{"id":8329,"date":"2026-08-31T15:51:01","date_gmt":"2026-08-31T13:51:01","guid":{"rendered":"https:\/\/somgeek.eu\/?p=8329"},"modified":"2026-08-31T16:04:39","modified_gmt":"2026-08-31T14:04:39","slug":"alien-isolation-2-preview-dvacet-minut-v-desti-a-strachu","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/08\/31\/alien-isolation-2-preview-dvacet-minut-v-desti-a-strachu\/","title":{"rendered":"Dojmy z Gamesomu: Alien: Isolation 2 &#8211; Dvacet minut v de\u0161ti a strachu"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Deset let. Tak dlouho trvalo, ne\u017e Sega odhalila pokra\u010dov\u00e1n\u00ed hry, kter\u00e1 mo\u017en\u00e1 komer\u010dn\u011b neusp\u011bla, ale p\u0159esto se stala legendou \u2014 Alien: Isolation z roku 2014 dodnes plat\u00ed za nejlep\u0161\u00ed hru podle Vet\u0159elce a za jeden z nejd\u016fle\u017eit\u011bj\u0161\u00edch survival horor\u016f a z\u00e1stupc\u016f stealth \u017e\u00e1nru v\u016fbec. Na leto\u0161n\u00edm Gamescomu se Alien: Isolation 2 poprv\u00e9 v Evrop\u011b dostal do rukou novin\u00e1\u0159\u016f a my jsme si na st\u00e1nku Segy zahr\u00e1li dvacet minut kompletn\u00edho prologu. A jak\u00e9 jsou na\u0161e dojmy?<\/strong><br><br>Je\u0161t\u011b ne\u017e jsme se posadili k obrazovce a dostali do rukou ovlada\u010d, p\u0159iv\u00edtal n\u00e1s prost\u0159ednictv\u00edm videa Al Hope, kreativn\u00ed \u0159editel Creative Assembly a jeden z hlavn\u00edch tv\u016frc\u016f hry, a p\u0159edem zd\u016fraznil to, co je pot\u0159eba m\u00edt p\u0159i \u010dten\u00ed n\u00e1sleduj\u00edc\u00edch \u0159\u00e1dk\u016f na pam\u011bti: hra je v opravdu ran\u00e9 f\u00e1zi v\u00fdvoje a tohle je \u00fapln\u011b prvn\u00ed pohled na hru, jak\u00fd kdokoliv dostal.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ocit\u00e1me se na palub\u011b vesm\u00edrn\u00e9 lodi v k\u016f\u017ei pr\u016fzkumnice Blake, kter\u00e1 vy\u0161et\u0159uje z\u0159\u00edcen\u00fd modul stanice Sevastopol, samoz\u0159ejm\u011b dob\u0159e zn\u00e1m\u00e9 hr\u00e1\u010d\u016fm jedni\u010dky. O n\u011bkolik m\u00e1lo chvil pozd\u011bji vlivem po\u010das\u00ed ztroskot\u00e1v\u00e1me na planet\u011b Terrafirma. V noci, v siln\u00e9m de\u0161ti, uprost\u0159ed bou\u0159e, bujn\u00e9 vegetace a hust\u00e9ho lesa. A nebudu lh\u00e1t, v tu chv\u00edli jsem byl docela r\u00e1d, \u017ee jsem uk\u00e1zku hr\u00e1l v b\u011b\u017en\u011b osv\u011btlen\u00e9 m\u00edstnosti za p\u0159\u00edtomnosti ostatn\u00edch, a ne ve tm\u011b a s\u00e1m. A\u010dkoliv se vracej\u00ed zn\u00e1m\u00e9 prvky z jedni\u010dky, jako je vykukov\u00e1n\u00ed zpoza roh\u016f nebo schov\u00e1v\u00e1n\u00ed se v \u0161acht\u00e1ch, pod stoly a podobn\u011b, v prom\u00e1\u010den\u00e9m lese mi to nebylo nic platn\u00e9. Pr\u00e1v\u011b d\u016fraz na exteri\u00e9ry je naprosto z\u00e1sadn\u00edm posunem oproti prvn\u00edmu d\u00edlu.<br><br>Tv\u016frci si s n\u00e1mi ale tak trochu hr\u00e1li a na jejich pobaven\u00fdch pohledech to bylo zn\u00e1t. Po \u00favodn\u00edch chv\u00edl\u00edch, kdy v\u00e1s hra sezn\u00e1m\u00ed se z\u00e1kladn\u00edm ovl\u00e1d\u00e1n\u00edm a donut\u00ed v\u00e1s p\u0159em\u00fd\u0161let nad t\u00edm, zda TE\u010e u\u017e p\u0159ijde ten moment, se ze znovu probuzen\u00e9 vys\u00edla\u010dky ozve hlas koleg\u016f. Na\u0161el se modul ze Sevastopolu. S bu\u0161\u00edc\u00edm srdcem jsem se rozhodl moc se neohl\u00ed\u017eet a rychle se sna\u017eil dostat ke koleg\u016fm. K m\u00e9mu \u00fadivu nikomu nic nebylo (i kdy\u017e, tady \u010dlov\u011bk nikdy nev\u00ed&#8230;) a j\u00e1 se na chv\u00edli trochu uklidnil: Alien bude vevnit\u0159! Kdy\u017e Blake za\u010dala promlouvat o absolutn\u00ed nutnosti pod\u00edvat se dovnit\u0159 po p\u0159e\u017eiv\u0161\u00edch, m\u011bl jsem u\u017e jasno, kam tohle m\u00ed\u0159\u00ed. \u017de m\u011b ale hned u vstupu napadne torzo androida, jsem stejn\u011b ne\u010dekal.