{"id":9814,"date":"2025-09-25T16:01:00","date_gmt":"2025-09-25T14:01:00","guid":{"rendered":"https:\/\/somgeek.eu\/?p=9814"},"modified":"2026-10-01T16:04:18","modified_gmt":"2026-10-01T14:04:18","slug":"ghost-of-yotei-recenzia","status":"publish","type":"post","link":"https:\/\/somgeek.eu\/index.php\/2025\/09\/25\/ghost-of-yotei-recenzia\/","title":{"rendered":"Ghost of Y\u014dtei \u2013 Pomsta Onry\u014d"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>Po\u010din<\/strong> <strong>Ghost of Tsushima<\/strong> <strong>mal pred piatimi rokmi predstavova\u0165 koniec \u00e9ry. PS4 \u00e9ry. Malo toti\u017e \u00eds\u0165 o posledn\u00fa ve\u013ek\u00fd first party hru od PlayStation Studios pre minul\u00fa gener\u00e1ciu konzol PlayStation, no to sa nakoniec zmenilo. V\u00fdvoj\u00e1ri zo Sucker Punch presedlali z inFamous na \u00faplne nov\u00fa zna\u010dku, pri\u010dom minim\u00e1lne pre m\u0148a i\u0161lo o krok spr\u00e1vnym smerom. M\u00e1m r\u00e1d ako Sly Cooper, tak i inFamous, no ak by som si mal vybra\u0165 jednu hru\/zna\u010dku od tohto talentovan\u00e9ho \u0161t\u00fadia, bude to pr\u00e1ve Ghost of, ak to tak teda m\u00f4\u017eeme nazva\u0165. Dobrodru\u017estvo Jina Sakaia v mojich o\u010diach dok\u00e1zalo porazi\u0165 v ankete o hru roku aj The Last of Us Part II, \u010do je s\u00edce z glob\u00e1lneho poh\u013eadu lep\u0161ia hra, ale nie v\u017edy to lep\u0161ie automaticky mus\u00ed aj zv\u00ed\u0165azi\u0165. Srdcu skr\u00e1tka nerozk\u00e1\u017ee\u0161. Po odohran\u00ed z\u00e1kladnej hry, multiplayerov\u00e9ho pr\u00eddavku Legends a aj roz\u0161\u00edrenia Iki Island som netrpezlivo o\u010dak\u00e1val, s \u010d\u00edm pr\u00edde Sucker Punch nabud\u00face. Odpovede sme sa do\u010dkali minul\u00fd rok po\u010das State of Play, kde bolo ozn\u00e1men\u00e9, \u017ee pokra\u010dovanie ponesie n\u00e1zov Ghost of Y\u014dtei. St\u00e1lo \u010dakanie za to?<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Recenzovan\u00e1 verzia: PlayStation 5<\/em><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Nov\u00fd n\u00e1zov, nov\u00e1 \u00e9ra, nov\u00e9 zasadenie, nov\u00fd hlavn\u00fd hrdina, respekt\u00edve v tomto pr\u00edpade hrdinka, na prv\u00fd poh\u013ead ve\u013ea zmien. Pre niekoho dobr\u00e1, pre niekoho zase zl\u00e1 spr\u00e1va. Nepochopte ma zle, Jina Sakaia m\u00e1m ako protagonistu Ghost of Tsushima r\u00e1d, ale \u017ee by \u0161lo o extr\u00e9mne prepracovan\u00fa postavu, to by som netvrdil. M\u0148a teda zmena pote\u0161ila, \u010do som viac-menej nazna\u010dil u\u017e aj na konci svojej recenzie prv\u00e9ho dielu, preto\u017ee som net\u00fa\u017eil po Ghost of Tsushima 2, ale nie\u010dom novom, inom. To, \u010di nakoniec autori urobili dobre alebo nie si povieme u\u017e o p\u00e1r riadkov ni\u017e\u0161ie.