{"id":9552,"date":"2026-09-26T20:03:14","date_gmt":"2026-09-26T18:03:14","guid":{"rendered":"https:\/\/somgeek.eu\/?p=9552"},"modified":"2026-09-26T20:09:10","modified_gmt":"2026-09-26T18:09:10","slug":"fright-train-resident-evil-snowpiercer","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/09\/26\/fright-train-resident-evil-snowpiercer\/","title":{"rendered":"Fright Train \u2013 Resident Evil: Snowpiercer"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Potom \u010do som zhliadol trailer na Fright Train, nevedel som sa do\u010dka\u0165 jeho vydania. Bol som ve\u013emi zvedav\u00fd, ako sa podar\u00ed tvorcom popasova\u0165 s touto l\u00e1tkou, nako\u013eko dok\u00e1zala spoji\u0165 dva v\u00fdrazn\u00e9 prvky, na ktor\u00e9 som sa te\u0161il. Boj proti agres\u00edvnym zomb\u00edkom a atmosf\u00e9ru rozbehnut\u00e9ho vlaku v studenom arktickom prostred\u00ed. T\u00e1to kombin\u00e1cia p\u00f4sobila ako skuto\u010dn\u00e1 lah\u00f4dka pre fan\u00fa\u0161ika hororov\u00e9ho \u017e\u00e1nru a \u010dakal som intenz\u00edvny z\u00e1\u017eitok. Ako to v\u0161ak u\u017e ob\u010das b\u00fdva, ke\u010f sa stretn\u00fa o\u010dak\u00e1vania s realitou, m\u00f4\u017ee to dopadn\u00fa\u0165 v\u0161elijako.<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PC<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">V hre sa ujmete hrdinu Douga Barkera, ak\u010dn\u00e9ho psieho hrdinu, ktor\u00fd patr\u00ed medzi najlep\u0161\u00edch agentov skupiny P.A.W. S malou jednotkou m\u00e1 presk\u00fama\u0165 stojaci vlak v Antarkt\u00edde, nako\u013eko z neho bol vyslan\u00fd n\u00fadzov\u00fd sign\u00e1l a navy\u0161e sl\u00fa\u017ei ako v\u00fdskumn\u00e9 laborat\u00f3rium skupiny SHARK. V\u0161etko vyzer\u00e1 na zdanlivo jednoduch\u00fa misiu, ktor\u00e1 sa v\u0161ak ne\u010dakane zvrtne. Vlak sa d\u00e1 do pohybu, v\u00e1\u0161 t\u00edm je v okamihu zlikvidovan\u00fd a vy zost\u00e1vate sami proti obrovsk\u00e9mu mno\u017estvu nebezpe\u010dn\u00fdch zomb\u00edkov, ktor\u00ed sa v\u00e1m chc\u00fa zahryzn\u00fa\u0165 do krku. A aby toho nebolo m\u00e1lo, vlak prenasleduje e\u0161te obrovsk\u00fd \u010derv, ktor\u00fd pripom\u00edna Jeffa z filmu Mu\u017ei v \u010diernom II a postupne sa ho chyst\u00e1 zo\u017era\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1-1024x576.jpg\" alt=\"\" class=\"wp-image-9553\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1-1024x576-1.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-1.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ak je nie\u010do, \u010do m\u00f4\u017eem na Fright Train ve\u013emi jednoducho vyzdvihn\u00fa\u0165, tak je to hrate\u013enos\u0165. Akcia je ve\u013emi svi\u017en\u00e1, nepriatelia vedia ob\u010das prekvapi\u0165 a je potrebn\u00e9 si spr\u00e1vne zorganizova\u0165 invent\u00e1r, aby ste v \u0148om mali len podstatn\u00e9 veci. Aj ke\u010f s\u00fa protivn\u00edci zv\u00e4\u010d\u0161a klasick\u00ed zombifikovan\u00ed zamestnanci, vedia v ur\u010dit\u00fdch momentoch trochu potr\u00e1pi\u0165. Najm\u00e4 ke\u010f im zostrel\u00edte z \u00fast n\u00e1hubok, nako\u013eko sa zrazu na v\u00e1s rozbehn\u00fa.