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Alien Isolation 2 - Official Reveal Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/mi2dJHeCAh0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Nebudu v\u00e1s nap\u00ednat. Po p\u00e1r minut\u00e1ch uvnit\u0159 modulu to p\u0159i\u0161lo. Vet\u0159elec se objevil na sc\u00e9n\u011b a ze m\u011b paradoxn\u011b strach sp\u00ed\u0161e opadl. Dostali jsme kr\u00e1tk\u00fd a jasn\u00fd \u00fakol: dostat se za ka\u017edou cenu z modulu ven. A pr\u00e1v\u011b tady p\u0159i\u0161lo na \u0159adu vyzkou\u0161en\u00ed stealth p\u0159\u00edstupu a otestov\u00e1n\u00ed reakc\u00ed \u00fahlavn\u00edho antagonisty. Proto\u017ee v\u0161ak \u0161lo jen o p\u00e1r minut, mohu nab\u00eddnout jen kr\u00e1tk\u00e9 dojmy. Vet\u0159elcovy pohyby nejsou poka\u017ed\u00e9 stejn\u00e9. Napoprv\u00e9 jsem se ze zv\u011bdavosti schv\u00e1ln\u011b nechal chytit a zab\u00edt a napodruh\u00e9 samoz\u0159ejm\u011b v\u0161echno prob\u00edhalo zase jinak. Nakukov\u00e1n\u00ed a pl\u00ed\u017een\u00ed jsou naprostou nutnost\u00ed, ale op\u011bt plat\u00ed, \u017ee proti v\u00e1m stoj\u00ed bytost chyt\u0159ej\u0161\u00ed ne\u017e vy a je to c\u00edtit. Tam, kde byste v jin\u00e9 stealth h\u0159e zaparkovali pod stolem a v klidu si vydechli, tady po\u010d\u00edt\u00e1te vte\u0159iny do skonu.<br><br>Ve chv\u00edli, kdy se za v\u00e1mi zav\u0159ou dve\u0159e lodi, jste zase velmi bl\u00edzko h\u0159e, kterou zn\u00e1te z roku 2014. Pr\u00e1v\u011b interi\u00e9ry p\u0159irozen\u011b vyb\u00edzej\u00ed ke srovn\u00e1n\u00ed s jedni\u010dkou a po audiovizu\u00e1ln\u00ed str\u00e1nce nen\u00ed nov\u00e9mu Isolation prakticky co vytknout. Grafika, pr\u00e1ce se sv\u011btlem a st\u00ednem i zvuk pat\u0159\u00ed k naprost\u00e9mu vrcholu sou\u010dasn\u00e9 produkce. Hra ostatn\u011b z\u00edskala ocen\u011bn\u00ed Gamescom 26 Award for Best Audio \u2014 a podle m\u011b naprosto zaslou\u017een\u011b.<br><br>Uk\u00e1zka m\u011b nadchla. Na druhou stranu m\u011b zklamalo, \u017ee jsme Vet\u0159elce nevid\u011bli v akci v exteri\u00e9rech, ale pouze uvnit\u0159 modulu. Na to nejd\u016fle\u017eit\u011bj\u0161\u00ed \u2014 jestli je Vet\u0159elec skute\u010dn\u011b o t\u0159\u00eddu chyt\u0159ej\u0161\u00ed a jak se chov\u00e1 venku \u2014 odpov\u011b\u010f z dema nedostanete. P\u0159\u00edm\u00e1 interakce s n\u00edm trv\u00e1 v prologu sotva p\u011bt minut. Odch\u00e1zeli jsme s t\u00edm, \u017ee chceme v\u00edc a z\u00e1rove\u0148 s v\u011bdom\u00edm, \u017ee si na to nejsp\u00ed\u0161 je\u0161t\u011b n\u011bjakou dobu po\u010dk\u00e1me. Datum vyd\u00e1n\u00ed na Gamescomu nepadlo, co\u017e bylo avizov\u00e1no ji\u017e dop\u0159edu a n\u00e1sledn\u011b je\u0161t\u011b v\u00edcekr\u00e1t zm\u00edn\u011bno.<br><br>Hra by m\u011bla vyj\u00edt na PC, PS5, Xbox Series a Nintendo Switch 2. Pob\u011b\u017e\u00ed na Unreal Engine 5, kter\u00fd bude vylep\u0161en o vlastn\u00ed technologie pro nasv\u00edcen\u00ed a zvuk.<br><br>Jste tak\u00e9 pln\u00ed ot\u00e1zek? My byli t\u00e9\u017e! Na\u0161t\u011bst\u00ed se n\u00e1m den po hrateln\u00e9 uk\u00e1zce poda\u0159ilo nato\u010dit rozhovor se dv\u011bma d\u016fle\u017eit\u00fdmi v\u00fdvoj\u00e1\u0159i hry. Z\u016fsta\u0148te tedy s n\u00e1mi a t\u011b\u0161te se u\u017e tento t\u00fdden na rozhovor.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deset let. Tak dlouho trvalo, ne\u017e Sega odhalila pokra\u010dov\u00e1n\u00ed hry, kter\u00e1 mo\u017en\u00e1 komer\u010dn\u011b neusp\u011bla, ale&#8230;<\/p>\n","protected":false},"author":10,"featured_media":8331,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":0,"_somgeek_review_verdict":"","_somgeek_review_pros":"","_somgeek_review_cons":"","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[16],"tags":[462,533],"class_list":["post-8329","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-preview","tag-alien-isolation-2","tag-gamescom"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/8329","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=8329"}],"version-history":[{"count":5,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/8329\/revisions"}],"predecessor-version":[{"id":8338,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/8329\/revisions\/8338"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/8331"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=8329"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=8329"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=8329"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}