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ghost of Y\u014dtei - Announce Trailer | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/7z7kqwuf0a8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Y\u014dtei Six<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Pr\u00edbeh novinky, ako je zrejm\u00e9, nenadv\u00e4zuje na predchodcu, preto\u017ee sa pos\u00favame v \u010dase vpred, konkr\u00e9tne o 329 rokov po udalostiach v Tsushime. Tentokr\u00e1t sa pozrieme pri horu Yotei, do regi\u00f3nu Ezo, kde budeme sledova\u0165 cestu Atsu za pomstou vo\u010di Lordovi Sait\u014d a jeho skupine zvanej Y\u014dtei Six. \u0160estn\u00e1s\u0165 rokov pred udalos\u0165ami, ktor\u00e9 prim\u00e1rne sledujeme po\u010das hrania toti\u017e t\u00e1to skupina vyvra\u017edila rodinu Atsu, pri\u010dom ani ona samotn\u00e1 nemala od skonu \u010faleko. Hlavn\u00fd mot\u00edv pr\u00edbehu je teda zrejm\u00fd (pre \u00faplnos\u0165 \u2013 pomsta), av\u0161ak p\u00e1\u010dilo sa mi, \u017ee nie v\u0161etko je v tomto pr\u00edpade \u010dierno-biele, dokonca sa Atsu chov\u00e1 v niektor\u00fdch pr\u00edpadoch \u013eudskej\u0161ie. Oce\u0148ujem aj mo\u017enos\u0165 napredova\u0165 v pr\u00edbehu nie \u00faplne line\u00e1rne, preto\u017ee si m\u00f4\u017eete zvoli\u0165, komu p\u00f4jdete po krku ako \u010fal\u0161iemu. Pochopite\u013ene, v\u0161etky mo\u017enosti nakoniec ved\u00fa k jedn\u00e9mu cie\u013eu, ale je pr\u00edjemn\u00e9 ma\u0165 na v\u00fdber. Samotn\u00fd pr\u00edbeh mi pri\u0161iel zauj\u00edmav\u00fd a dobre spracovan\u00fd, flashbacky ozrejmuj\u00face situ\u00e1ciu a minul\u00e9 udalosti s\u00fa tie\u017e vydaren\u00e9, dokonca aj ved\u013eaj\u0161ie \u00falohu maj\u00fa slu\u0161n\u00fa premisu (v r\u00e1mci mo\u017enost\u00ed). V tomto smere ve\u013ea v\u00fdhrad nem\u00e1m, hoci niektor\u00e9 kli\u0161\u00e9 a scen\u00e1ristick\u00e9 barli\u010dky si mohli v\u00fdvoj\u00e1ri odpusti\u0165. Mnoho bud\u00facich vec\u00ed som dok\u00e1zal odhadn\u00fa\u0165 spr\u00e1vne vopred, no neprek\u00e1\u017ealo mi to. Oce\u0148ujem aj fakt, \u017ee \u010diny Atsu sa odzrkad\u013euj\u00fa vo svete, tak\u017ee \u010d\u00edm viac toho nap\u00e1chate, t\u00fdm je va\u0161a postava Roninom a \u013eudom zn\u00e1mej\u0161ia. V\u00fdbornou spr\u00e1vou je aj to, \u017ee pr\u00edbeh m\u00e1 omnoho lep\u0161ie tempo, ne\u017e tomu bolo v pr\u00edpade Ghost of Tsushima.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Oh\u013eadom v\u00fdmeny hlavnej postavy u\u017e toho bolo na internete pop\u00edsan\u00e9\/nakr\u00faten\u00e9 dos\u0165. Niekto kritizuje \u017eensk\u00fa protagonistku u\u017e len z princ\u00edpu, niekto pre zmenu kv\u00f4li here\u010dke, ktor\u00e1 ju stv\u00e1r\u0148uje, av\u0161ak pre m\u0148a je Atsu lep\u0161ou hlavnou postavou, ne\u017e bol Jin Sakai. \u00c1no, Jina m\u00e1m r\u00e1d, no Atsu je lep\u0161ie nap\u00edsan\u00e1 a hoci sa ob\u010das spr\u00e1va drzo a pr\u00edli\u0161 impulz\u00edvne, vzh\u013eadom na jej \u017eivotn\u00fa cestu sa tomu nemo\u017eno \u010dudova\u0165. Pochopite\u013ene, niekto m\u00f4\u017ee namieta\u0165, \u017ee takto by to v skuto\u010dnosti by\u0165 nemohlo, ale m\u00e1me pred sebou z\u00e1bavn\u00e9 m\u00e9dium, nie dokument\u00e1rne dielo. V mojich o\u010diach je teda Atsu krok spr\u00e1vnym smerom, minim\u00e1lne z poh\u013eadu toho, ako je s postavou nar\u00e1ban\u00e9 a ako je nap\u00edsan\u00e1. I ostatn\u00e9 postavy figuruj\u00face v hlavnej pr\u00edbehovej l\u00ednii mi pri\u0161li dobre spracovan\u00e9, pri\u010dom aj ich pohn\u00fatky a motiv\u00e1cie d\u00e1vaj\u00fa v r\u00e1mci sveta zmysel.