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Okrem nich sa tu nach\u00e1dza e\u0161te nieko\u013eko \u010fal\u0161\u00edch nepriate\u013eov, s ktor\u00fdmi sa budete musie\u0165 vysporiada\u0165. Napr\u00edklad v\u00fdbu\u0161n\u00e9 chrob\u00e1ky, korytna\u010dky s ozuben\u00fdm kolesom, agres\u00edvne vt\u00e1ky kivi, ktor\u00e9 sa po v\u00e1s rozbehn\u00fa, alebo obrovsk\u00ed tvorovia s maskou a me\u010dom. T\u00edto protivn\u00edci s\u00fa zauj\u00edmav\u00ed najm\u00e4 t\u00fdm, \u017ee ich dok\u00e1\u017eete pou\u017ei\u0165 aj ako taktick\u00fa zbra\u0148. Pokia\u013e sa dostan\u00fa do spr\u00e1vneho uhla a pou\u017eij\u00fa svoju schopnos\u0165, dok\u00e1\u017eu pokojne zlikvidova\u0165 v\u0161etk\u00fdch zomb\u00edkov okolo v\u00e1s a n\u00e1sledne v\u00e1m sta\u010d\u00ed zlikvidova\u0165 ich ako posledn\u00fa prek\u00e1\u017eku. Toto pova\u017eujem za ve\u013emi \u0161ikovn\u00fd n\u00e1pad, ktor\u00fd m\u00f4\u017ee jednotliv\u00e9 hry pr\u00edjemne ozvl\u00e1\u0161tni\u0165. Pokia\u013e sa teda odhodl\u00e1te t\u00fato met\u00f3du vysk\u00fa\u0161a\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie-1024x576.jpg\" alt=\"\" class=\"wp-image-9554\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-zombie.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Atmosf\u00e9ra v hre je takisto celkom sol\u00eddna. Mraziv\u00fd vzduch okolo v\u00e1s, obrovsk\u00fd \u010derv, ktor\u00fd \u017eerie vlak, a ve\u013ek\u00e9 mno\u017estvo tmav\u00fdch miestnost\u00ed dok\u00e1\u017eu budova\u0165 nap\u00e4tie. Do toho si prid\u00e1m aj dizajn zomb\u00edkov, ktor\u00ed maj\u00fa obrovsk\u00e9 \u017eiariv\u00e9 oran\u017eov\u00e9 o\u010di a p\u00f4sobia u\u017e z dia\u013eky ako nebezpe\u010denstvo. Navy\u0161e je potrebn\u00e9 udr\u017ea\u0165 motory vlaku v chode, aby ste sa nezastavili. Zima im toti\u017e neprospieva, a preto je nutn\u00e9 ich opravova\u0165 alebo do nich nalia\u0165 aspo\u0148 d\u00e1vku antifreeze, ktor\u00fd v\u00e1m m\u00f4\u017ee z\u00edska\u0165 nejak\u00fd \u010das navy\u0161e.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zbrane s\u00fa taktie\u017e zauj\u00edmav\u00e9 a funguj\u00fa presne tak, ako by som si predstavoval. Pi\u0161tole s\u00fa \u013eahk\u00e9 a relat\u00edvne presn\u00e9, brokovnice maj\u00fa ohromn\u00fa silu pri stre\u013ebe zbl\u00edzka, pu\u0161ky vedia zlikvidova\u0165 protivn\u00edka jednou ranou a samopaly sa vedia vych\u00fdli\u0165, no dok\u00e1\u017eete z nich vystreli\u0165 v\u00e4\u010d\u0161ie mno\u017estvo n\u00e1bojov naraz. V\u0161etky maj\u00fa svoje v\u00fdhody a nev\u00fdhody, n\u00e1jdete ich viacero variantov a dokonca si ich na konci levelu m\u00f4\u017eete za peniaze aj vylep\u0161ova\u0165.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2-1024x576.jpg\" alt=\"\" class=\"wp-image-9558\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Inventory-2.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u010co sa t\u00fdka financi\u00ed v hre, t\u00fdch sa v\u00e1m po\u010das levelov podar\u00ed n\u00e1js\u0165 v\u00e4\u010d\u0161inou dostatok. Sta\u010d\u00ed kopa\u0165 do v\u0161etk\u00e9ho, \u010do je okolo v\u00e1s, a nejak\u00e9 drobn\u00e9 si u\u017e z\u00edskate. Bedni\u010dky, odpadkov\u00e9 ko\u0161e, elektronika, skrine, kufre, toalety, sk\u00famavky, v\u0161etko jedno. Jeden kopanec znamen\u00e1 nieko\u013eko drobn\u00fdch do vrecka. Tie budete potrebova\u0165 prim\u00e1rne na otv\u00e1ranie dver\u00ed, zamykanie rozbit\u00fdch okien a n\u00e1kup v\u0161etk\u00e9ho potrebn\u00e9ho v okolit\u00fdch automatoch. Dvere s\u00fa mimochodom ozna\u010den\u00e9 \u010d\u00edslami od 01 do 03, ktor\u00e9 ozna\u010duj\u00fa v\u00fd\u0161ku vkladu potrebn\u00fa na ich otvorenie.