{"id":965,"date":"2026-05-16T23:45:32","date_gmt":"2026-05-16T21:45:32","guid":{"rendered":"https:\/\/somgeek.eu\/?p=965"},"modified":"2026-08-10T19:18:44","modified_gmt":"2026-08-10T17:18:44","slug":"industria-2-norina-cesta-domov-napriec-rozpadnutou-dimenziou","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2026\/05\/16\/industria-2-norina-cesta-domov-napriec-rozpadnutou-dimenziou\/","title":{"rendered":"Industria 2 &#8211; Norina cesta domov naprie\u010d rozpadnutou dimenziou"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Mnoho hern\u00fdch titulov sa v priebehu rokov rozhodlo sk\u013abi\u0165 my\u0161lienku alternat\u00edvnej hist\u00f3rie s r\u00f4znymi sci-fi prvkami. Vo v\u00e4\u010d\u0161ine tak\u00fdchto hier sa ich tvorcovia pohr\u00e1vali prim\u00e1rne s obdob\u00edm druhej svetovej vojny, no na\u0161li sa aj tak\u00e9, ktor\u00e9 svoj zrak upreli aj na trochu nov\u0161ie udalosti, predov\u0161etk\u00fdm obdobie studenej vojny \u010di rozpadu ZSSR. Jednou z tak\u00fdchto hier bola aj Industria , ktor\u00e1 n\u00e1s zaviedla na koniec sovietskej \u00e9ry, ktor\u00e1 v\u0161ak e\u0161te nepovedala svoje posledn\u00e9 slovo. Z\u00e1pado-nemeck\u00ed vedci pracovali na ambici\u00f3znom projekte, ktor\u00fd mal nakloni\u0165 misky pomyseln\u00fdch v\u00e1h. Bola n\u00edm umel\u00e1 inteligencia Atlas, ktor\u00e1 mala vyh\u013eada\u0165 pre \u013eud\u00ed pr\u00edvetiv\u00e9 dimenzie. No dan\u00fd projekt sa trochu vymkol z r\u00fak&#8230; To sme mohli za\u017ei\u0165 v prvom dieli, ktor\u00e9ho koniec bol predzves\u0165ou pokra\u010dovania. A toho sme sa tak po piatich rokoch do\u010dkali pr\u00e1ve teraz. Ako to v\u0161ak dopadlo, to sa dozviete v nasleduj\u00facej recenzii.<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PC<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Industria 2 pokra\u010duje tam, kde sa prv\u00fd diel skon\u010dil. Norino p\u00e1tranie po Walterovi sa skon\u010dila a ona tak ostala sama a uv\u00e4znen\u00e1 v cudzej dimenzii ovl\u00e1danej Atlasom a jeho mechanick\u00fdmi prisluhova\u010dmi. Hovor\u00ed sa, \u017ee n\u00e1dej umiera posledn\u00e1, no Norina n\u00e1dej na n\u00e1vrat domov je u\u017e d\u00e1vno minulos\u0165ou. Tak\u017ee sa sna\u017e\u00ed u\u017e len o hol\u00e9 pre\u017eitie v tomto nehostinnom svete. A\u017e do d\u0148a, ke\u010f za\u010duje stre\u013ebu. To sa rozhodne presk\u00fama\u0165, pri\u010dom naraz\u00ed na \u010fal\u0161ieho \u010dloveka z jej sveta, kolegy\u0148u Marlene. Takto sa teda za\u010d\u00edna \u00fastredn\u00e1 my\u0161lienka tohto pokra\u010dovania (a vo ve\u013ekej miere aj jedin\u00e1). Nora sa od Marlene dozvie, \u017ee existuje sp\u00f4sob, ako sa dosta\u0165 domov, no musia najprv pre\u017ei\u0165 strastipln\u00fa cestu pln\u00fa nebezpe\u010denstiev. Viac v\u00e1m toho k samotn\u00e9mu pr\u00edbehu u\u017e prezr\u00e1dza\u0165 nebudem, vedzte v\u0161ak, \u017ee je dos\u0165 plytk\u00fd, priamo\u010diary a nakoniec aj dos\u0165 predv\u00eddate\u013en\u00fd. Hern\u00e1 doba tak vo ve\u013ekej miere z\u00e1vis\u00ed od toho, ak\u00fa n\u00e1ro\u010dnos\u0165 si zvol\u00edte a \u010di sa rozhodnete h\u013eada\u0165 zberate\u013esk\u00e9 predmety. Priemerne v\u00e1m ale hra, rozdelen\u00e1 do troch kapitol, zaberie 6-8 hod\u00edn, \u010do je pomerne m\u00e1lo.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"956\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-28-1024x576.jpg\" alt=\"\" class=\"wp-image-956\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-28-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-28-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-28-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-2-obrazok-1-28.