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ghost of Y\u014dtei - The Hunt Begins | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/AgTYIkr-GR0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Pokia\u013e za svoje peniaze chcete \u010do najviac, v tomto smere v\u00e1s Ghost of Y\u014dtei pote\u0161\u00ed, preto\u017ee ide o rozsiahlej\u0161iu hru, ne\u017e bol jej predchodca. Pr\u00edbehov\u00e1 \u010das\u0165 Ghost of Tsushima bola zhruba 25 hodinovou z\u00e1le\u017eitos\u0165ou, v pr\u00edpade Ghost of Y\u014dtei je to podstatne viac. Hern\u00fa dobu roz\u0161iruj\u00fa aj ved\u013eaj\u0161ie misie a aktivity, ktor\u00e9 sa od minula mierne zmenili. V ka\u017edom pr\u00edpade, na dan\u00fd \u017e\u00e1ner odviedli v\u00fdvoj\u00e1ri dobr\u00fa pr\u00e1cu a neserv\u00edrovali pr\u00edbeh, ktor\u00fd pekne sklad\u00e1 poctu klasick\u00fdm japonsk\u00fdm filmom a folkl\u00f3ru. V\u00fdborn\u00e9 je, \u017ee hra nezahlt\u00ed mapu ot\u00e1znikmi a hl\u00fapos\u0165ami, stopy a miesta z\u00e1ujmu mus\u00edte \u010dastokr\u00e1t h\u013eada\u0165 bu\u010f po svojej ose, alebo si od kartografa k\u00fapi\u0165 mapu s bodom z\u00e1ujmu. Suma summarum m\u00f4\u017eete r\u00e1ta\u0165 so 60-70 hodinami, ak budete chcie\u0165 splni\u0165 viac-menej v\u0161etko.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Podobne ako pri predchodcovi s\u00fa pr\u00edbehov\u00e9 momenty dotvoren\u00e9 vizu\u00e1lom, tak\u017ee na v\u00e1s \u010dak\u00e1 nejeden kr\u00e1sny moment \u010di scen\u00e9ria. Hne\u010f \u00favodn\u00e1 jazda na ko\u0148ovi je skvel\u00e1 a dok\u00e1zala vyvola\u0165 \u00fasmev na mojej tv\u00e1ri. Nie preto, \u017ee by som ni\u010d podobn\u00e9 v \u017eivote nevidel alebo neza\u017eil, no pocit z n\u00e1vratu k zna\u010dke, kr\u00e1sna scen\u00e9ria, hudba, v\u0161etko do seba akosi zapadlo a bolo tam to nie\u010do, t\u00e1 iskra Ghost of. Skr\u00e1tka to bolo dychber\u00face, fantastick\u00e9, n\u00e1dhern\u00e9, skvel\u00e9, pomenujte si to ako sa v\u00e1m zap\u00e1\u010di, no \u00favod je perfektn\u00fd.<a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250913204738.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250913212348.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250913220348.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250913220633.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250914005407.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250914114000.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250914114409.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250914141155.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250914215409.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250919064127.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250919064717.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250919072900.