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dokonca si mysl\u00edm aj to, \u017ee samotn\u00fd pr\u00edbeh m\u00e1 celkom potenci\u00e1l na sol\u00eddny hororov\u00fd n\u00e1met. Je to cel\u00e9 spracovan\u00e9 trochu zr\u00fdchlene a ur\u010dite by to chcelo viac dial\u00f3gov a NPC post\u00e1v, no potenci\u00e1l tu rozhodne je. Tvorcovia dok\u00e1zali na malom priestore predstavi\u0165 celkom sol\u00eddneho hrdinu, \u0161ialen\u00e9ho zloducha a dokonca priniesli aj jeden vskutku nepr\u00edjemn\u00fd boss s\u00faboj, ktor\u00fd budete z poh\u013eadu hrdinu mo\u017eno vn\u00edma\u0165 aj celkom osobne. Viacer\u00e9 aspekty mi v\u0161ak v hre a\u017e tak neimponovali a nejde pritom o \u00faplne zanedbate\u013en\u00e9 veci.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3-1024x576.jpg\" alt=\"\" class=\"wp-image-9559\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3-1024x576-1.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-train-3.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">V prvom rade som bol ve\u013emi sklaman\u00fd z dizajnu jednotliv\u00fdch vag\u00f3nov. Pod\u013ea slov autorov by sa v hre malo strieda\u0165 okolo dvan\u00e1s\u0165 r\u00f4znych prostred\u00ed. V hre na v\u00e1s \u010dakaj\u00fa tri levely a ka\u017ed\u00fd z nich m\u00e1 tri vag\u00f3ny. Celkovo som v\u0161ak mal pocit, \u017ee sa neust\u00e1le vraciam do t\u00fdch ist\u00fdch lok\u00e1ci\u00ed znova a znova. To by nemuselo by\u0165 nevyhnutne zl\u00e9, no probl\u00e9m je v tom, \u017ee v\u0161etci nepriatelia s\u00fa na t\u00fdch ist\u00fdch miestach, v ka\u017edej lok\u00e1cii n\u00e1jdete presne tie ist\u00e9 automaty a v\u0161etko p\u00f4sob\u00ed \u00faplne identicky. Nemohla hra aspo\u0148 niektor\u00e9 veci trochu prestrieda\u0165, aby to p\u00f4sobilo o nie\u010do zauj\u00edmavej\u0161ie? Alebo da\u0165 na niektor\u00e9 dvere drah\u0161ie z\u00e1mky na odomknutie? \u010coko\u013evek, \u010do by level aspo\u0148 trochu ozvl\u00e1\u0161tnilo.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Spo\u010diatku mi pri\u0161lo celkom zauj\u00edmav\u00e9, \u017ee po\u010das levelu budete musie\u0165 pre\u017ei\u0165 aj nebezpe\u010dn\u00fa b\u00farku, po\u010das ktorej sa vo vlaku budete musie\u0165 vysporiada\u0165 so zombie hrozbou. Svetl\u00e1 zhasn\u00fa, v\u0161ade naokolo hu\u010d\u00ed alarm a nepriatelia sa k v\u00e1m postupne pribli\u017euj\u00fa. Na papieri to znie dobre, a\u017e k\u00fdm som si nev\u0161imol, \u017ee v jednotliv\u00fdch leveloch sa v\u0161etky vlny opakuj\u00fa \u00faplne rovnako ako pri prvom prechode. Cel\u00e9 to tak mus\u00edte absolvova\u0165 v troch vag\u00f3noch, pri\u010dom sa v\u017edy opakuj\u00fa tie ist\u00e9 vlny. Op\u00e4\u0165 plat\u00ed ot\u00e1zka, \u010di by sa to nedalo nejako obmeni\u0165, aby to bolo zauj\u00edmavej\u0161ie.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm-1024x576.jpg\" alt=\"\" class=\"wp-image-9560\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm-1024x576-1.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-Storm.