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"957\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-28-1024x576.jpg\" alt=\"\" class=\"wp-image-957\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-28-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-28-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-28-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-3-obrazok-1-28.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u0164a\u017eko poveda\u0165, \u010di je d\u013a\u017eka hry pozit\u00edvom, alebo sk\u00f4r negat\u00edvom tohto pokra\u010dovania, ke\u010f\u017ee aj prv\u00fd diel bol pomerne kr\u00e1tky. Takto a\u017e prakticky do konca pravdepodobne nestihnete poc\u00edti\u0165 stereotyp, no viacer\u00e9 hern\u00e9 mechanizmy budete ma\u0165 pr\u00edle\u017eitos\u0165 vysk\u00fa\u0161a\u0165 len raz, pr\u00edpadne dvakr\u00e1t. \u010c\u00edm aj na to m\u00e1lo dobr\u00fdch n\u00e1padov ve\u013emi r\u00fdchlo zabudnete a ostan\u00fa v\u00e1m v pam\u00e4ti len nepr\u00edjemn\u00e9 spomienky na mno\u017estvo ch\u00fdb a podivnost\u00ed, na ktor\u00e9 ste v priebehu hrania pravidelne nar\u00e1\u017eali. Je to vskutku \u0161koda, no u\u017e po asi hodine hrania (alebo aj omnoho sk\u00f4r) nadobudnete pocit, \u017ee m\u00e1te pred sebou sk\u00f4r hru v predbe\u017enom pr\u00edstupe ne\u017e plnohodnotne dokon\u010den\u00fd titul. A to sn\u00e1\u010f vo v\u0161etk\u00fdch oh\u013eadoch, po str\u00e1nke grafiky, level dizajnu \u010di audia.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dovol\u00edm si poveda\u0165, \u017ee najhor\u0161ie je na tom zrejme level dizajn. Cel\u00e1 Industria 2 p\u00f4sob\u00ed \u00faplne pr\u00e1zdno a genericky. Hocikade u\u017e budete putova\u0165, v\u0161etko p\u00f4sob\u00ed stra\u0161ne lacno. Aj na najvy\u0161\u0161\u00edch detailoch hra vyzer\u00e1 tak, akoby nevy\u0161la v roku 2026 a be\u017eala na najnov\u0161ej verzii Unreal Engine, ale akoby bola z roku 2006. Jednotliv\u00e9 text\u00fary s\u00fa dos\u0165 odfl\u00e1knut\u00e9, svet je doslova pr\u00e1zdny a to vo v\u0161etk\u00fdch oh\u013eadoch. V hre \u010dasto naraz\u00edte na miestnosti, ktor\u00e9 s\u00fa tvoren\u00e9 len hol\u00fdmi stenami. U\u017e len jedna tak\u00e1to miestnos\u0165 v takomto type hry je na zamyslenie, no tu s\u00fa ich desiatky. A aj tie \u201ezaplnen\u00e9\u201c miestnosti z\u00edvaj\u00fa pr\u00e1zdnotou. Je len ve\u013emi m\u00e1lo oblast\u00ed, ktor\u00e9 by v\u00e1m utkveli v pam\u00e4ti nie\u010d\u00edm origin\u00e1lnym, no, na\u0161\u0165astie, aj t\u00fdch nieko\u013eko je, za \u010do si t\u00e1to hra zasl\u00fa\u017ei aspo\u0148 nieko\u013eko pozit\u00edvnych bod\u00edkov.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"958\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-27-1024x576.jpg\" alt=\"\" class=\"wp-image-958\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-27-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-27-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-27-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-4-obrazok-1-27.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"959\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-27-1024x576.jpg\" alt=\"\" class=\"wp-image-959\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-27-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-27-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-27-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-5-obrazok-1-27.