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250919103616.jpg\"><\/a> <a href=\"..\/..\/..\/..\/Desktop\/GEEK%20a%20Hrac\/WEB\/somhrac-zaloha\/somhrac.sk\/wp-content\/uploads\/2025\/09\/Ghost-of-Yotei_20250920225750.jpg\"><\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Z\u00e1klady u\u017e boli polo\u017een\u00e9<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Kto hral Ghost of Tsushima, bude sa pri hran\u00ed pokra\u010dovania c\u00edti\u0165 ako doma. Hrate\u013enos\u0165 ako tak\u00e1 je rovnak\u00e1, no ako u\u017e b\u00fdva pri pokra\u010dovaniach zvykom, nie\u010do sa vylep\u0161\u00ed, nie\u010do pribudne, pr\u00edpadne, \u010dosi menej vydaren\u00e9, odstr\u00e1ni. V hlavnej \u00falohe s\u00fa pochopite\u013ene s\u00faboje a prieskum prostredia. Atsu m\u00e1 k dispoz\u00edcii dostatok zbran\u00ed, napr\u00edklad Katanu (vr\u00e1tane dual wielding variantu), Tanegashimu, \u014cdachi, Yari, Kusarigamu alebo luky. To nie je v\u0161etko, no z\u00e1le\u017e\u00ed iba na v\u00e1s, ako chcete postupova\u0165 vpred. Ak uprednost\u0148ujete stealth, vysta\u010d\u00edte si s chladn\u00fdmi zbra\u0148ami. Tich\u00fd postup funguje podobne ako minule, tak\u017ee vyu\u017eijete kradm\u00fd postup vysokou tr\u00e1vou, pr\u00edpadne skoky z vy\u0161\u0161\u00edch miest a podobne. Pr\u00edjemn\u00fdm spestren\u00edm je spom\u00ednan\u00e1 Kusarigama, ke\u010f\u017ee t\u00e1 v\u00e1m umo\u017en\u00ed tich\u00fa likvid\u00e1ciu aj mierne vzdialen\u00fdch protivn\u00edkov. Pekn\u00fdm spestren\u00edm je aj vl\u010d\u00ed spolo\u010dn\u00edk, ktor\u00fd v\u00e1m m\u00f4\u017ee po\u010das s\u00fabojov pom\u00e1ha\u0165, ale nie v\u017edy. Ob\u010das sa objav\u00ed n\u00e1hodne, inokedy ho m\u00f4\u017eete privola\u0165 v\u010faka Shamisenu, no ide o pr\u00edjemn\u00e9 spestrenie, ktor\u00e9 je navy\u0161e spojen\u00e9 s ved\u013eaj\u0161ou s\u00e9riou \u00faloh.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Zmenou pre\u0161iel s\u00fabojov\u00fd syst\u00e9m, ke\u010f\u017ee Ghost of Tsushima vyu\u017e\u00edval v bojoch postoje, pri\u010dom na ur\u010dit\u00fd druh protivn\u00edka ste vyu\u017eili ten \u010di onen postoj, aby ste vedeli prelomi\u0165 jeho obranu a \u00fa\u010dinne proti nemu bojova\u0165. Ghost of Y\u014dtei nefunguje na princ\u00edpe spr\u00e1vneho postoja, ale spr\u00e1vnej zbrane. V\u0161etko sa nau\u010d\u00edte u senseiov, ke\u010f\u017ee pr\u00e1ve u nich budete z\u00edskava\u0165 aj nov\u00e9 zbrane, no povedzme, \u017ee ak chcete \u00fa\u010dinne bojova\u0165 proti ve\u013ek\u00e9mu nepriate\u013eovi, z\u00edde sa ve\u013ek\u00fd me\u010d \u014cdachi, pr\u00edpadne proti \u0161t\u00edtu nebude m\u00e1rna Kusarigama. Automaticky to v\u0161ak neznamen\u00e1, \u017ee ve\u013ek\u00e9ho nepriate\u013ea nedok\u00e1\u017eete porazi\u0165 klasickou Katanou, no bude to menej efekt\u00edvne a n\u00e1ro\u010dnej\u0161ie. Zbrane viete za pochodu meni\u0165 ako u predchodcu, a teda po stla\u010den\u00ed R2 alebo L2, kedy sa v\u00e1m spomal\u00ed \u010das a zobraz\u00ed ponuka, budete