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Postupne som si tak uvedomoval, \u017ee hoci je hrate\u013enos\u0165 funk\u010dn\u00e1 a z\u00e1bavn\u00e1, do hry postupne prenik\u00e1 pocit repetit\u00edvnosti. Mal som neust\u00e1le pocit, \u017ee toto miesto som nav\u0161t\u00edvil len pred chv\u00ed\u013eou a nedo\u010dkal som sa ni\u010doho, \u010do by ho nejak\u00fdm sp\u00f4sobom urobilo zauj\u00edmavej\u0161\u00edm. Roguelike \u017e\u00e1ner pritom stoj\u00ed aj na tom, \u017ee prostredia a prek\u00e1\u017eky okolo n\u00e1s sa neust\u00e1le menia. Pre\u010do je potom v\u017edy v\u0161etko na rovnakom mieste ako predt\u00fdm? Jedin\u00e9, \u010do sa men\u00ed, s\u00fa veci, ktor\u00e9 m\u00f4\u017eete zbiera\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Za men\u0161ie sklamanie pova\u017eujem aj prv\u00e9 dva boss s\u00faboje, ktor\u00e9 na m\u0148a v\u00f4bec nep\u00f4sobili tak, akoby som sa postavil nejak\u00e9mu skuto\u010dn\u00e9mu bossovi. V prvom budete musie\u0165 zlikvidova\u0165 nieko\u013eko o\u010d\u00ed a popritom bojova\u0165 proti klasick\u00fdm protivn\u00edkom ako predt\u00fdm. Druh\u00fd boss s\u00faboj je vyslovene o likvid\u00e1cii v\u00e4\u010d\u0161ieho mno\u017estva oby\u010dajn\u00fdch zomb\u00edkov, ktor\u00ed sa za\u010dn\u00fa objavova\u0165 v miestnosti. Vytvorilo to dojem, \u017ee sa skuto\u010dn\u00e9ho stretu s obrovsk\u00fdm protivn\u00edkom ani len nedo\u010dk\u00e1me. Na\u0161\u0165astie v\u0161ak v\u0161etko zachra\u0148uj\u00fa z\u00e1vere\u010dn\u00e9 dva s\u00faboje, kde skuto\u010dne mus\u00edme bojova\u0165 s v\u00e4\u010d\u0161\u00edm protivn\u00edkom, ne\u017e proti ak\u00e9mu sme bojovali doteraz.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch-1024x576.jpg\" alt=\"\" class=\"wp-image-9561\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch-1024x576-1.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-glitch.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Zmieni\u0165 mus\u00edm aj ve\u013ek\u00e9 mno\u017estvo grafick\u00fdch glitchov, ktor\u00e9 ob\u010das robili z hry nechcen\u00fa kom\u00e9diu. Nespo\u010detnekr\u00e1t som mal mo\u017enos\u0165 vidie\u0165 tancova\u0165 m\u0155tvoly na podlahe, prech\u00e1dza\u0165 kon\u010datinami cez steny, levituj\u00face predmety v\u0161ade okolo m\u0148a a podobne. V kombin\u00e1cii so v\u0161etk\u00fdm ostatn\u00fdm to skuto\u010dne nepom\u00e1halo k tomu, aby som mal z hry lep\u0161ie dojmy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A nakoniec je tu e\u0161te vizu\u00e1lna str\u00e1nka hry. T\u00e1 mi v mnoh\u00fdch oh\u013eadoch pr\u00edde kvalitn\u00e1. Postavy vyzeraj\u00fa dobre, prostredia s\u00fa kvalitne nadizajnovan\u00e9 a studen\u00fd vzduch okolo v\u00e1s skuto\u010dne p\u00f4sob\u00ed ako obrovsk\u00e1 hrozba. Jedin\u00e9, \u010do mi v\u0161ak neimponovalo, boli sc\u00e9ny po\u010das dial\u00f3gov, kedy postavy dokopy len otvoria \u00fasta, no v\u00f4bec nep\u00f4sobia, akoby skuto\u010dne nie\u010do rozpr\u00e1vali. Autori teda mohli v tomto smere zapracova\u0165 \u010faleko viac na ich mimike.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk-1024x576.jpg\" alt=\"\" class=\"wp-image-9562\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk-1024x576-1.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk-1536x864.jpg 1536w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/09\/Fright-Train-talk.