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Hern\u00e9 mechanizmy s\u00fa taktie\u017e pr\u00edbehom, sam\u00fdm o sebe. M\u00e1m za sebou mnoho ak\u010dn\u00fdch hier, od AAA a\u017e po lacn\u00e9 FPS z d\u00f4b \u201esl\u00e1vy\u201c City Interactive. No aj dan\u00e9 n\u00edzkorozpo\u010dtov\u00e9 tituly toho \u010dasto dok\u00e1zali pon\u00faknu\u0165 viac ako toto dielo. V\u00e4\u010d\u0161ina hier sa sna\u017e\u00ed o to, aby sa hr\u00e1\u010di rad\u0161ej nezam\u00fd\u0161\u013eali nad invent\u00e1rom svojej postavy. Industria 2 je v\u0161ak prav\u00fdm opakom. Kr\u00e1tko po za\u010diatku, obdr\u017e\u00edte svoj invent\u00e1r, ktor\u00fd je v podstate ve\u013ek\u00fdm vrecom, ktor\u00e9ho proporcie zvysoka prevy\u0161uj\u00fa \u00fatlu Noru. Postupne ho v\u0161ak budete zap\u013a\u0148a\u0165 zbra\u0148ami a r\u00f4znym \u010fal\u0161\u00edm vybaven\u00edm. K tomu v\u00e1s v\u0161ak \u010dak\u00e1 aj craftovanie vybavenia z nieko\u013ek\u00fdch z\u00e1kladn\u00fdch surov\u00edn. Hra je v\u0161ak na mun\u00edciu \u010di tieto suroviny pomerne sk\u00fapa, tak\u017ee sa pripravte na to, \u017ee<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">v\u0161etko budete musie\u0165 pou\u017e\u00edva\u0165 s rozumom. Ve\u013emi pravdepodobne sa v\u0161ak stretnete s jedn\u00fdm z jej z\u00e1kladn\u00fdch neduhov. Predmety \u010di debny s predmetmi sa v nej \u010dasto respawnuj\u00fa, \u010di u\u017e pri prechodoch medzi oblas\u0165ami, alebo po na\u010d\u00edtavan\u00ed ulo\u017een\u00fdch poz\u00edci\u00ed. Hor\u0161ie je na tom u\u017e len h\u013eadanie zberate\u013esk\u00fdch predmetov, napriek tomu, \u017ee v\u0161etko je bez \u017eivota, spozorova\u0165 zberate\u013esk\u00e9 mince \u010di listy je niekedy nad \u013eudsk\u00e9 sily.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Industria 2 je v prvom rade ak\u010dnou FPS, no aj v tomto oh\u013eade m\u00e1 svoje rezervy a to poriadne ve\u013ek\u00e9. Celkov\u00fd pocit z hrate\u013enosti je dos\u0165 diskutabiln\u00fd. V hre zbierate zo zni\u010den\u00fdch robotick\u00fdch protivn\u00edkov hern\u00fa menu, za ktor\u00fa si n\u00e1sledne vylep\u0161ujete zbrane. Ka\u017ed\u00e1 zbra\u0148 m\u00e1 svoje \u0161tatistiky, ktor\u00e9 si m\u00f4\u017eete takto upravi\u0165, no z\u00e1rove\u0148 si m\u00f4\u017eete na zbrane zak\u00fapi\u0165 tlmi\u010d, zv\u00e4\u010d\u0161en\u00fd z\u00e1sobn\u00edk \u010di optiku. O s\u00fabojoch s protivn\u00edkmi sa v\u0161ak ned\u00e1 poveda\u0165, \u017ee by boli nejako extra z\u00e1bavn\u00e9. Zbrane sa \u010dasto spr\u00e1vaj\u00fa dos\u0165 nevyspytate\u013ene a nepriatelia sa spr\u00e1vaj\u00fa ako handrov\u00e9 b\u00e1biky. V hre je \u00faplne jedno \u010di traf\u00edte nepriate\u013ea do hlavy alebo nejakej inej \u010dasti tela, ke\u010f\u017ee aj tak v\u00e1s to bude st\u00e1\u0165 rovnak\u00fd po\u010det n\u00e1bojov. Tak\u017ee nejak\u00e9 taktizovanie z tohto oh\u013eadu je takmer \u00faplne zbyto\u010dn\u00e9.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"960\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-22-1024x576.jpg\" alt=\"\" class=\"wp-image-960\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-22-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-22-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-22-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-6-obrazok-1-22.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"961\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-19-1024x576.jpg\" alt=\"\" class=\"wp-image-961\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-19-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-19-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-19-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-7-obrazok-1-19.