za pomoci PlayStation znakov a smerov\u00fdch tla\u010didiel D-Padu meni\u0165 jednotliv\u00e9 zbrane. Pr\u00edprava pred s\u00fabojom je bezprobl\u00e9mov\u00e1, no ak sa na v\u00e1s nahrnie skupina nepriate\u013eov a potrebujete r\u00fdchlo kona\u0165, zm\u00e4tku sa z \u010dasu na \u010das nevyhnete, najm\u00e4 spo\u010diatku ne\u017e si zvyknete \u010do a ako. Netreba zab\u00fada\u0165 ani na amulety, ktor\u00e9 prid\u00e1vaj\u00fa pas\u00edvne bonusy. Niektor\u00e9 sa daj\u00fa vylep\u0161ova\u0165, tak\u017ee si ka\u017ed\u00fd m\u00f4\u017ee n\u00e1js\u0165 svoj \u0161t\u00fdl a bonusy, ktor\u00e9 vyhovuj\u00fa jeho \u0161t\u00fdlu hrania.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">V porovnan\u00ed s predchodcom tento raz Atsu netvor\u00ed haiku b\u00e1sne ani nehr\u00e1 na flaute, no k\u00fapanie sa v tepl\u00fdch prame\u0148och Onsen a sekanie bambusu hl\u00e1si n\u00e1vrat. Pr\u00edtomn\u00e9 nie s\u00fa ani sk\u00e1kacie v\u00fdzvy umiestnen\u00e9 za Torii br\u00e1nami, no lozenie na ur\u010dit\u00e9 miesta, samozrejme, hr\u00e1 i tento raz d\u00f4le\u017eit\u00fa \u00falohu. Medzi novinky patr\u00ed lov zlo\u010dincov za odmeny, pri\u010dom pribudli aj nov\u00e9 aktivity ako sumi-e ma\u013eby, rozkladanie \u201emobiln\u00e9ho\u201c t\u00e1bora, kde si m\u00f4\u017ee Atsu vari\u0165 a hra\u0165 pre zmenu na Shamisen (to je mo\u017en\u00e9 aj mimo t\u00e1borov). \u0160t\u00fadio Sucker Punch si zasl\u00fa\u017ei pochvalu za to, \u017ee vyu\u017e\u00edva funkcie DualSense ovl\u00e1da\u010da, ke\u010f\u017ee pri zad\u00e1van\u00ed niektor\u00fdch pr\u00edkazov (schovanie\/tasenie me\u010da, rozf\u00fakanie vetra ukazuj\u00faceho smer k cie\u013eu a podobne), \u010di hran\u00ed na Shamisen a zakladan\u00ed oh\u0148a vyu\u017e\u00edva dotykov\u00fa plochu ovl\u00e1da\u010da. Pri kut\u00ed \u017eeleza zase neost\u00e1vaj\u00fa ignorovan\u00e9 pohybov\u00e9 senzory. Ide iba o decentn\u00e9 spestrenie, no aspo\u0148 nie\u010do.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ghost of Y\u014dtei - The Onry\u014d\u2019s List | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/PVBLJYjSAhg?start=8&amp;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Pokrok v ka\u017edom smere?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Nie v\u0161etko sa oproti prv\u00e9mu dielu razantne zlep\u0161ilo. Umel\u00e1 inteligencia nepriate\u013eov je v\u0161elijak\u00e1. Ch\u00e1pem, \u017ee v ur\u010ditom smere ide o z\u00e1mer a inteligencia je v porovnan\u00ed s Tsushimou lep\u0161ia, no ak idete nad \u00farov\u0148ou nepriate\u013ea po lane (povedzme meter\/dva, t\u00fdm p\u00e1dom nie ve\u013emi vysoko) a on pozer\u00e1 va\u0161im smerom, mal by si v\u00e1s v\u0161imn\u00fa\u0165. Ak sa na v\u00e1s vrhne skupinka nepriate\u013eov, situ\u00e1cia je lep\u0161ia, \u00fato\u010dia jeden cez druh\u00e9ho, dokonca lukostrelec ob\u010das traf\u00ed aj kolegu, lebo mu sko\u010d\u00ed do rany, no pri stealth postupe to ob\u010das za\u0161kr\u00edpe. Nehral som s\u00edce na najvy\u0161\u0161iu obtia\u017enos\u0165, no nemysl\u00edm si, \u017ee by nav\u00fd\u0161enie n\u00e1ro\u010dnosti tento neduh odstr\u00e1nilo. Na jednom pr\u00edbehovom mieste som pomohol postave dosta\u0165 sa na be\u017ene nedosiahnute\u013en\u00e9 miesto, pri\u010dom n\u00e1sledne mi postava podala ruku, aby ma vytiahla za sebou. Ke\u010f som si v\u0161ak v\u0161imol, \u017ee ved\u013ea danej postavy bol rebr\u00edk a postava mi ho mohla spusti\u0165 dolu, vyzeralo to zvl\u00e1\u0161tne.