven\u00e9ho\u201d astronauta pred obrazovkou aby sa upokojil, poriadne vyd\u00fdchal, nechal svoj cynizmus a nerealistick\u00e9 o\u010dak\u00e1vania za dverami, a miesto toho sa \u00faplne ponoril do virtu\u00e1lneho univerza na desiatky, \u010di a\u017e stovky hod\u00edn.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1-1024x576.jpg\" alt=\"\" class=\"wp-image-6113\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/19-1680x945-1.jpg 1680w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Starfield funguje na jednoduchom pravidle: \u010d\u00edm viac mu zo seba d\u00e1te, t\u00fdm viac v\u00e1m vr\u00e1ti. Po ka\u017ed\u00fdch 10 hodin\u00e1ch vie by\u0165 naozaj inou hrou, vy\u017eaduje, aby ste ho odkr\u00fdvali pomaly a postupne, vrstvu po vrstve. Naoko nev\u00fdrazn\u00e9 postavy, lok\u00e1cie, mechaniky a questy vedia prekypova\u0165 priam neuverite\u013enou h\u013abkou, slobodou a detailami, ak\u00e9 n\u00e1jdete v m\u00e1loktorom z\u00e1bavnom produkte. Len vy\u017eaduj\u00fa va\u0161u trpezlivos\u0165, cit a spolupr\u00e1cu. Nejde o perfektn\u00fa hru a m\u00e1 svoje nedostatky, no za m\u0148a osobne nejde o ni\u010d, \u010do by sa nedalo opravi\u0165 mal\u00fdmi z\u00e1sahmi. Na PC je \u010do-to u\u017e teraz doladen\u00e9 komunitou, a na konzoly pr\u00edde ofici\u00e1lna podpora m\u00f3dov bud\u00faci rok. \u00daprimne, mo\u017eno by si Starfield zasl\u00fa\u017eil i ni\u017e\u0161ie hodnotenie, av\u0161ak ke\u010f sa pozriem na to mno\u017estvo ru\u010dne vytvoren\u00e9ho obsahu, ktor\u00e9 pon\u00faka, vyrovn\u00e1va to v\u0161etky mal\u00e9 nedostatky. Napriek 100 hodin\u00e1m hrania sa tak v\u00f4bec nec\u00edtim vyhoren\u00fd a popravde s br\u00e1zden\u00edm naprie\u010d galaxiou ani nepl\u00e1nujem presta\u0165.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vesm\u00edrna symf\u00f3nia Todda Howarda menom Starfield je u\u017e nejak\u00fd \u010das \u201cvonku\u201d a zahra\u0165 si ju&#8230;<\/p>\n","protected":false},"author":19,"featured_media":6095,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":95,"_somgeek_review_verdict":"Pod povrchom je Starfield milostn\u00fdm listom pre entuziastov klasick\u00fdch Bethesda RPG. Pri poh\u013eade na mno\u017estvo obsahu, ktor\u00e9 pon\u00faka, sa tak stratia i takmer v\u0161etky mal\u00e9 nedostatky.","_somgeek_review_pros":"Strhuj\u00face mno\u017estvo questov a obsahu\r\nH\u013abka post\u00e1v a mno\u017estvo nahrat\u00e9ho scen\u00e1ru\r\nAbsol\u00fatna vo\u013enos\u0165 v hrate\u013enosti","_somgeek_review_cons":"Viac na\u010d\u00edtavac\u00edch obrazoviek, ako by bolo vhodn\u00e9","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[367],"class_list":["post-6093","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-starfield"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/6093","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/19"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=6093"}],"version-history":[{"count":1,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/6093\/revisions"}],"predecessor-version":[{"id":6114,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/6093\/revisions\/6114"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/6095"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=6093"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=6093"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=6093"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}