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ke\u010f u\u017e som ale spomenul dabing, m\u00f4\u017eem inak zhodnoti\u0165, \u017ee v\u0161etci zainteresovan\u00ed odviedli ve\u013emi dobr\u00fa pr\u00e1cu. Gianni Matragrano ako agent Barker je ve\u013emi presved\u010div\u00fd, Jake Walters ako umel\u00e1 inteligencia Reef je v\u00fdborn\u00fd, Justin \u201eDooper\u201c East ako v\u00e1\u0161 pomocn\u00fd hlas v uchu Widget funguje tie\u017e dobre a nakoniec Nate Fernandez ako \u0161ialen\u00fd doktor Aardwolf dod\u00e1va svojej postave presne t\u00fa d\u00e1vku charakteru, ktor\u00fa by som chcel vidie\u0165. Postavy mohli mo\u017eno ma\u0165 lep\u0161iu mimiku, no mus\u00edm minim\u00e1lne pochv\u00e1li\u0165 \u013eud\u00ed, ktor\u00ed im zapo\u017ei\u010dali svoje hlasy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vo v\u00fdsledku je tak pre m\u0148a Fright Train titul, z ktor\u00e9ho m\u00e1m ve\u013emi zmie\u0161an\u00e9 pocity. Ku koncu sa s\u00edce hra rozhodne vytiahnu\u0165 svoje najsilnej\u0161ie es\u00e1 z ruk\u00e1va, no prial by som si, keby som c\u00edtil t\u00fato kvalitu po\u010das cel\u00e9ho hracieho \u010dasu. Dostali sme tak pozoruhodn\u00fd titul, ktor\u00fd v\u0161ak e\u0161te potreboval dotiahnu\u0165 viacero elementov vr\u00e1tane silnej repetit\u00edvnosti, aby dok\u00e1zal skuto\u010dne zauja\u0165. Koncept pripom\u00ednaj\u00faci spojenie zna\u010diek ako Resident Evil a Snowpiercer teda s\u013euboval ur\u010dite viac, ne\u017e mi vo v\u00fdsledku doru\u010dil a vyzer\u00e1 to tak, \u017ee na tento vlak u\u017e op\u00e4tovne nenast\u00fapim.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Potom \u010do som zhliadol trailer na Fright Train, nevedel som sa do\u010dka\u0165 jeho vydania. Bol&#8230;<\/p>\n","protected":false},"author":5,"featured_media":9564,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":65,"_somgeek_review_verdict":"Fright Train je v jadre pozoruhodn\u00fd titul, ktor\u00fd v\u0161ak e\u0161te potreboval dotiahnu\u0165 viacero elementov vr\u00e1tane silnej repetit\u00edvnosti, aby dok\u00e1zal skuto\u010dne zauja\u0165.  Koncept pripom\u00ednaj\u00faci spojenie zna\u010diek ako Resident Evil a Snowpiercer teda s\u013euboval ur\u010dite viac, ne\u017e sme nakoniec dostali.","_somgeek_review_pros":"Vynikaj\u00face spojenie zombies a rozbehnut\u00e9ho vlaku v studenom svete\r\nSamotn\u00e1 hrate\u013enos\u0165 je kvalitn\u00e1 a funk\u010dn\u00e1\r\nSiln\u00e1 atmosf\u00e9ra\r\nDabing\r\nMo\u017enos\u0165 vyu\u017ei\u0165 nepriate\u013eov ako zbra\u0148","_somgeek_review_cons":"Po \u010dase za\u010dne by\u0165 repetet\u00edvne\r\nVe\u013ek\u00e9 mno\u017estvo grafick\u00fdch glitchov\r\nCh\u00fdbaj\u00faca mimika post\u00e1v\r\nPrv\u00e9 dva boss s\u00faboje nep\u00f4sobia ako boss s\u00faboje","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[632],"class_list":["post-9552","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-fright-train"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9552","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=9552"}],"version-history":[{"count":3,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9552\/revisions"}],"predecessor-version":[{"id":9569,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9552\/revisions\/9569"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/9564"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=9552"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=9552"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=9552"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}