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Na p\u00e1r miestach ma podrazil aj kol\u00edzny syst\u00e9m. Po nepriate\u013eovi som toti\u017e hodil zbra\u0148, no t\u00e1 letela bl\u00edzko pr\u00edstre\u0161ku. I\u0161la asi 10-15 centimetrov ved\u013ea strechy, no hra vyhodnotila, \u017ee sa strechy dotkla, a tak sa zbra\u0148 zasekla vo vzduchu. Postrehol som to asi 2-3 razy za cel\u00fa dobu hrania, tak\u017ee ni\u010d z\u00e1va\u017en\u00e9, no je pravda, \u017ee n\u00e1sledne som si u\u017e na h\u00e1dzanie zbran\u00ed v bl\u00edzkosti prek\u00e1\u017eok d\u00e1val pozor. V domove Atsu, pre zmenu, je na sebe postaven\u00fdch nieko\u013eko kame\u0148ov, no cez ne sa d\u00e1 bez probl\u00e9mov chodi\u0165, \u010di\u017ee tento objekt zase nem\u00e1 \u017eiadne kol\u00edzie. Po splnen\u00ed jednej misie sa mi stalo, \u017ee postava, ktor\u00e1 mala od\u00eds\u0165 st\u00e1la bl\u00edzko m\u0148a, pri\u010dom zrazu sa pred \u0148u nateleportoval k\u00f4\u0148 a postava sa mihnut\u00edm oka ocitla v sedle a odcv\u00e1lala. Na inom mieste, po\u010das s\u00fabojovej v\u00fdzvy, sa medzi m\u0148a a nepriate\u013eov ne\u0161\u0165astne postavil nepriate\u013eov k\u00f4\u0148, pri\u010dom Atsu ho nevedela v\u010faka automatickej ch\u00f4dzi ob\u00eds\u0165, tak\u017ee tu som musel na\u010d\u00edta\u0165 posledn\u00fa ulo\u017een\u00fa poz\u00edciu, inak to ne\u0161lo. To je ostatne jedin\u00fd raz, \u010do som tam musel u\u010dini\u0165.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> Z technick\u00e9ho h\u013eadiska je na tom hra inak dobre, obzvl\u00e1\u0161\u0165 ak beriem do \u00favahy rozsiahlos\u0165. Je pravdou, \u017ee p\u00e1r razy preblikli text\u00fary a po\u010das jedn\u00e9ho s\u00faboja do\u0161lo ku kratu\u010dk\u00e9mu prepadu sn\u00edmkovania, to nako\u013eko som hru hra v sol\u00eddnom predstihu, tieto veci m\u00f4\u017eu do vydania zmizn\u00fa\u0165, pr\u00edpadne i\u0161lo iba o probl\u00e9m na mojej PS5.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Ak\u00e1 si mi kr\u00e1sna<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Ghost of Tsushima bola hra, v ktorej som urobil asi najviac screenshotov. A\u017e doteraz. Vizu\u00e1l bol kr\u00e1sny, hoci detailnos\u0165 post\u00e1v a anim\u00e1cie mali niektor\u00e9 in\u00e9 first party hry od PlayStation Studios na vy\u0161\u0161ej \u00farovni. Napriek tomu bola atmosf\u00e9ra Mongolmi okupovan\u00e9ho ostrova Tsushima prvotriedna. N\u00e1dhern\u00e9 v\u00fdchody a z\u00e1pady, mesa\u010dn\u00fd svit na l\u00fake plnej kvetov, scen\u00e9rie h\u00fdriace farbami, \u010di hust\u00fd d\u00e1\u017e\u010f