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Viacer\u00e9 hern\u00e9 mechanizmy v\u00e1m v\u0161ak sp\u00f4sobia sk\u00f4r vr\u00e1sky na \u010dele, ne\u017e v\u00e1s nejak\u00fdm sp\u00f4sobom nadchn\u00fa. V prvom rade si invent\u00e1r m\u00f4\u017eete otvori\u0165 len vtedy, ke\u010f stoj\u00edte, \u010do je ale riadny nezmysel. K tomu si pripo\u010d\u00edtajte, \u017ee naraz m\u00f4\u017eete ma\u0165 vybaven\u00e9 len dve stre\u013en\u00e9 zbrane, tak\u017ee ak sa po\u010das prestrelky rozhodnete zmeni\u0165 v\u00fdbavu, mus\u00edte otv\u00e1ra\u0165 svoj invent\u00e1r. \u010co je dos\u0165 ne\u0161ikovn\u00e9 a pomerne zd\u013ahav\u00e9. \u010eal\u0161\u00edm probl\u00e9mom je samotn\u00fd boj. Ak sa u\u017e vybav\u00edte nejakou zbra\u0148ou, tak ju automaticky nem\u00e1te pripraven\u00fa na \u00fatok. Mus\u00edte podr\u017ea\u0165 prav\u00e9 tla\u010didlo my\u0161i, a tak a\u017e \u013eav\u00fdm tla\u010didlom my\u0161i strie\u013ea\u0165. No t\u00fdmto aktivujete len stre\u013ebu odboku, na stre\u013ebu cez mieridl\u00e1 potrebujete e\u0161te dr\u017ea\u0165 kl\u00e1ves Shift. K tomu si v\u0161ak pripo\u010d\u00edtajte to, \u017ee Nora nevie strie\u013ea\u0165 cez mieridl\u00e1 z pok\u013eaku, tak\u017ee v tomto re\u017eime mus\u00ed op\u00e4\u0165 st\u00e1\u0165. Na skr\u00fdvanie po\u010das boja m\u00f4\u017eete teda rovno zabudn\u00fa\u0165. Jedinou ako tak funk\u010dnou str\u00e1nkou Industrie 2 je stealth, aj ke\u010f \u0165a\u017eko poveda\u0165, \u010di sa len naplno neprejavuje dos\u0165 obmedzen\u00e1 inteligencia protivn\u00edkov. Zauj\u00edmav\u00e9 v\u0161ak je, \u017ee po\u010das zakr\u00e1dania m\u00f4\u017eete robotick\u00fdm protivn\u00edkom ukradn\u00fa\u0165 petrichor (hern\u00fa menu). V z\u00e1vere tejto \u010dasti by som chcel aspo\u0148 hru pochv\u00e1li\u0165 za dva s\u00faboje s bossmi, ktor\u00e9 boli aspo\u0148 trochu origin\u00e1lne.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">O technickom stave Industrie 2 sme si u\u017e nie\u010do m\u00e1lo povedali, no po\u010fme si to cel\u00e9 zrekapitulova\u0165. Napriek tomu, \u017ee ide o nov\u00fa hru, m\u00f4\u017eeme poveda\u0165, \u017ee u\u017e na prv\u00fd poh\u013ead vyzer\u00e1 dos\u0165 zastaralo. Ke\u010f som si po dohrat\u00ed znovu pozrel trailer s hrate\u013enos\u0165ou, neveril som vlastn\u00fdm o\u010diam, lebo re\u00e1lne hra vyzer\u00e1 nieko\u013ekon\u00e1sobne hor\u0161ie. Jedin\u00fdm vizu\u00e1lnym pozit\u00edvom s\u00fa modely robotick\u00fdch protivn\u00edkov, no aj tie s\u00fa ob\u010das poznamenan\u00e9 grafick\u00fdmi bugmi. Najhor\u0161ie je na tom asi Marlene, t\u00e1 u\u017e od prv\u00e9ho momentu nep\u00f4sob\u00ed ve\u013emi v\u00e1bne. Jej model je v\u0161ak k tomu pln\u00fd grafick\u00fdch bugov a glichov. \u010casto strie\u013ea z pi\u0161tole, aj ke\u010f v ruk\u00e1ch \u017eiadnu pi\u0161to\u013e nem\u00e1. Ob\u010das sa v\u00e1m niekde zasekne a nesk\u00f4r sa len k v\u00e1m teleportuje. V jednom \u00faseku som ju mal na obrazovke dokonca dvakr\u00e1t. Hern\u00e1 fyzika je ob\u010das doslova na smiech, hlavne pri boji zbl\u00edzka sa \u010dasto st\u00e1va, \u017ee nepriatelia v\u00e1m bud\u00fa lieta\u0165 po obrazovke. K zvukovej str\u00e1nke som pri hr\u00e1ch mierny, no v tomto pr\u00edpade ju nem\u00e1m fakt za \u010do chv\u00e1li\u0165. Op\u00e4\u0165 ob\u010das doch\u00e1dza k v\u00fdpadkom zvuku. Jedine optimaliz\u00e1cia je ako-tak \u00fanosn\u00e1, v priebehu hry som nepostrehol \u017eiadne zrete\u013en\u00e9 poklesy frameratu, no pri po\u010dte bugov a \u010fal\u0161\u00edch nedokonalostiach, si to nezasl\u00fa\u017ei pr\u00edli\u0161 ve\u013ea chv\u00e1ly.