sprev\u00e1dzan\u00fd bleskami, jednoducho kr\u00e1sa. Ghost of Y\u014dtei povy\u0161uje tento z\u00e1\u017eitok o \u00farove\u0148 vy\u0161\u0161ie. Veget\u00e1cia je hustej\u0161ia, farebnos\u0165 rozmanitej\u0161ia, prostredia r\u00f4znorodej\u0161ie, detailnos\u0165 v\u00e4\u010d\u0161iny post\u00e1v v\u00fdrazne lep\u0161ia, op\u00e4\u0165 kr\u00e1sne nasvietenie, v tomto oh\u013eade Sucker Punch Productions op\u00e4\u0165 uchvacuj\u00fa, no pou\u017eit\u00fd engine kvality Decima enginu od Guerrilla Games skr\u00e1tka nedosahuje. Napriek tomu vyzer\u00e1 Ghost of Y\u014dtei na z\u00e1kladnej PlayStation 5 v\u00fdborne, \u010di u\u017e zvol\u00edte re\u017eim kvality, v\u00fdkonu alebo s Ray Tracingom. Zvolen\u00fd art \u0161t\u00fdl jednoducho funguje a rob\u00ed, d\u00e1 sa poveda\u0165, divy. Hra je po vizu\u00e1lnej str\u00e1nke ok\u00faz\u013euj\u00faca.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ani tentokr\u00e1t nech\u00fdba \u0161peci\u00e1lny Kurosawa m\u00f3d, ktor\u00fd hru prepne do \u010dierno-biela s klasick\u00fdm filmov\u00fdch zrnom a nedokonalos\u0165ami kinofilmu. Ak patr\u00edte medzi priaznivcov tohto legend\u00e1rneho re\u017eis\u00e9ra, pr\u00eddete si na svoje. Ghost of Y\u014dtei prin\u00e1\u0161a aj dva dodato\u010dn\u00e9 re\u017eimy, ktor\u00e9 s\u00fa zalo\u017een\u00e9 na filmov\u00fdch \u0161t\u00fdloch Takashiho Miikeho a Shinichira Watanabeho. Prv\u00fd menovan\u00fd prin\u00e1\u0161a do obrazu viac \u0161piny a krvy, Watanabeho m\u00f3d zase doprev\u00e1dza hranie v ur\u010dit\u00fdch momentoch lo-fi hudbou (napr\u00edklad pri s\u00fabojoch).<br><br>Audio str\u00e1nka je skvel\u00e1 a rovnako ako Tsushima pon\u00faka Y\u014dtei nielen anglick\u00fd, ale aj japonsk\u00fd dabing, s ktor\u00fdm som titul hral ja. Odpor\u00fa\u010dam to i v\u00e1m, je to \u00faplne in\u00fd z\u00e1\u017eitok ne\u017e v angli\u010dtine. Nech\u00fdbaj\u00fa ani \u010desk\u00e9 titulky, tak\u017ee si hru u\u017eije ka\u017ed\u00fd hr\u00e1\u010d, bez oh\u013eadu na znalos\u0165 anglick\u00e9ho, \u010di japonsk\u00e9ho jazyka. Pochvalu si zasl\u00fa\u017ei aj hudobn\u00fd sprievod, ktor\u00fd je jednoducho vynikaj\u00faci a te\u0161\u00edm sa, a\u017e si ho raz prid\u00e1m do zbierky na vinyle, rovnako ako aj v pr\u00edpade predchodcu.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Ghost of Y\u014dtei - Launch Trailer | PS5 Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/sLcksHR30UA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\">Ghost of<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Som r\u00e1d, \u017ee sa hra Ghost of Tsushima nakoniec rozr\u00e1stla o pokra\u010dovanie a vznikla tak nov\u00e1 s\u00e9ria. D\u00fafam, \u017ee \u010fal\u0161\u00ed diel potvrd\u00ed popularitu zna\u010dky a niekedy v bud\u00facnosti sa Sucker Punch Productions op\u00e4\u0165 vr\u00e1tia do historick\u00e9ho Japonska, av\u0161ak zase do inej doby a na in\u00e9 miesto. V\u0161etky aspekty na to, aby sa tak mohlo sta\u0165, Ghost of Y\u014dtei sp\u013a\u0148a. Berie si to dobr\u00e9 od svojho vydaren\u00e9ho predchodcu a prid\u00e1va novinky, ktor\u00e9 z pokra\u010dovania robia lep\u0161iu hru. Hovor\u00ed sa, \u017ee do tretice v\u0161etko dobr\u00e9. Ja d\u00fafam, \u017ee to bude plati\u0165 aj v tomto pr\u00edpade. Pr\u00edbeh Atsu ja m\u00e1m s\u00edce u\u017e za sebou, no tak trochu ma to aj mrz\u00ed, ke\u010f\u017ee mili\u00f3ny hr\u00e1\u010dov ho maj\u00fa e\u0161te len pred sebou a bud\u00fa ho m\u00f4c\u0165 absolvova\u0165 po prv\u00fd raz. Pre m\u0148a bude Ghost of Y\u014dtei a\u0161pirantom na hru roku 2025, ke\u010f\u017ee som si n\u00e1vrat do historick\u00e9mu Japonska naozaj u\u017eil. Ver\u00edm, \u017ee nebudem s\u00e1m a mnoho hr\u00e1\u010dov to bude ma\u0165 podobne. Sucker Punch Productions tento raz \u201enavarili\u201c a vytvorili svoju doposia\u013e najlep\u0161iu hru. \u010co viac si pria\u0165, no nie?<\/p>\n\n\n\n<h4 class=\"wp-block-heading has-text-align-center\"><em>Za poskytnutie hry na recenziu \u010fakujeme spolo\u010dnosti SONY.<\/em><\/h4>\n","protected":false},"excerpt":{"rendered":"<p>Po\u010din Ghost of Tsushima mal pred piatimi rokmi predstavova\u0165 koniec \u00e9ry. PS4 \u00e9ry. Malo toti\u017e&#8230;<\/p>\n","protected":false},"author":4,"featured_media":9815,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_somgeek_review_score":90,"_somgeek_review_verdict":"Ghost of Y\u014dtei je skvel\u00fdm n\u00e1stupcom vydaren\u00e9ho titulu Ghost of Tsushima, pri\u010dom ho prekon\u00e1va v ka\u017edom aspekte. Viac dod\u00e1va\u0165 netreba, rad\u0161ej si hru zahrajte, dok\u00e1\u017ee v\u00e1m to sama.","_somgeek_review_pros":"Kr\u00e1sne prostredia, pr\u00edbeh, nov\u00e1 hrdinka Atsu\r\nS\u00fabojov\u00fd syst\u00e9m, mno\u017estvo aktiv\u00edt\r\nGrafika a zvukov\u00e1 str\u00e1nka, lokaliz\u00e1cia","_somgeek_review_cons":"Ob\u010dasn\u00e9 prebliknutie text\u00far a menej detailn\u00e9 postavy, hapruj\u00faci kol\u00edzny syst\u00e9m\r\nUmel\u00e1 inteligencia by sa v niektor\u00fdch aspektoch mohla zlep\u0161i\u0165","footnotes":"","somgeek_article_title_size":"small","somgeek_article_title_font":"roboto-condensed","somgeek_article_body_font":"default"},"categories":[5],"tags":[641,642],"class_list":["post-9814","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-recenzie","tag-ghost-of-yotei","tag-sucker-punch"],"_links":{"self":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9814","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/comments?post=9814"}],"version-history":[{"count":3,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9814\/revisions"}],"predecessor-version":[{"id":9819,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/posts\/9814\/revisions\/9819"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media\/9815"}],"wp:attachment":[{"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/media?parent=9814"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/categories?post=9814"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/somgeek.eu\/index.php\/wp-json\/wp\/v2\/tags?post=9814"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}