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"962\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-16-1024x576.jpg\" alt=\"\" class=\"wp-image-962\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-16-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-16-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-16-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-8-obrazok-1-16.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" data-id=\"963\" src=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-13-1024x576.jpg\" alt=\"\" class=\"wp-image-963\" srcset=\"https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-13-1024x576.jpg 1024w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-13-300x169.jpg 300w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-13-768x432.jpg 768w, https:\/\/somgeek.eu\/wp-content\/uploads\/2026\/08\/pdf-strana-9-obrazok-1-13.jpg 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Industria 2 je pokra\u010dovan\u00edm, ktor\u00e9 sme si ani v tom najhor\u0161om sne ne\u017eelali. Vydanie bolo a\u017e pr\u00edli\u0161 un\u00e1hlen\u00e9. Keby hra vy\u0161la s ozna\u010den\u00edm predbe\u017en\u00e9ho pr\u00edstupu, hodnotil by som ju omnoho miernej\u0161ie, ke\u010f\u017ee by e\u0161te st\u00e1le mala pr\u00edle\u017eitos\u0165 opravi\u0165 to mno\u017estvo ch\u00fdb, ktor\u00fdmi disponuje, pr\u00edpadne v rozumn\u00fdch medziach upravi\u0165 \u010di roz\u0161\u00edri\u0165 svoj pr\u00edbeh a jednotliv\u00e9 hern\u00e9 \u00farovne. V\u00fdvoj\u00e1ri v\u0161ak svoje rozhodnutie u\u010dinili, \u010d\u00edm si aj ur\u010dili ortie\u013e nad t\u00fdmto titulom. Osobne m\u00f4\u017eem poveda\u0165, \u017ee tak\u00fdto technick\u00fd nepodarok som u\u017e dlho nehral. Z\u00e1rove\u0148 dos\u0165 pochybujem, \u017ee opravy bugov tejto hre pom\u00f4\u017eu dostato\u010dne, aby st\u00e1la za v\u00e1\u0161 \u010das a peniaze.<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Za poskytnutie hry na recenziu \u010fakujeme spolo\u010dnosti Headup Games<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mnoho hern\u00fdch titulov sa v priebehu rokov rozhodlo sk\u013abi\u0165 my\u0161lienku alternat\u00edvnej hist\u00f3rie s r\u00f4znymi sci-fi&#8230;<\/p>\n","protected":false},"author":12,"featured_media":955,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":50,"_somgeek_review_verdict":"Industria 2 je pokra\u010dovan\u00edm, ktor\u00e9 sme si ani v tom najhor\u0161om sne ne\u017eelali. Vydanie bolo a\u017e pr\u00edli\u0161 un\u00e1hlen\u00e9 a mno\u017estvo ch\u00fdb spolu s nedopracovan\u00fdm pr\u00edbehom a \u00farov\u0148ami p\u00f4sob\u00ed ako by hra vy\u0161la v predbe\u017enom pr\u00edstupe.","_somgeek_review_pros":"Optimaliz\u00e1cia\r\nS\u00faboje s bossmi\r\nPrvky stealthu","_somgeek_review_cons":"Zastaral\u00e1 grafika\r\nNezmyseln\u00e9 hern\u00e9 mechanizmy\r\nLevel design","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[203],"class_list":["post-965","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-industria-2"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/965","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=965"}],"version-history":[{"count":4,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/965\/revisions"}],"predecessor-version":[{"id":4911,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/965\/revisions\/4911"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/955"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}